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Blade On A Stick has been disambiguated


** Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes twin [[HooksAndCrooks hook swords]] built into [[CoolGuns submachine guns]].

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** Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], spear, and Bei brandishes twin [[HooksAndCrooks hook swords]] built into [[CoolGuns submachine guns]].
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* WeaponOfChoice:

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* WeaponOfChoice: WeaponBasedCharacterization:
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-->--'''Official UsefulNotes/{{Steam}} Page'''

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-->--'''Official -->-- '''Official UsefulNotes/{{Steam}} Page'''



A retelling of the same basic plot, it deals with Strider Hiryu as he infiltrates Grandmaster Meio's base of operations to depose and exterminate the oppresive tyrant. With all other members of the Strider program already slain before the story properly starts, Hiryu is left as mankind's last hope against Meio's regime.

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A retelling of the same basic plot, it deals with Strider Hiryu as he infiltrates Grandmaster Meio's base of operations to depose and exterminate the oppresive oppressive tyrant. With all other members of the Strider program already slain before the story properly starts, Hiryu is left as mankind's last hope against Meio's regime.



** The [[GiantFlyer Option C/Robot Eagle]] is now a red plasma eagle which flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
** The [[PantheraAwesome Option B/Tetrapodal Robo-Panther]] is a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.

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** The [[GiantFlyer Option C/Robot Eagle]] is now a red plasma eagle which that flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
** The [[PantheraAwesome Option B/Tetrapodal Robo-Panther]] is a blue plasma panther which that runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.



* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuniang M.A. Team]] is known as the Four Winds. Their line-up consisting of the returning Ton Pooh and Bei Pooh, as well as newcomer Nang Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus Sai Pooh]] (such as being the youngest sister of the trio and wearing a blue outfit), is a based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.

to:

* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuniang M.A. Team]] is known as the Four Winds. Their line-up consisting consists of the returning Ton Pooh and Bei Pooh, as well as newcomer Nang Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus Sai Pooh]] (such as being the youngest sister of the trio and wearing a blue outfit), is a based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.



* CombatStilettos: The Kuniang sisters all sport heeled shoes with blades extending from the back/soles. (Bei/Pei did wear stilettos in ''Strider 2'' instead of slippers, but they were normal pumps, not blades.)

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* CombatStilettos: The Kuniang sisters all sport heeled sport-heeled shoes with blades extending from the back/soles. (Bei/Pei did wear stilettos in ''Strider 2'' instead of slippers, but they were normal pumps, not blades.)



* FragileSpeedster: On Hard this is basically your lot. Taking everyone head on is usually trouble because they can chew up your health very fast but Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.

to:

* FragileSpeedster: On Hard this is basically your lot. Taking everyone head on head-on is usually trouble because they can chew up your health very fast but Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.



* {{Metroidvania}}: The game was developed as a much faster-pased style of game than the common Metroidvania, and the staff didn't adhere to its formula strictly, wanting to strike a balance between the exploration and the series' fast-paced action and combat.

to:

* {{Metroidvania}}: The game was developed as a much faster-pased faster-paced style of game than the common Metroidvania, and the staff didn't adhere to its formula strictly, wanting to strike a balance between the exploration and the series' fast-paced action and combat.



* SinisterSubway: The Transit Station is set in Kazakh City's subway area. Hiryu goes from the entrance and the working section of the subway where he has to avoid passing trains, to the lower areas who are fully abandoned and in increasing signs of disrepair and decay.

to:

* SinisterSubway: The Transit Station is set in Kazakh City's subway area. Hiryu goes from the entrance and the working section of the subway where he has to avoid passing trains, to the lower areas who that are fully abandoned and in increasing signs of disrepair and decay.



* TempleOfDoom: The Buried Temple, an area within the Underground section, is a ancient temple-like building of unknown origin or purpose. The stone walls are filled with strange markings and symbols, with one half flooded with water and the other with lava. There are no ancient traps, however, as Meio's Army has taken over the place and fitted it with Light Troopers and modern weapons.

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* TempleOfDoom: The Buried Temple, an area within the Underground section, is a an ancient temple-like building of unknown origin or purpose. The stone walls are filled with strange markings and symbols, with one half flooded with water and the other with lava. There are no ancient traps, however, as Meio's Army has taken over the place and fitted it with Light Troopers and modern weapons.



* VideogameDashing: Hiryu's "Plasma Catapult" technique allows him to perform blinding-fast air dashes at any direction the player wants. It later becomes a DashAttack as well when the elemental upgrades are obtained, allowing the trail of plasma from the dash to reflect bullets and to stun, freeze or burn enemies.

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* VideogameDashing: Hiryu's "Plasma Catapult" technique allows him to perform blinding-fast air dashes at in any direction the player wants. It later becomes a DashAttack as well when the elemental upgrades are obtained, allowing the trail of plasma from the dash to reflect bullets and to stun, freeze or burn enemies.

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* FlechetteStorm: In the vein of the ''VideoGame/{{Shinobi}}'' series, Hiryu can now use kunai [[ImprobableUseOfAWeapon for ranged attacks]]. They double as your means for toggling switches in later segments of the game. Collecting upgrades for them allows you to throw up to 7 of them at the same time and collecting elemental upgrades turns them into bouncing, exploding, freezing or homing kunai.



* KnifeNut: In the vein of the ''VideoGame/{{Shinobi}}'' series, Hiryu can now use kunai [[ImprobableUseOfAWeapon for ranged attacks]]. They double as your means for toggling switches in later segments of the game. Collecting upgrades for them allows you to throw [[FlechetteStorm up to 7 of them at the same time]] and collecting elemental upgrades turns them into bouncing, exploding, freezing or homing kunai.
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The fourth main entry (or fifth... if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the [[VideoGame/{{Strider}} ''Strider'']] franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.

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The fourth main entry (or fifth... if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the [[VideoGame/{{Strider}} ''Strider'']] ''[[VideoGame/{{Strider}} Strider]]'' franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.
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The fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.

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The fourth main entry (or fifth... if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider [[VideoGame/{{Strider}} ''Strider'']] franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.

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Mega Man X is still another Capcom game.


* CompanyCrossReferences: Hidden deep within the Research Facility is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]



* ShoutOut:
** Hidden deep within the Research Facility is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]
** The trophy/achievement names reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].

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* ShoutOut:
** Hidden deep within the Research Facility is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]
**
ShoutOut: The trophy/achievement names reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].
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It's mistaken.


* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg. There's also his ability to internally generate plasma to such a point where the excess can be mistake for a scarf.

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* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg. There's also his ability to internally generate plasma to such a point where the excess can be mistake mistaken for a scarf.
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* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes, has him standing in place imponently, with his arms crossed.

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* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes, has him standing in place imponently, with his arms crossed.

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* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg.

to:

* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg. There's also his ability to internally generate plasma to such a point where the excess can be mistake for a scarf.


Added DiffLines:

** [[spoiler:Solo ZN-2]]'s subtitle is "Inferno revived" which is a nod to his name in ''Strider Returns''.
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* FragileSpeedster: On Hard this is basically your lot. Taking everyone head on is usually trouble because they can chew up your health very fast but Strider Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.

to:

* FragileSpeedster: On Hard this is basically your lot. Taking everyone head on is usually trouble because they can chew up your health very fast but Strider Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.



* TheStoic: Strider Hiryu does ''not'' emote often. Whether confronting hordes of cyborg troopers, a corrupt general, mutant abominations, or the equivalent of a ''PhysicalGod'', Hiryu's usual reaction is one of calm, focused determination.

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* TheStoic: Strider Hiryu does ''not'' emote often. Whether confronting hordes of cyborg troopers, a corrupt general, mutant abominations, or an alien that is the equivalent of a ''PhysicalGod'', Hiryu's usual reaction is one of calm, focused determination.
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** Meio shoots ''pink'' lightning bolts.

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** Meio shoots ''pink'' ''purple'' lightning bolts.



* YouHaveFailedMe: [[spoiler:Grandmaster Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]

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* YouHaveFailedMe: [[spoiler:Grandmaster Meio [[spoiler:Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]
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It was released via digital download in February 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and on PC via Steam.

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It was released via digital download in February 2014 for PlayStation 3, PlayStation 4, UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, Xbox 360, Xbox One, and on PC via Steam.
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The fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.

to:

The fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Double Helix Games, Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.
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* BilingualBonus: ''A lot'' of Russian can be found in posters, signs or written in walls, plus most Russian-made MechaMooks are named after Russian words, like "Vityaz" (Knight) and "Bulava" (Mace).

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* BilingualBonus: ''A lot'' of Russian can be found in posters, signs or written in walls, plus most Russian-made MechaMooks are named after Russian words, like "Vityaz" (Knight) and "Bulava" (Mace). Some of the enemy mooks also speak Russian if you listen closely.
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Added DiffLines:

* BoobsOfSteel: All of the Kuniang sisters are powerful enforcers for Meio, and all of them sport at least a D-cup.

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Shout Out example with Word Cruft. Deleted it following the guidelines in the trope page.


It was released in February 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and on PC via Steam.

to:

It was released via digital download in February 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and on PC via Steam.



** Mecha Pon's strategy appears to draw inspiration from that of [[VideoGame/MegaManX1 Spark Mandrill]], another electric robo-ape from Capcom.



** The trophy/achievement names also reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].

to:

** The trophy/achievement names also reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].
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Deleting sinkholes.


The fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes classic 2D side-scrolling action platforming with open world and exploration elements. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.

to:

The fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes classic the fast-paced 2D side-scrolling action platforming the series is known for with open world and exploration elements.open-ended, exploration-based level design. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.



* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes.

to:

* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes. cutscenes, has him standing in place imponently, with his arms crossed.



* BulletHell: [[spoiler: Xi Wang Mu]] combines this with BlowYouAway: you need to hit the bright red projectiles back at her to make her stop.

to:

* BulletHell: [[spoiler: Xi One of [[spoiler:Xi Wang Mu]] combines this Mu]]'s attacks covers the scream with BlowYouAway: you energy balls while she [[BlowYouAway summons strong gusts of wind]] to hinder Hiryu's mobility. You need to hit the bright red projectiles back at her to make her stop.



* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuni]][[AmazonBrigade ang]] [[KickChick M.A.]] [[SiblingTeam Team]] is known as the Four Winds, their line-up consisting not of Ton Pooh, Sai Pooh, and Bei Pooh, but Ton Pooh, Bei Pooh, and '''Nang''' Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus bus]][[ExiledFromContinuity sed]] Sai (such as being the youngest sister of the trio and wearing a blue outfit), is a based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.

to:

* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuni]][[AmazonBrigade ang]] [[KickChick Kuniang M.A.]] [[SiblingTeam Team]] is known as the Four Winds, their Winds. Their line-up consisting not of the returning Ton Pooh, Sai Pooh, Pooh and Bei Pooh, but Ton Pooh, Bei Pooh, and '''Nang''' as well as newcomer Nang Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus bus]][[ExiledFromContinuity sed]] Sai Pooh]] (such as being the youngest sister of the trio and wearing a blue outfit), is a based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.
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[[caption-width-right:350:Heroes never die. They are reborn.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/strider_4.jpg]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/strider_4.jpg]]



* YouHaveFailedMe: [[spoiler:Grandmaster Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]

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* YouHaveFailedMe: [[spoiler:Grandmaster Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]]]
----

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The third main entry in the Strider franchise, this game mixes classic 2D side-scrolling action platforming with open world and exploration elements. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of [[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]] and Strider 2 fame, respectively.

to:

The third fourth main entry (or fifth...if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the Strider franchise, this game mixes classic 2D side-scrolling action platforming with open world and exploration elements. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of [[VideoGame/GhostsNGoblins ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]] Ghosts]]'' and Strider 2 ''Strider 2'' fame, respectively.



* TheAlcatraz: The Military Prison is where Meio opposers and civilians trying to escape Kazakh City get sent to, often to become guinea pigs in experiments. The place is a highly-secure location counting with patrolling sentries, machines and guns, as well as alarm systems and security locks. Hiryu goes in and out of this place ''twice'' to meet a former-scientist prisoner in order to progress forward.



** The [[PantheraAwesome Option B/Terapodal Robo-Panther]] is a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.

to:

** The [[PantheraAwesome Option B/Terapodal B/Tetrapodal Robo-Panther]] is a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.



* DeathFromAbove: Hiryu's Down Strike. Works as a ShockwaveStomp[=/=]SwordPlant as well.

to:

* CreepyCentipedes: The Millipede is a massive mutated bug that preys on the citizens living in the refugee camps. Later in the game there is also a fire variant known as the Magmapede.
* DeathFromAbove: Hiryu's Down Strike. Strike has him dropping at breaking speed with his sword pointing downward. Works as a ShockwaveStomp[=/=]SwordPlant as well.well, as the impact generates a large shockwave around him.



* DownTheDrain: The first half of the Processing area is set in the city's underground, and it goes through part of the city's sewers, down water drains and into a water treatment plant where Hiryu has to go around to unlock three water valves in order to proceed further down.



* GravityScrew: In the proud tradition of the series, there are gravity-inverted halls. There are also sections with small floating cores with their own gravity, letting Hiryu run around them.

to:

* GravityScrew: In the proud tradition of the series, there are gravity-inverted halls.halls and boss battles against giant gravity-controlling cores. There are also sections with small floating cores with their own gravity, letting Hiryu run around them.
* GustyGlade: The first half of the Balrog has Hiryu jumping through flying platforms while facing strong wind currents that push him back and compromise his movements.



* LethalLavaLand: The second trip into the Buried Temple is marked by being completely overflown with lava in most of its rooms, having both hazards in the form of lava pools and fire-themed enemies.



%%* MadScientist: Professor Schlange is one nutty case.

to:

%%* * MadScientist: Professor Schlange is one nutty case. He performs horrific experiments on the captured civilians merely ForScience and has a grandiose and overblown ego, seeing everything he has built as beautiful and perfect. He's also basically mutilated himself with robotic parts because he doesn't think of the body as anything but a vessel to work with. As Hiryu enters his Research area, he mocks and derides him at every point, but starts losing his calm and demeaning attitude the more Hiryu breaks down his place and creations, eventually leading into a full-on raging rant over this, asking aloud just who Hiryu thinks he is to defy and destroy HIS creations.



%%* {{Metroidvania}}

to:

%%* {{Metroidvania}}* {{Metroidvania}}: The game was developed as a much faster-pased style of game than the common Metroidvania, and the staff didn't adhere to its formula strictly, wanting to strike a balance between the exploration and the series' fast-paced action and combat.



** The Ouroboros here is the Ouroboros Mk.III, presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien.
** The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.

to:

** Hiryu's new design grabs some pointers from the manga incarnation of Hiryu, like the single shoulderpad and the mechanical gauntlet, as well as the use of Kunai as a weapon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien, while another gives him the colors Hiryu wore in the first Arcade game.
** The first boss character is one to the {{Segmented Serpent}}s of the past: Ouroboros here is and the Ouroboros Emperor Dragon. The Mk.III, III is presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien.
** The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.
Dragon.



* OneTimeDungeon: Balrog can never be revisited once it goes boom. Luckily, there are no missable upgrades aboard.

to:

** The Brainwalker's subtitle is "ZAIN Project v2", a nod to the ZAIN Project from the manga and its NES adaptation.
* OneTimeDungeon: The Balrog can never be revisited once it goes boom. Luckily, there are no missable upgrades aboard.



* ParryingBullets: Hiryu will be doing this with laser blasts, thanks to his Cypher getting a new "Reflect" upgrade that lets him return shots back at enemies.

to:

* ParryingBullets: Hiryu will be doing can do this with to laser blasts, blasts thanks to his Cypher getting a Cypher's new "Reflect" upgrade that lets him return shots back at enemies.



* RocketPunch: Mecha Pon can now do this.

to:

* RocketPunch: One of Mecha Pon can now do this.Pon's new attacks is throwing his fist in this fashion.



* SinisterSubway: The Transit Station is set in Kazakh City's subway area. Hiryu goes from the entrance and the working section of the subway where he has to avoid passing trains, to the lower areas who are fully abandoned and in increasing signs of disrepair and decay.



** Hidden deep within the Research area is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]

to:

** Hidden deep within the Research area Facility is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]



%%* SpiderTank: The Brainwalker.

to:

%%* * SpiderTank: The Brainwalker.Brainwalker is a four-legged walking laser tank created by Professor Schlange, probably inspired by the first game's Mosqueman walker.
* TempleOfDoom: The Buried Temple, an area within the Underground section, is a ancient temple-like building of unknown origin or purpose. The stone walls are filled with strange markings and symbols, with one half flooded with water and the other with lava. There are no ancient traps, however, as Meio's Army has taken over the place and fitted it with Light Troopers and modern weapons.



%%* TubeTravel: A few of them, as a nod to the NES game.

to:

%%* * TubeTravel: A few of them, as As a nod to the NES game.game's Transport Tubes, there are Pneumatic Tubes found in the Research area that let Hiryu travel across sections of the laboratory.
* UndergroundLevel: The Processing and Underground sections of Kazakh City are set underground, and have Hiryu going through barely-lit caverns leading into the sewers, then through a [[EternalEngine sewage treatment facility]] further down and finally a hidden refugee camp and black market located within a large cavernous area. Then even further down the line there's the Buried Temple.



* WeaponOfChoice: Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes twin [[HooksAndCrooks hook swords]] built into [[CoolGuns submachine guns]].

to:

* WeaponOfChoice: WeaponOfChoice:
**
Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes twin [[HooksAndCrooks hook swords]] built into [[CoolGuns submachine guns]].guns]].
** Although not seen in-game, each Fallen Strider has a different listed weapon in their profile information.
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* AdaptationalHeroism: Hien, Hiryu's jealous rival who was responsible for resurrecting the Grandmaster in ''Strider 2'', never betrays the organization in this game and dies fighting against Meio.
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Stringing potholes together like this is not allowed.


* WeaponOfChoice: Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes [[DualWielding twin]] [[HooksAndCrooks hook swords]] [[SwordAndGun built into]] [[CoolGuns submachine guns]].

to:

* WeaponOfChoice: Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes [[DualWielding twin]] twin [[HooksAndCrooks hook swords]] [[SwordAndGun built into]] into [[CoolGuns submachine guns]].
Is there an issue? Send a MessageReason:
Sub-tropes should never be listed in sub-bullets under their parent tropes. Also, each and every single one of these is a Zero Contet Example.


* VideoGameSettings:
** TheAlcatraz: The Military Prison.
** DownTheDrain: The early parts of the Underground beneath Kazakh City.
** GustyGlade: The first half of the Balrog area has Hiryu jumping through flying platforms against strong wind currents pushing him back.
** LethalLavaLand: The latter half of the Buried Temple is filled with rivers of lava.
** SinisterSubway: Kazakh City's Transit Station area.
** TempleOfDoom: The Buried/Underground Temple in the Underground section of the city.
** UndergroundLevel: Several parts in the Underground section are this, often mixed in with [[EternalEngine sewage treatment machinery]].

Added: 249

Changed: 534

Removed: 36

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* AnIcePerson: The "Ultra-Cold" Cypher upgrade. Can turn enemies into [[HumanPopsicle climbable chunks of ice]].

to:

* AnIcePerson: The "Ultra-Cold" Cypher upgrade. Can upgrade can turn enemies into [[HumanPopsicle climbable chunks of ice]].



* AllYourPowersCombined: [[spoiler:Xi Wang Mu can use all the powers of the Kuniang sisters and has some tricks of her own.]]
* AssistCharacter: The glorious return of the Options, now EnergyBeings instead of robots:
** AttackDrone: The Option A/Dipodal Saucer works mostly like the original with a bit of [[VideoGame/MarvelVsCapcom1 the Ouroboros Hyper]] thrown in. They also now hack through computers to open doors.
** GiantFlyer: The Option C/Robot Eagle, a red plasma eagle which flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
** PantheraAwesome: The Option B/Terapodal Robo-Panther, a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.

to:

* AllYourPowersCombined: [[spoiler:Xi Wang Mu Mu]] can use all the powers of the Kuniang sisters and has some tricks of her own.]]
own.
* AssistCharacter: The Options make a glorious return of the Options, return, now EnergyBeings instead of robots:
robots.
** AttackDrone: The [[AttackDrone Option A/Dipodal Saucer Saucer]] works mostly like the original with a bit of [[VideoGame/MarvelVsCapcom1 the Ouroboros Hyper]] thrown in. They also now hack through computers to open doors.
** GiantFlyer: The [[GiantFlyer Option C/Robot Eagle, Eagle]] is now a red plasma eagle which flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
** PantheraAwesome: The [[PantheraAwesome Option B/Terapodal Robo-Panther, Robo-Panther]] is a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.



* BigBad: Grandmaster Meio is back at it.
** TheDragon: New character Juroung.

to:

* BigBad: Unsurprisingly, Grandmaster Meio is back at it.
** TheDragon: New character Juroung.
it, playing the exact same role as in the previous two games.



* BulletHell: [[spoiler: Xi Wang Mu combines this with BlowYouAway: you need to hit the bright red projectiles back at her to make her stop.]]

to:

* BulletHell: [[spoiler: Xi Wang Mu Mu]] combines this with BlowYouAway: you need to hit the bright red projectiles back at her to make her stop.]]



* ChargedAttack: Hiryu quickly gets an upgrade that lets him extend his attack range and punch through (most) shields and blocks.

to:

* ChargedAttack: Hiryu quickly gets an upgrade that lets him extend his attack range and punch through (most) most shields and blocks.



* TheDragon: New character Juroung is the self-proclaimed true disciple of Grandmaster Meio. A religious fanatic, he worships his master and follows his instructions blindly and regardless of any risks, even to the extent of willingly dying for him.



* ItsAllUpstairsFromHere: Meio's Tower, TheVeryDefinitelyFinalDungeon.

to:

* ItsAllUpstairsFromHere: Meio's Tower, TheVeryDefinitelyFinalDungeon.TheVeryDefinitelyFinalDungeon, consists of Hiryu climbing his way from the ground level up to the Grandmaster's throne room ''in space''.



* MadScientist: Professor Schlange is one nutty case.

to:

* %%* MadScientist: Professor Schlange is one nutty case.



* OneTimeDungeon: This version's Balrog becomes this once it goes boom.

to:

* OneTimeDungeon: This version's Balrog becomes this can never be revisited once it goes boom.boom. Luckily, there are no missable upgrades aboard.



* PlayingWithFire: The "Explosive Cypher" upgrade. The Magmapede mini-boss. [[KillItWithFire It can set enemies on fire]].
* PointOfNoReturn: Right before you enter Meio's Tower. The game outright warns you that if you decide to proceed, you won't be able to go back into the city to pick up any other items.

to:

* PlayingWithFire: The "Explosive Cypher" upgrade. The Magmapede mini-boss. upgrade deals extra damage and [[KillItWithFire It can set enemies on fire]].
fire]].
* PointOfNoReturn: Right before you enter Meio's Tower. The Tower, the game outright warns you that if you decide to proceed, you won't be able to go back into the city to pick up any other items.



* RoyalWe: Meio uses it inconsistently.

to:

* RoyalWe: Meio uses it inconsistently.inconsistently during the final battle, alternating between singular and plural pronouns to refer to himself as he taunts Hiryu.



* SpiderTank: The Brainwalker.

to:

* %%* SpiderTank: The Brainwalker.



* ThreePointLanding: Hiryu's preferred method of touching down.
* TubeTravel: A few of them, as a nod to the NES game.

to:

* %%* ThreePointLanding: Hiryu's preferred method of touching down.
* %%* TubeTravel: A few of them, as a nod to the NES game.
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----
!!This game provides examples of:
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The third main entry in the Strider franchise, this game mixes classic 2D side-scrolling action platforming with open world and exploration elements. It was developed by Double Helix Games, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of [[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]] and Strider 2 fame, respectively.

It was released in February 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and on PC via Steam.

A retelling of the same basic plot, it deals with Strider Hiryu as he infiltrates Grandmaster Meio's base of operations to depose and exterminate the oppresive tyrant. With all other members of the Strider program already slain before the story properly starts, Hiryu is left as mankind's last hope against Meio's regime.
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* AnIcePerson: The "Ultra-Cold" Cypher upgrade. Can turn enemies into [[HumanPopsicleclimbable chunks of ice]].

to:

* AnIcePerson: The "Ultra-Cold" Cypher upgrade. Can turn enemies into [[HumanPopsicleclimbable [[HumanPopsicle climbable chunks of ice]].

Added: 1683

Changed: 910

Removed: 1947

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->''"Strider returns in a brand new adventure, complete with incredible side-scrolling action, and lightning fast combat all in a massive interconnected world!"''
-->--'''Official UsefulNotes/{{Steam}} Page'''



* AnIcePerson: The "Ultra-Cold" Cypher upgrade.
** HumanPopsicle: Can turn enemies into climbable chunks of ice.

to:

* AnIcePerson: The "Ultra-Cold" Cypher upgrade.
** HumanPopsicle:
upgrade. Can turn enemies into climbable [[HumanPopsicleclimbable chunks of ice.ice]].



* ContinuityNod[=/=]MythologyGag: The Ouroboros here is the Ouroboros Mk.III, presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien.



* CoolTank: General Mikiel's [=MechTank=], the Tornado.
** It's a HoverTank as well.
* DeathFromAbove: Hiryu's Down Strike.
** Works as a ShockwaveStomp[=/=]SwordPlant as well.

to:

* CoolTank: General Mikiel's [=MechTank=], the Tornado.
**
Tornado. It's a HoverTank as well.
* DeathFromAbove: Hiryu's Down Strike. \n** Works as a ShockwaveStomp[=/=]SwordPlant as well.



* LifeEnergy: Hiryu's plasma is now generated by himself and channeled by the Cypher. His scarf is now a flow of red energy, as he generates so much plasma it leaks out of his body.
** [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and Story Integration]]: It's explained this was done to serve as a visual cue of the mode/type of energy the player is using.

to:

* LifeEnergy: Hiryu's plasma is now generated by himself and channeled by the Cypher. His scarf is now a flow of red energy, as he generates so much plasma it leaks out of his body.
**
body. [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and Story Integration]]: It's It's]] explained this was done to serve as a visual cue of the mode/type of energy the player is using.



* MechaMooks: The Russian mooks are now robots.
** Which in later stages can be infected with mutant bugs to become robozombies.
* {{Metroidvania}}

to:

* MechaMooks: The Russian mooks are now robots. Which in later stages can be infected with mutant bugs to become robozombies.
%%* {{Metroidvania}}
* MythologyGag:
** The Ouroboros here is the Ouroboros Mk.III, presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien.
** The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.
** Several of Hiryu's animations are drawn in reference to his previous games as well as the ''VideoGame/MarvelVsCapcom'' entries, specifically his LauncherMove and ChargedAttack animations when used normally or when running for the latter, as well as his death (either normal or a temporary one caused by an obstacle) animation which is taken from the original game.
** The game's intro (as seen in the preview gameplay video) is one to the original game's, even throwing in the Grandmaster's old EvilLaugh straight out of the arcade title.

** Which Tong Pooh believes the Grandmaster owns Hiryu, but Hiryu knows that she is the one who is a slave to her master. Mikiel would also like Hiryu to know that he'll never leave Eurasia alive. Both are shout-outs to the dialogue of the Arcade originals.
** [[spoiler:Meio Prime]] is designed after Caduceus, the FinalBoss
in later stages can be infected with mutant bugs to become robozombies.
* {{Metroidvania}}
''Strider 2''.



* PlayingWithFire: The "Explosive Cypher" upgrade. The Magmapede mini-boss.
** KillItWithFire: It can set enemies on fire.

to:

* PlayingWithFire: The "Explosive Cypher" upgrade. The Magmapede mini-boss.
** KillItWithFire:
mini-boss. [[KillItWithFire It can set enemies on fire.fire]].



* ProfessionalKiller: The Kuniang sisters are subordinates of Grandmaster Meio who are specifically tasked with assassination missions.

to:

* ProfessionalKiller: ProfessionalKiller:
**
The Kuniang sisters are subordinates of Grandmaster Meio who are specifically tasked with assassination missions.



* ShockAndAwe: Mecha Pon's extended skillset now includes plenty of electricity.

to:

* ShockAndAwe: ShockAndAwe:
**
Mecha Pon's extended skillset now includes plenty of electricity.



* ShoutOut: The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.
** Several of Hiryu's animations are drawn in reference to his previous games as well as the ''VideoGame/MarvelVsCapcom'' entries, specifically his LauncherMove and ChargedAttack animations when used normally or when running for the latter, as well as his death (either normal or a temporary one caused by an obstacle) animation which is taken from the original game.
** The game's intro (as seen in the preview gameplay video) is one to the original game's, even throwing in the Grandmaster's old EvilLaugh straight out of the arcade title.

to:

* ShoutOut: The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.
** Several of Hiryu's animations are drawn in reference to his previous games as well as the ''VideoGame/MarvelVsCapcom'' entries, specifically his LauncherMove and ChargedAttack animations when used normally or when running for the latter, as well as his death (either normal or a temporary one caused by an obstacle) animation which is taken from the original game.
** The game's intro (as seen in the preview gameplay video) is one to the original game's, even throwing in the Grandmaster's old EvilLaugh straight out of the arcade title.
ShoutOut:



** Tong Pooh believes the Grandmaster owns Hiryu, but Hiryu knows that she is the one who is a slave to her master. Mikiel would also like Hiryu to know that he'll never leave Eurasia alive. Both are shout-outs to the dialogue of the Arcade originals.
** [[spoiler:Meio Prime]] is designed after Caduceus, the FinalBoss in ''Strider 2''.



* SiblingMurder: Hiryu was forced to do this to [[spoiler:his sister Mariya after she went insane and started murdering other Striders]]. He tried to talk her out of fighting, but being unable to, was finally forced to fight back and [[ImpaledWithExtremePrejudice pierce her through with his Cypher]]. This would weight heavily on his mind afterwards, eventually leading to him [[spoiler:leaving the Striders]].



* [[spoiler:WeCanRuleTogether: Meio offers this to Hiryu. He doesn't bite.]]

to:

* [[spoiler:WeCanRuleTogether: Meio WeCanRuleTogether: [[spoiler:Meio offers this to Hiryu. He doesn't bite.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/strider_4.jpg]]

* AbsurdlySpaciousSewer: The first half of the Underground area is a rather massive sewer.
* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg.
* AnIcePerson: The "Ultra-Cold" Cypher upgrade.
** HumanPopsicle: Can turn enemies into climbable chunks of ice.
* AntiFrustrationFeatures: If a MutualKill occurs during a boss fight, retrying will take you straight to the cutscene following the boss' defeat.
* AllYourPowersCombined: [[spoiler:Xi Wang Mu can use all the powers of the Kuniang sisters and has some tricks of her own.]]
* AssistCharacter: The glorious return of the Options, now EnergyBeings instead of robots:
** AttackDrone: The Option A/Dipodal Saucer works mostly like the original with a bit of [[VideoGame/MarvelVsCapcom1 the Ouroboros Hyper]] thrown in. They also now hack through computers to open doors.
** GiantFlyer: The Option C/Robot Eagle, a red plasma eagle which flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
** PantheraAwesome: The Option B/Terapodal Robo-Panther, a blue plasma panther which runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.
* AttackReflector: The aptly-named Reflect Cypher lets Hiryu deflect shots with his swings. Hitting them at a very last moment deflects them back at the enemy that shot them for major damage, while hitting them too early deflects them in a random direction.
* AndYourRewardIsClothes: Hiryu can find and wear the outfits of other fallen Striders across the city. Collecting all of them allows you to customize his outfit colors manually.
* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes.
* BackFromTheBrink: Supplemental material (and the "fallen Striders" you can find) make it clear that many Striders were sent to kill Meio as he gained power, and all were spectacularly unsuccessful. Hiryu is considered humanity's last chance to stop Meio.
* BattleAura: Hiryu's ScarfOfAsskicking in this game is actually a trail of plasma that is beyond his body's ability to channel into his Cypher (as his body is producing so much that it's above his ability to use it all). Despite not covering his body, for all intents and purposes it fits the trope.
* BigBad: Grandmaster Meio is back at it.
** TheDragon: New character Juroung.
* BilingualBonus: ''A lot'' of Russian can be found in posters, signs or written in walls, plus most Russian-made MechaMooks are named after Russian words, like "Vityaz" (Knight) and "Bulava" (Mace).
* BossSubtitles: All bosses and sub-bosses have one in their introduction.
* BrainInAJar: A giant brain in a container can be seen in one of the rooms in the Research Facility. Schlange can't help himself but proudly point it out to Hiryu, too.
* BulletHell: [[spoiler: Xi Wang Mu combines this with BlowYouAway: you need to hit the bright red projectiles back at her to make her stop.]]
* CannedOrdersOverLoudspeaker: The player gets to hear General Mikiel encourage the people of Kazakh City to be good and obedient citizens this way, as they make their way through the slums of the Historic Sector.
* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuni]][[AmazonBrigade ang]] [[KickChick M.A.]] [[SiblingTeam Team]] is known as the Four Winds, their line-up consisting not of Ton Pooh, Sai Pooh, and Bei Pooh, but Ton Pooh, Bei Pooh, and '''Nang''' Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus bus]][[ExiledFromContinuity sed]] Sai (such as being the youngest sister of the trio and wearing a blue outfit), is a based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.
* ChargedAttack: Hiryu quickly gets an upgrade that lets him extend his attack range and punch through (most) shields and blocks.
* CityOfAdventure: The game happens entirely in an homage-filled Russian location known as "Kazakh City."
* CodeName: The mention in the profile of Strider Rouga (one of the fallen Striders whose mark/clothing you can obtain) that "only Striders of A Rank or greater are allowed an animal name" suggests this of Hiryu (and all other Striders), as opposed to the original continuity.
* ColorCodedForYourConvenience: Certain enemies (shielded ones in special) are color-coded with the Cypher upgrade required to destroy them.
* ContinuityNod[=/=]MythologyGag: The Ouroboros here is the Ouroboros Mk.III, presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien.
* CombatStilettos: The Kuniang sisters all sport heeled shoes with blades extending from the back/soles. (Bei/Pei did wear stilettos in ''Strider 2'' instead of slippers, but they were normal pumps, not blades.)
* CoolTank: General Mikiel's [=MechTank=], the Tornado.
** It's a HoverTank as well.
* DeathFromAbove: Hiryu's Down Strike.
** Works as a ShockwaveStomp[=/=]SwordPlant as well.
* DegradedBoss: Several of the mid-bosses become common mooks following their introductory boss fight.
* DivingKick: A favored move of the Kuniang sisters (though originally exclusive to missing sister Sai in previous games), and one of the few moves they all share. Things can get a bit hairy when Tong, Pei, and Nang decide to start synchronizing their attacks due to the limited space of their boss arena.
* DoubleWeapon: The first boss (Vityaz-1) is seen with a two-sided laser spear.
* DualBoss: The sisters Pei and Nang fight together the second time they fight Hiryu, then all three fight together the third time.
* ElevatorActionSequence: "The Ascent" sees Hiryu facing a long gauntlet of enemies as he's on an elevator up to Meio's throne room.
* EliteMook: Vityaz-1, the first boss in the game, is referred to as [[PraetorianGuard "Meio's Elite Guard."]]
* EpicFlail: The Heavy Trooper robot has two instead of hands.
* ExperiencedProtagonist: Hiryu is a Special A Rank Strider by the time the story begins.
* FragileSpeedster: On Hard this is basically your lot. Taking everyone head on is usually trouble because they can chew up your health very fast but Strider Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.
* GetBackHereBoss: Subverted with General Mikiel. As soon as the fight with him starts, he begins running away from you, but you're given nowhere near enough time to deplete his health bar before he leads you to his HumongousMecha.
* GravityScrew: In the proud tradition of the series, there are gravity-inverted halls. There are also sections with small floating cores with their own gravity, letting Hiryu run around them.
* ItsAllUpstairsFromHere: Meio's Tower, TheVeryDefinitelyFinalDungeon.
* KillerGorilla: Mecha Pon returns in this game, bigger and badder than before.
* KnifeNut: In the vein of the ''VideoGame/{{Shinobi}}'' series, Hiryu can now use kunai [[ImprobableUseOfAWeapon for ranged attacks]]. They double as your means for toggling switches in later segments of the game. Collecting upgrades for them allows you to throw [[FlechetteStorm up to 7 of them at the same time]] and collecting elemental upgrades turns them into bouncing, exploding, freezing or homing kunai.
* LifeEnergy: Hiryu's plasma is now generated by himself and channeled by the Cypher. His scarf is now a flow of red energy, as he generates so much plasma it leaks out of his body.
** [[SlidingScaleOfGameplayAndStoryIntegration Gameplay and Story Integration]]: It's explained this was done to serve as a visual cue of the mode/type of energy the player is using.
* LuckilyMyShieldWillProtectMe: Shield Troopers carry a huge shield around, which repels normal attacks and can only be destroyed with a charged strike. Later in the game, energy shields based off Hiryu's plasma upgrades start appearing, which can only be destroyed by the corresponding plasma Cypher.
* MadScientist: Professor Schlange is one nutty case.
* MakingASplash: Juroung can manipulate water into several shapes to attack.
* MechaMooks: The Russian mooks are now robots.
** Which in later stages can be infected with mutant bugs to become robozombies.
* {{Metroidvania}}
* OneTimeDungeon: This version's Balrog becomes this once it goes boom.
* OneWingedAngel: [[spoiler:Grandmaster Meio turns into a humongous Caduceus-like creature named Meio Prime after the first battle.]]
* ParryingBullets: Hiryu will be doing this with laser blasts, thanks to his Cypher getting a new "Reflect" upgrade that lets him return shots back at enemies.
* PlayingWithFire: The "Explosive Cypher" upgrade. The Magmapede mini-boss.
** KillItWithFire: It can set enemies on fire.
* PointOfNoReturn: Right before you enter Meio's Tower. The game outright warns you that if you decide to proceed, you won't be able to go back into the city to pick up any other items.
* ProfessionalKiller: The Kuniang sisters are subordinates of Grandmaster Meio who are specifically tasked with assassination missions.
** Hiryu is, of course, also one, as his whole purpose for being in Kazakh City is to kill Grandmaster Meio. Solo is more of a [[HiredGuns hired gun]].
* PoweredByAForsakenChild: The Brainwalkers Schlange is so proud of? They work by installing brains harvested from citizens who failed to escape Kazakh City. Even worse, the robot overworks the installed brain so heavily, it must be disposed and replaced ''constantly''.
* PurelyAestheticEra: The game is set in Meio 0048, a dystopian alternate era ruled by the iron fist of the Grandmaster.
* RocketPunch: Mecha Pon can now do this.
* RoyalWe: Meio uses it inconsistently.
* ShockAndAwe: Mecha Pon's extended skillset now includes plenty of electricity.
** Meio shoots ''pink'' lightning bolts.
* ShoutOut: The enemy at the end of the gameplay video is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. It's even called the Ouroboros Mk.III.
** Several of Hiryu's animations are drawn in reference to his previous games as well as the ''VideoGame/MarvelVsCapcom'' entries, specifically his LauncherMove and ChargedAttack animations when used normally or when running for the latter, as well as his death (either normal or a temporary one caused by an obstacle) animation which is taken from the original game.
** The game's intro (as seen in the preview gameplay video) is one to the original game's, even throwing in the Grandmaster's old EvilLaugh straight out of the arcade title.
** Mecha Pon's strategy appears to draw inspiration from that of [[VideoGame/MegaManX1 Spark Mandrill]], another electric robo-ape from Capcom.
** Hidden deep within the Research area is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]
** Tong Pooh believes the Grandmaster owns Hiryu, but Hiryu knows that she is the one who is a slave to her master. Mikiel would also like Hiryu to know that he'll never leave Eurasia alive. Both are shout-outs to the dialogue of the Arcade originals.
** [[spoiler:Meio Prime]] is designed after Caduceus, the FinalBoss in ''Strider 2''.
** The trophy/achievement names also reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].
* SiblingMurder: Hiryu was forced to do this to [[spoiler:his sister Mariya after she went insane and started murdering other Striders]]. He tried to talk her out of fighting, but being unable to, was finally forced to fight back and [[ImpaledWithExtremePrejudice pierce her through with his Cypher]]. This would weight heavily on his mind afterwards, eventually leading to him [[spoiler:leaving the Striders]].
* SlideAttack: Hiryu starts with one, but you can't break through grates or damage enemies with it until you get an early upgrade for it.
* SmugSnake: Special mention goes to General Mikiel, who mocks Hiryu for only having a "knife" -- despite the fact that [[spoiler:Hiryu just completely destroyed Mikiel's gigantic tank with that knife -- and shoots Hiryu. Unsurprisingly, Hiryu just reflects the bullet, killing Mikiel with it.]]
* SpiderTank: The Brainwalker.
* TheStoic: Strider Hiryu does ''not'' emote often. Whether confronting hordes of cyborg troopers, a corrupt general, mutant abominations, or the equivalent of a ''PhysicalGod'', Hiryu's usual reaction is one of calm, focused determination.
* SuperMode: Slashing enemies in rapid succession without getting hit yourself fills up the circle next to your life and energy bar: once it's full, you glow red, do more damage and the range of your Cypher slashes is doubled. However, if you take too long between attacks or run out of enemies to kill the circle drains completely, meaning you rarely see it in action outside of bossfights or long stretches with a large number of enemies thanks to the game's {{Metroidvania}} motif.
* SwordBeam: The Magnetic Cypher upgrade gives Hiryu one of these. It isn't as rapid-fire as Hiryu's other plasma types, however, so beware.
* ThreePointLanding: Hiryu's preferred method of touching down.
* TubeTravel: A few of them, as a nod to the NES game.
* VideoGameSettings:
** TheAlcatraz: The Military Prison.
** DownTheDrain: The early parts of the Underground beneath Kazakh City.
** GustyGlade: The first half of the Balrog area has Hiryu jumping through flying platforms against strong wind currents pushing him back.
** LethalLavaLand: The latter half of the Buried Temple is filled with rivers of lava.
** SinisterSubway: Kazakh City's Transit Station area.
** TempleOfDoom: The Buried/Underground Temple in the Underground section of the city.
** UndergroundLevel: Several parts in the Underground section are this, often mixed in with [[EternalEngine sewage treatment machinery]].
* VideogameDashing: Hiryu's "Plasma Catapult" technique allows him to perform blinding-fast air dashes at any direction the player wants. It later becomes a DashAttack as well when the elemental upgrades are obtained, allowing the trail of plasma from the dash to reflect bullets and to stun, freeze or burn enemies.
* WeaponOfChoice: Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a [[BladeOnAStick spear]], and Bei brandishes [[DualWielding twin]] [[HooksAndCrooks hook swords]] [[SwordAndGun built into]] [[CoolGuns submachine guns]].
* [[spoiler:WeCanRuleTogether: Meio offers this to Hiryu. He doesn't bite.]]
* YouHaveFailedMe: [[spoiler:Grandmaster Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]

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