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** In E-102's story, Eggman keeps putting E-102 in competition with his brothers to see who's the "best"--first with E-101 Beta at the start of his story and then with E-103, E-104, and E-105 in the competition to find Froggy--for no apparent reason. It doesn't help that he punishes the losers with {{Painful Transformation}}s that make them more violent and occasionally monstrous.

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** In E-102's story, Eggman keeps putting E-102 in competition with his brothers to see who's the "best"--first with E-101 Beta at the start of his story and then with E-103, E-104, and E-105 in the competition to find Froggy--for no apparent reason. It doesn't help that he punishes the losers with {{Painful Transformation}}s that make them more violent lethal and occasionally monstrous.
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** Eggman's decision to turn the hunt for Froggy into a contest between the E-100 units is superfluous to the plot--he dismisses the losers because they find the wrong frogs, which is more a matter of incompetence than losing. (Would they have avoided his wrath if they came back empty-handed?)

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** Eggman's decision In E-102's story, Eggman keeps putting E-102 in competition with his brothers to turn see who's the hunt for Froggy into a contest between "best"--first with E-101 Beta at the E-100 units is superfluous to start of his story and then with E-103, E-104, and E-105 in the plot--he dismisses competition to find Froggy--for no apparent reason. It doesn't help that he punishes the losers because they find the wrong frogs, which is with {{Painful Transformation}}s that make them more a matter of incompetence than losing. (Would they have avoided his wrath if they came back empty-handed?)violent and occasionally monstrous.
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* HappyFlashback: The final screen of the game depicts Tikal playing with the chaos at the old Master Emerald shrine while a relaxed Chaos Zero watches over them all.
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* IOweYouMyLife: Not directly stated, but Gamma's resolve to rescue the animals trapped inside the E-Series robots was partly due to Amy saving its life. Said act by Amy was also provoked by Gamma freeing her and Birdie from Eggman's cell inside the Egg Carrier (which would later crash land into the ocean) making it both issued and returned at the same time.

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* IOweYouMyLife: Not directly stated, but Gamma's resolve to rescue the animals trapped inside the E-Series robots was partly due to Amy saving its life.life (at least in Sonic and Tails's versions of the story; in Gamma's own story, she prevents it from killing Sonic instead, which further proves that Gamma is capable of empathy). Said act by Amy was also provoked by Gamma freeing her and Birdie from Eggman's cell inside the Egg Carrier (which would later crash land into the ocean) making it both issued and returned at the same time.
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* TearingThroughTheMovieScreen: During Amy's Hot Shelter level, you eventually reach a dead-end room with a puzzle for you to solve. The monitors on the walls initially display nothing but static, but once you solve the puzzle, they change to display footage of ZERO angrily shaking its fists at you. A moment later, the real ZERO crashes through the monitors and starts hunting you down; luckily, you can escape through the hole he just created.
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** Eggman's decision to turn the hunt for Froggy into a contest between the E-100 units is superfluous to the plot--he dismisses the losers more for incompetence than for losing.

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** Eggman's decision to turn the hunt for Froggy into a contest between the E-100 units is superfluous to the plot--he dismisses the losers because they find the wrong frogs, which is more for a matter of incompetence than for losing. (Would they have avoided his wrath if they came back empty-handed?)

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* ConflictBall: Knuckles' fight with Sonic relies heavily on ContrivedCoincidence and PoorCommunicationKills, what with Knuckles immediately attacking and demanding the Master Emerald shards after catching a mere glimpse of the green Chaos Emerald that Sonic is actually holding.

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* ConflictBall: ConflictBall:
**
Knuckles' fight with Sonic relies heavily on ContrivedCoincidence and PoorCommunicationKills, what with Knuckles immediately attacking and demanding the Master Emerald shards after catching a mere glimpse of the green Chaos Emerald that Sonic is actually holding.holding.
** Eggman's decision to turn the hunt for Froggy into a contest between the E-100 units is superfluous to the plot--he dismisses the losers more for incompetence than for losing.
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** More infamous is [[SpellMyNameWithAnS Chaclon/Chacron]], a Chao that shows up in the Chao Races upon their completion. What makes him a cheater is that he's constantly in the "boost" state and runs right past the tree he's supposed to shake. He graciously gives the competition a head start, but once that time is up, he'll burst right out of the gate.

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** More infamous is [[SpellMyNameWithAnS [[InconsistentSpelling Chaclon/Chacron]], a Chao that shows up in the Chao Races upon their completion. What makes him a cheater is that he's constantly in the "boost" state and runs right past the tree he's supposed to shake. He graciously gives the competition a head start, but once that time is up, he'll burst right out of the gate.

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* AppropriatedAppellation: Sonic greets his arch-nemesis as "Eggman", who protests that his name is Dr. Robotnik. Later on, the doctor makes "EGGMAN" the password to the Chao Garden on the Egg Carrier -- he even boasts in the English version of ''VideoGame/SonicFrontiers'' that he took Sonic's insult and made it a name to be feared. This isn't present in the Japanese versions, where Eggman has always been the doctor's name -- instead, Sonic makes a simple remark that it's been a while since they've seen each other.



* InsultBackfire: Sonic greets his arch-nemesis as "Eggman", who protests that his name is Dr. Robotnik. Later on, the doctor makes "EGGMAN" the password to the Chao Garden on the Egg Carrier -- he even boasts in the English version of ''VideoGame/SonicFrontiers'' that he took Sonic's insult and made it a name to be feared. This isn't present in the Japanese versions, where Eggman has always been the doctor's name -- instead, Sonic makes a simple remark that it's been a while since they've seen each other.
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* InsultBackfire: Sonic greets his arch-nemesis as "Eggman", who protests that his name is Dr. Robotnik. Later on, the doctor makes "EGGMAN" the password to the Chao Garden on the Egg Carrier. [[AvertedTrope Averted]] in the Japanese version, where Eggman has always been the doctor's name, so this just doesn't happen -- instead, Sonic makes a simple remark that it's been a while since they've seen each other.

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* InsultBackfire: Sonic greets his arch-nemesis as "Eggman", who protests that his name is Dr. Robotnik. Later on, the doctor makes "EGGMAN" the password to the Chao Garden on the Egg Carrier. [[AvertedTrope Averted]] Carrier -- he even boasts in the English version of ''VideoGame/SonicFrontiers'' that he took Sonic's insult and made it a name to be feared. This isn't present in the Japanese version, versions, where Eggman has always been the doctor's name, so this just doesn't happen name -- instead, Sonic makes a simple remark that it's been a while since they've seen each other.



* PooledFunds: Averted; Sonic builds a pile of 400 rings in Casinopolis so he can walk on it to get the Emerald.

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* PooledFunds: Averted; Inverted; in Casinopolis, there's a Chaos Emerald in a vault that's too high for Sonic to reach normally, so he builds a pile of 400 rings in Casinopolis so he can walk on it Rings to get the Emerald.''walk across'' and grab it.
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-->'''Sonic''': Smooth move, [[JustForPun knucklehead]]!

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-->'''Sonic''': Smooth move, [[JustForPun [[{{Pun}} knucklehead]]!
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* {{Mayincatec}}: {{Defied|Trope}}; Sega paid a few developers around $250,000 ''each'' to go down to Mexico and do research on Mayan culture for the game. Consequently, the Mystic Ruins -- and by extension, Sand Hill and Lost World -- are very distinctly based on the Maya rather than using a generic South American aesthetic, which carries over onto Tikal (who herself is named after an ancient Mayan city in Guatemala) and the rest of the Echidna Tribe.

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* {{Mayincatec}}: {{Defied|Trope}}; Sega paid a few developers around $250,000 ''each'' to go down to Mexico and do research on Mayan culture for the game. Consequently, the Mystic Ruins -- and by extension, Sand Hill and Lost World -- are very distinctly based on the Maya rather than using a generic South American Mesoamerican aesthetic, which carries over onto Tikal (who herself is named after an ancient Mayan city in Guatemala) and the rest of the Echidna Tribe.
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* {{Mayincatec}}: The Mystic Ruins, and by extension, Sand Hill and Lost World, have a very distinctly Mayan aesthetic, which carries over onto Tikal (who herself is named after an ancient Mayan city in Guatemala) and the rest of the Echidna Tribe. Sega paid a few developers around $250,000 ''each'' to go down to Mexico and base the Mystic Ruins after the Mayan temples.

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* {{Mayincatec}}: The {{Defied|Trope}}; Sega paid a few developers around $250,000 ''each'' to go down to Mexico and do research on Mayan culture for the game. Consequently, the Mystic Ruins, Ruins -- and by extension, Sand Hill and Lost World, have a World -- are very distinctly Mayan based on the Maya rather than using a generic South American aesthetic, which carries over onto Tikal (who herself is named after an ancient Mayan city in Guatemala) and the rest of the Echidna Tribe. Sega paid a few developers around $250,000 ''each'' to go down to Mexico and base the Mystic Ruins after the Mayan temples.Tribe.
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** Chaos for Knuckles, due to the former smashing the Master Emerald and beginning the plot for the latter's story.

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** Chaos for Knuckles, due to the former smashing the Master Emerald and beginning the plot for the latter's story. To reinforce this, in addition to the battles against Chaos 4 and Chaos 6 shared by other characters, Knuckles alone has a unique BossBattle with Chaos 2.
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* YoYoPlotPoint: The narrative arc of Big's story--each level consists of Big trying to catch Froggy and succeeding, only for the events that follow causing him to lose Froggy once again. After the Emerald Coast level, for example, Big only has Froggy for a scant few seconds before Gamma yoinks the frog away (there's even a little bell that rings, the instant of the theft).
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* KaizoTrap: Egg Viper. The camera angle isn't great either, so even if you know his suicide attack is coming, you won't be able to tell where he's gonna hit so you may still die anyway. And beware of losing too many platforms, because the Viper will take you down if it's the last platform remaining. Cue rage.

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* KaizoTrap: The Egg Viper.Viper has a nasty trick up its sleeve when Sonic completely depletes its HitPoints--as it flails about, it will make a last-ditch attempt to ram the platform Sonic is standing on. The camera angle isn't great either, so even if you know his suicide attack is coming, you won't be able to tell where he's gonna hit so you may still die anyway. And beware of losing too many platforms, because the Viper will take you down if it's the last platform remaining. Cue rage.

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** According to an official Sonic website, [=ZERO=] is the "zeroth" E-Series robot with the official designation of E-100 Alpha.

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** According to an official Sonic website, [=ZERO=] ZERO is the "zeroth" E-Series robot with the official designation of E-100 Alpha.


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* SayingSoundEffectsOutLoud: E-102 Gamma says "pick up," "put down," and "throw" out loud when handling objects (or Chao).

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** The game's story expands on elements from the Japanese manuals of the Mega Drive game, including an ancient tribe guarding the Chaos Emeralds and a dragon fated to destroy the world. Due to other countries replacing these plot points with their own, this led to confusion from these countries of the new direction.

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** The game's story expands on elements from the Japanese manuals of the Mega Drive game, games, including an ancient tribe guarding the Chaos Emeralds and a dragon fated to destroy the world. Due to other countries replacing these plot points the game plots with their own, this own or simplifying them, the different direction and tone led to confusion from these countries of the new direction.many western fans.



** In the cutscene before the Egg Viper, Eggman sounds strangely nonchalant and confident considering that the last time we saw him he [[VillainousBreakdown had snapped]] following the destruction of the Egg Carrier and defeat of Chaos 6, leading to him trying to nuke Station Square ''with himself in it'' -- and even ''that'' was foiled, [[UnderestimatingBadassery by Tails of all people]]. This was another weird dub change; the Japanese original had him acting more desperate and on the edge. This also explains his wild mannerisms in that scene.

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** In the cutscene before the Egg Viper, Eggman sounds strangely nonchalant casual and confident considering that the last time we saw him he [[VillainousBreakdown had snapped]] following the destruction of the Egg Carrier and defeat of Chaos 6, leading to him trying to nuke Station Square ''with himself in it'' -- and even ''that'' was foiled, [[UnderestimatingBadassery by Tails of all people]]. This was another weird dub change; the Japanese original had him acting more desperate and on the edge. This also explains his wild mannerisms in that scene.

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Sega went back on this. Classic and Modern games are set in the same continuity and timeline.


* ContinuityReboot: While not initially presented as such, later declarations from SEGA regarding the split between Classic Sonic and Modern Sonic have turned this game into the start of its own continuity.


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** Gamma's theme has a few words repeated throughout it. While they're distorted, it's possible to make out their meaning after listening closely, and they tie in with his story. Since the tune plays at various points during his story, including his very cutscene, it doubles as foreshadowing: [[spoiler:"It's my pleasure. Ready to die" foreshadows Gamma becoming a DeathSeeker late in his story upon realizing that he must destroy himself in order to free the animal contained within him.]]
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* UnexpectedShmupLevel: Sonic's story includes the Sky Chase rail shooter levels.
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Moving to YMMV.


* ObviousBeta: The game was rushed for its original Japanese release after development for it was halted in order for it to be made for the Dreamcast instead, and was loaded with glitches, forcing Sonic Team to delay the U.S. release by a year to patch it up. Even then, the game still has loads of glitches, so it's very easy to break wide open, most notably in the ''DX'' port, which adds even more glitches than the original Dreamcast game. [[http://www.gamefaqs.com/pc/624155-sonic-adventure-dx-directors-cut-2011/faqs/26151 This page]] gives many examples of them.
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[[caption-width-right:350:''[[{{Tagline}} Total CHAOS!]]'']]

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[[caption-width-right:350:''[[{{Tagline}} Total CHAOS!]]'']]
[[caption-width-right:350:[[{{Tagline}} The Original Hero]] [[HesBack is Back!]]]]
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[[caption-width-right:350:[[{{Tagline}} Total CHAOS]].]]

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[[caption-width-right:350:[[{{Tagline}} [[caption-width-right:350:''[[{{Tagline}} Total CHAOS]].]]
CHAOS!]]'']]
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[[caption-width-right:350:[[{{Tagline}} The Original Hero]] [[HesBack is Back!]]]]

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[[caption-width-right:350:[[{{Tagline}} The Original Hero]] [[HesBack is Back!]]]]
Total CHAOS]].]]
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** Upon biding farewell to Gamma right before the destruction of the Egg Carrier, Amy promises that they will meet again some day. [[spoiler:Later in Super Sonic's story, we can see her accompanied by the Flicky that used to power up Gamma, indicating that they were reunited in a way.]]

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** Upon biding bidding farewell to Gamma right before the destruction of the Egg Carrier, Amy promises that they will meet again some day. [[spoiler:Later in Super Sonic's story, we can see her accompanied by the Flicky that used to power up Gamma, indicating that they were reunited in a way.]]
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''Sonic Adventure'' also a VirtualPet side mode featuring a clan of {{mon}}s called the Chao, based on the A-Life system Sonic Team developed for ''VideoGame/NightsIntoDreams''. Chao can change their appearance and develop their attributes when given small animals collected from defeated robots in the main mode. These stats are put to the test in Chao Races, which pit your Chao against seven others in a race to the finish. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.

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''Sonic Adventure'' also has a VirtualPet side mode featuring a clan of {{mon}}s called the Chao, based on the A-Life system Sonic Team developed for ''VideoGame/NightsIntoDreams''. Chao can change their appearance and develop their attributes when given small animals collected from defeated robots in the main mode. These stats are put to the test in Chao Races, which pit your Chao against seven others in a race to the finish. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.
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''Sonic Adventure'' also a VirtualPet side mode featuring a clan of {{mon}}s called the Chao, based on the A-Life system Sonic Team developed for ''VideoGame/NightsIntoDreams''. Chao can change their appearance and develop their attributes based when given small animals collected from defeated robots in the main mode. These stats are put to the test in Chao Races, which pit your Chao against seven others in a race to the finish. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.

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''Sonic Adventure'' also a VirtualPet side mode featuring a clan of {{mon}}s called the Chao, based on the A-Life system Sonic Team developed for ''VideoGame/NightsIntoDreams''. Chao can change their appearance and develop their attributes based when given small animals collected from defeated robots in the main mode. These stats are put to the test in Chao Races, which pit your Chao against seven others in a race to the finish. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.
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----



''Sonic Adventure'' introduced the Chao Races, featuring a clan of {{mon}}s called the Chao. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.

''Sonic Adventure'' saw an UpdatedReRelease for UsefulNotes/NintendoGameCube and PC in 2003, dubbed ''Sonic Adventure DX: Director's Cut''. It added special missions and some unlockable games from the UsefulNotes/GameGear library. It later became available for purchase on UsefulNotes/XboxLiveArcade and UsefulNotes/{{PlayStation Network}}, with the ''DX: Director's Cut'' extras [[DownloadableContent sold separately]]. A similar version popped up on UsefulNotes/{{Steam}} roughly six months later and with the ''DX'' version's extra content included. The post-2003 ports are missing the Game Gear spinoffs, unfortunately.

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''Sonic Adventure'' introduced the Chao Races, also a VirtualPet side mode featuring a clan of {{mon}}s called the Chao.Chao, based on the A-Life system Sonic Team developed for ''VideoGame/NightsIntoDreams''. Chao can change their appearance and develop their attributes based when given small animals collected from defeated robots in the main mode. These stats are put to the test in Chao Races, which pit your Chao against seven others in a race to the finish. This mode exists mostly outside the chronology and story of the main game, though winning the races is required for OneHundredPercentCompletion.

''Sonic Adventure'' The game saw an UpdatedReRelease for UsefulNotes/NintendoGameCube and PC in 2003, dubbed ''Sonic Adventure DX: Director's Cut''. It added special missions and some unlockable games from the UsefulNotes/GameGear library. It later became available for purchase on UsefulNotes/XboxLiveArcade and UsefulNotes/{{PlayStation Network}}, with the ''DX: Director's Cut'' extras [[DownloadableContent sold separately]]. A similar version popped up on UsefulNotes/{{Steam}} roughly six months later and with the ''DX'' version's extra content included. The post-2003 ports are missing the Game Gear spinoffs, unfortunately.

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* BigBad: Eggman, of course. [[BigBadWannabe Or so it seems.]] [[spoiler:Chaos ends up being the main antagonist once the last story rolls around, though he's not evil so much as a vengeful TragicMonster.]]

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* BigBad: Eggman, of course. [[BigBadWannabe Or so it seems.]] [[spoiler:Chaos ends up being the main Each character has an antagonist once that is more prominent in their campaign than anyone else's, making them the last BigBad of the respective story:
** Dr. Eggman for Sonic and Tails, with both stories centering around trying to stop the doctor's latest scheme.
** Chaos for Knuckles, due to the former smashing the Master Emerald and beginning the plot for the latter's story.
** Amy's
story rolls around, though he's has ZERO, the robot that chases after her in an attempt to kidnap Birdie.
** Gamma's story plays with this. At the beginning, Sonic is the BigBad due to Gamma being one of Dr. Eggman's creations fully loyal to him. [[spoiler: After the halfway point, Eggman himself takes up the role, although the doctor himself is never fought or encountered directly. Gamma instead focuses on taking out the remaining E-Series robots, with his final showdown being against his older "brother" Beta]].
** Big's story does
not evil so much have an antagonist at all, with the story instead focusing on Big just trying to find his friend Froggy. While Big does have a brief showdown with Chaos 6, it's nothing more than fishing out Froggy and leaving rather than an actual fight, and Big never learns what Chaos is or why he took Froggy in the first place.
** [[spoiler: Super Sonic's story has Perfect Chaos, with Chaos himself turning on Eggman and cementing himself
as a vengeful TragicMonster.]]the true BigBad of the game]].
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** When Gamma is ordered to retrieve the bird from Amy, the bird flies out of the cell and confronts it. A confused Amy wonders what's going on as Gamma releases her from her cell. [[spoiler:At the end of Gamma's story, the bird imprisoned inside it turns out to be a family member of the bird that Amy has]].

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