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* FanserviceAttendant: The [[Horny Devils Succubi]] fulfill this role to a tee.

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* FanserviceAttendant: Fanservice: The [[Horny Devils Succubi]] fulfill this role to a tee.Succubus unit. She is basically nude, but is covered up with bits of natural plate armour.


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* MsFanservice: The [[Horny Devils Succubi]] fulfill this role to a tee.

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* EvilIsSexy: The [[HornyDevils Succubi]], naturally.
* FanserviceAttendant: The [[Horny Devils Succubi]] fulfill this role to a tee.



* HornyDevils: The Succubus unit functions as the [[DungeonKeeper Mistress's Expy]].



* OurDemonsAreDifferent: The [[HornyDevils Succubi]] who are covered in SpikesofVillainy and , but lack wings or tails like the regular succubi in popular culture.



* RoleReprisal: Richard Ridings is reprising his role as the narrator.

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* RoleReprisal: Richard Ridings is reprising his role as the narrator.Narrator/Mentor.
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* CassandraTruth: [[spoiler: Underlord Marcus]] might get on your nerves, but he's absolutely right about everything he says.
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* StableTimeLoop: [[spoiler: It's strongly implied that the Underlord/Overseer is stuck in one if you watch the ending cinematic then the intro cinematic back to back.]]
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* OurMonstersAreDifferent:
** OurGhoulsAreCreepier: Once you have a crypt your necromancers can raise ghouls back from the dead. Cheap cannon fodder that rush into combat.
** OurGoblinsAreDifferent: They are called "Gnarlings" and can assist your other minions in the barracks, increasing the rate they earn experience.
** OurLichesAreDifferent: Serve as necromancers in your dungeon who can command high armies of ghouls, but show no other impressive magical abilities.
** OurSpiritsAreDifferent: Appear as floating heads who serve as invulnerable scouts and can be sacrificed in the spirit chamber to give minions experience.

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* OurMonstersAreDifferent:
**
OurGhoulsAreCreepier: Once you have a crypt your necromancers can raise ghouls back from the dead. Cheap cannon fodder that rush into combat.
** * OurGoblinsAreDifferent: They are called "Gnarlings" and can assist your other minions in the barracks, increasing the rate they earn experience.
** * OurLichesAreDifferent: Serve as necromancers in your dungeon who can command high armies of ghouls, but show no other impressive magical abilities.
** %%* OurMonstersAreDifferent:
*
OurSpiritsAreDifferent: Appear as floating heads who serve as invulnerable scouts and can be sacrificed in the spirit chamber to give minions experience.



* SpaceManagementGame

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* %%* SpaceManagementGame
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* SerialNumbersFiledOff: The game sells itself as being a new IP based on Dungeon Keeper. [[NobodysThatDumb That happens to have the original narrator and over a third of the interface is identical...]]
** Admittedly, it WAS developed as a free fan sequel to Dungeon Keeper until the development team got worried about the licensing status of the franchise.
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Cleaning up an overly wordy sentence, and the latter sentence was factually untrue and had nothing to do with the juggernaut trope


* TheJuggernaut: One of the heroes is called this; his aim is basically to rush towards your core and smash it with his hammer, normally very tough. Although once converted he will hang around your Garrison if you have one built. Your late level minion summons will occasionally wander over to your enemies lairs and attack of their own volition ignoring you.

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* TheJuggernaut: One of the heroes is called this; his aim is basically to rush towards your core and smash it with his hammer, normally very tough. Although once Once converted he will hang around your Garrison if you have one built. Your late level minion summons will occasionally wander over to your enemies lairs and attack of their own volition ignoring you.built.



** OurGhoulsAreCreepier: Once you have a crypt you can raise creatures back from the dead. Cheap cannon fodder that rushes into combat.
** OurGoblinsAreDifferent
** OurLichesAreDifferent
** OurSpiritsAreDifferent

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** OurGhoulsAreCreepier: Once you have a crypt you your necromancers can raise creatures ghouls back from the dead. Cheap cannon fodder that rushes rush into combat.
** OurGoblinsAreDifferent
OurGoblinsAreDifferent: They are called "Gnarlings" and can assist your other minions in the barracks, increasing the rate they earn experience.
** OurLichesAreDifferent
OurLichesAreDifferent: Serve as necromancers in your dungeon who can command high armies of ghouls, but show no other impressive magical abilities.
** OurSpiritsAreDifferentOurSpiritsAreDifferent: Appear as floating heads who serve as invulnerable scouts and can be sacrificed in the spirit chamber to give minions experience.
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** One of the ingame idle quotes is '[[RollercoasterTycoon One of your creatures wants to get off]] [[MemeticMutation Mr. Bones' Wild Ride]].'

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** One of the ingame idle quotes is '[[RollercoasterTycoon '[[VideoGame/RollercoasterTycoon One of your creatures wants to get off]] [[MemeticMutation Mr. Bones' Wild Ride]].'
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Created by Subterranean Games, ''War for the Overworld'' is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series. It was originally funded through Website/{{Kickstarter}} and has since had a full retail release.

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Created by Subterranean Games, ''War for the Overworld'' is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series. It was originally funded through Website/{{Kickstarter}} and has since had a full retail release.
release in April 2015. An expansion pack, ''Heart of Gold'', was released in May 2016.
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* SequelHook: [[spoiler: Mendachus sides with an Aum-crazed Lucius and has him destroy you. On Death the Underlord is met by the goddess of good Kyra, who addresses you as "Overseer".]]


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** In Mission 8, one of the enemies shouts [[VideoGame/CityOfHeroes "Go. Hunt. Kill Skuls."]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/war_for_the_overworld_necron.jpg]]
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** Spending more than a minute in your Home Realm, a place explicitly stated to be a place for you to relax and make a dungeon to your liking? Your oh-so-mindful voice in your head will badger you to get back to the campaign for about ten minutes.

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** A big one in the final mission. [[spoiler: Mendachus sides with an Aum-crazed Emperor Lucius and allows him to kill you, only for Kira, the goddess you've spent the entire campaign fighting against, to step in and save you so you can get back at them.]]



* RunningTheBlockade: One level sees you setting up shop right next to a mountain pass Empire troops must pass through to reinforce other regions. Once they discover you're there they'll send waves and waves of units to try to get through. Amusingly you can make sure that nobody makes it netting yourself an achivement.

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* RunningTheBlockade: One level sees you setting up shop right next to a mountain pass Empire troops must pass through to reinforce other regions. Once they discover you're there they'll send waves and waves of units to try to get through. Amusingly you can make sure that nobody makes it netting yourself an achivement.achievement.



** One of the ingame idle quotes is '[[RollercoasterTycoon One of your creatures wants to get off]] [[MemeticMutation Mr. Bones' Wild Ride]].

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** One of the ingame idle quotes is '[[RollercoasterTycoon One of your creatures wants to get off]] [[MemeticMutation Mr. Bones' Wild Ride]].'

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** The tavern has a 'meat cannon' that fires sausages.



** You're on a half-hour time limit in one mission. Expect either Mendachus or your opponent to remind you of that roughly once a minute.



** The female Underlord in Subjugation loves to snark at the others.



* EndlessGame: You have access to your Home Realm which is this; there is an achivement for playing 10 hours in there (without any enemies appearing) which is about 9 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.

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* EndlessGame: You have access to your Home Realm which is this; there is an achivement achievement for playing 10 hours in there (without any enemies appearing) which is about 9 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.set-up.
* EnemyMine: [[spoiler: Level 4 has you kill Marcus, an Underlord who allied with the Empire to fight Mendachus. Level 12 has you fighting 3 Underlords at once - These Underlords bear hostilities and grudges against each other but team up temporarily to steal your artifact.]]



* LeeroyJenkins: There's an achivement for doing this yourself on the final mission. Instead of completing any of the optional objectives just rush over to the Emperor and kill him.

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** The Augre, and the Behemoth you can eventually unlock, are your versions of this.
* LeeroyJenkins: There's an achivement achievement for doing this yourself on the final mission. Instead of completing any of the optional objectives just rush over to the Emperor and kill him.him.
** Getting many of the achievements requires you to do this. Especially on the third level, where both level-specific achievements require you to kick in the front door of a defensible position rather than wait for them to come to you.



** The whole mission he appears in, as well as his plan of attack and cowardly manner, are reminiscent of fighting Lord Ironhelm.
** Level 12 in War for the Overworld is a direct nod to Level 12 (Sparklydell) in Dungeon Keeper 2.



** There's an Underlord named [[VideoGame/LeagueOfLegends Draven]]. True to type, he's also a bit of an arrogant bloodthirsty lout who immediately starts flirting with a female Underlord, who addresses him back as 'Draaaven.'

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** There's an Underlord named [[VideoGame/LeagueOfLegends Draven]]. True to type, he's also a bit of an arrogant bloodthirsty lout who immediately starts flirting with a female Underlord, who addresses him back as 'Draaaven.'' The achievement for beating him is even called Stand Aside.
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** There's an Underlord named [[VideoGame/LeagueOfLegends Draven]]. True to type, he's also a bit of an arrogant bloodthirsty lout who immediately starts flirting with a female Underlord, who addresses him back as 'Draaaven.'
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** One of the ingame idle quotes is '[[RollercoasterTycoon One of your creatures wants to get off]] [[MemeticMutation Mr. Bones' Wild Ride]].
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* MythologyGag: The second major hero you must kill is named Lord O'Theland.
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* DifficultyPike: Heart Attack. Up to this point, you could effectively take your time for the most part, at worst dealing with an occasional band of mid level dwarves, nothing your army of minions couldn't handle. Then comes this one, where you have to defend not only yourself, but another Overlord as well, from no less than 150 Heroes! And they take every possible route, so if you don't have defenses literally everywhere, prepare to be overwhelmed by their sheer numbers. And you get no breaks either, they all come one after the other, so taking some minions out to, say, convert enemies to your side is effectively a suicide attempt.

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* DifficultyPike: DifficultySpike: Heart Attack. Up to this point, you could effectively take your time for the most part, at worst dealing with an occasional band of mid level dwarves, nothing your army of minions couldn't handle. Then comes this one, where you have to defend not only yourself, but another Overlord as well, from no less than 150 Heroes! And they take every possible route, so if you don't have defenses literally everywhere, prepare to be overwhelmed by their sheer numbers. And you get no breaks either, they all come one after the other, so taking some minions out to, say, convert enemies to your side is effectively a suicide attempt.
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* DifficultyPike: Heart Attack. Up to this point, you could effectively take your time for the most part, at worst dealing with an occasional band of mid level dwarves, nothing your army of minions couldn't handle. Then comes this one, where you have to defend not only yourself, but another Overlord as well, from no less than 150 Heroes! And they take every possible route, so if you don't have defenses literally everywhere, prepare to be overwhelmed by their sheer numbers. And you get no breaks either, they all come one after the other, so taking some minions out to, say, convert enemies to your side is effectively a suicide attempt.
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* BeingTorturedMakesYouEvil: As with DK you can torture captured "heroes" and convert them to your cause.

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* * BeingTorturedMakesYouEvil: As with DK you can torture captured "heroes" and convert them to your cause.



* EndlessGame: You have access to your Home Realm which is this; there is an achivement for playing 5 hours in there (at the time of writing there is no way to trigger and enemies from appearing) which is about 5 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.

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* * EndlessGame: You have access to your Home Realm which is this; there is an achivement for playing 5 10 hours in there (at the time of writing there is no way to trigger and (without any enemies from appearing) which is about 5 9 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.



** However gold is rarely an issue as most levels have at least one infinite block you can access; {{Mana}} is the real glass ceiling. Creating workers costs mana but for each one created it locks of a bit of your useable mana. Same with traps where once activated locks off more mana. If you're not careful you can end up with barely any and unable to help your minions fight.

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** However gold is rarely an issue as most levels have at least one infinite block you can access; {{Mana}} is the real glass ceiling. Creating workers costs mana but for each one created (past the default five) it locks of a bit of your useable mana. Same with traps where which once activated locks lock off more mana. If you're not careful you can end up with barely any and unable to help your minions fight.
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* EndlessGame: You have access to your Home Realm and there is an achivement for playing 5 hours in there (at the time of writing there is no way to trigger and enemies from appearing) which is about 5 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.

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* EndlessGame: You have access to your Home Realm and which is this; there is an achivement for playing 5 hours in there (at the time of writing there is no way to trigger and enemies from appearing) which is about 5 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.



* You Require More Vespene Gas:

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* You Require More Vespene Gas: YouRequireMoreVespeneGas:

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* TheJuggernaut: One of the heroes is called this; his aim is basic to rush towards your core and smash it with his hammer, normally very tough. Although once converted he will hang around your Outpost if you have one built. Your late level minion summons will occasionally wander over to your enemies lairs and attack of their own volition ignoring you.

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* GreatOffscreenWar: Some-time in the past humans defeated the Overlords and the "God" Mendachus and you've been summoned back into the corporeal realm to TakeOverTheWorld.
* TheJuggernaut: One of the heroes is called this; his aim is basic basically to rush towards your core and smash it with his hammer, normally very tough. Although once converted he will hang around your Outpost Garrison if you have one built. Your late level minion summons will occasionally wander over to your enemies lairs and attack of their own volition ignoring you.


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* RunningTheBlockade: One level sees you setting up shop right next to a mountain pass Empire troops must pass through to reinforce other regions. Once they discover you're there they'll send waves and waves of units to try to get through. Amusingly you can make sure that nobody makes it netting yourself an achivement.


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** A few of the timed achievements are titled "VideoGame/PrisonArchitect", "[[Film/SavingPrivateRyan Saving Private Rhaskos]]", two combined are "[[Literature/FiftyShadesOfGrey Shades of Grey" and "50 Shades]]".
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* AbnormalAmmo: Crackpots throw potions in battle that explode.
* AuthorityEqualsAsskicking: The Emperor of the Empire is the strongest enemy unit in the game, not that it helps him much as he chooses to fight alone.
* BeingTorturedMakesYouEvil: As with DK you can torture captured "heroes" and convert them to your cause.
* ContinueYourMissionDammit!: Several missions have timers where the voice in your head will constantly badger you about. When you're about to collect the Kenos Mendachus is very pushy about you defeating the enemy quickly (although there is no real reason). And in general there are several lines that are triggered if you spend a long time playing a level, all of them sarcastic of course.


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* EndlessGame: You have access to your Home Realm and there is an achivement for playing 5 hours in there (at the time of writing there is no way to trigger and enemies from appearing) which is about 5 hours longer than it'll take for you to dig it all out. There is also a Sandbox mode which is a similar set-up.
* TheJuggernaut: One of the heroes is called this; his aim is basic to rush towards your core and smash it with his hammer, normally very tough. Although once converted he will hang around your Outpost if you have one built. Your late level minion summons will occasionally wander over to your enemies lairs and attack of their own volition ignoring you.
* LeeroyJenkins: There's an achivement for doing this yourself on the final mission. Instead of completing any of the optional objectives just rush over to the Emperor and kill him.
* LogicBomb: While playing around in your home realm Mendachus can ask you if you're a machine; saying "this statement is false" to test it. He's rather disappointed when it doesn't work.
* OurMonstersAreDifferent:
** OurGhoulsAreCreepier: Once you have a crypt you can raise creatures back from the dead. Cheap cannon fodder that rushes into combat.
** OurGoblinsAreDifferent
** OurLichesAreDifferent
** OurSpiritsAreDifferent


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* You Require More Vespene Gas:
** "You require more gold", "You don't have enough gold to do that", "You haven't got two coins to rub together Overlord; MINE MORE GOLD!".
** However gold is rarely an issue as most levels have at least one infinite block you can access; {{Mana}} is the real glass ceiling. Creating workers costs mana but for each one created it locks of a bit of your useable mana. Same with traps where once activated locks off more mana. If you're not careful you can end up with barely any and unable to help your minions fight.
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* DeadpanSnarker: In true DungeonKeeper fashion, Mendachus will occasionally pipe in his own wry observations along with status updates and advice (most of which is also rather wry and sarcastic).


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* VillainProtagonist: You're an Underlord, a mighty demonic hand of your [[DeadpanSnarker sarcastic]] GodOfEvil, Mendachus. Not that the [[LightIsNotGood opposition]] is much better.
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Created by Subterranean Games War For The Overworld is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series. It was originally funded through Kickstarter and has since had a full retail release.

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Created by Subterranean Games War For The Overworld Games, ''War for the Overworld'' is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series. It was originally funded through Kickstarter Website/{{Kickstarter}} and has since had a full retail release.




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* ShoutOut: The standard food for minions are micro-piglets, a reference to Dungeon Keeper 2 where the announcer would occasionally say "micro-piglets stalk your dungeon, beware".

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* ShoutOut: ShoutOut:
**
The standard food for minions are micro-piglets, a reference to Dungeon Keeper 2 where the announcer would occasionally say "micro-piglets stalk your dungeon, beware".beware".
** If you go into the options menu and max out the FOV slider, you get the achievement [[Creator/TheCynicalBrit "The Cynical Imp"]].

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Created by Subterranean Games War For The Overworld is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series.

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Created by Subterranean Games War For The Overworld is a SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series. \n It was originally funded through Kickstarter and has since had a full retail release.


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* RoleReprisal: Richard Ridings is reprising his role as the narrator.
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Created by Subterranean Games War For The Overworld is a SpiritualSucessor to the venerable ''VideoGame/DungeonKeeper'' series.

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Created by Subterranean Games War For The Overworld is a SpiritualSucessor SpiritualSuccessor to the venerable ''VideoGame/DungeonKeeper'' series.
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Created by Subterranean Games War For The Overworld is a SpiritualSucessor to the venerable ''VideoGame/DungeonKeeper'' series.

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!!This game provides examples of:

* DungeonMaintenance: The primary gameplay.
* ShoutOut: The standard food for minions are micro-piglets, a reference to Dungeon Keeper 2 where the announcer would occasionally say "micro-piglets stalk your dungeon, beware".
* SpaceManagementGame
* SpiritualSuccessor: To ''VideoGame/DungeonKeeper''

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