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* BlandNameProduct: Chemy, the company behind the robot dogs, is a parody of Sony. The dogs themselves are references to Sony's line of [=AIBO=] robot dogs, both in appearance and their ERC-XXX serial numbers ([=AIBO=] use ERS-XXX serial numbers).
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* DoubleUnlock: In order to unlock the different playable animals, you must first clear the appropriate challenge in Survival mode, then pay Survival Points to make them playable.
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* ImAHumanitarian: Mostly averted, as you can't eat other members of your own species, but the different dog breeds ''can'' eat one another. [[spoiler: Also averted in a more literal sense, as the ''homo erectus'' that start hounding you after surviving for 100 years cannot be eaten by any animal.]]
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* BadassNormal: Despite being a JokeCharacter, the [[LastofHisKind office worker]] ''can'' live for decades, surviving in a broken down city crawling with ferocious wild animals and eating nothing but wild plants.
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* AirborneMook: A few, all of which are non-playable. Pigeons and crows are the most common, and serve little purpose aside from being useful as emergency snacks for predators. Once prehistoric animals start showing up, however, they start getting replaced with ''Archaeopteryx'', which are still not particularly dangerous, and similarly harmless ''[[DreadfulDragonfly Meganeura]]'' start soaring around the skies of Yoyogi Park. ''Pteranodon'', on the other hand, are more than glad to dive-bomb you to oblivion, and their airborne nature makes both killing or fleeing them tricky.
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* PostApunkalypticArmor: The Guard Dog Uniform definitely qualifies. It looks like something MadMax would wear if he was a dog.

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* PostApunkalypticArmor: The Guard Dog Uniform definitely qualifies. It looks like something MadMax Film/MadMax would wear if he was a dog.
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* BeefGate: Provided you manage to survive toxicity, hunger, and other animals, Homo Erectus show up to ruin your day. Though if you're good enough, you're still able to play your way around them them and continue surviving.
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** There's also the Homo Erectus, which is also DLC. They're strong carnivores...but can't mate and start suffering from old age once they hit 55, at which point even Pomeranians or Chicks can become stronger than them. Averted with the AI-controlled ones, as 55 years is more than enough for them to hunt you down and kill you.
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* StockDinosaurs: ''Deinonychus'' and ''Dilophosaurus'' are unlockable, ''Pteranodons'' and ''Archeopteryx'' appear as NPC enemies, and according to WordOfGod they had planned to include a ''T. rex''.

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* StockDinosaurs: ''Deinonychus'' and ''Dilophosaurus'' are unlockable, ''Pteranodons'' and ''Archeopteryx'' appear as NPC enemies, and according to WordOfGod they had planned to include a ''T. rex''. Averted in one concept art which showed a therizinosaur.
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* ArtisticLicenseBiology: In ''Tokyo Jungle'', omnivores do not exist. No animal can eat both meat and plants, though this can probably be [[JustifiedTrope excused]] as being necessary for balance reasons.
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* InterfaceScrew: Pollution and heavy rain prevent you from seeing plants and other animals on the minimap, while nighttime severely limits your field of vision. [[BreadEggsBreadedEggs Pollution or heavy rain during nighttime]] combines the two effects, making it almost impossible to see where you're going.
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* {{Futureshadowing}}: [[spoiler: ERC-003's broken body, now overgrown with grass and flowers, is right next to the final Archive, which you have to collect before you can play the Story Mode act where he dies.]]
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* DownerEnding: [[spoiler: ''Both'' of the [[MultipleEndings possible endings are this]], but in slightly different ways. If you choose to go into the storage module, the human population of 2215 is saved, but at the cost of them exterminating all the animals living in Tokyo. If you refuse, you end up [[ApocalypseHow dooming the entire human race]], and on top of that, ERC-003 succumbs to his wounds right after making it out of the secret facility.]]
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** The trope will be played straight as an arrow if [[spoiler: you choose to not go to the storage module during the final act. ERC-003 will halt the transportation of the 2215 population to the present day, leaving the present devoid of humans while the 2027 population will eventually die off as well. In short: humanity is doomed in both time periods.]]
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Is strength or offense one of those incredible stats?


* MightyGlacier: The [[BEARSAreBadNews bears]] and the more powerful herbivores. They move slow, but have incredible stats in all other departments.

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* %%* MightyGlacier: The [[BEARSAreBadNews bears]] and the more powerful herbivores. They move slow, slowly, but have incredible stats in all other departments.
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* [[spoiler: DeconstructionGame: Of TimeTravel.]]

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* [[spoiler: DeconstructionGame: Of [[spoiler:Of TimeTravel.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/500px-tokyo_jungle_009_thumb_3097.jpg]]

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* AlwaysMale: With the exception the lioness and dairy cow, you will always be male, and you will always have a litter of sons. Eventually you've got to wonder where your mates are coming from if male births are so common.
** There are some other animal options that let you be female, e.g. Thompson's Gazelle.

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* AlwaysMale: With the exception the lioness and lioness, dairy cow, cow and a scant couple of others, you will always be male, and you will always have a litter of sons. Eventually you've got to wonder where your mates are coming from if male births are so common.
** There are some other animal options that let you be female, e.g. Thompson's Gazelle.
common.



* BadassAdorable: Some of the animals, like the Pomeranian.

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* BadassAdorable: Some of the animals, like the Pomeranian. Watching the adorably modeled Poms tear the throats out of their prey is just downright hilarious.



* BearsAreBadNews: Especially if you play a herbivore. On the other hand, you can be the bad news bear. And if you're an animal relatively more powerful than a bear, like a Crocodile, then Bears really aren't bad news.
** Inverted in Act 10 of the story mode. There, the bear acts as an OldMaster to a displaced tosa.

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* BearsAreBadNews: Especially if you play a herbivore. On the other hand, you can be the bad news bear. And if you're an animal relatively more powerful than a bear, like a Crocodile, then Bears really aren't bad news.
**
news. Inverted in Act 10 of the story mode. There, the bear acts as an OldMaster to a displaced tosa.



* CatsAreMean: Everything from ordinary housecats to ''Smilodon''.

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* CatsAreMean: Everything from ordinary housecats to ''Smilodon''.''Smilodons'' are present in the game and all can be your enemies. In the story mode one mission pits you against "Fat Cat" who is particularly testy.



* CompetitiveBalance: Most of the predators fall into this, due to their dependency on fighting.
** LethalJokeCharacter: The pomeranian is weaker then even a cat. That doesn't stop it from killing wolves with an ambush attack though.
** JackOfAllStats: The Dogs, both pets and wild, are this being relatively durable with decent attack and movement speeds.
** FragileSpeedster: The Cheetah, Panther[[spoiler: and the two dinosaurs]] are a combination of this and GlassCannon. They hit ''hard'' and move very fast, but they aren't that much more durable then the higher tier dog species.
** MightyGlacier: The [[BEARSAreBadNews bears]] and the more powerful herbivores. They move slow, but have incredible stats in all other departments.
** LightningBruiser: The tiger and lions, especially the [[RuggedScar old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.

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* CompetitiveBalance: Most of the predators fall into this, due to their dependency on fighting. \n** LethalJokeCharacter: The pomeranian is weaker then even a cat. That doesn't stop it from killing wolves with an ambush attack though.\n** JackOfAllStats: The Dogs, both pets and wild, Ultimately all the animals are this being relatively durable with decent attack and movement speeds.
** FragileSpeedster: The Cheetah, Panther[[spoiler: and the two dinosaurs]]
balanced by point multipliers which are a combination of this and GlassCannon. They hit ''hard'' and move very fast, but they aren't that much more durable then the higher tier dog species.
** MightyGlacier: The [[BEARSAreBadNews bears]] and
on harder to play animals, but you can expect animals with the more powerful herbivores. They move slow, but have incredible stats in all other departments.
** LightningBruiser: The tiger and lions, especially the [[RuggedScar old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.
same bonus to be balanced via their stats.



* EndlessGame: Survival mode.
* EverythingsBetterWithDinosaurs: You can unlock dinosaurs for play.
* [[spoiler: HeroicSacrifice: ERC-003 can choose to stop ERC-X from bringing the future humans to the past, but is badly damaged in the process and "dies".]]

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* EndlessGame: Survival mode.mode will continue until you die, although most predators will be forced out when the other animals all turn into ''homo erectus'' which cannot be eaten.
* EverythingsBetterWithDinosaurs: You can unlock dinosaurs for play.
play and most are fun as heck. The addition of prehistoric animals into the setting is pretty clearly based on RuleOfCool.
* [[spoiler: FragileSpeedster: The Cheetah, Panther[[spoiler: and the two dinosaurs]] are a combination of this and GlassCannon. They hit ''hard'' and move very fast, but they aren't that much more durable then the higher tier dog species.
*
HeroicSacrifice: ERC-003 [[spoiler:ERC-003 can choose to stop ERC-X from bringing the future humans to the past, but is badly damaged in the process and "dies".]]



* JackOfAllStats: The Dogs, both pets and wild, are this being relatively durable with decent attack and movement speeds.



* LateToTheTragedy

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* LateToTheTragedyLateToTheTragedy: Humanity has already been wiped out by centuries when the game starts.
* LethalJokeCharacter:
** The pomeranian is weaker then even a cat and completely adorable. That doesn't stop it from killing wolves with an ambush attack.
** You can construct your own lethal joke character by obsessively buffing one of the weaker animals. The baby chick in particular is fun because it even gets a powersuit it can wear to augment its health.
* LightningBruiser: The tiger and lions, especially the [[RuggedScar old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.



* MagikarpPower: The Chick is barely able to move at all, until you mark all the areas in a zone and sleep in a bed. Then it matures into a fast-moving chicken. (until you mate again, d'oh!)
** The same can be said of herbivores in general. Most of them are slow, only have one attack (as to a carnivour's 3 or more) and only have speed and stamina going for them. And some don't even have that... Then you get things like a hippo, or an elephant [[CurbStompBattle and...]]
* NintendoHard: One of the most frequent complaints with the game is this, and it can be extremely frustrating at times, you can get all the way to the Suburbs, only for the toxicity to rise like crazy, and when you try to leave to escape the toxicity the only way out has become full of angry hippos who can kill you in just a few hits.
** About Year 70 almost all animals in any given area spawn as packs of lions and dinosaurs.

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* MagikarpPower: MagikarpPower:
**
The Chick is barely able to move at all, until you mark all the areas in a zone and sleep in a bed. Then it matures into a fast-moving chicken. (until you mate again, d'oh!)
** The same can be said of herbivores in general. Most of them are slow, only have one attack (as to a carnivour's carnivore's 3 or more) and only have speed and stamina going for them. And some don't even have that... Then you get things like a hippo, or an elephant [[CurbStompBattle and...]]
* MightyGlacier: The [[BEARSAreBadNews bears]] and the more powerful herbivores. They move slow, but have incredible stats in all other departments.
* NintendoHard: One of the most frequent complaints with the game is this, and it can be extremely frustrating at times, you can get all the way to the Suburbs, only for the toxicity to rise like crazy, and when you try to leave to escape the toxicity the only way out has become full of angry hippos who can kill you in just a few hits.
** About
hits, and about Year 70 almost all animals in any given area spawn as packs of lions and dinosaurs.



* SailorFuku: Yes, really.

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* SailorFuku: Yes, really.really, you can collect entire school girl uniforms and then dress your animals up in them.



* [[spoiler:TimeParadox: What happened to humanity.]]

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* [[spoiler:TimeParadox: What TimeParadox: [[spoiler:What happened to humanity.]]



* VirtualPaperDoll: The clothing system.
* WidgetSeries
* WizardNeedsFoodBadly: Your animal needs to eat to replenish their hunger meter. Grazers eat plants, predators eat other animals.
* {{Xenofiction}}
* ZergRush: Lots of animals will call for backup leading to situations where the player will get swarmed with Panthers or lions.

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* VirtualPaperDoll: The clothing system.
*
system. You get four different spots you can place equipment and all of it is visible while you play, so you can mix and match for adorable or funny animals. The chipanzee is particularly great in this regard.
%%*
WidgetSeries
* WizardNeedsFoodBadly: Your animal needs to eat to replenish their hunger meter. Grazers eat plants, predators eat other animals.
*
animals. If your hunger bar runs out you start taking damage to your health.
%%*
{{Xenofiction}}
* ZergRush: ZergRush:
**
Lots of animals will call for backup leading to situations where the player will get swarmed swarmed. This happens most often with Panthers or pack animals like the dogs and lions.
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* ThatOneLevel: Unlocking the lion in survival mode. The area you have to take over gets flooded with dozens upon dozens of lions each one more then a match for the tiger. Your best bet is having a full pack and simply ignoring the lions altogether, hoping to cap the points before they kill you.
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* ThatOneLevel: Unlocking the lion in survival mode. The area you have to take over gets flooded with dozens upon dozens of lions each one more then a match for the tiger. Your best bet is having a full pack and simply ignoring the lions altogether, hoping to cap the points before they kill you.
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* SuicidalOverconfidence:Occasionally an animal no chance of victory even in a large pack will atempt to fight you. This result in hilarious situations such as a dinosaur fending off a huge pack of house cats or a lion staring dumb-founded at a rabbit that wants to go mano-a-mano.

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* SuicidalOverconfidence:Occasionally an animal with no chance of victory even in a large pack will atempt attempt to fight you. This can result in hilarious situations such as a dinosaur fending off a huge pack of house cats or a lion staring dumb-founded at a rabbit that wants to go mano-a-mano.
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* SuicidalOverconfidence:Occasionally an animal no chance of victory even in a large pack will atempt to fight you. This result in hilarious situations such as a dinosaur fending off a huge pack of house cats or a lion staring dumb-founded at a rabbit that wants to go mano-a-mano.
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** LightningBruiser: The panther and lions, especially the [[StrongerWithAge old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.

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** LightningBruiser: The panther tiger and lions, especially the [[StrongerWithAge [[RuggedScar old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.
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* TheComputerIsACheatingBastard: Not only do the A.I. animals have the ability to call a pack and use SecretAIMoves they also move faster then they would in your hands.
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* CompetitiveBalance: Most of the predators fall into this, due to their dependency on fighting.
** LethalJokeCharacter: The pomeranian is weaker then even a cat. That doesn't stop it from killing wolves with an ambush attack though.
** JackOfAllStats: The Dogs, both pets and wild, are this being relatively durable with decent attack and movement speeds.
** FragileSpeedster: The Cheetah, Panther[[spoiler: and the two dinosaurs]] are a combination of this and GlassCannon. They hit ''hard'' and move very fast, but they aren't that much more durable then the higher tier dog species.
** MightyGlacier: The [[BEARSAreBadNews bears]] and the more powerful herbivores. They move slow, but have incredible stats in all other departments.
** LightningBruiser: The panther and lions, especially the [[StrongerWithAge old, scarred one]]. They aren't as good as the specialists in any area, but they are often the 2nd best at ''absolutely everything'' making them extremely adept at surviving.
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Dying Like Animals and Fighting For Survival are being removed. Bad examples and ZCE are being deleted - if you disagree, feel free to readd under a better trope.


* DyingLikeAnimals: When a "feral pet" event happens. They have no survival skills and will not react to you at all. You can walk right up to a group of them and slaughter them one by one in front of each other, and they won't even flee or fight back.
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* KillerRabbit: All of the pet-type and grazer animals qualify as long as you level grind, have good equipment or both. Played straight in one story mission when you actually get ganged up on by rabbits with boxing gloves and they can kick your ass pretty easily. Did I mention that you play as a lion in that level?

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* KillerRabbit: All of the pet-type and grazer animals qualify as long as you level grind, have good equipment or both. Played straight in one story mission when you actually get ganged up on by rabbits with boxing gloves and they can kick your ass pretty easily. Did I mention It' worth mentioning that you play as a lion in that level?this level.
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* SuspiciousVideogameGenerosity: The room in which the final boss fight of Story Mode takes place contains four presents, containing a pet food and three doses of pet medicine.
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** Inverted in Act 10 of the story mode. There, the bear acts as an OldMaster to a displaced tosa.
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* {{NPC}}: There are several animals that appear that cannot be selected by the player, mostly because they can fly. These include Pigeons, Crows, Pteranodons, Archeopteryx, and Meganeura (Giant Prehistoric Dragonflies).

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