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Added an opening quote, re-wrote the first half of the opening description, moved Trivia entries to an article in the correct namespace, replaced Achilles Heel with Attack Its Weak Point and a more fleshed out example, and added Watching Troy Burn.


'''''Silent Threat: Reborn''''' is a [[GameMod fan-made]] {{expansion pack}} for the ''VideoGame/FreeSpace2'' video game. It was inspired by a common fan reaction to a pre-existing official expansion pack (called ''Silent Threat'') for ''[=FreeSpace=] 1''. While ''[=FS1=]'' and ''[=FS2=]'' received very positive reviews and were regarded highly by the fan base, ''Silent Threat'' was regarded poorly in comparison due to its haphazard plot and weak missions. A group of fans decided to remake it, and the result is widely judged to approach the quality of ''[=FS1=]'' and ''[=FS2=]''.

So, the story. After the events of ''[=FreeSpace=]'', the player (not the same character as in the first game) is recruited into an elite intelligence unit in the Galactic Terran Alliance, called Galactic Terran Intelligence. In the course of performing special operations missions and secret spy missions, the player discovers that GTI is conspiring to overthrow the GTA. The player must overcome the conspiracy and stop it.

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-->''The Shivan catastrophe has left the Terran and Vasudan empires a shadow of their former selves. The Terran-Vasudan alliance, hastily formed and driven by conflict, is starting to disintegrate.''\\
''Power, by nature, abhors a vacuum, and history has shown that in these situations, fortune always favors the bold.''

'''''Silent Threat: Reborn''''' (ST:R) is a [[GameMod fan-made]] {{expansion pack}} an unofficial GameMod for ''VideoGame/{{FreeSpace}}'', intended to be a complete remake of the ''VideoGame/FreeSpace2'' video game. It was inspired by a common fan reaction to a pre-existing official expansion pack (called ''Silent Threat'') for ''[=FreeSpace=] 1''. While ''[=FS1=]'' and ''[=FS2=]'' received very positive reviews and were regarded highly by the fan base, ''Silent Threat'' was ExpansionPack for ''Descent: [=FreeSpace=] - The Great War''. ''Silent Threat'' is regarded poorly by the community in comparison to ''Descent: [=FreeSpace=]'' and ''[=FreeSpace=] 2'' due to its haphazard plot and weak missions. A group of fans decided lower mission quality. ''ST:R'' is an attempt to remake it, and rectify these issues by redesigning the missions in ''Silent Threat'' from the ground up. The result is widely judged considered to approach the quality of ''[=FS1=]'' and ''[=FS2=]''.

So, the story. After the events of ''[=FreeSpace=]'', the The player (not the same character as in the first game) is recruited into an elite intelligence unit in officer of the Galactic Terran Alliance, called Alliance (GTA) who was assigned to the intelligence arm of the GTA, known as Galactic Terran Intelligence.Intelligence (GTI), sometime after the destruction of the SD ''Lucifer'' at the climax of ''Descent: [=FreeSpace=]''. In the course of performing special operations missions and secret spy missions, the player discovers that GTI is conspiring to overthrow the GTA. The player must overcome expose the conspiracy and stop it.



* AchillesHeel: Inverted -- [[spoiler:one of your enemies tries to do the Death Star TrenchRun on an installation you're protecting.]]
* AttentionDeficitCreatorDisorder: While developing this mod, the two project leads were administrating and heavily contributing to about a dozen other ''[=FreeSpace=]'' projects between them. As a hobby, mind you.

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* AchillesHeel: Inverted -- [[spoiler:one of your enemies tries to do the Death Star TrenchRun on an AttackItsWeakPoint: The Vasudans' gargantuan PVI ''Karnak'' installation you're protecting.]]
* AttentionDeficitCreatorDisorder: While developing
can take a lot of damage, but its reactor core is vulnerable to an AirstrikeImpossible; destroying the core would cause the entire station to explode. During your escort of one such installation, [[spoiler:GTI]] attempts to {{exploit|edTrope}} this mod, trope by deploying a bomber to enter the two project leads were administrating installation's tunnels leading to the reactor and heavily contributing to about a dozen other ''[=FreeSpace=]'' projects between them. As a hobby, mind you.destroy it while the GTA and PVN are tied down intercepting [[spoiler:GTI]] forces attacking the installation and nearby transports and warships.



* DoingItForTheArt: Several...
** Despite the fact that the game was in a reasonably complete state after a year of work (as evidenced by the timeline included in the readme) the authors kept polishing, and polishing, and polishing... causing development to stretch out to ''six years''. Granted, the final result was probably worth it.
** Voice acting, a rare enhancement in a fan-made ''[=FreeSpace=]'' game, was considered mandatory for ST:R.
** A surprising amount of effort was put into the story and plot. Interviews and developer comments have shed light on many game details that aren't apparent upon first playthrough.
** In the month leading up to the game's release, the developers went and created a secret ''ARG/ILoveBees''-style alternate reality game called Phoenix to provide more goodies for fans.
** Oh, and see ConLang above -- made even more impressive by the fact that said language was only used for promoting the mod, and not for the mod itself.




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* WatchingTroyBurn: "Betrayed" starts off with you and the surviving members of your squad jumping into the vicinity of your base ship, the GTD ''Krios'', just in time to see it [[spoiler:get destroyed by torpedoes fired by rogue GTI elements.]]
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* ThereIsNoKillThanOverkill: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then ''[[FromBadToWorse a Shivan Destroyer then pops up]]'' as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.

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* ThereIsNoKillThanOverkill: ThereIsNoKillLikeOverkill: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then ''[[FromBadToWorse a Shivan Destroyer then pops up]]'' as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.

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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then ''[[FromBadToWorse a Shivan Destroyer then pops up]]'' as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.


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* ThereIsNoKillThanOverkill: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then ''[[FromBadToWorse a Shivan Destroyer then pops up]]'' as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.
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* GuideDangIt: The only way to avoid the two NonStandardGameOver instances is by knowing certain pieces of information that is only available on the Hard Light Production's [=FreeSpace=] Wiki.

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* GuideDangIt: The only way to avoid the two NonStandardGameOver instances during your first run in the campaign is by knowing certain pieces of information that is only available on the Hard Light Production's [=FreeSpace=] Wiki.
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* GuideDangIt: The only way to avoid the two NonStandardGameOver instances is by knowing certain pieces of information that is only available on the FreeSpace Wiki.

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* GuideDangIt: The only way to avoid the two NonStandardGameOver instances is by knowing certain pieces of information that is only available on the FreeSpace Hard Light Production's [=FreeSpace=] Wiki.
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* GuideDangIt: The only way to avoid the two NonStandardGameOver instances is by knowing certain pieces of information that is only available on the FreeSpace Wiki.
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* SpaceBattle: This being the StandardScFiSetting it goes without saying.

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* SpaceBattle: This being the StandardScFiSetting StandardSciFiSetting it goes without saying.
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** To be specific, the Battle of Deneb had the implication that the Galatea was destroyed in that very cutscene, with a large hole blasted in its hull, instead of being blown up during the mission itself. A Demon class destroyer was in the cutscene as well, along with the wreck of the GTD Hades, which wasn't even part of the battle itself. While the Demon class destroyer is assumed to be another ship other than the Eva, Silent Threat: Reborn establishes the Orion class Destroyer seen in the cutscene is the GTD Legion, while the GTD Hades eventually would meet its end at Deneb, thus tying up those loose ends.

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We are Playing With A Trope waaaay too hard here...


* BrickJoke: The introductory mission ''Silence All Voices'' requires you to wipe out all Terrans and Vasudans fighting each other. As the commanding officer puts it, you are to "sanitize the area". [[spoiler: Later on, in ''Betrayed'' one of the fighters trying to defend the escape pods from getting destroyed says that the GTI is "trying to sanitize us".]]



* EscortMission: Averted most impressively in the mission "He Who Rides the Tiger".

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* EscortMission: Averted most impressively First lampshaded in the mission "He Who Rides the Tiger".Tiger" with the quote below, then double subverted as you end up escorting something else.



** Actually a DoubleSubversion; you don't have to escort the science vessels, but you do have to escort the ships that arrive to pick up the pieces.



* {{Foreshadowing}}: The introductory mission ''Silence All Voices'' requires you to wipe out all Terrans and Vasudans fighting each other. As the commanding officer puts it, you are to "sanitize the area". [[spoiler: Later on, in ''Betrayed'' one of the fighters trying to defend the escape pods from getting destroyed says that the GTI is "trying to sanitize us".]]



* RammingAlwaysWorks: Averted, mostly. (It half-works. Or more accurately, it quarter-works.)

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* RammingAlwaysWorks: Averted, mostly. (It half-works. Or more accurately, Zig-zagged with the [[spoiler:PVD ''Hope'']] ramming the [[spoiler:GTD ''Hades'']]: the ram does next to no hull damage, but it quarter-works.)completely knocks out the engines of the [[spoiler:''Hades'']], except that said engines then came back online and the [[spoiler:''Hades'']] jumps to another system, where it was subsequently revealed that the ram actually did catastrophic damage to its engines.
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* MilitaryCoup: The FreeSpace 2 backstory notes that, while unsuccessful, the GTI Rebellion is the first of many that leads to the collapse of TheAlliance.

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* MilitaryCoup: The FreeSpace 2 ''[=FreeSpace=] 2'' backstory notes that, while unsuccessful, the GTI Rebellion is the first of many that leads to the collapse of TheAlliance.
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More tropes, yay!

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* GeneralRipper: On the saner side, [[spoiler: Admiral Marcus Glaive and General Andreas Rybak]].


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* HannibalLecture: GTI leadership convinces convinces several of your wingmen to abandon their mission and defect in the middle of combat.


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* MilitaryCoup: The FreeSpace 2 backstory notes that, while unsuccessful, the GTI Rebellion is the first of many that leads to the collapse of TheAlliance.


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* SpaceBattle: This being the StandardScFiSetting it goes without saying.
* TheRemnant: With a twist: instead of the war being lost, it came to a peaceful conclusion.
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* ShoutOut: A [[ShellShockedVeteran shocked Vasudan]] at one point blabbers "[[ZeroWing Somebody set us up the bomb]]."

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* ShoutOut: A [[ShellShockedVeteran shocked Vasudan]] at one point blabbers "[[ZeroWing "[[VideoGame/ZeroWing Somebody set us up the bomb]]."
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** In the month leading up to the game's release, the developers went and created a secret ILoveBees-style alternate reality game called Phoenix to provide more goodies for fans.

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** In the month leading up to the game's release, the developers went and created a secret ILoveBees-style ''ARG/ILoveBees''-style alternate reality game called Phoenix to provide more goodies for fans.
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* TitleDrop
-->'''Admiral Tess''' ''(after the destruction of [[spoiler: the Krios]])'': We have taken care to spread the information far enough so that it cannot be covered up. The Silent Threat has been forced into the open.
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, with one pilot declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot and his group appears after completing their phase of the operation, the same pilot simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilot and his group return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]

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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, third mission where you need to defend some escape pods, some fighters show up from a previous operation, with one pilot declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot and his group appears after completing their phase of the operation, the same pilot simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilot and his group return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]
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* {{Foreshadowing}}: The introductory mission ''Silence All Voices'' requires you to wipe out all Terrans and Vasudans fighting each other. As the commanding officer puts it, you are to "sanitize the area". [[spoilers: Later on, in ''Betrayed'' one of the fighters trying to defend the escape pods from getting destroyed says that the GTI is "trying to sanitize us".]]

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* {{Foreshadowing}}: The introductory mission ''Silence All Voices'' requires you to wipe out all Terrans and Vasudans fighting each other. As the commanding officer puts it, you are to "sanitize the area". [[spoilers: [[spoiler: Later on, in ''Betrayed'' one of the fighters trying to defend the escape pods from getting destroyed says that the GTI is "trying to sanitize us".]]
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* {{Foreshadowing}}: The introductory mission ''Silence All Voices'' requires you to wipe out all Terrans and Vasudans fighting each other. As the commanding officer puts it, you are to "sanitize the area". [[spoilers: Later on, in ''Betrayed'' one of the fighters trying to defend the escape pods from getting destroyed says that the GTI is "trying to sanitize us".]]
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:: Actually a DoubleSubversion; you don't have to escort the science vessels, but you do have to escort the ships that arrive to pick up the pieces.

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:: ** Actually a DoubleSubversion; you don't have to escort the science vessels, but you do have to escort the ships that arrive to pick up the pieces.
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** After you finish off your Shivans, the Crazy Ivans return even though they had completed their mission prior to your arrival. Your wingmates become heavily suspicious (especially since your home base had not contacted you throughout the mission). [[spoiler: If you don't jump out at this point, the Crazy Ivans detonate an EMP that disables you and your wingmates' ships, thus opening you up to a quick blasting with you unable to fight back.]]

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** After you finish off your Shivans, the Shivans once and for all, the Crazy Ivans return even though they had completed their mission prior to your arrival. Your wingmates become heavily suspicious (especially since your home base had not contacted you throughout the mission). [[spoiler: If you don't jump out at this point, the Crazy Ivans detonate an EMP that disables you and your wingmates' ships, thus opening you up to a quick blasting with you unable to fight back.]]
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* NonStandardGameOver: Two of them.
** During the mission with the science cruisers blowing up, you'll notice an "External Threat detected" on your HUD with your hull integrity dropping. [[spoiler: This is actually a Shivan that escaped the explosion of the science vessel, if you don't engage your afterburners, the Shivan will tear your ship apart with his bare hands.]]
** After you finish off your Shivans, the Crazy Ivans return even though they had completed their mission prior to your arrival. Your wingmates become heavily suspicious (especially since your home base had not contacted you throughout the mission). [[spoiler: If you don't jump out at this point, the Crazy Ivans detonate an EMP that disables you and your wingmates' ships, thus opening you up to a quick blasting with you unable to fight back.]]
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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then [[FromBadToWorse a Shivan ''Destroyer'' then pops up]] as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.

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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then [[FromBadToWorse ''[[FromBadToWorse a Shivan ''Destroyer'' Destroyer then pops up]] up]]'' as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.
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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then a Shivan ''Destroyer'' then pops up as one pilot summarizes the mission as "all this for a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.

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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then [[FromBadToWorse a Shivan ''Destroyer'' then pops up up]] as one pilot summarizes the mission as "all this for mere a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, with one pilot declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot appears after completing his phase of the operation, with one of them simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilot and his group return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]

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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, with one pilot declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot and his group appears after completing his their phase of the operation, with one of them the same pilot simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilot and his group return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot group appears after completing his phase of the operation, with one of them simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilots detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]

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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, with one pilot declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot group appears after completing his phase of the operation, with one of them simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilots pilot and his group return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilots pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot group appears after completing his phase of the operation, with one of them simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]

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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. Later on, during the final advance on the Shivans, the same pilot group appears after completing his phase of the operation, with one of them simply saying "good luck" and jumping out. [[spoiler:After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot pilots detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The destroyer asks the pilots to assist in your mission. [[spoiler: Later on, during the final advance on the Shivans, the same pilot appears after completing his phase of the operation, simply saying "good luck" and warping out. After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]

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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The GTI destroyer asks the pilots to assist in your mission. [[spoiler: mission. Later on, during the final advance on the Shivans, the same pilot group appears after completing his phase of the operation, with one of them simply saying "good luck" and warping out. After jumping out. [[spoiler:After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]
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* ShoutOut: A [[ShellShockedVeteran shocked Vasudan]] at one point blabbers "'[[ZeroWing Somebody set us up the bomb]]'."

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* ShoutOut: A [[ShellShockedVeteran shocked Vasudan]] at one point blabbers "'[[ZeroWing "[[ZeroWing Somebody set us up the bomb]]'.bomb]]."
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* ChekhovsGunman: One mission has a GTI destroyer attacking a Shivan destroyer. During the melee, some fighters show up from a previous operation, declaring it as a complete success. The destroyer asks the pilots to assist in your mission. [[spoiler: Later on, during the final advance on the Shivans, the same pilot appears after completing his phase of the operation, simply saying "good luck" and warping out. After your phase of the operation is completed, the pilots return ''a third time''. If you don't find anything suspicious and don't jump out when your wingmates start freaking out, said pilot detonates a special weapon that disables your ship which results in you and your wingmen getting blasted to smithereens.]]


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* CurbStompBattle: Attempted by the Shivans in one mission where you attempt to escort three science vessels. Two of them mysteriously self destruct, two Shivan Cruisers show up, and then a Shivan ''Destroyer'' then pops up as one pilot summarizes the mission as "all this for a science vessel?" Fortunately for you, you are on the receiving end of a BigDamnHeroes moment when a Terran destroyer attempts to take on the Shivan destroyer one-on-one while you work on protecting the lone Science Vessel.


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* ShoutOut: A [[ShellShockedVeteran shocked Vasudan]] at one point blabbers "'[[ZeroWing Somebody set us up the bomb]]'."
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Moving to proper Namespace.

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'''''Silent Threat: Reborn''''' is a [[GameMod fan-made]] {{expansion pack}} for the ''VideoGame/FreeSpace2'' video game. It was inspired by a common fan reaction to a pre-existing official expansion pack (called ''Silent Threat'') for ''[=FreeSpace=] 1''. While ''[=FS1=]'' and ''[=FS2=]'' received very positive reviews and were regarded highly by the fan base, ''Silent Threat'' was regarded poorly in comparison due to its haphazard plot and weak missions. A group of fans decided to remake it, and the result is widely judged to approach the quality of ''[=FS1=]'' and ''[=FS2=]''.

So, the story. After the events of ''[=FreeSpace=]'', the player (not the same character as in the first game) is recruited into an elite intelligence unit in the Galactic Terran Alliance, called Galactic Terran Intelligence. In the course of performing special operations missions and secret spy missions, the player discovers that GTI is conspiring to overthrow the GTA. The player must overcome the conspiracy and stop it.

----
!!''Silent Threat: Reborn'' provides examples of the following tropes:

* AchillesHeel: Inverted -- [[spoiler:one of your enemies tries to do the Death Star TrenchRun on an installation you're protecting.]]
* AttentionDeficitCreatorDisorder: While developing this mod, the two project leads were administrating and heavily contributing to about a dozen other ''[=FreeSpace=]'' projects between them. As a hobby, mind you.
* BigBad:
** [[spoiler:The Hades superdestroyer]], based on technology from the Shivan BigBad in the first game.
** For a number of missions it appears that [[spoiler: Admiral Marcus Glaive, leader of GTI R&D]] is the Big Bad-by-default, what with leading the enemy faction. Then it turns out that [[spoiler: GTI's R&D's rebellion is supported by high-ranking officers of GTI's ''central'' command, with Glaive reporting to them]].
* BossBattle: Pretty much every mission which involves attacking a destroyer counts as a boss battle.
* ConLang: Apparently, the original game developers had created a full-fledged language for the Vasudans. Since the original language reference was inaccessible to the humble authors of a third-party mod, they went and recreated it from the few clues available in the community reference pool.
* ContinuityNod: Plenty. From the ''GTC Lonewolf'' (from ''VideoGame/{{Derelict}}'') making an appearance to the Vasudans being referred to as "fish-lovers", and many more.
* DiskOneFinalBoss: SD ''Archon'', [[spoiler: the Shivans' sole surviving destroyer and command vessel]], which you have to destroy without any cruiser or destroyer support.
* DoingItForTheArt: Several...
** Despite the fact that the game was in a reasonably complete state after a year of work (as evidenced by the timeline included in the readme) the authors kept polishing, and polishing, and polishing... causing development to stretch out to ''six years''. Granted, the final result was probably worth it.
** Voice acting, a rare enhancement in a fan-made ''[=FreeSpace=]'' game, was considered mandatory for ST:R.
** A surprising amount of effort was put into the story and plot. Interviews and developer comments have shed light on many game details that aren't apparent upon first playthrough.
** In the month leading up to the game's release, the developers went and created a secret ILoveBees-style alternate reality game called Phoenix to provide more goodies for fans.
** Oh, and see ConLang above -- made even more impressive by the fact that said language was only used for promoting the mod, and not for the mod itself.
* EscortMission: Averted most impressively in the mission "He Who Rides the Tiger".
-->'''Pilot:''' I hate escort missions! [[TemptingFate Three hours of boredom for five minutes of action, if you're lucky.]]
:: Actually a DoubleSubversion; you don't have to escort the science vessels, but you do have to escort the ships that arrive to pick up the pieces.
* FinalBoss: [[spoiler:''GTD Hades'']].
* GovernmentConspiracy: Sort of. The Terran military's Intelligence division (the GTI) attempts a power grab in the aftermath of the Great War. Does it seem like the Intelligence division wouldn't be too effective against the full military? Don't forget that these are the guys in charge of black ops and R&D, meaning that they have both the top-trained personnel ''and'' bleeding-edge technology. On the one hand, the Special Operations branch of GTI are left out of the loop and end up working against the conspiracy (the player character flies for them from the GTD Krios during the first part of the campaign, before [[spoiler: the GTD Krios is destroyed by rebel GTI ships and the GTA integrates loyalist GTI assets into the main fleet]]). On the other hand, we are told that more than a few GTA pilots, officers and assets have defected to the GTI.
* HeroicSacrifice: Near the end of the campaign, [[spoiler: the PVD Hope, still heavily damaged from its previous encounter, kamikazes the GTD Hades, disabling its engines and giving the GTA the edge it needs to destroy the Hades once and for all.]]
* RammingAlwaysWorks: Averted, mostly. (It half-works. Or more accurately, it quarter-works.)
* RetCon: Whereas ''[=FreeSpace=] 2'' retconned a number of minor plot points and background information from ''[=FreeSpace=] 1'', ''Silent Threat Reborn'' attempts to de-RetCon the differences by providing plausible explanations for them.
* WarmUpBoss: SD ''Abaddon'', made easy by the fact that you have another destroyer to back your side up.

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