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Added: 383

Changed: 213

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Added Split Screen and Total Party Kill, deleted Non-Lethal Bottomless Pits, since they\'re not really \"Bottomless\" when there\'s something below them.


* NonLethalBottomlessPits: Drop you down to the previous level rather than losing you a life. Of course, the backwards step can be ''more'' frustrating than losing a life...

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* NonLethalBottomlessPits: Drop you down to ** Also the previous level rather than losing you reaction a life. Of course, character has when the backwards step can be ''more'' frustrating than losing other opens a life..."Total Bummer!" while they're both on the same screen, meaning they both die instantly. "Nice going."



* OneHitKill: The "Total Bummer" present will drain your character's entire life bar in one go.

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* OneHitKill: The "Total Bummer" present will drain your character's entire life bar in one go. go.
** TotalPartyKill: And if both characters happen to be together (no SplitScreen), it kills them both.


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* SplitScreen: When Toejam and Earl get far enough apart in the first game, the screen splits so they can split up and search individually. They can even be on entirely different levels (although the higher player won't be able to advance further until the lower player catches up.)

Added: 61

Changed: 2

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* ComedicUnderwearExposure: Earl's shorts occasionally fall and he has to stop to pull them up. A rare example of this trope as a gameplay mechanic. (Incedentally, his underwear is almost identical to his pants.)

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* ComedicUnderwearExposure: Earl's shorts occasionally fall and he has to stop to pull them up. A rare example of this trope as a gameplay mechanic. (Incedentally, (Incidentally, his underwear is almost identical to his pants.)


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* GuideDangIt: Collecting the Funkopotamus's favorite things.

Added: 560

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''[=ToeJam=] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''[=ToeJam=] & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=ToeJam=] & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002. They were also featured in ''Ready, Aim, Tomatoes!'', a pack-in game with the Genesis's Menacer light-gun peripheral.

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''[=ToeJam=] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]].

The sequels are ''[=ToeJam=] & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=ToeJam=] & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002. They were also featured in ''Ready, Aim, Tomatoes!'', a pack-in game with the Genesis's Menacer light-gun peripheral.
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None

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* GogglesDoNothing: The fact that Earl wears sunglasses doesn't make him any safer from enemies with flashbulbs.
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''[=ToeJam=] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''[=ToeJam=] & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=ToeJam=] & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002.

to:

''[=ToeJam=] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''[=ToeJam=] & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=ToeJam=] & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002. They were also featured in ''Ready, Aim, Tomatoes!'', a pack-in game with the Genesis's Menacer light-gun peripheral.
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* DerangedDentist

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* DerangedDentistDepravedDentist
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* DerangedDentist
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* EverythingIsEvenWorseWithSharks: If a shark gets close, you'll hear a quick snippet of the ''Film/{{Jaws}}'' theme as a warning.

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* EverythingIsEvenWorseWithSharks: [[ThreateningShark Everything Is Even Worse With Sharks]]: If a shark gets close, you'll hear a quick snippet of the ''Film/{{Jaws}}'' theme as a warning.
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None

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* TakeThat: [[spoiler:If you make it to the end of the original game, there is a secret area on Funkotron with a single female alien who says [[SonicTheHedgehog "No hedgehogs round here."]]]]
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* PressXToDie: Opening an identified "Total Bummer" present would qualify. Labeled or not, it [[OneHitKill kills your character instantly]].

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* PressXToDie: Opening an identified "Total Bummer" present would qualify. Labeled or not, Best to drop them right away lest you wind up opening it [[OneHitKill kills your character instantly]].accidentally.
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* OneHitKill: The "Total Bummer" present will drain your character's entire life bar in one go.
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I am pretty sure the original entry was referring to opening the present WITHOUT knowing what was in it. Of course it would be stupid to open it if it were identified.


* PressXToDie: Accidentally open a "Total Bummer" present, and [[OneHitKill your character dies instantly]].

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* PressXToDie: Accidentally open a Opening an identified "Total Bummer" present, and present would qualify. Labeled or not, it [[OneHitKill kills your character dies instantly]].

Added: 108

Removed: 92

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* OneHitKill: Accidentally open a "Total Bummer" present, and your character dies instantly.


Added DiffLines:

* PressXToDie: Accidentally open a "Total Bummer" present, and [[OneHitKill your character dies instantly]].
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None

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* FakeBalance: Earl has a little more health, but screw that, walking faster is a huge asset in this game. The difference between the two is pretty slight so it doesn't matter much.
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Looked weird on the left.


http://static.tvtropes.org/pmwiki/pub/images/toejam_and_earl.png
[[caption-width:320:Ouch, man. That's cold.]]

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http://static.[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/toejam_and_earl.png
[[caption-width:320:Ouch,
png]]
[[caption-width-right:320:Ouch,
man. That's cold.]]

Changed: 13

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* CartographySidequest: In the first game, you acquire points for every map tile you uncover.

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* CartographySidequest: In the first game, you acquire (experience) points for every map tile you uncover.
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* StandardStatusEffects: Quite a few. Schoolbooks put you to sleep, which makes you helpless to enemy attacks, forcing you to button mash your way to being awake. Wahini will make you do a dance if you get too close to her. Cupids fire arrows [[InterfaceScrew which make you lovestruck]]. Finally, the Rain Cloud will randomly drain your health with lightning bolts.

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* StandardStatusEffects: Quite a few. Schoolbooks put you to sleep, which makes you helpless to enemy attacks, forcing you to button mash your way to being awake. Wahini will make you do a dance if you get too close to her.her, slowing you down. Cupids fire arrows [[InterfaceScrew which make you lovestruck]]. Finally, the Rain Cloud will randomly drain your health with lightning bolts.
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None


* MightyGlacier: Earl is slower than [=ToeJam=] and his pants fall down occasionally slowing you down, but has a longer life bar.

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* MightyGlacier: Earl is slower than [=ToeJam=] and his pants fall down occasionally occasionally, slowing you down, but has a longer life bar.
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* IdleAnimation

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* IdleAnimationIdleAnimation: If you leave them idle too long, they'll actually fall asleep. You then have to mash the buttons a bunch of times to have a disembodied voice yell at them to wake up.
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* ExperiencePoints: Earned by opening presents and flipping over map tiles. Your levels expand your health bar.
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* WhatDoesThisButtonDo?: TJ and E will exchange comedic banter in the elevator rides between levels in two-player mode. One of them is Earl asking this, and Toejam stopping him before he gets them in even ''more'' trouble.

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* WhatDoesThisButtonDo?: TJ and E will WhatDoesThisButtonDo: The characters exchange comedic banter in the elevator rides between levels in two-player mode. One of them is skit has Earl asking this, this and Toejam [=ToeJam=] stopping him before he gets them they get in even ''more'' trouble.
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* WhatDoesThisButtonDo?: TJ and E will exchange comedic banter in the elevator rides between levels in two-player mode. One of them is Earl asking this, and Toejam stopping him before he gets them in even ''more'' trouble.
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* SquashedFlat: Happens rather frequently, either as a result of attacks by certain Earthlings or when your own partner lands on top of you.
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* OverlyLongGag: Pleading with the Funkopotamus to come out in the sequel.
-->"Please?" "No." '''*repeats 15 times*'''

Added: 212

Removed: 198

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Rename per TRS thread.


* ComedicUnderwearExposure: Earl's shorts occasionally fall and he has to stop to pull them up. A rare example of this trope as a gameplay mechanic. (Incedentally, his underwear is almost identical to his pants.)



* ISeeLondon: Earl's shorts occasionally fall and he has to stop to pull them up. A rare example of this trope as a gameplay mechanic. (Incedentally, his underwear is almost identical to his pants.)
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Killing mistake redlinks due to a name being in Camel Case


''ToeJam & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''ToeJam & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''ToeJam & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002.

to:

''ToeJam ''[=ToeJam=] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''ToeJam ''[=ToeJam=] & Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''ToeJam ''[=ToeJam=] & Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002.



* {{Cutscene}}s - In the first game, when travelling in the elevator to the next level while in Two-Player mode, you can hear a conversation by Toejam & Earl, with hilarious results.

to:

* {{Cutscene}}s - In the first game, when travelling in the elevator to the next level while in Two-Player mode, you can hear a conversation by Toejam [=ToeJam=] & Earl, with hilarious results.



* NiceJobBreakingItHero: At the end of the first game the guys are received as heroes for surviving a visit to the most dangerous planet in the known universe. That is, until it's discovered that a large number of Earthlings followed them back and are trashing Funkotron. Toejam and Earl set out to solve the problem themselves seemingly to avoid being punished for it.

to:

* NiceJobBreakingItHero: At the end of the first game the guys are received as heroes for surviving a visit to the most dangerous planet in the known universe. That is, until it's discovered that a large number of Earthlings followed them back and are trashing Funkotron. Toejam [=ToeJam=] and Earl set out to solve the problem themselves seemingly to avoid being punished for it.



* SecretLevel: In the first game, the very first level has a hidden entrance to a level 0, where Toejam and Earl can get extra lives and chat with some cuties in a hot tub. Getting to the entrance requires a lot of swimming (or Icarus Wings or Rocket Skates), so the players must first acquire some appropriate presents to reach it without drowning. Leaving the secret level returns the players to the highest level they've reached so far.
* SneezeOfDoom: Though it's incredibly rare, Toejam and Earl may sneeze when sneaking past sleeping enemies or attempting to surprise Santa, ruining the attempt.

to:

* SecretLevel: In the first game, the very first level has a hidden entrance to a level 0, where Toejam [=ToeJam=] and Earl can get extra lives and chat with some cuties in a hot tub. Getting to the entrance requires a lot of swimming (or Icarus Wings or Rocket Skates), so the players must first acquire some appropriate presents to reach it without drowning. Leaving the secret level returns the players to the highest level they've reached so far.
* SneezeOfDoom: Though it's incredibly rare, Toejam [=ToeJam=] and Earl may sneeze when sneaking past sleeping enemies or attempting to surprise Santa, ruining the attempt.
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that is a lesson having nothing to do with \"morals\"


* AnAesop: Never let Earl drive. ''Ever.''
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* EverythingIsEvenWorseWithSharks: If a shark gets close, you'll hear a quick snippet of the ''{{Jaws}}'' theme as a warning.

to:

* EverythingIsEvenWorseWithSharks: If a shark gets close, you'll hear a quick snippet of the ''{{Jaws}}'' ''Film/{{Jaws}}'' theme as a warning.
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crosswicking

Added DiffLines:

* BlindingCameraFlash: ''Panic on Funkotron'' features {{Hawaiian Shirted Tourist}}s who use their camera flash as a weapon.
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''ToeJam & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''[=~ToeJam & Earl~=] in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=~ToeJam & Earl~=] III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002.

to:

''ToeJam & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented ActionAdventure game with an overhead perspective and (the option of) randomly-generated [[GameLevel levels]]. The sequels are ''[=~ToeJam ''ToeJam & Earl~=] Earl in Panic on Funkotron'', an extremely different two-dimensional PlatformGame released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[ExactlyWhatItSaysOnTheTin Panic on Funkotron]], and ''[=~ToeJam ''ToeJam & Earl~=] Earl III: Mission to Earth'', a three-dimensional PlatformGame released on the Microsoft Xbox in 2002.

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