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** Exaggerated to hell and back with ''Turbo''[='=]s hidden Super Trackmaster medals. These bonus medals are unlocked upon getting a Trackmaster Medal on all 200 tracks (which is already no easy task), but the kicker is that the times for these medals are done by some of the fastest ''Trackmania'' players in the world, such as riolu! and Spam. Good luck winning all 200 of them, you'll '''really''' need it.

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** Exaggerated to hell and back with ''Turbo''[='=]s hidden Super Trackmaster medals. These bonus medals are unlocked upon getting a Trackmaster Medal on all 200 tracks (which is already no easy task), but the kicker is that the times for these medals are done by some of the fastest ''Trackmania'' players in the world, such as riolu! and Spam. Good luck winning all 200 of them, you'll '''really''' need it.


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** Returns again for the Summer Update for [=TrackMania=] 2020, with some of the Royal maps requiring you to bounce on the water.


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** [=TrackMania=] 2020 includes the Fragile block, which [[ExactlyWhatItSaysOnTheTin makes your car fragile]], causing it to shave violently and have both acceleration and top speed reduced if you make a hard impact.


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** Royal tracks, which appear in [=TrackMania=] 2020, are tracks that have five starts instead of the usual one, no checkpoints at all, and are focused on short platforming challenges, often with rotating or moving obstacles. These maps also changes the game mode to a pseudo-Battle Royale kind of mode, where teams of up to three drivers work together to complete the stages as fast and as many times as possible before time runs out to avoid elimination over up to five rounds.


* CopyProtection: uses the infamous [=StarForce=] system.
** Use'''d''', mercifully.
** Nadeo released a press statement announcing that ''Trackmania 2'' would ''not'' use Ubisoft's copy protection system.

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* CopyProtection: uses The series used to use the infamous [=StarForce=] system.
DRM system, until they started removing it.
** Use'''d''', mercifully.
**
Similarly subverted when Nadeo released a press statement announcing that ''Trackmania 2'' would ''not'' use Ubisoft's copy protection system.


In 2020, the seventh title in the series, simply named ''[=TrackMania=]'' and which is a remake of [=TrackMania=] Nations, was released.

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In 2020, the seventh title in the series, simply named ''[=TrackMania=]'' and ''[=TrackMania=]'', which is serves as a remake of [=TrackMania=] Nations, ''Nations'', was released.


* ShowsDamage: As of ''TrackMania 2,'' the vehicle models can finally get damaged when they crash into walls or obstacles, but still drive normally as if nothing happened.

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* ShowsDamage: As of ''TrackMania ''Trackmania 2,'' the vehicle models can finally get damaged when they crash into walls or obstacles, but still drive normally as if nothing happened.

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* ShowsDamage: As of ''TrackMania 2,'' the vehicle models can finally get damaged when they crash into walls or obstacles, but still drive normally as if nothing happened.

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* MohsScaleOfViolenceHardness: A comfortable 0.


* In the 2020 remake, this is more or less played straight, as while the Free Access gives you access to the basic campaign and track editors, you need to buy the Standard or Club Access in order to unlock the advanced track editor, along with other features.

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* ** In the 2020 remake, this is more or less played straight, as while the Free Access gives you access to the basic campaign and track editors, you need to buy the Standard or Club Access in order to unlock the advanced track editor, along with other features.


In 2020, the seventh title in the series, simply named ''[=TrackMania=]''and which is a remake of [=TrackMania=] Nations, was released.

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In 2020, the seventh title in the series, simply named ''[=TrackMania=]''and ''[=TrackMania=]'' and which is a remake of [=TrackMania=] Nations, was released.


In 2020, the seventh title in the series, simply named ''[=TrackMania=]''and which is a remake of [=TrackMania=] Nations, was released.



* In the 2020 remake, this is more or less played straight, as while the Free Access gives you access to the basic campaign and track editors, you need to buy the Standard or Club Access in order to unlock the advanced track editor, along with other features.



* LevelEditor: As stated above, a highly comprehensive track editor is included in the games. There's limits to what and where you can build, but they aren't terribly intrusive. You can make any track in the solo campaign with it, if you really want.

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* LevelEditor: As stated above, a highly comprehensive track editor is included in the games. There's There are limits to what and where you can build, but they aren't terribly intrusive. You can make any track in the solo campaign with it, if you really want.



** Also adverted with [=TrackMania=] 2020 - every 3 months, a new campaign of 25 maps made by Nadeo will be open for people to race on, regardless of what Access level they have. Only those with Standard or Club access when the campaigns rotate can keep the prior season's maps, though.



** There are even two games known as [=TrackMania=] - the original one, and the 2020 remake of [=TrackMania=] Nations, which fans call [=TrackMania=] 2020 to tell it apart from the original.



** In [=TrackMania=] 2020, one of the road types is ice, which, just like Alpine/Snow, gives your car little to no grip at all.



* UnexpectedGenreChange: Thanks to user created content.
** There is a small community dedicated to "[[RolePlayingGame RPG]]" tracks, created by using the editor's camera features and the game's mod functionality that enables builders to reskin the textures of a track. RPG tracks are usually story driven and contain precise balancing acts, trick jumps and puzzle solving interspersed with cutscenes. Actually winning the race is secondary, if there is even a race to begin with.

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* UnexpectedGenreChange: Thanks to user created user-created content.
** There is a small community dedicated to "[[RolePlayingGame RPG]]" tracks, created by using the editor's camera features and the game's mod functionality that enables builders to reskin the textures of a track. RPG tracks are usually story driven story-driven and contain precise balancing acts, trick jumps and puzzle solving puzzle-solving interspersed with cutscenes. Actually winning the race is secondary, if there is even a race to begin with.


But the real star of the show here is probably the LevelEditor provided in game. The editor is strikingly similar to playing with {{Lego}} bricks the editor gives you a series of tiles with bits of road, and you can arrange them to your liking. The only real requirements are a start, a finish and a way to get from one to the other. As such, there are tons and tons of user-created tracks, most of them on the community Web site, [[http://www.tm-exchange.com/ TMX]].

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But the real star of the show here is probably the LevelEditor provided in game. The editor is strikingly similar to playing with {{Lego}} Franchise/{{Lego}} bricks the editor gives you a series of tiles with bits of road, and you can arrange them to your liking. The only real requirements are a start, a finish and a way to get from one to the other. As such, there are tons and tons of user-created tracks, most of them on the community Web site, [[http://www.tm-exchange.com/ TMX]].


* BrutalBonusLevel: The black flag tracks, which are unlocked by winning gold medals on every track in its environment.

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* BrutalBonusLevel: The black flag tracks, "E"-series tracks in ''Forever'', which are unlocked by winning gold medals on every track in its environment.environment. The original game had the "G"-series tracks, and ''Nations'' had the Pro tracks.


* DevelopmentHell: The delay between Trackmania 2 Valley (released on July 4, 2013) and its next installment, Lagoon (May 23, 2017, was roughly ''4 years''. In addition, the client it uses, Mania Planet 3, had its last major update on Apr 30, 2014 and took ''3 years'' just for it to update to the next major version, Mania Planet 4, which was released on Jun 6, 2017.
* EvenBetterSequel: the original ''Trackmania'' was a rather quirky game with limited graphics and only one game mode. The first sequel, however, was spectacularly good in comparison, made the name of the franchise and was years ahead of the majority of games in online play integration. Calling it Trackmania ''Sunrise'' was not an understatement.
** Trackmania 2 has an even easier level editor that'll modify terrain if you place down a block that requires modified terrain, making the process of creating maps much easier. It also features items which can be placed down anywhere on the track, so you can have a more unique track.


On 2017, Lagoon got added to Trackmania 2 as a playable title and an upgrade to the client, ManiaPlanet, was made, changing the UI and various other graphics to match Trackmania Turbo more and adding numerous blocks to previous environments.

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On 2017, Lagoon got added to Trackmania 2 as a playable title and an upgrade to the client, ManiaPlanet, Mania Planet, was made, changing the UI and various other graphics to match Trackmania Turbo more and adding numerous blocks to previous environments.



* DevelopmentHell: The delay between Trackmania 2 Valley (released on July 4, 2013) and its next installment, Lagoon (May 23, 2017, was roughly ''4 years''. In addition, the client it uses, ManiaPlanet 3, had its last major update on Apr 30, 2014 and took ''3 years'' just for it to update to the next major version, ManiaPlanet 4, which was released on Jun 6, 2017.

to:

* DevelopmentHell: The delay between Trackmania 2 Valley (released on July 4, 2013) and its next installment, Lagoon (May 23, 2017, was roughly ''4 years''. In addition, the client it uses, ManiaPlanet Mania Planet 3, had its last major update on Apr 30, 2014 and took ''3 years'' just for it to update to the next major version, ManiaPlanet Mania Planet 4, which was released on Jun 6, 2017.


The title made after those is ''Trackmania Turbo'', somewhat of an upgraded successor to Trackmania 2, but different still. Turbo is a complete package of Trackmania 2's environments all rebranded and with different vehicles, plus one more, named "Lagoon". Turbo fully transitioned into Ubisoft's uPlay platform and has an impressive aesthetic upgrade with lots of attractive style and HUD flair, as well as various changes to accommodate console play of the game and make it feel more accessable.

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The title made after those is ''Trackmania Turbo'', somewhat of an upgraded successor to Trackmania 2, but different still. Turbo is a complete package of Trackmania 2's environments all rebranded and with different vehicles, plus one more, named "Lagoon". Turbo fully transitioned into Ubisoft's uPlay platform and has an impressive aesthetic upgrade with lots of attractive style and HUD flair, as well as various changes to accommodate console play of the game and make it feel more accessable.
accessible.

On 2017, Lagoon got added to Trackmania 2 as a playable title and an upgrade to the client, ManiaPlanet, was made, changing the UI and various other graphics to match Trackmania Turbo more and adding numerous blocks to previous environments.


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* DevelopmentHell: The delay between Trackmania 2 Valley (released on July 4, 2013) and its next installment, Lagoon (May 23, 2017, was roughly ''4 years''. In addition, the client it uses, ManiaPlanet 3, had its last major update on Apr 30, 2014 and took ''3 years'' just for it to update to the next major version, ManiaPlanet 4, which was released on Jun 6, 2017.


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** Trackmania 2 has an even easier level editor that'll modify terrain if you place down a block that requires modified terrain, making the process of creating maps much easier. It also features items which can be placed down anywhere on the track, so you can have a more unique track.


** The Island environment is pretty much one big shout out to OutRun, down to the bright colours at sunset, the lane markings and the eighties supercar and even the arcade style ''"START!!!!"'' flag with period lettering. Even the drifts feel the same.

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** The Island environment is pretty much one big shout out to OutRun, ''VideoGame/OutRun'', down to the bright colours at sunset, the lane markings and the eighties supercar and even the arcade style ''"START!!!!"'' flag with period lettering. Even the drifts feel the same.

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