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* ForHappiness: Its revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.

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* ForHappiness: Its It's revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.
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* WorldHealingWave: [[spoiler:In the ending, Hyrule Castle is utterly destroyed, smashing, and thus killing most of the people inside turned to statues. Elzo tells them not to mourn, and he and Zelda combine their powers to undo all of Vaati's deeds. They restore Hyrule to its former peace and purge the world of the monsters terrorizing it as well.]]

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* WorldHealingWave: [[spoiler:In the ending, Hyrule Castle is utterly destroyed, smashing, and thus killing most of the people inside turned to statues. Elzo Ezlo tells them not to mourn, and he and Zelda combine their powers to undo all of Vaati's deeds. They restore Hyrule to its former peace and purge the world of the monsters terrorizing it as well.]]

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She may appear earlier but this is when I found her in my current playthrough


* EasterEgg: There's a lady who appears and sits at the exterior tables at Mama's Cafe. However, she only appears if you leave in the middle of a certain dungeon and go back to town. She even {{lampshade|Hanging}}s her obscurity in her only bit of dialogue.

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* EasterEgg: There's a lady in pink who appears and sits at the exterior tables at Mama's Cafe. However, she only appears if in town after you leave [[spoiler:meet up with the ghost of King Gustaf in the middle of a certain dungeon Royal Crypt]] and go back to town. She even {{lampshade|Hanging}}s leaves once you trip further {{Event Flag}}s. Bits of her obscurity in dialogue {{lampshade|Hanging}} her only bit of dialogue.being so obscure as to become an Easter Egg:
-->''I have to say, good job on meeting me! Seriously, you'll be able to brag about this to your friends forever!''
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* ForHappiness: Its revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even more happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.

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* ForHappiness: Its revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even more happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.

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* BigBad: Vaati, making the game a rare subversion of HijackedByGanon.

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* BigBad: Vaati, making the game a rare subversion aversion of HijackedByGanon.


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* HijackedByGanon: A rare aversion for the Zelda series.

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%%* BigBad: Vaati.

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%%* * BigBad: Vaati.Vaati, making the game a rare subversion of HijackedByGanon.


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* BlatantItemPlacement: A canon explanation for the Zelda verse! All those items under grass, pots, and jars get there by way of the Minish, helpful gnome style.
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* HonestAxe: A fairy fountain on Mount Crenel has a sign outside it reading "No bomb throwing!" If you disregard the sign and throw a bomb into the fountain, a Great Fairy pops out and asks you if you threw a Gold Bomb or Silver Bomb into her fountain. Answering "neither" nets you an expansion to your bomb bag.

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* EasterEgg: There's a lady who appears and sits at the exterior tables at Mama's Cafe. However, she only appears if you leave in the middle of a certain dungeon and go back to town. She even {{lampshade|Hanging}}s her obscurity in her only bit of dialogue.



** You can cause a beanstalk to grow on Mt. Crenel, allowing you to climb up into the clouds, recalling ''Jack and the Beanstalk''. Smaller beanstalks on Mt. Crenel make the same sound that growing a beanstalk in ''VideoGame/SuperMarioBros'' makes.
** One that would pass over the heads of most child players: in Hyrule Town, there are two houses next to each-other. The house on the left belongs to a man named 'Romio' living with his dog, and the house on the right belongs to a woman named 'Julietta' who lives with her cat and her mother named 'Verona', This is an obvious Reference to Romeo and Juliet, whom both live in the Italian town of Verona. According to their collectible figurine, they are in love with each-other and will be married once they have their pets' approval.

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** You can cause a beanstalk to grow on Mt. Crenel, allowing you to climb up into the clouds, recalling ''Jack and the Beanstalk''. Smaller beanstalks on Mt. Crenel make the same sound that growing a beanstalk in ''VideoGame/SuperMarioBros'' ''Franchise/SuperMarioBros'' makes.
** One that would pass over the heads of most child players: in Hyrule Town, there are two houses next to each-other. The house on the left belongs to a man named 'Romio' living with his dog, and the house on the right belongs to a woman named 'Julietta' who lives with her cat and her mother named 'Verona', This is an obvious Reference reference to Romeo and Juliet, whom both live in the Italian town of Verona. According to their collectible figurine, they are in love with each-other and will be married once they have their pets' approval.
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TRS Cleanup for Good Colors Evil Colors- Removed misused example (examples should show contrast between moralities)


* GoodColorsEvilColors: Vaati is all about purple. He has mauve skin and hair and wears purple clothes. (His eyes, on the other hand, are [[RedEyesTakeWarning red]].) On top of that, he decorates [[spoiler:Hyrule Castle]] mostly in purple, with plenty of [[SicklyGreenGlow green]] and touches of red as well.
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The twelfth game in ''Franchise/TheLegendOfZelda'' series, and the first completely new one-player ''Zelda'' adventure on the UsefulNotes/GameBoyAdvance. Despite the fact that it's one player only, it is a prequel to the [[VideoGame/TheLegendOfZeldaFourSwords Four Swords]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures games]], as it goes in depth about the origin of the titular weapon as well as [[StartOfDarkness who Vaati is]]. The game also features a "Kinstone" mechanism, by which Link can collect pieces of medallions and fuse them with {{NPC}}s. These Kinstone fusions unlock secrets, ranging from highly important bonus items, to shortcuts, to rooms full of rupees, to simple chests of more Kinstones.

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The ''The Minish Cap'', released in 2004 in Japan & Europe and 2005 in North America & Australia, is the twelfth game in ''Franchise/TheLegendOfZelda'' series, series and the first completely new one-player ''Zelda'' adventure on the UsefulNotes/GameBoyAdvance. Despite the fact that it's one player only, it is a prequel to the [[VideoGame/TheLegendOfZeldaFourSwords Four Swords]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures games]], as it goes in depth about the origin of the titular weapon as well as [[StartOfDarkness who Vaati is]]. The game also features a "Kinstone" mechanism, by which Link can collect pieces of medallions and fuse them with {{NPC}}s. These Kinstone fusions unlock secrets, ranging from highly important bonus items, to shortcuts, to rooms full of rupees, to simple chests of more Kinstones.

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* BalefulPolymorph: [[spoiler: Ezlo is revealed to be a Minish sage, whom Vaati cursed to become a talking hat.]]

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* BalefulPolymorph: [[spoiler: Ezlo [[spoiler:Ezlo is revealed to be a Minish sage, whom Vaati cursed to become a talking hat.]]



* DoubleMeaningTitle: The "Minish Cap" in the title may refer to either of two caps: [[spoiler:Ezlo, who is a Minish wizard transformed into a hat]], or [[spoiler:the Mage's Cap, the wish-granting hat invented by Ezlo and stolen by Vaati, who was himself a Minish prior to wishing himself a human body]].



* DoubleMeaningTitle: The "Minish Cap" in the title may refer to either of two caps: [[spoiler:Ezlo, who is a Minish wizard transformed into a hat]], or [[spoiler:the Mage's Cap, the wish-granting hat invented by Ezlo and stolen by Vaati, who was himself a Minish prior to wishing himself a human body]].



* ForDoomTheBellTolls: Vaati's ceremony to absorb the Light Force [[spoiler: from Princess Zelda's petrified body]] ends with [[RuleOfThree three]] bell chimes. The first two happen at scripted rooms in the final dungeon, but the third is a TimedMission where if the player takes too long, the bell rings a final time and [[spoiler: Vaati absorbs all the Light Force from Zelda and becomes a god, with Zelda dying in the process]].

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* ForDoomTheBellTolls: Vaati's ceremony to absorb the Light Force [[spoiler: from [[spoiler:from Princess Zelda's petrified body]] ends with [[RuleOfThree three]] bell chimes. The first two happen at scripted rooms in the final dungeon, but the third is a TimedMission where if the player takes too long, the bell rings a final time and [[spoiler: Vaati [[spoiler:Vaati absorbs all the Light Force from Zelda and becomes a god, with Zelda dying in the process]].
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-->'''Zelda:''' We need something to defend against ''those nuts of his''.

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-->'''Zelda:''' We need something If only we had some way to defend against ''those nuts of his''.



* AGodAmI: [[spoiler: Once Vaati obtains the Light Force he proclaims himself a god. He does it again when he takes on his final form and right before he dies, leading to a ThisCannotBe declaration.]]

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* AGodAmI: [[spoiler: Once [[spoiler:Once Vaati obtains the Light Force he proclaims himself a god. He does it again when he takes on his final form and right before he dies, leading to a ThisCannotBe declaration.]]



* ItsAWonderfulFailure: Occurs if you fail the TimedMission at the end of the game, [[spoiler: in which Vaati will drain all the Light Force from Zelda's petrified body, leaving her as lifeless stone and himself a god.]]

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* ItsAWonderfulFailure: Occurs if you fail the TimedMission at the end of the game, [[spoiler: in [[spoiler:in which Vaati will drain all the Light Force from Zelda's petrified body, leaving her as lifeless stone and himself a god.]]



* LifeEnergy: The Light Force is directly tied to [[spoiler: Princess Zelda's life. If Vaati succeeds in draining the Light Force from her, she will die. [[NonstandardGameOver This can happen]]]].

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* LifeEnergy: The Light Force is directly tied to [[spoiler: Princess [[spoiler:Princess Zelda's life. If Vaati succeeds in draining the Light Force from her, she will die. [[NonstandardGameOver This can happen]]]].



* MarathonLevel: The Palace of Winds. You don't even get the compass or map until you're roughly halfway through it. Ezlo even lampshades this with his comment of "How much farther do we have to go? This place goes on forever!"

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* MarathonLevel: The Palace of Winds. You don't even get the compass or map until you're roughly halfway through it. Ezlo even lampshades this with his comment of "How much farther do we have to go? go!? This place goes on forever!"



** Unlike the other games that either give you one or no sword beams, you get ''two.'' One at maximum health and one when you have one heart. If you learned how to do it that is.

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** Unlike the other games that either give you one or no sword beams, you get ''two.'' One at maximum health and one when you have one heart. If you learned how to do it it, that is.



* TakenForGranite: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on. In the NonStandardGameOver, [[spoiler: Vaati drains the life from Zelda's petrified form, leaving her as lifeless stone permanently]].
* TakeYourTime: The TimedMission in the final dungeon hinges on three bell chimes [[spoiler: before Zelda is beyond saving]]. Only the first two chimes are scripted, and you can take all the time you like. Unfortunately, the third really is on a timer, which the game does not inform you of, so [[NonStandardGameOver take too long....]]

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* TakenForGranite: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on. In the NonStandardGameOver, [[spoiler: Vaati [[spoiler:Vaati drains the life from Zelda's petrified form, leaving her as lifeless stone permanently]].
* TakeYourTime: The TimedMission in the final dungeon hinges on three bell chimes [[spoiler: before [[spoiler:before Zelda is beyond saving]]. Only the first two chimes are scripted, and you can take all the time you like. Unfortunately, the third really is on a timer, which the game does not inform you of, so [[NonStandardGameOver take too long....]]



* ViolationOfCommonSense: In order to finish all Kinstones fusions you muse fuse with few things that ''try to kill you'' like the cat Scratcher in Hyrule Town.

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* ViolationOfCommonSense: In order to finish all Kinstones fusions fusions, you muse must fuse with few things that ''try to kill you'' like the cat Scratcher in Hyrule Town.



* WorldHealingWave: [[spoiler: In the ending, Hyrule Castle is utterly destroyed, smashing, and thus killing most of the people inside turned to statues. Elzo tells them not to mourn, and he and Zelda combine their powers to undo all of Vaati's deeds. They restore Hyrule to its former peace and purge the world of the monsters terrorizing it as well.]]
* YouAreTooLate: In the NonStandardGameOver, Ezlo exclaims they're too late [[spoiler: to save Zelda, who is now lifeless stone after Vaati steals the Light Force from her.]]

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* WorldHealingWave: [[spoiler: In [[spoiler:In the ending, Hyrule Castle is utterly destroyed, smashing, and thus killing most of the people inside turned to statues. Elzo tells them not to mourn, and he and Zelda combine their powers to undo all of Vaati's deeds. They restore Hyrule to its former peace and purge the world of the monsters terrorizing it as well.]]
* YouAreTooLate: In the NonStandardGameOver, Ezlo exclaims they're too late [[spoiler: to [[spoiler:to save Zelda, who is now lifeless stone after Vaati steals the Light Force from her.]]
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Moved from the Trivia page.

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* NewWorkRecycledGraphics: The game recycles a lot of sprite-work from the ''Four Swords'' games. This makes sense, as this game is a prequel to said sub-series.
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* InNameOnly: Despite the name, the boss Gyorg Pair bears little resemblance to Gyorg from Majora's Mask. The latter is a spiky fish with big, sharp teeth and horns that lives on water, while the latter are depicted as flying manta-like rays.
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Hiding a Zero Context Example.


* CaptainObvious: Ezlo, though not as much as [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi the Fairy.]]

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%% * CaptainObvious: Ezlo, though not as much as [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi the Fairy.]]
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** Swiftblade's Swordsman's Newsletter has two errors: First, he claims to have eight brothers, when he actually has six. He also claims moblins drop more rupees than the usual enemy when they don't.
** The ghost in the cemetery is labeled "Spookter" in the kinstone fusion screen. As shown by his figurine and the cutscene after the second fusion, his actual name is "Spekter" and "Spookter" is his brother.
** The moblin figurine claims they mostly appear in Minish Woods. They actually appear in ''Western'' Woods.
** The PAL translation says wizzrobes are vulnerable to the Fire Rod, an item that doesn't exist in this game.

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** Swiftblade's Swordsman's Newsletter has two errors: First, he claims to have eight brothers, when he actually has six. He also claims moblins Moblins drop more rupees Rupees than the usual enemy when they don't.
** The ghost in the cemetery is labeled "Spookter" in the kinstone Kinstone fusion screen. As shown by his figurine and the cutscene after the second fusion, his actual name is "Spekter" and "Spookter" is his brother.
** The moblin Moblin figurine claims and Swordsman's Newsletter both claim they mostly appear in Minish Woods. They actually appear in ''Western'' Woods.
** The PAL translation of the Ice Wizzrobe's figurine says wizzrobes they are vulnerable to the Fire Rod, an item that doesn't was meant to exist in this game.game, but was scrapped. Their actual weakness is the Flame Lantern.
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* MenLikeDogsWomentLikeCats: Romio and Julietta have a pet dog and cat respectively.

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* MenLikeDogsWomentLikeCats: MenLikeDogsWomenLikeCats: Romio and Julietta have a pet dog and cat respectively.
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* ChildhoodFriendRomance: It's mentioned on the Young Couple figurine that Romio and Julietta grew up as next door neighbors and are planning on getting married once they get [[MenLikeDogsWomenLikeCats their pets']] approval.
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* MenLikeDogsWomentLikeCats: Romio and Julietta have a pet dog and cat respectively.
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* DemotedToExtra: To date, this is the only game in the series where Epona appears but cannot be ridden.
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* TwoTeacherSchool: The Funday School explicitly only has two teachers, twin sisters Tina and Dina.
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* FriendlyRivalry: Smith and King Daltus had one when they were young men, having fought a sword duel during a past Picori Festival that ended in a draw. It's probably the reason why Link and Zelda are ChildhoodFriends.


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* RetiredBadass: Link's grandfather and the king were both swordsmen in their youth and had a FriendlyRivalry (they once fought each other to a draw in a previous Picori Festival). Neither of them show any combat skills in the present day.
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%%* AdiposeRex: King Daltus.

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%%* * AdiposeRex: King Daltus.Daltus had a large belly, and is nice and cheerful (when not possessed by the villain).



%%* BigBoosHaunt: Royal Valley.

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%%* * BigBoosHaunt: Royal Valley.Valley is the series standard cemetery full of ghosts.



%%* BubblegloopSwamp: Castor Wilds.

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%%* * BubblegloopSwamp: Castor Wilds.Wilds is full of bogs and puddles.



%%* FinalExamBoss: Vaati.

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%%* * FinalExamBoss: Vaati.Vaati will require many of the tricks and items you got over the game.



%%* HighAltitudeBattle: The boss of the Temple Of Winds.
%%* IncredibleShrinkingMan: One of the game's gimmicks.

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%%* * HighAltitudeBattle: The boss of the Temple Of Winds.
%%*
Winds takes place on high flying mantas.
*
IncredibleShrinkingMan: One of the game's gimmicks.gimmicks is to make Link as small as the Minish people.



%%* JumpPhysics: When using the cape.

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%%* * JumpPhysics: When using the cape.cape, Link can hop and float short distances.



%%* MacroZone: Any time you shrink.

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%%* * MacroZone: Any time you shrink.shrink around human sized areas, they become these kinds of levels.



%%* YouShouldntKnowThisAlready: Sword-fighting moves.

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%%* * YouShouldntKnowThisAlready: Sword-fighting moves.moves use variations of the sword button, but need to be taught when you have the right scroll, and show them to the town's sensei.
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* BackThatLightUp: Several color settings were included to account for the different ways the game could be played. On television, on Gameboy Advance, on Gameboy Advance SP, etc.

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* BackThatLightUp: Several color settings were included to account for the different ways the game could be played. On television, television with the UsefulNotes/GameCube's Game Boy Player, on Gameboy Game Boy Advance, on Gameboy Game Boy Advance SP, etc.
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* AdiposeRex: King Daltus.

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* %%* AdiposeRex: King Daltus.



* BigBad: Vaati.
* BigBoosHaunt: Royal Valley.

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* %%* BigBad: Vaati.
* %%* BigBoosHaunt: Royal Valley.



* BubblegloopSwamp: Castor Wilds.

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* %%* BubblegloopSwamp: Castor Wilds.



* FinalExamBoss: Vaati.

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* %%* FinalExamBoss: Vaati.



* FromNobodyToNightmare: Vaati.

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* %%* FromNobodyToNightmare: Vaati.



* HighAltitudeBattle: The boss of the Temple Of Winds.
* IncredibleShrinkingMan: One of the game's gimmicks.

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* %%* HighAltitudeBattle: The boss of the Temple Of Winds.
* %%* IncredibleShrinkingMan: One of the game's gimmicks.



* JumpPhysics: When using the cape.

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* %%* JumpPhysics: When using the cape.



* MacGuffin: The Light Force.
* MacroZone: Any time you shrink.

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* %%* MacGuffin: The Light Force.
* %%* MacroZone: Any time you shrink.



* MouseWorld: Where the Minish live.

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* %%* MouseWorld: Where the Minish live.



* StartOfDarkness: For Vaati.

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* %%* StartOfDarkness: For Vaati.



* TempleOfDoom: The Temple of Winds.

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* %%* TempleOfDoom: The Temple of Winds.



* YouShouldntKnowThisAlready: Sword-fighting moves.

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* %%* YouShouldntKnowThisAlready: Sword-fighting moves.
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%%* BackThatLightUp

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%%* BackThatLightUp* BackThatLightUp: Several color settings were included to account for the different ways the game could be played. On television, on Gameboy Advance, on Gameboy Advance SP, etc.
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Aversions are not examples unless theirs something notable about it.


* [[InOneEarOutTheOther In One Ear, Out The Other]]/[[JourneyToTheCenterOfTheMind Journey To The Center Of The Brain]]: In a rather surprising aversion of the trope (most likely due to lack of cartridge space), Link's Minish form actually DOESN'T allow him to do this to any of the in-game humans (no, not even Rem after he falls asleep). [[BrainWithAManualControl The sentry robots in the Wind Ruins, however...]]
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** And of course, the Dark Hyrule Castle theme is one of these to the original Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link To The Past]]''.

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** And of course, the Dark Hyrule Castle theme is one of these to the original Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link To The Past]]''.LTTP]]''.
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** And of course, the Dark Hyrule Castle theme is one of these to the original Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link To The Past]]''.
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* [[InOneEarOutTheOther In One Ear, Out The Other]]/[[JourneyToTheCenterOfTheMind Journey To The Center Of The Brain]]: In a rather surprising aversion of the trope (most likely due to lack of cartridge space), Link's Minish form actually DOESN'T allow him to do this to any of the in-game humans (no, not even Rem after he falls asleep).

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* [[InOneEarOutTheOther In One Ear, Out The Other]]/[[JourneyToTheCenterOfTheMind Journey To The Center Of The Brain]]: In a rather surprising aversion of the trope (most likely due to lack of cartridge space), Link's Minish form actually DOESN'T allow him to do this to any of the in-game humans (no, not even Rem after he falls asleep). [[BrainWithAManualControl The sentry robots in the Wind Ruins, however...]]

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