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* ComplacentGamingSyndrome: Given how clunky combat is both in manual and automatic mode (not to mention the disruption to your economy), it's much simpler to simply bribe enemies on your doorstep to go away.

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* DemotedToExtra: Oedipus appears in the Thebes campaign... as your deputy, running Thebes while you're out founding colonies. His major achievement (killing the Sphinx) is given to Atalanta in the sequel.
* DeusExMachina: The actor walker is probably meant to invoke this (as an actual ancient theater trope), wearing a winged costume and being seen caught in the machine that descends him from heaven. He fervently wishes for this trope when near a monster, .

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* DemotedToExtra: Oedipus appears in the Thebes campaign... as your deputy, running Thebes while you're out founding colonies. His major achievement (killing the Sphinx) is given to Atalanta in the sequel.
sequel. [[{{Patricide}} His other claims to fame]] [[ParentalIncest go unmentioned.]]
* DeusExMachina: The actor walker is probably meant to invoke this (as an actual ancient theater trope), wearing a winged costume and being seen caught in the machine that descends him from heaven. He fervently wishes for this trope when near a monster, .monster, too.



* HealerGod: Worshipping Apollo helps prevent plague, but if he's hostile he'll send a plague and curse your infirmaries.

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* HealerGod: Worshipping Apollo helps prevent plague, but if he's hostile he'll send a plague and curse your infirmaries.infirmaries nd cultural buildings.



* HelmetsAreHardlyHeroic: Averted with Ares, Theseus, Achilles, Hector and hoplites, who always keep their face-concealing helmets on. Athena wears one, that doesn't hide her face.

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* HelmetsAreHardlyHeroic: Averted with Ares, Theseus, Achilles, Hector and hoplites, who always keep their face-concealing helmets on. Athena wears one, one that doesn't hide her face.



* HistoricalVillainUpgrade: In basically every version of ''[[Literature/TheIliad The Iliad]]'' ever, Hector is portrayed as an honorable warrior who serves his city with valor. In ''Zeus'' and ''Poseidon'', Hector is a bloodthirsty demigod who wrecks everyone and everything unfortunate enough to cross his path.

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* HistoricalVillainUpgrade: In basically every version of ''[[Literature/TheIliad The Iliad]]'' ever, Hector is portrayed as an honorable warrior who serves his city with valor. In ''Zeus'' and ''Poseidon'', Hector is a bloodthirsty demigod who wrecks everyone and everything unfortunate enough to cross his path.path at Aphrodite's command.



* IrrevocableOrder: If you send your troops to attack a city, and the city decides in the meantime to ally with you, your troops still attack and you're reviled by everyone for being an evil backstabbing bastard.



** Can be averted with a fully-completed (and very expensive) sanctuary for Zeus. Zeus will chase off any attacking god.

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** Can be averted with a fully-completed (and very expensive) sanctuary for Zeus. Zeus will chase off any attacking god.god (except Hera).



* MsFanservice: Goddesses, especially Aphrodite, tend to be very attractive.

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* MsFanservice: Goddesses, especially Aphrodite, tend to be very attractive.attractive and drawn with low necklines.



* OddJobGods: Some gods' blessings are related to their lesser-known domains. For example, Poseidon blesses maritime industries, but also makes horses be produced faster (since he created horses), while Hades makes silver mines more productive (everything from underground belongs to him).

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* OddJobGods: Some gods' blessings are related to their lesser-known domains. domains as per mythology. For example, Poseidon blesses maritime industries, but also makes horses be produced faster (since he created horses), while Hades makes silver mines more productive (everything (as everything from underground belongs to him).
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ymmv per TRS


* SequelDifficultyDrop: ''Zeus'' is considerably easier and way more forgiving than ''Caesar III'' and ''Pharaoh''; buildings are automatically staffed, as there are no labor-seeking walkers anymore. A single building provides maintenance and fires can be put out before the building is consumed. There is only one single type of food required for requests and fewer types of goods and services required to fully evolve houses, and no complex land fertility system. Taxation can be implemented from the start, as unlike in Pharaoh, the infrastructure to set it up is quite cheap. Wages can quickly lower or raise the labor pool. There is no rating system, no gods to appease by default (the hostile ones can still damage the city), and no painfully slow recruitment system, as the basic housing provides weak but free and numerous soldiers from the start to defend the city, with elite housing providing strong soldiers and cavalry. Invasions are not always inherently deadly, as the enemy can be bribed off or the city can lose/surrender once and become a vassal, even to several cities. Everything is cheaper, and fortifications are no longer prohibitively expensive. In campaign mode, all the treasury is carried over from one mission to the next, which usually translates to only the first episode being a financial challenge.
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* AnotherSideAnotherStory: The adventure "Two Worlds Collide" is the second half of the earlier Atlantean adventure "Atlantis Reborn", but now you're playing as the Greeks, based in Mycenae,
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* OfferingsToTheGods: Once a sanctuary is built priests will regularly emerge to collect sacrifices. If a city has goats, sheep, or cattle they'll take those, otherwise grain.

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* BoltOfDivineRetribution: While Zeus (and other gods, and monsters) spew lightningbolts/fireballs, the cheatcode "Fireballs from Heaven" lets ''you'' send a fireball against anything you want gone. Including monsters, gods (yes, Zeus included) and even ''rocks'', which are otherwise unremovable.



** Top-level residents have access to theater, philosophy, and personal trainers, in addition to serving as hoplites or cavalry. Atlanteans have science instead, and serve as spearmen or charioteers.

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** Top-level residents have access to theater, philosophy, and personal trainers, in addition to serving as hoplites or cavalry. Atlanteans have science instead, instead (librarians, astronomers, museums and inventors), and serve as spearmen or charioteers.


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* SillinessSwitch:
** "Mammaldrome" replaces the horsemen in a hippodrome with deer, wolves, boars and bulls.
** "Cheese Puffs" puts cheesemakers in cheese costumes.
** "Bowvine and Arrows" causes towers to shoot cows.

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* AntiFrustrationFeatures: Sanctuaries can be targeted and damaged in combat, but fortunately they can be repaired as if undergoing construction.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
** Buildings are instantly staffed, finally negating the need for low-level housing in the IndustrialGhetto or waiting for a recruiter to wander past housing.
**
Sanctuaries can be targeted and damaged in combat, but fortunately they can be repaired as if undergoing construction.



** Apollo is the god of arts and healing, who wanders the city blessing cultural buildings so they produce more walkers and perform better. [[OneManArmy He also singlehandedly defends the city from invading monsters]], and if you piss him off he'll unleash plagues on your city.

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** Apollo is the god of arts and healing, who wanders the city blessing cultural buildings so they produce more walkers and perform better. [[OneManArmy He also singlehandedly defends the city from invading monsters]], and if you piss him off he'll unleash plagues on your city.city, and by cursing culture/science buildings ensure your housing will collapse in no time flat.



* FetchQuest: Many heroic deeds involve you attracting the appropriate hero to the city so they can go on a quest to get some item or other.

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* FetchQuest: Many heroic deeds involve you attracting the appropriate hero to the city so they can go on a quest to get some item or other.other for a god.



** Gods cannot be beaten by anything other than a stronger god (except, sometimes, Orichalcum-powered towers).

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** Gods cannot be beaten by anything other than a stronger god (except, sometimes, Orichalcum-powered towers). You're almost always given the ability to build a sanctuary to a stronger god (sometimes Zeus) in the final levels, although the Sparta campaign doesn't and you'll just have to grin and bear it every time Athena comes calling.



** Atalanta's only claim to monster-slaying in myth was participating in the hunt for the Calydonian boar (which Theseus kills in-game), here she kills the Sphinx (instead of Orpheus solving its riddle) and the Harpy (instead of Jason).



* SimpleYetAwesome: Avenues and Boulevards allow you to connect a building to a road while being one tile away, allowing them to keep road access while letting superintendants go on a longer route as they don't have to take a twisting path. And of course, prettying up the place.



** If your athletes didn't get first at the Nemean/Olympic games, they'll claim the sun was in their eyes or that the jury was rigged.

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** If your athletes didn't get first at the Nemean/Olympic games, they'll claim the sun was in their eyes or that the jury was rigged. Similarly, the actor bemoans Greece's descent into uncivilized barbarism if he didn't win the acting competition.

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* MamasBabyPapasMaybe: Hephaestus doesn't figure out Harmonia is the daughter of Ares and Aphrodite until twenty years or so after his wife went off to a beauty spa for nine months. When he des, he attacks the city.

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* MamasBabyPapasMaybe: Hephaestus doesn't figure out Harmonia is the daughter of Ares and Aphrodite until twenty years or so after his wife went off to a beauty spa for nine months. When he des, does, he attacks the city.



** Among the Twelve Olympians, Hades (who wasn't considered an Olympian for obvious reasons) replaces Hestia.



** In ''Poseidon'', centaurs are apparently a civilized race, responding with complete politeness when defeated.
** There are two entities named Atlas in Myth/GreekMythology: the Titan (son of Gaia and Ouranos) holding up the sky and the first king of Atlantis (son of Poseidon). [[CompositeCharacter The game conflates the two after the latter ascends to Olympus.]]

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** In ''Poseidon'', centaurs are apparently a civilized race, responding with complete politeness when defeated.
defeated. Those in Zeus are the usual drunken brutes, forever demanding that you send them wine.
** There are two entities named Atlas in Myth/GreekMythology: the Titan (son of Gaia and Ouranos) holding up the sky and the first king of Atlantis (son of Poseidon).Poseidon), neither of which was a god. [[CompositeCharacter The game conflates the two after the latter ascends to Olympus.]]



* UnblockableAttack: Gods and monsters can't be prevented from rampaging around without a stronger god/hero/sacrificial troops. Ares and Artemis' troops can be engaged as normal, however.

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* UnblockableAttack: Gods and monsters can't be prevented from rampaging around without a stronger god/hero/sacrificial troops.god. Monsters can be attacked by troops and a different hero, but it takes a long time to kill one without the appropriate hero. Ares and Artemis' troops can be engaged as normal, however.

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* GameBreakingBug: On occasion, a food buyer will continuously show up to a granary and disappear without buying anything, leaving the food shop empty, triggering the catastrophic collapse of the entire city as no food is delivered (and not caused by CriticalStaffingShortage for once). This is apparently caused by having too many direct walkers in the city.



*** Similarly, one level has Athena claim the Hydra was Ares's pet, when normally she's the one sending it.

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*** Similarly, one level has Athena claim the Hydra was Ares's Ares' pet, when normally she's the one sending it.



** An InUniverse case during the Odyssey campaign, where the suitors figured out Penelope wasn't making any progress on her tapestry because their gifts of fleece kept getting refused.

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** An InUniverse case during the Odyssey campaign, where the suitors figured out Penelope wasn't making any progress on her tapestry because their excessive gifts of fleece kept getting refused.refused.
* UnwinnableByDesign:
** The "Open Play" adventures have no victory requirements for their final mission, meaning you just build until bored.
** "The Mayan Adventure" has a single UndefeatableLittleVillage that will never be conquered, no matter how many huge armies you send at them, as the "Ruler has dismissed most of his military" event never triggers.

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* DeathOrGloryAttack: It's possible to have your city's troops consist entirely of infantry and cavalry (meaning no rabble/archers). Sending them all against your enemies has a higher chance of success, but it means [[FairWeatherFriend other cities]] instantly attack you due to having no troops to defend.

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* DeathOrGloryAttack: It's possible to have your city's troops consist entirely of infantry and cavalry (meaning no rabble/archers). Sending them all against your enemies has a higher chance of success, but it means [[FairWeatherFriend other cities]] instantly attack you due to having no troops to defend.defend the city.



* GodhoodSeeker: ''Poseidon''[='=]s first campaign has king Atlas, a son of Poseidon, visit Olympus and eventually beg to live there. By the end of the campaign, he's ascended among the Olympians, and shows up in later campaigns as a worshipable god who helps out with monument building.

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* GodhoodSeeker: ''Poseidon''[='=]s first campaign has king Atlas, a Atlas (a son of Poseidon, Poseidon) visit Olympus and eventually beg to live there. By the end of the campaign, he's ascended among the Olympians, and shows up in later campaigns as a worshipable god who helps out with monument building.



** The (male) narrator, when reporting what various goddesses have to say, falls into this. During the Trojan War campaign, he accidentally uses [[DrillSergeantNasty the Spartan narrator's voice]] for Aphrodite before correcting himself.

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** The (male) narrator, narrator falls into this when reporting what various goddesses have to say, falls into this.say. During the Trojan War campaign, he accidentally uses [[DrillSergeantNasty the Spartan narrator's voice]] for Aphrodite before correcting himself.



* NoFlowInCGI: Zeus' hair in the game's introductory CGI cutscene looks like a wig carved from stone.



* OddballInTheSeries: The tone and artwork are notably more [[LighterAndSofter cartoonish]] than in the rest of the series, with the narration, events and exposition usually relying on sarcasm and tongue-in-cheek humor. Also, unlike the other games, ''Zeus'' doesn't use the name of a political, human leader (since Ancient Greece wasn't a unified entity) in the title, but goes with a mythological one instead. Several key mechanics are notably simplified, some of which get reverted in ''Emperor''.
* OddJobGods: Some gods' blessings are related to their lesser-known domains. For example, Poseidon blesses maritime industries, but also makes horses be produced faster, while Hades makes silver mines more productive.

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* OddballInTheSeries: The tone and artwork are notably more [[LighterAndSofter cartoonish]] than in the rest of the series, with the narration, events and exposition usually relying on sarcasm sarcasm, silly voices and tongue-in-cheek humor. Also, unlike the other games, ''Zeus'' doesn't use the name of a political, human leader (since Ancient Greece wasn't a unified entity) in the title, but goes with a mythological one instead. Several key mechanics are notably simplified, some of which get reverted in ''Emperor''.
* OddJobGods: Some gods' blessings are related to their lesser-known domains. For example, Poseidon blesses maritime industries, but also makes horses be produced faster, faster (since he created horses), while Hades makes silver mines more productive.productive (everything from underground belongs to him).



** Scylla is depicted with a similar structure (but with human heads on snake necks, and it's aquatic), and the intro cinematic shows Typhon as having multiple snake heads as well before being buried under a mountain.

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** Scylla is depicted with a similar structure (but with human heads on snake necks, and it's aquatic), and the aquatic).
** The
intro cinematic shows Typhon as having multiple snake heads as well before being buried under a mountain.



** The actor school's line "Build me a pyre to roast my friends upon" is almost a literal quotation from ''Theatre/{{Lysistrata}}'', as is "For Athens' sake I will never threaten so fell a doom" and "If only they had been invited to a bacchanalian reveling, or a feast of Pan or Aphrodite!" (and is indeed one of the women's lines, being spoken by Lysistrata herself).

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** The actor school's line "Build me a pyre to roast my friends upon" is almost a literal quotation from ''Theatre/{{Lysistrata}}'', as is "For Athens' sake I will never threaten so fell a doom" and "If only they had been invited to a bacchanalian Bacchic reveling, or a feast of Pan or Aphrodite!" (and is indeed one of the women's lines, being spoken by Lysistrata herself).



--> Ssssuffer my sssstingsss! / Our ssstinging bitessss, are our giftsss to you!
* SmallNameBigEgo: The actor walker refers to himself as the finest actor in all of Greece. When returning from unsuccessful games, he wonders if the audience are becoming barbarians.

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--> Ssssuffer "Ssssuffer my sssstingsss! sssstingsss!" / Our "Our ssstinging bitessss, are our giftsss to you!
you!"
* SmallNameBigEgo: The actor walker refers to himself as the finest actor in all of Greece. When returning from unsuccessful games, [[NeverMyFault he wonders if the audience are becoming barbarians.]]



* SupportPartyMember: Building Atlas' sanctuary first greatly speeds up construction of other monuments.

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* SupportPartyMember: SupportPartyMember:
**
Building Atlas' sanctuary first greatly speeds up construction of other monuments.monuments.
** Hermes makes walkers... walk faster, and sometimes answers requests without consuming your resources.

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* GodhoodSeeker: ''Poseidon''[='=]s first campaign has king Atlas, a son of Poseidon, visit Olympus and eventually beg to live there. By the end of the campaign, he's ascended among the Olympians, and shows up in later campaigns as a worshipable god who helps out with monument building.



* HandicappedBadass: Hephaestus is seen walking with a limp. Doesn't prevent him from rampaging around the city breaking storage yards.
--> A lame immortal still has more power than you can imagine!

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* HandicappedBadass: Hephaestus is seen walking with a limp. Doesn't This doesn't prevent him from rampaging around the city breaking storage yards.
--> A -->''A lame immortal still has more power than you can imagine!imagine!''
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* HealerGod: Worshipping Apollo helps prevent plague, but if he's hostile he'll send a plague and curse your infirmaries.
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* OurSphinxesAreDifferent: The Sphinx, as a winged female-headed lion, is a monster sent by Hera who can be defeated by summoning Atalanta.
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** Building Artemis' temple gives you two companies of huntresses for free. [[NonIndicativeName While they can't be used for hunting]], they can be used to aid in defending the city, conquering rival cities or answering a rival's request for troops without risking your own expensive troops.

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** Building Artemis' temple gives you two companies of huntresses for free. [[NonIndicativeName While they can't be used for hunting]], they can be used to aid in defending the city, conquering rival cities or answering a rival's friend's request for troops without risking your own expensive troops.



** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or, more rarely, by an outmatched hero. In addition, Apollo will single-handedly defend the city from monsters if you build a sanctuary to him (and is the only god to do so, as the other gods consider battling monsters beneath them).

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** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or, more rarely, by an outmatched hero. In addition, Apollo will single-handedly defend the city from monsters if you build a sanctuary to him (and is the only god to do so, as the other gods consider battling monsters it beneath them).
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** The gods are arranged in order of strength, with Zeus naturally being at the top. However, he's not entirely invulnerable, as having Hera (the 4th strongest) around will cause him to flee.

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** The gods are arranged in order of strength, with Zeus naturally being at the top. However, he's not entirely invulnerable, as having Hera (the 4th strongest) around will cause him to flee. flee (If he's attacking).
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Zeus can fend off any invading God, including Hera. But Hera also had the special ability to drive away Zeus if he attacks.


--> Mommy Echidna and Daddy Typhon will be so proud of their little girl when I destroy this city!

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--> Mommy Echidna and Daddy Typhon will be so proud of their little girl when I destroy this city!



* EarlyGameHell: The first level of a campaign greatly limits the buildings you can place, and on occasion oesn't even give you the means to make money, turning the whole thing into a TimedMission until your funds run out.

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* EarlyGameHell: The first level of a campaign greatly limits the buildings you can place, and on occasion oesn't doesn't even give you the means to make money, turning the whole thing into a TimedMission until your funds run out.



** Can be averted with a fully-completed (and very expensive) sanctuary for Zeus. Zeus will chase off any attacking god (with the exception of Hera in the Atlantis expansion).

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** Can be averted with a fully-completed (and very expensive) sanctuary for Zeus. Zeus will chase off any attacking god (with the exception of Hera in the Atlantis expansion).god.

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* ComplacentGamingSyndrome: Given how clunky combat is both in manual and automatic mode (not to mention the disruption to your economy), it's much simpler to simply bribe enemies on your doorstep to go away.



* HopelessBossFight: If you're not supposed to conquer a city before the game says so, it will resist every attempt made to conquer it although its strength will be reduced, so the only way to tell is to see a one-shield city defeating eight chariot companies, five triremes, three heroes and a WarGod.

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* HopelessBossFight: HopelessBossFight:
**
If you're not supposed to conquer a city before the game says so, it will resist every attempt made to conquer it although its strength will be reduced, so the only way to tell is to see a one-shield city defeating eight chariot companies, five triremes, three heroes and a WarGod.WarGod.
** Gods cannot be beaten by anything other than a stronger god (except, sometimes, Orichalcum-powered towers).



** Summoning a hero only works once per level, if you finish the mission you'll have to wait for the hero's presence to be required again.

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** Summoning a hero only works once per level, if you finish the mission and return you'll have to wait for the hero's presence to be required again.



** Inverted with bribing armies. This is much faster than actually fighting, which cuts into your manpower, slowing down production for months, and frees you from having to maintain expensive troops. That said, if you maintain zero troops whatsoever other cities will happily attack you.

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** Inverted with bribing armies. This is much faster than actually fighting, which cuts into your manpower, slowing down production for months, and frees you from having to maintain expensive troops. That said, if you maintain zero troops whatsoever (or have an all-elite army and send all of them to war) other cities will happily attack you.
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* ResourceGatheringMission:
** Campaigns are centered on building up a single Greek city, interspersed with building colonies that will then provide the main city with annual tribute (usually the material you were sent to gather) and a trading partner. During the main missions, requirements will usually include storing certain goods for the colony (which are then given to you at the beginning of the level), while the colony requirements themselves are usually limited to sending back the requested amount of whatever trade good the city needed. Here the difficulty is not so much running out of resources as it is building up the infrastructure to collect them with any efficiency (along with natural disasters, demands from the parent city, attacks by rivals, monsters, gods...)
** The demands for food by other cities are made much easier by the game now allowing you to send ''any'' type of food. If your relationship with them is good enough, it's even possible to ask for food from another city ([[VideoGameCrueltyPotential yes, including the one begging you for famine relief]]) and send it on its way as soon as you receive it.
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* OurHydrasAreDifferent:
** The Hydra is a fire-spitting monster unleashed by Athena if she doesn't like you (although Ares sends it in one campaign), usually on marshy terrain, and is defeated either by building a Hero's Hall for Hercules [[WeHaveReserves or by sending lots and lots and lots of regular troops at it]]. It can talk, but has a bad case of SssnakeTalk.
--->Our ssstinging bitessss are our giftsss to you!
** Scylla is depicted with a similar structure (but with human heads on snake necks, and it's aquatic), and the intro cinematic shows Typhon as having multiple snake heads as well before being buried under a mountain.
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''Zeus: Master of Olympus'' (2000) is part of the ''VideoGame/CityBuildingSeries'' taking place, as the name suggests, in AncientGreece. Players seek to build up their city-states while fending off attacks from rival cities, ferocious monsters, and even gods while calling on the greatest heroes of Myth/GreekMythology to help them.

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''Zeus: Master of Olympus'' (2000) is part of the ''VideoGame/CityBuildingSeries'' taking place, as the name suggests, in AncientGreece.UsefulNotes/AncientGreece. Players seek to build up their city-states while fending off attacks from rival cities, ferocious monsters, and even gods while calling on the greatest heroes of Myth/GreekMythology to help them.

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** Sanctuaries are high-appeal buildings that provide divine favor and can provide you with otherwise-difficult to obtain resources. Unfortunately, they're also ''huge'', take a lot of time, marble, wood and sculptures to build, need a lot of workers, and if your city produces fleece, cheese or cattle, will require constant monitoring and replenishing of your flocks as priests take animals for sacrifice.

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** Sanctuaries are high-appeal buildings that provide divine favor and can provide you with otherwise-difficult to obtain resources. Unfortunately, they're also ''huge'', take a lot of time, marble, wood and sculptures to build, need a lot of workers, and if your city produces fleece, cheese or cattle, will require constant monitoring and replenishing of your flocks as priests take animals for sacrifice. Even worse is what happens if you run out of animals to sacrifice: the priests will start sacrificing ''food'' instead (by burning it), meaning you risk starving your population.



** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or, more rarely, by an outmatched hero.

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** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or, more rarely, by an outmatched hero. In addition, Apollo will single-handedly defend the city from monsters if you build a sanctuary to him (and is the only god to do so, as the other gods consider battling monsters beneath them).


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** Can be averted with a fully-completed (and very expensive) sanctuary for Zeus. Zeus will chase off any attacking god (with the exception of Hera in the Atlantis expansion).
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* ArrowsOnFire: In ''Poseidon: Master of Atlantis'', upgrading the defensive towers with Main/Orichalcum results in this.

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* ArrowsOnFire: In ''Poseidon: Master of Atlantis'', upgrading the defensive towers with Main/Orichalcum {{orichalcum}} results in this.
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* ArrowsOnFire: In ''Poseidon: Master of Atlantis'', upgrading the defensive towers with Main/Orichalcum results in this.
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** Poseidon sends {{Kraken}}.

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** Poseidon sends {{Kraken}}.[[KrakenAndLeviathan Kraken]].

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** Achilles (the youngest of the heroes in the Literature/TrojanWar) and Ulysses appear during the founding of Atlantis and several generations later, despite Troy being founded by Atlantean refugees in the game's chronology.

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** Achilles (the youngest of the heroes in the Literature/TrojanWar) UsefulNotes/TheTrojanWar) and Ulysses appear during the founding of Atlantis and several generations later, despite Troy being founded by Atlantean refugees in the game's chronology.



** Atalanta, who singlehandedly takes on giant monsters.

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** Atalanta, who singlehandedly single-handedly takes on giant monsters.



* AreYouSureYouWantToDoThat: Every level in the minicampaign "The Sinking of Atlantis" will tell you that, well, Atlantis is going to sink, and are you sure you want to proceed to the next level?

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* AreYouSureYouWantToDoThat: Every level in the minicampaign mini-campaign "The Sinking of Atlantis" will tell you that, well, Atlantis is going to sink, and are you sure you want to proceed to the next level?



* AtlantisIsBoring: Mostly averted, though it's telling that Greek cultural interests (sports, philosophy and theater) are replaced by learning, scientific conferences and astronomy.
* TheAtoner: The Atlanteans react with horror at having destroyed the Atlantean centaurs, which they saw as AlwaysChaoticEvil barbarians, when they had fine cities of their own including shrines to Poseidon, their own patron god. The Atlanteans swear to never attack except in self-defense afterwards ([[spoiler:as they continue to expand eastwards and westwards, you're eventually told this only applies to people on the actual continent of Atlantis]]).

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* AtlantisIsBoring: Mostly averted, though it's telling that Greek cultural interests (sports, philosophy philosophy, and theater) are replaced by learning, scientific conferences conferences, and astronomy.
* TheAtoner: The Atlanteans react with horror at having destroyed the Atlantean centaurs, which they saw as AlwaysChaoticEvil barbarians, when they had fine cities of their own - including shrines to Poseidon, their own patron god. The Atlanteans swear to never attack except in self-defense afterwards ([[spoiler:as they continue to expand eastwards and westwards, you're eventually told this only applies to people on the actual continent of Atlantis]]).



** A hippodrome more than 200 stades long brings in 500 drachma a ''month'', but aside from being a pathing nightmare also causes your citizens to dislike you as you're evidently more obsessed with the races than their well-being.
** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or rarely by an outmatched hero.

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** A hippodrome more than 200 stades long brings in 500 drachma a ''month'', ''month'' - but aside from being not only is it a pathing nightmare nightmare, it also causes your citizens to dislike you as you're evidently more obsessed with the races than their well-being.
** Heroes have very heavy requirements (such as 32 of a resource, large armies, or even a functioning sanctuary or two) before you can summon them. Fortunately, monsters can eventually be killed by regular troops or rarely or, more rarely, by an outmatched hero.



* CessationOfExistence: Cities are sometimes wiped off the map with the message "It is as if it had never existed".

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* CessationOfExistence: Cities are sometimes wiped off the map with the message "It is as if it had never existed".existed."



* CurbstompBattle: Sometimes a summmoned hero will run into his monster before he's made it to his hall. The monster dies instantly (as opposed to the three or four hits it normally takes without being able to harm the hero).

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* CurbstompBattle: Sometimes a summmoned summoned hero will run into his monster before he's made it to his hall. The monster dies instantly (as opposed to the three or four hits it normally takes without being able to harm the hero).



* CreatorBacklash: InUniverse example, one of the enemy gods in the minicampaign "The Sinking of Atlantis" is Atlas himself.

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* CreatorBacklash: InUniverse example, example; one of the enemy gods in the minicampaign mini-campaign "The Sinking of Atlantis" is Atlas himself.



* EverybodyHatesHades: Subverted: Hades is one of the more useful gods, being present as lord of the Underworld and all the silver inside it. His temple creates veins of silver ore, he wanders around the city making tax collectors produce double (gives new meaning to the saying "Death and taxes", doesn't it?), praying to him gets you even more money, and his HellHound goes around eating troublemakers. Conversely, when pissed off he sends Cerberus at you or curses those same buildings, and worst of all, kills a large amount of walkers just by showing up.

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* EverybodyHatesHades: Subverted: Hades is one of the more useful gods, being present as since he's lord of the Underworld - and all ''all the silver inside it.it''. His temple creates veins of silver ore, he wanders around the city making tax collectors produce double (gives new meaning to the saying "Death and taxes", doesn't it?), praying to him gets you even more money, and his HellHound goes around eating troublemakers. Conversely, when pissed off off, he sends Cerberus at you or curses those same buildings, and worst of all, kills a large amount of walkers just by showing up.



** Oceanid trade ships are no different from humans', despite the cities being underwater and their species being amphibious. The postgame exposition claims they do this to avoid freaking people out and make trading easier.

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** Oceanid trade ships are no different from humans', those of humans, despite the cities being underwater and their species being amphibious. The postgame post-game exposition claims they do this to avoid freaking people out and make trading easier.



*** Similarly, one level has Athena claim the Hydra was Ares' pet, when normally she's the one sending it.

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*** Similarly, one level has Athena claim the Hydra was Ares' Ares's pet, when normally she's the one sending it.



* GodsNeedPrayerBadly: The gods wander around your city advertizing their services to encourage you to build an expensive sanctuary to them. Naturally, there're more gods than available sanctuaries, so the unlucky ones get ever more desperate in their efforts.

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* GodsNeedPrayerBadly: The gods wander around your city advertizing advertising their services to encourage you to build an expensive sanctuary to them. Naturally, there're more gods than available sanctuaries, so the unlucky ones get ever more desperate in their efforts.



* GrandpaGod: The Big Three, naturally. And taken literally in ''Poseidon'''s Atlantis campaign, as he's the father of Atlas, himself the father of the player character.

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* GrandpaGod: The Big Three, naturally. And taken Taken literally in ''Poseidon'''s Atlantis campaign, as he's the father of Atlas, himself the father of the player character.



* SequelDifficultyDrop: ''Zeus'' is considerably easier and way more forgiving than ''Caesar III'' and ''Pharaoh''; buildings are automatically staffed, as there are no labor-seeking walkers anymore. A single building provides maintenance and fires can be put out before the building is consumed. There is only one single type of food required for requests and fewer types of goods and services required to fully evolve houses, and no complex land fertility system. Taxation can be implemented from the start, as unlike in Pharaoh, the infrastructure to set it up is quite cheap. Wages can quickly lower or raise the labor pool. There is no rating system, no gods to appease by default (the hostile ones can still damage the city), and no painfully slow recruitment system, as the basic housing provides weak but free and numerous soldiers from the start to defend the city, with elite housing providing strong soldiers and cavalry. Invasions are not always inherently deadly, as the enemy can be bribed off or the city can lose/surrender once and become a vassal, even to several cities. Everything is cheaper, and fortifications are no longer prohibitibely expensive. In campaign mode, all the treasury is carried over from one mission to the next, which usually translates to only the first episode being a financial challenge.

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* SequelDifficultyDrop: ''Zeus'' is considerably easier and way more forgiving than ''Caesar III'' and ''Pharaoh''; buildings are automatically staffed, as there are no labor-seeking walkers anymore. A single building provides maintenance and fires can be put out before the building is consumed. There is only one single type of food required for requests and fewer types of goods and services required to fully evolve houses, and no complex land fertility system. Taxation can be implemented from the start, as unlike in Pharaoh, the infrastructure to set it up is quite cheap. Wages can quickly lower or raise the labor pool. There is no rating system, no gods to appease by default (the hostile ones can still damage the city), and no painfully slow recruitment system, as the basic housing provides weak but free and numerous soldiers from the start to defend the city, with elite housing providing strong soldiers and cavalry. Invasions are not always inherently deadly, as the enemy can be bribed off or the city can lose/surrender once and become a vassal, even to several cities. Everything is cheaper, and fortifications are no longer prohibitibely prohibitively expensive. In campaign mode, all the treasury is carried over from one mission to the next, which usually translates to only the first episode being a financial challenge.



** The actor school's line "Build me a pyre to roast my friends upon" is almost a literal quotation from ''Theatre/{{Lysistrata}}'', as is "For Athens' sake I will never threaten so fell a doom" and "if only they had been invited to a bacchic reveling, or a feast of Pan or Aphrodite!" (and is indeed one of the womens' lines, being spoken by Lysistrata herself).

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** The actor school's line "Build me a pyre to roast my friends upon" is almost a literal quotation from ''Theatre/{{Lysistrata}}'', as is "For Athens' sake I will never threaten so fell a doom" and "if "If only they had been invited to a bacchic bacchanalian reveling, or a feast of Pan or Aphrodite!" (and is indeed one of the womens' women's lines, being spoken by Lysistrata herself).



* SuperStrength: One of Hercules' quests in ''Poseidon'' is to widen the strait that connects the Atlantic and Mediterranean. Atlas himself perfoms a similar feat after tricking Hercules into holding up the sky for a while.

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* SuperStrength: One of Hercules' quests in ''Poseidon'' is to widen the strait that connects the Atlantic and Mediterranean. Atlas himself perfoms performs a similar feat after tricking Hercules into holding up the sky for a while.



* TheStarscream: Miss a deadline by a parent city and your eputy tells he he's starting to think he might be better at running a city than you.

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* TheStarscream: Miss a deadline by a parent city city, and your eputy deputy tells he he's starting to think he might be better at running a city than you.



* WackyFratboyHijinks: The College (which trains philosophers) prominently features a guy getting drunk, while the University (astronomers and curators) has two guys endlessly repeating the "Thank you sir, may I have another" scene from Film/AnimalHouse.

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* WackyFratboyHijinks: The College (which trains philosophers) prominently features a guy getting drunk, while the University (astronomers and curators) has two guys endlessly repeating the "Thank you sir, may I have another" scene from Film/AnimalHouse.''Film/AnimalHouse.''



* YourSizeMayVary: Sculptures are taller than most buildings when in storage and in temples, but shrink to human-size while transported.

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* YourSizeMayVary: Sculptures are taller than most buildings when in storage and in temples, but shrink to human-size while transported.transported.
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* HistoricalVillainUpgrade: In basically every version of ''[[Literature/TheIliad The Iliad]]'' ever, Hector is portrayed as an honorable warrior who serves his city with valor. In ''Zeus'' and ''Poseidon'', Hector is a bloodthirsty demigod who wrecks everyone and everything unfortunate enough to cross his path.
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* TheFamine:
** Famine in other cities is also an occasional event, but it's made easier by the fact that they ask for any kind of food and you can ask for food from any food-producing city, which they'll give if your relationship with them is high enough (including, in some cases, ''the city currently suffering from famine'').
** One mission sees your sources of importable food slowly dwindle until you're limited to the oranges you can grow and urchins, while the coastline keeps changing until your urchin collectors can't reach the urchin banks. The ending narration notes that everyone in the city is out of recipes for oranges.
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* Narcissist: Aphrodite's blessing instantly creates people (if there's housing left over)... so she can have more worshippers.
* Narm: {{Invoked}} One outcome for the Pythian games is for your actors to reduce the crowd to tears. Unfortunately, they were performing a comedy.

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* Narcissist: {{Narcissist}}: Aphrodite's blessing instantly creates people (if there's housing left over)... so she can have more worshippers.
* Narm: {{Narm}}: {{Invoked}} One outcome for the Pythian games is for your actors to reduce the crowd to tears. Unfortunately, they were performing a comedy.



* OddJobGods: Some gods' blessingsare related to their lesser-known proclivities. For example, Poseidon blesses maritime industries, but also makes horses be produced faster, while Hades makes silver mines more productive.

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* OddJobGods: Some gods' blessingsare blessings are related to their lesser-known proclivities.domains. For example, Poseidon blesses maritime industries, but also makes horses be produced faster, while Hades makes silver mines more productive.
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* OutdoorBathPeeping: After being the victim one time too many, Artemis sics her pets on the world (Iolchus gets the Calydonian boar).


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* SuckinessIsPainful: According to the narrator, Hercules scaring off the Stymphalian birds was less the effect of his playing the castanets and more the fact that Hercules decided to dance the flamenco while doing so.

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** Achilles (the youngest of the heroes in the Literature/TrojanWar) during the founding of Atlantis, despite Troy being founded by Atlantean refugees in the game's chronology.

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** Achilles (the youngest of the heroes in the Literature/TrojanWar) and Ulysses appear during the founding of Atlantis, Atlantis and several generations later, despite Troy being founded by Atlantean refugees in the game's chronology.



* AlternateHistory:
** Thanks to an inhabited continent in the middle of the Atlantic, the Americans are discovered centuries before schedule, making Mayans and Phoenicians trading partners.
** The Greco-Persian wars end with Persia subjugated and turned into a vassal state.



* AlternateHistory: Thanks to an inhabited continent in the middle of the Atlantic, the Americans are discovered centuries before schedule, making Mayans and Phoenicians trading partners.
** The Greco-Persian wars end with Persia subjugated and turned into a vassal state.



* {{Atlantis}}: Here, it's a respectably-sized continent right in the middle of the Atlantic, close enough to both continents that it allows trade between the Mayans and the Phoenicians. ''Poseidon's'' first campaign has you build it from the ground up, while two campaigns end with its destruction (one of them firsthand).

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* {{Atlantis}}: Here, it's a respectably-sized continent right in the middle of the Atlantic, close enough to both continents Europe and South America that it allows trade between the Mayans and the Phoenicians. ''Poseidon's'' first campaign has you build it from the ground up, while two campaigns end with its destruction (one of them firsthand).



* CulturedBadass: Top-level residents have access to theater, philosophy, and personal trainers, in addition to serving as hoplites or cavalry. Atlanteans have science instead, and serve as spearmen or charioteers.

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* CulturedBadass: CulturedBadass:
**
Top-level residents have access to theater, philosophy, and personal trainers, in addition to serving as hoplites or cavalry. Atlanteans have science instead, and serve as spearmen or charioteers.


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* HopelessBossFight: If you're not supposed to conquer a city before the game says so, it will resist every attempt made to conquer it although its strength will be reduced, so the only way to tell is to see a one-shield city defeating eight chariot companies, five triremes, three heroes and a WarGod.

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