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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/strider_4.jpg]]
2[[caption-width-right:350:Heroes never die. They are reborn.]]
3
4->''"Strider returns in a brand new adventure, complete with incredible side-scrolling action, and lightning fast combat all in a massive interconnected world!"''
5-->-- '''Official Platform/{{Steam}} Page'''
6
7The fourth main entry (or fifth... if you wanna count ''[[VideoGame/StriderReturns that one]]'') in the ''[[VideoGame/{{Strider}} Strider]]'' franchise, this game mixes the fast-paced 2D action platforming the series is known for with open-ended, exploration-based level design. It was developed by Creator/DoubleHelixGames, which worked closely with the Capcom team in Osaka, including Koji Oda and Sho Sakai, of ''[[VideoGame/GhostsNGoblins Super Ghouls and Ghosts]]'' and ''Strider 2'' fame, respectively.
8
9It was released via digital download in February 2014 for Platform/PlayStation3, Platform/PlayStation4, Xbox 360, Xbox One, and on PC via Steam.
10
11A retelling of the same basic plot, it deals with Strider Hiryu as he infiltrates Grandmaster Meio's base of operations to depose and exterminate the oppressive tyrant. With all other members of the Strider program already slain before the story properly starts, Hiryu is left as mankind's last hope against Meio's regime.
12
13----
14!!This game provides examples of:
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16* AbsurdlySpaciousSewer: The first half of the Underground area is a rather massive sewer.
17* AdaptationalHeroism: Hien, Hiryu's jealous rival who was responsible for resurrecting the Grandmaster in ''Strider 2'', never betrays the organization in this game and dies fighting against Meio.
18* TheAlcatraz: The Military Prison is where Meio opposers and civilians trying to escape Kazakh City get sent to, often to become guinea pigs in experiments. The place is a highly-secure location counting with patrolling sentries, machines and guns, as well as alarm systems and security locks. Hiryu goes in and out of this place ''twice'' to meet a former-scientist prisoner in order to progress forward.
19* AmbiguouslyHuman: Hiryu's eyes are now blood red and have lines in them. Artwork depicts them glowing, so he may be a cyborg. There's also his ability to internally generate plasma to such a point where the excess can be mistaken for a scarf.
20* AnIcePerson: The "Ultra-Cold" Cypher upgrade can turn enemies into [[HumanPopsicle climbable chunks of ice]].
21* AntiFrustrationFeatures: If a MutualKill occurs during a boss fight, retrying will take you straight to the cutscene following the boss' defeat.
22* AllYourPowersCombined: [[spoiler:Xi Wang Mu]] can use all the powers of the Kuniang sisters and has some tricks of her own.
23* AssistCharacter: The Options make a glorious return, now EnergyBeings instead of robots.
24** The [[AttackDrone Option A/Dipodal Saucer]] works mostly like the original with a bit of [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the Ouroboros Hyper]] thrown in. They also now hack through computers to open doors.
25** The [[GiantFlyer Option C/Robot Eagle]] is now a red plasma eagle that flies forward like a torpedo. It can also carry Hiryu around specific sections of the game.
26** The [[PantheraAwesome Option B/Tetrapodal Robo-Panther]] is a blue plasma panther that runs around and lunges at enemies. It can also transport Hiryu between sections of Kazakh City.
27* AttackReflector: The aptly-named Reflect Cypher lets Hiryu deflect shots with his swings. Hitting them at a very last moment deflects them back at the enemy that shot them for major damage, while hitting them too early deflects them in a random direction.
28* AndYourRewardIsClothes: Hiryu can find and wear the outfits of other fallen Striders across the city. Collecting all of them allows you to customize his outfit colors manually.
29* BadassArmFold: Hiryu's idle stance, specially notable in most cutscenes, has him standing in place with his arms crossed.
30* BackFromTheBrink: Supplemental material (and the "fallen Striders" you can find) make it clear that many Striders were sent to kill Meio as he gained power, and all were spectacularly unsuccessful. Hiryu is considered humanity's last chance to stop Meio.
31* BattleAura: Hiryu's ScarfOfAsskicking in this game is actually a trail of plasma that is beyond his body's ability to channel into his Cypher (as his body is producing so much that it's above his ability to use it all). Despite not covering his body, for all intents and purposes it fits the trope.
32* BigBad: Unsurprisingly, Grandmaster Meio is back at it, playing the exact same role as in the previous two games.
33* BilingualBonus: ''A lot'' of Russian can be found in posters, signs or written in walls, plus most Russian-made MechaMooks are named after Russian words, like "Vityaz" (Knight) and "Bulava" (Mace). Some of the enemy mooks also speak Russian if you listen closely.
34* BossSubtitles: All bosses and sub-bosses have one in their introduction.
35* BrainInAJar: A giant brain in a container can be seen in one of the rooms in the Research Facility. Schlange can't help himself but proudly point it out to Hiryu, too.
36* BulletHell: One of [[spoiler:Xi Wang Mu]]'s attacks covers the scream with energy balls while she [[BlowYouAway summons strong gusts of wind]] to hinder Hiryu's mobility. You need to hit the bright red projectiles back at her to make her stop.
37* CannedOrdersOverLoudspeaker: The player gets to hear General Mikiel encourage the people of Kazakh City to be good and obedient citizens this way, as they make their way through the slums of the Historic Sector.
38* CanonImmigrant: This game's version of the [[AnimeChineseGirl Kuniang M.A. Team]] is known as the Four Winds. Their line-up consists of the returning Ton Pooh and Bei Pooh, as well as newcomer Nang Pooh. Nang, [[SuspiciouslySimilarSubstitute who has assimilated most of the traits]] of the [[PutOnABus Sai Pooh]] (such as being the youngest sister of the trio and wearing a blue outfit), is based on a minor enemy of the same name from ''VideoGame/NamcoXCapcom'' who was a grey PaletteSwap of Ton and noted to be a clone of her. That Nang was in turn a nod to an [[SkippableBoss optional rematch against the trio]] in the original game, where all three sisters wore black-and-grey outfits.
39* ChargedAttack: Hiryu quickly gets an upgrade that lets him extend his attack range and punch through most shields and blocks.
40* CityOfAdventure: The game happens entirely in an homage-filled Russian location known as "Kazakh City."
41* CodeName: The mention in the profile of Strider Rouga (one of the fallen Striders whose mark/clothing you can obtain) that "only Striders of A Rank or greater are allowed an animal name" suggests this of Hiryu (and all other Striders), as opposed to the original continuity.
42* ColorCodedForYourConvenience: Certain enemies (shielded ones in special) are color-coded with the Cypher upgrade required to destroy them.
43* CombatStilettos: The Kuniang sisters all sport-heeled shoes with blades extending from the back/soles. (Bei/Pei did wear stilettos in ''Strider 2'' instead of slippers, but they were normal pumps, not blades.)
44* CoolTank: General Mikiel's [=MechTank=], the Tornado. It's a HoverTank as well.
45* CreepyCentipedes: The Millipede is a massive mutated bug that preys on the citizens living in the refugee camps. Later in the game there is also a fire variant known as the Magmapede.
46* CompanyCrossReferences: Hidden deep within the Research Facility is one to ''VideoGame/MegaManX'': [[spoiler:it's an X capsule!]]
47* DeathFromAbove: Hiryu's Down Strike has him dropping at breaking speed with his sword pointing downward. Works as a ShockwaveStomp[=/=]SwordPlant as well, as the impact generates a large shockwave around him.
48* DegradedBoss: Several of the mid-bosses become common mooks following their introductory boss fight.
49* DivingKick: A favored move of the Kuniang sisters (though originally exclusive to missing sister Sai in previous games), and one of the few moves they all share. Things can get a bit hairy when Tong, Pei, and Nang decide to start synchronizing their attacks due to the limited space of their boss arena.
50* DoubleWeapon: The first boss (Vityaz-1) is seen with a two-sided laser spear.
51* DownTheDrain: The first half of the Processing area is set in the city's underground, and it goes through part of the city's sewers, down water drains and into a water treatment plant where Hiryu has to go around to unlock three water valves in order to proceed further down.
52* TheDragon: New character Juroung is the self-proclaimed true disciple of Grandmaster Meio. A religious fanatic, he worships his master and follows his instructions blindly and regardless of any risks, even to the extent of willingly dying for him.
53* DualBoss: The sisters Pei and Nang fight together the second time they fight Hiryu, then all three fight together the third time.
54* ElevatorActionSequence: "The Ascent" sees Hiryu facing a long gauntlet of enemies as he's on an elevator up to Meio's throne room.
55* EliteMook: Vityaz-1, the first boss in the game, is referred to as [[PraetorianGuard "Meio's Elite Guard."]]
56* EpicFlail: The Heavy Trooper robot has two instead of hands.
57* ExperiencedProtagonist: Hiryu is a Special A Rank Strider by the time the story begins.
58* FlechetteStorm: In the vein of the ''VideoGame/{{Shinobi}}'' series, Hiryu can now use kunai [[ImprobableUseOfAWeapon for ranged attacks]]. They double as your means for toggling switches in later segments of the game. Collecting upgrades for them allows you to throw up to 7 of them at the same time and collecting elemental upgrades turns them into bouncing, exploding, freezing or homing kunai.
59* FragileSpeedster: On Hard this is basically your lot. Taking everyone head-on is usually trouble because they can chew up your health very fast but Hiryu is nimble as a cat and can easily jump and dodge his enemies to confuse their line of fire whilst attacking from all sides. On lower difficulties you can tank hits better but on Hard it's best to hit and run as much as possible.
60* GetBackHereBoss: Subverted with General Mikiel. As soon as the fight with him starts, he begins running away from you, but you're given nowhere near enough time to deplete his health bar before he leads you to his HumongousMecha.
61* GravityScrew: In the proud tradition of the series, there are gravity-inverted halls and boss battles against giant gravity-controlling cores. There are also sections with small floating cores with their own gravity, letting Hiryu run around them.
62* GustyGlade: The first half of the Balrog has Hiryu jumping through flying platforms while facing strong wind currents that push him back and compromise his movements.
63* ItsAllUpstairsFromHere: Meio's Tower, TheVeryDefinitelyFinalDungeon, consists of Hiryu climbing his way from the ground level up to the Grandmaster's throne room ''in space''.
64* KillerGorilla: Mecha Pon returns in this game, bigger and badder than before.
65* LethalLavaLand: The second trip into the Buried Temple is marked by being completely overflown with lava in most of its rooms, having both hazards in the form of lava pools and fire-themed enemies.
66* LifeEnergy: Hiryu's plasma is now generated by himself and channeled by the Cypher. His scarf is now a flow of red energy, as he generates so much plasma it leaks out of his body. [[SlidingScaleOfGameplayAndStoryIntegration It's]] explained this was done to serve as a visual cue of the mode/type of energy the player is using.
67* LuckilyMyShieldWillProtectMe: Shield Troopers carry a huge shield around, which repels normal attacks and can only be destroyed with a charged strike. Later in the game, energy shields based off Hiryu's plasma upgrades start appearing, which can only be destroyed by the corresponding plasma Cypher.
68* MadScientist: Professor Schlange is one nutty case. He performs horrific experiments on the captured civilians merely ForScience and has a grandiose and overblown ego, seeing everything he has built as beautiful and perfect. He's also basically mutilated himself with robotic parts because he doesn't think of the body as anything but a vessel to work with. As Hiryu enters his Research area, he mocks and derides him at every point, but starts losing his calm and demeaning attitude the more Hiryu breaks down his place and creations, eventually leading into a full-on raging rant over this, asking aloud just who Hiryu thinks he is to defy and destroy HIS creations.
69* MakingASplash: Juroung can manipulate water into several shapes to attack.
70* MechaMooks: The Russian mooks are now robots. Which in later stages can be infected with mutant bugs to become robozombies.
71* {{Metroidvania}}: The game was developed as a much faster-paced style of game than the common Metroidvania, and the staff didn't adhere to its formula strictly, wanting to strike a balance between the exploration and the series' fast-paced action and combat.
72* MythologyGag:
73** Hiryu's new design grabs some pointers from the manga incarnation of Hiryu, like the single shoulderpad and the mechanical gauntlet, as well as the use of Kunai as a weapon.
74** One of the unlockable costumes gives Hiryu the color scheme of ''Strider 2''[='s=] Hien, while another gives him the colors Hiryu wore in the first Arcade game.
75** The first boss character is one to the {{Segmented Serpent}}s of the past: Ouroboros and the Emperor Dragon. The Mk.III is presumably alluding to the original Ouroboros model and its successor from ''Strider 2'', the Emperor Dragon.
76** Several of Hiryu's animations are drawn in reference to his previous games as well as the ''VideoGame/MarvelVsCapcom'' entries, specifically his LauncherMove and ChargedAttack animations when used normally or when running for the latter, as well as his death (either normal or a temporary one caused by an obstacle) animation which is taken from the original game.
77** The game's intro (as seen in the preview gameplay video) is one to the original game's, even throwing in the Grandmaster's old EvilLaugh straight out of the arcade title.
78** Tong Pooh believes the Grandmaster owns Hiryu, but Hiryu knows that she is the one who is a slave to her master. Mikiel would also like Hiryu to know that he'll never leave Eurasia alive. Both are shout-outs to the dialogue of the Arcade originals.
79** [[spoiler:Meio Prime]] is designed after Caduceus, the FinalBoss in ''Strider 2''.
80** The Brainwalker's subtitle is "ZAIN Project v2", a nod to the ZAIN Project from the manga and its NES adaptation.
81** [[spoiler:Solo ZN-2]]'s subtitle is "Inferno revived" which is a nod to his name in ''Strider Returns''.
82* OneTimeDungeon: The Balrog can never be revisited once it goes boom. Luckily, there are no missable upgrades aboard.
83* OneWingedAngel: [[spoiler:Grandmaster Meio turns into a humongous Caduceus-like creature named Meio Prime after the first battle.]]
84* ParryingBullets: Hiryu can do this to laser blasts thanks to his Cypher's new "Reflect" upgrade that lets him return shots back at enemies.
85* PlayingWithFire: The "Explosive Cypher" upgrade deals extra damage and [[KillItWithFire can set enemies on fire]].
86* PointOfNoReturn: Right before you enter Meio's Tower, the game outright warns you that if you decide to proceed, you won't be able to go back into the city to pick up any other items.
87* ProfessionalKiller:
88** The Kuniang sisters are subordinates of Grandmaster Meio who are specifically tasked with assassination missions.
89** Hiryu is, of course, also one, as his whole purpose for being in Kazakh City is to kill Grandmaster Meio. Solo is more of a [[HiredGuns hired gun]].
90* PoweredByAForsakenChild: The Brainwalkers Schlange is so proud of? They work by installing brains harvested from citizens who failed to escape Kazakh City. Even worse, the robot overworks the installed brain so heavily, it must be disposed and replaced ''constantly''.
91* PurelyAestheticEra: The game is set in Meio 0048, a dystopian alternate era ruled by the iron fist of the Grandmaster.
92* RocketPunch: One of Mecha Pon's new attacks is throwing his fist in this fashion.
93* RoyalWe: Meio uses it inconsistently during the final battle, alternating between singular and plural pronouns to refer to himself as he taunts Hiryu.
94* SinisterSubway: The Transit Station is set in Kazakh City's subway area. Hiryu goes from the entrance and the working section of the subway where he has to avoid passing trains, to the lower areas that are fully abandoned and in increasing signs of disrepair and decay.
95* ShockAndAwe:
96** Mecha Pon's extended skillset now includes plenty of electricity.
97** Meio shoots ''purple'' lightning bolts.
98* ShoutOut: The trophy/achievement names reference a bunch of stuff, like [[ThatsNoMoon That's No]] [[Franchise/StarWars Moon]], [[Franchise/ResidentEvil Master of Unlocking]], and [[Franchise/StreetFighter You Must Defeat Sheng Long]].
99* SlideAttack: Hiryu starts with one, but you can't break through grates or damage enemies with it until you get an early upgrade for it.
100* SmugSnake: Special mention goes to General Mikiel, who mocks Hiryu for only having a "knife" -- despite the fact that [[spoiler:Hiryu just completely destroyed Mikiel's gigantic tank with that knife -- and shoots Hiryu. Unsurprisingly, Hiryu just reflects the bullet, killing Mikiel with it.]]
101* SpiderTank: The Brainwalker is a four-legged walking laser tank created by Professor Schlange, probably inspired by the first game's Mosqueman walker.
102* TempleOfDoom: The Buried Temple, an area within the Underground section, is an ancient temple-like building of unknown origin or purpose. The stone walls are filled with strange markings and symbols, with one half flooded with water and the other with lava. There are no ancient traps, however, as Meio's Army has taken over the place and fitted it with Light Troopers and modern weapons.
103* TheStoic: Hiryu does ''not'' emote often. Whether confronting hordes of cyborg troopers, a corrupt general, mutant abominations, or an alien that is the equivalent of a ''PhysicalGod'', Hiryu's usual reaction is one of calm, focused determination.
104* SuperMode: Slashing enemies in rapid succession without getting hit yourself fills up the circle next to your life and energy bar: once it's full, you glow red, do more damage and the range of your Cypher slashes is doubled. However, if you take too long between attacks or run out of enemies to kill the circle drains completely, meaning you rarely see it in action outside of bossfights or long stretches with a large number of enemies thanks to the game's {{Metroidvania}} motif.
105* SwordBeam: The Magnetic Cypher upgrade gives Hiryu one of these. It isn't as rapid-fire as Hiryu's other plasma types, however, so beware.
106%%* ThreePointLanding: Hiryu's preferred method of touching down.
107* TubeTravel: As a nod to the NES game's Transport Tubes, there are Pneumatic Tubes found in the Research area that let Hiryu travel across sections of the laboratory.
108* UndergroundLevel: The Processing and Underground sections of Kazakh City are set underground, and have Hiryu going through barely-lit caverns leading into the sewers, then through a [[EternalEngine sewage treatment facility]] further down and finally a hidden refugee camp and black market located within a large cavernous area. Then even further down the line there's the Buried Temple.
109* VideogameDashing: Hiryu's "Plasma Catapult" technique allows him to perform blinding-fast air dashes in any direction the player wants. It later becomes a DashAttack as well when the elemental upgrades are obtained, allowing the trail of plasma from the dash to reflect bullets and to stun, freeze or burn enemies.
110* WeaponBasedCharacterization:
111** Alongside their new repertoire of {{Combination Attack}}s, the Kuniang sisters each sport one in this game: Ton wields a [[SinisterScimitar dao]], Nang uses a spear, and Bei brandishes twin [[HooksAndCrooks hook swords]] built into submachine guns.
112** Although not seen in-game, each Fallen Strider has a different listed weapon in their profile information.
113* WeCanRuleTogether: [[spoiler:Meio offers this to Hiryu. He doesn't bite.]]
114* YouHaveFailedMe: [[spoiler:Meio does this to Professor Schlange after he completely fails to defeat Hiryu.]]

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