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* GuideDangIt: As described in DeliciousDistraction, certain predators prefer eating dead food over killing nearby live animals. You can use this to your advantage by carrying an animal corpse and strategically placing it near a predator to sneak past it. The food preference and the ability to carry dead animals is never told to the player.
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* WidgetSeries: A game about a large random assortment of various animals trying to survive and gain dominance. Unique, but not so weird, right? You start out with a [[KillerRabbit vicious little Pomeranian]] as your first predator, the assortment of animals include dinosaurs, [[spoiler: robotic animals]], a cow, and a ''chick'', you can dress your animal up in ridiculous outfits for stat bonuses, survival mode ends with a [[spoiler: ZergRush of cavemen]] if you survive long enough, and the tone and artstyle appears very gritty, serious and dark at first but shows itself to have humorous elements (one story mission has a boss fight with cats wearing construction helmets, for example). There's also a DLC JokeCharacter which is a normal, ''office worker'' human (presumably the last one alive). He's classified as an Herbivore by the game.
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* AnimalIsTheNewMan: The game is set in a world in which there are no humans, the city of Tokyo is falling into disrepair without any maintenance, and a new ecosystem is forming in its ruins where multiple species of herbivores and carnivores compete for survival. The cause of this is eventually revealed to be [[spoiler:humans from an apocalyptic future attempting to transplant themselves back to the 21st century with time travel, creating a Time Paradox which causes all present-day humans to vanish]].
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* RaptorAttack: The ''Deinonychus'', one of the only two playable dinosaurs, are depicted as featherless.

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* RaptorAttack: The ''Deinonychus'', one of the only two playable dinosaurs, are depicted as featherless. The ''Archaeopteryx'' mostly avert this, aside from the yellow coloring of their plumage.
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** You can get fleas even when playing as the crocodile or the two dinosaurs (''Deinonychus'' and ''Dilophosaurus''). In real life, reptiles can't get fleas. Interestingly, ''Deinonychus'' could get fleas due to being feathered in real life (and so could ''Dilophosaurus'', assuming if it did have proto-feathers), but the game still depicts it as [[ArtisticLicensePaleontology scaly]].

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** You can get fleas even when playing as the crocodile or the two dinosaurs (''Deinonychus'' and ''Dilophosaurus''). In real life, reptiles can't get fleas. Interestingly, ''Deinonychus'' said dinosaurs could get fleas due to being feathered in real life (and so could ''Dilophosaurus'', assuming if it did have proto-feathers), (or at least ''Deinonychus''; it's debatable whether ''Dilophosaurus'' had protofeathers or not), but the game still depicts it them as [[ArtisticLicensePaleontology scaly]].
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** You can get fleas even when playing as the crocodile or the two dinosaurs. In real life, reptiles can't get fleas. Interestingly, ''Deinonychus'' could get fleas due to being feathered in real life, but the game still depicts it as [[ArtisticLicensePaleontology scaly]].

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** You can get fleas even when playing as the crocodile or the two dinosaurs.dinosaurs (''Deinonychus'' and ''Dilophosaurus''). In real life, reptiles can't get fleas. Interestingly, ''Deinonychus'' could get fleas due to being feathered in real life, life (and so could ''Dilophosaurus'', assuming if it did have proto-feathers), but the game still depicts it as [[ArtisticLicensePaleontology scaly]].
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* RaptorAttack: The ''Deinonychus'', one of the two only playable dinosaurs, are depicted as featherless.

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* RaptorAttack: The ''Deinonychus'', one of the two only two playable dinosaurs, are depicted as featherless.

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** You can get fleas even when playing as the crocodile or the two dinosaurs. In real life, reptiles can't get fleas.

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** You can get fleas even when playing as the crocodile or the two dinosaurs. In real life, reptiles can't get fleas. Interestingly, ''Deinonychus'' could get fleas due to being feathered in real life, but the game still depicts it as [[ArtisticLicensePaleontology scaly]].


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* RaptorAttack: The ''Deinonychus'', one of the two only playable dinosaurs, are depicted as featherless.
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** There's also the Homo Erectus, which is also DLC. They're strong carnivores...but can't mate and start suffering from old age once they hit 55, at which point even Pomeranians or Chicks can become stronger than them. Averted with the AI-controlled ones, as 55 years is more than enough for them to hunt you down and kill you.

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** There's also the Homo Erectus, which is also DLC. They're strong carnivores...but can't mate and start suffering from old age once they hit 55, at which point even Pomeranians or Chicks can become stronger than them. Averted with the AI-controlled ones, [[MyRulesAreNotYourRules as 55 years is more than enough for them to hunt you down and kill you.you]].

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Dewicked trope


* RealityEnsues: If you're attempting to land a Clean Kill on an enemy that's significantly larger than you, it will instead land a "Critical" that will ''not'' one-shot your enemy and isn't even guaranteed to do significant damage... Come on, did you really think a Pomeranian would just bowl over an elephant and get anywhere near its vitals with its tiny teeth? Oh, and for a double-dose of reality, you are in all likelihood going to get ripped to shreds from your now pissed-off would-be prey.


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* UnexpectedlyRealisticGameplay: If you're attempting to land a Clean Kill on an enemy that's significantly larger than you, it will instead land a "Critical" that will ''not'' one-shot your enemy and isn't even guaranteed to do significant damage... Come on, did you really think a Pomeranian would just bowl over an elephant and get anywhere near its vitals with its tiny teeth? Oh, and for a double-dose of reality, you are in all likelihood going to get ripped to shreds from your now pissed-off would-be prey.

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* BearsAreBadNews: Especially if you play an herbivore. On the other hand, you can be the bad news bear. And if you're an animal relatively more powerful than a bear, like a Crocodile, then Bears really aren't bad news. Inverted in Act 10 of the story mode. There, the bear acts as an OldMaster to a displaced tosa.

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* BearsAreBadNews: Especially if you play an herbivore. On the other hand, [[InvertedTrope you can be the bad news bear. bear if you so choose.]] And if you're an animal relatively more powerful than a bear, like a Crocodile, then Bears really aren't bad news. are merely slightly distressing news.
**
Inverted in Act 10 of the story mode. There, the bear acts as an OldMaster to a displaced tosa.Tosa.



* BeefGate: Provided you manage to survive toxicity, hunger, and other animals, Homo Erectus show up to ruin your day. Though if you're good enough, you're still able to play your way around them them and continue surviving. That makes this trope a form of BattleRoyaleGame since Homo Erectus is a species of [[OriginalMan human being]].

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* BeefGate: Provided you manage to survive toxicity, hunger, and other animals, Homo Erectus show up to ruin your day. day, and will have completely taken over Tokyo starting roughly around year 100. Though if you're good enough, you're still able to play your way around them them and continue surviving. That surviving (good luck if you're a predator as they WILL beat you to what little prey remains and the Homo Erectus themselves are inedible). In an odd way, it makes this trope a form of BattleRoyaleGame since Homo Erectus is a an early species of [[OriginalMan human being]].



* LevelGrinding: While not strictly necessary to enjoy the game, grinding up animals' stats makes it easier to survive in survival mode. This game has a very unconventional way of doing this. You complete challenges to up your animal's stats, and when you mate, a portion of these upgraded stats are passed on to your offspring and permanently added to the species, and the rest is discarded. The exact percentage passed on depends on the quality of your mate, with Prime mates giving the most, Desperate mates giving the least, and Average mates in the middle.

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* LevelGrinding: While not strictly necessary to enjoy the game, grinding up animals' stats makes it easier to survive in survival mode. This game has a very unconventional way of doing this. You this: you complete challenges to up your animal's stats, and when you mate, a portion of these upgraded stats are passed on to your offspring and permanently added to the species, and the rest is discarded. The exact percentage passed on depends on the quality of your mate, with Prime mates giving the most, 50%, Desperate mates giving the least, 10%, and Average mates in the middle.giving 25%.



* WizardNeedsFoodBadly: Your animal needs to eat to replenish their hunger meter. Grazers eat plants, predators eat other animals. If your hunger bar runs out you start taking damage to your health.

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* WizardNeedsFoodBadly: Your animal needs to eat to replenish their hunger meter. Grazers eat plants, predators eat other animals. If your hunger bar runs out you start taking damage to your health.health, and once you go past a certain age, your ''maximum'' hunger starts going down - yes, your max hunger can reach zero, and yes, that means you ''will'' die in short order if you don't mate very, very quickly once that happens.

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* OneHitKill: You can take out all but the toughest animals with a Clean Kill attack.

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* OneHitKill: You If you're within a size rank or two of your target, you can take out all but the toughest animals just about anything with a Clean Kill attack.attack.
** However, [[DidntThinkThisThrough if you're NOT within a size or two of your target]] and the "Critical" you'll instead get doesn't seem to have done very much damage... well, better run, as the one-hit kill is likely to be YOUR fate if your now-alerted and angry target gets his paws on you.



* RealityEnsues: If you're attempting to land a Clean Kill on an enemy that's significantly larger than you, it will instead land a "Critical" that will ''not'' one-shot your enemy and isn't even guaranteed to do significant damage... Come on, did you really think a Pomeranian would just bowl over an elephant and get anywhere near its vitals with its tiny teeth? Oh, and for a double-dose of reality, you are in all likelihood going to get ripped to shreds from your now pissed-off would-be prey.



* SecretAIMoves: Some computer-controlled animals have access to charged, pouncing, or projectile attacks that you can't use.

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* SecretAIMoves: Some computer-controlled animals have access to charged, pouncing, or projectile attacks that you can't use. Unusually, you may actually WANT the enemies to use the attacks in question as they tend to slow them down or outright force them to stand still for a bit, giving you a chance to either escape, reposition yourself for a counterattack, or take care of other enemies while they're busy with the windup or cooldown.



** Once the player hits 100 years in survival mode, [[spoiler: Homo Erectus arrives, and they've replaced pretty much every other animal on the map. They're deceptively strong, often appear in groups, and ''you can't eat them.'' They're basically made to screw over the player.]]

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** Once the player hits 100 years in survival mode, [[spoiler: Homo Erectus arrives, and they've replaced pretty much every other animal on the map. They're deceptively strong, often appear in groups, and ''you can't eat them.'' They're basically made to screw over the player.player and all but force a GameOver.]]
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Critical Research Failure is a disambiguation page


** The hyenas are led by males (and you can only play as a male), which is odd because in real-life female hyenas are larger and more aggressive than males, and dominate them to the point female ''cubs'' outrank the highest ranking males. Hyenas are infamous for all this, making this a very bad CriticalResearchFailure.

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** The hyenas are led by males (and you can only play as a male), which is odd because in real-life female hyenas are larger and more aggressive than males, and dominate them to the point female ''cubs'' outrank the highest ranking males. Hyenas are infamous for all this, making this a very bad CriticalResearchFailure.mistake.
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Dewicked trope


* EverythingsBetterWithDinosaurs: You can unlock dinosaurs for play and most are fun as heck. The addition of prehistoric animals into the setting is pretty clearly based on RuleOfCool.
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* StockDinosaurs: ''Deinonychus'' and ''Dilophosaurus'' are unlockable, ''Pteranodons'' and ''Archeopteryx'' appear as NPC enemies, and according to WordOfGod they had planned to include a ''T. rex''. Averted in one concept art which showed a therizinosaur.
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not a trope


* UsefulNotes/PrehistoricLifeMammals: A Giant Moa and a Wooly Mammoth are unlockable, while a ''Smilodon'' and ''Homo erectus'' are available as DLC.
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* BeatingADeadPlayer: When you die, if whatever killed you was a carnivore, it will eat your corpse.
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** The elephants/mammoths can jump like the other playable animals despite the fact that these animals are incapable of jumping due to their body structure and their multi-ton weights

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** The elephants/mammoths can jump like the other playable animals despite the fact that these animals are incapable of jumping due to their body structure and their multi-ton weightsweights.
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** The elephants/mammoths can jump like the other playable animals despite the fact that these animals are incapable of jumping due to their body structure and their multi-ton weights
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** The cheetah, while one of the fastest animals in game, still can't compare to its real-life counterpart. You can actually have trouble catching up to some of the herbivores in the game. Its speed is mainly represented stylistically in gameplay by having a very, very, high stamina stat, which you can use to spam the dodge command to get across areas faster.

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** The cheetah, while one of the fastest animals in game, still can't compare to its real-life counterpart. You can actually have trouble catching up to some of the herbivores in the game. Its speed is mainly represented stylistically in gameplay by having a very, very, high stamina stat, which you can use to spam the dodge command to get across areas faster. Real cheetahs are the ''opposite'', in that they have bursts of speed but can't maintain it for long.
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* GoldFever: Defeating the lion boss of the "gang of hooligan hyenas" random event rewards you with the Diamond Collar, which is apparently so desired by every creature in existence that wearing it causes all animals to attack you on sight. [[TooDumbToLive This includes herbivores with little to no fighting ability,]] so predators can use the collar to spare them the trouble of having to chase down their food.
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** The cheetah, while one of the fastest animals in game, still can't compare to its real-life counterpart. You can actually have trouble catching up to some of the herbivores in the game. It's speed is mainly represented stylistically in gameplay by having a very, very, high stamina stat, which you can use to spam the dodge command to get across areas faster.

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** The cheetah, while one of the fastest animals in game, still can't compare to its real-life counterpart. You can actually have trouble catching up to some of the herbivores in the game. It's Its speed is mainly represented stylistically in gameplay by having a very, very, high stamina stat, which you can use to spam the dodge command to get across areas faster.



* BeefGate: Provided you manage to survive toxicity, hunger, and other animals, Homo Erectus show up to ruin your day. Though if you're good enough, you're still able to play your way around them them and continue surviving. That makes this trope a form of [[BattleRoyaleGames]] since Homo Erectus is a species of [[OriginalMan human being]].

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* BeefGate: Provided you manage to survive toxicity, hunger, and other animals, Homo Erectus show up to ruin your day. Though if you're good enough, you're still able to play your way around them them and continue surviving. That makes this trope a form of [[BattleRoyaleGames]] BattleRoyaleGame since Homo Erectus is a species of [[OriginalMan human being]].



* LevelGrinding: While not strictly necessary to enjoy the game, grinding up animals' stats makes it easier to survive in survival mode. This game has a very unconventional way of doing this. You complete challenges to up your animal's stats, and when you mate a portion of these upgraded stats are passed on to your offspring and permanently added to the species, and the rest is discarded. The exact percentage passed on depends on the quality of your mate, with Prime mates giving the most, Desperate mates giving the least, and Average mates in the middle.

to:

* LevelGrinding: While not strictly necessary to enjoy the game, grinding up animals' stats makes it easier to survive in survival mode. This game has a very unconventional way of doing this. You complete challenges to up your animal's stats, and when you mate mate, a portion of these upgraded stats are passed on to your offspring and permanently added to the species, and the rest is discarded. The exact percentage passed on depends on the quality of your mate, with Prime mates giving the most, Desperate mates giving the least, and Average mates in the middle.



* NintendoHard: One of the most frequent complaints with the game is this, and it can be extremely frustrating at times, you can get all the way to the Suburbs, only for the toxicity to rise like crazy, and when you try to leave to escape the toxicity the only way out has become full of angry hippos who can kill you in just a few hits, and about Year 70 almost all animals in any given area spawn as packs of lions and dinosaurs.

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* NintendoHard: One of the most frequent complaints with the game is this, and it can be extremely frustrating at times, you times. You can get all the way to the Suburbs, only for the toxicity to rise like crazy, and when you try to leave to escape the toxicity the only way out has become full of angry hippos who can kill you in just a few hits, and hits. And about Year 70 almost all animals in any given area spawn as packs of lions and dinosaurs.



* SexyDiscretionShot: Mating is a important part of gameplay, and for some reason the game feels the need to show your animal sniffing the female's rear and mounting her, but [[{{Squick}} (fortunately)]] it doesn't show any private parts and fades to black before the actual act.

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* SexyDiscretionShot: Mating is a an important part of gameplay, and for some reason the game feels the need to show your animal sniffing the female's rear and mounting her, but [[{{Squick}} (fortunately)]] it doesn't show any private parts and fades to black before the actual act.



* SuicidalOverconfidence:Occasionally an animal with no chance of victory attempt to fight you. This can result in hilarious situations such as a dinosaur fending off a huge pack of house cats or a lion staring dumb-founded at a rabbit that wants to go mano-a-mano.

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* SuicidalOverconfidence:Occasionally SuicidalOverconfidence: Occasionally an animal with no chance of victory attempt attempts to fight you. This can result in hilarious situations such as a dinosaur fending off a huge pack of house cats or a lion staring dumb-founded at a rabbit that wants to go mano-a-mano.



* SuspiciousVideogameGenerosity: The room in which the final boss fight of Story Mode takes place contains four presents, containing a pet food and three doses of pet medicine.

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* SuspiciousVideogameGenerosity: SuspiciousVideoGameGenerosity: The room in which the final boss fight of Story Mode takes place contains four presents, containing a pet food and three doses of pet medicine.
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''Tokyo Jungle'' is a PSN game set AfterTheEnd in Tokyo, in a world where animals have started becoming more and more aggressive and the humans have mysteriously vanished. You play as various animal species trying to survive in a world without people. You start out with the ability to play as either a Pomeranian or a deer, and can unlock other species like bears, hippos, cats and even dinosaurs as you play.

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''Tokyo Jungle'' is a PSN [[UsefulNotes/PlayStationNetwork PSN]] game set AfterTheEnd in Tokyo, in a world where animals have started becoming more and more aggressive and the humans have mysteriously vanished. You play as various animal species trying to survive in a world without people. You start out with the ability to play as either a Pomeranian or a deer, and can unlock other species like bears, hippos, cats and even dinosaurs as you play.
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* GasMaskMooks: You unlock the Gas Mask item, which makes you immune to toxicity buildup from smog, by defeating a gas mask-wearing lycaon during the "A very thorough lycaon has appeared" random event.
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* CursedWithAwesome: Equipping the Trash/Rubbish Bag item lowers your stats and causes your toxicity gauge to gradually go up as long as you're wearing it. It also allows you to eat spoiled food and drink polluted water without any ill effects, which arguably more than makes up for its downsides, especially in late game where unspoiled food is few and far between. [[LoopholeAbuse You can also mostly nullify the negative side effects by only wearing it when eating/drinking spoiled things and then immediately taking it off afterwards.]]

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* CursedWithAwesome: Equipping the Trash/Rubbish Bag item lowers your stats and causes your toxicity gauge to gradually go up as long as you're wearing it. It However, it also allows you to eat spoiled food and drink polluted water without any ill effects, which arguably more than makes up for its downsides, especially in late game where unspoiled food is few and far between. [[LoopholeAbuse You can also mostly nullify the negative side effects by only wearing it when eating/drinking spoiled things and then immediately taking it off afterwards.]]
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* CursedWithAwesome: Equipping the Trash/Rubbish Bag item lowers your stats and causes your toxicity gauge to gradually go up as long as you're wearing it. It also allows you to eat spoiled food and drink polluted water without any ill effects, which arguably more than makes up for its downsides, especially in late game where unspoiled food is few and far between. [[LoopholeAbuse You can also mostly nullify the negative side effects by only wearing it when eating/drinking spoiled things and then immediately taking it off afterwards.]]
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* DeliciousDistraction: While most predators are of the [[SuperPersistentPredator incredibly persistent variety]], a few[[note]]hyenas, lycaons, jackals, cheetahs, panthers, crocodiles, saber-toothed tigers, and both species of dinosaur[[/note]] are programmed to actually prefer dead animals over live prey [[GuideDangit (not that the game ever actually tells you this)]]. You can use this to your advantage either by placing a carcass in their path before they see you, allowing you to run past them unnoticed while they dig into it, or by dropping a carcass while they're already chasing you, causing them to drop pursuit and eat the carcass instead.
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* StrippedToTheBone: After you've finished EatingTheEnemy, its bones will be left behind for a few seconds before disappearing.

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