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* ContinuitySnarl: A lot of what the characters say don't correlate with their stories. [[spoiler: Erika Storm was the one that tried to kill her father, not all the characters she challenges, as one example.]]

to:

* ContinuitySnarl: A lot of what the characters say don't correlate with their stories. [[spoiler: Erika Storm was the one that tried to kill her father, not all the characters she challenges, as one example.]] ]]
* DealWithTheDevil: [[AllThereInTheManual The manual]] explains that this is the source of Riggs's powers. He made the deal after being killed by Carlos in exchange for the souls of the other combatants.



* ShoutOut: Carlos introduces himself with "You killed me once, [[Franchise/StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.
** [[MyNameIsInigoMontoya "My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] {{Prepare to die}}!"
*** [[spoiler: Ironically, ''she'' attempted to kill her father, according to her ending.]]
* [[spoiler: WeCanRebuildHim: The mob boss was rebuilt into a cyborg that serves as the final boss.]]

to:

* ShoutOut: Carlos ShoutOut:
** Riggs
introduces himself with "You killed me once, [[Franchise/StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.
imagined!]]"
** [[MyNameIsInigoMontoya "My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] {{Prepare to die}}!"
***
die}}!" [[spoiler: Ironically, ''she'' attempted to kill her father, according to her ending.]]
* WeCanRebuildHim: [[spoiler: WeCanRebuildHim: The mob boss was rebuilt into a cyborg that serves as the final boss.]]
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* EiffelTowerEffect: The helicopter in the opening flies by the Statue of Liberty.

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* KamehameHadoken: Riggs's (very spammable) "Hellfire" attack sends flaming clawed hands at his opponent.



* {{Shotoclone}}: Riggs could count as one.
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* KatanasAreJustBetter: Erika gets to wield a katana for some reason.
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* FunWithAcronyms: S.H.A.D.O.W. stands for '''S'''yndicate of '''H'''ate, '''A'''narchy, '''D'''estruction, and '''O'''rganized '''W'''arfare.
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The actors\' knowing or not knowing martial arts is pretty much irrelevant for a game like this, as they pose like living stop-motion dolls and are photographed for every individual frame of animation. Lots of old interviews about the older Mortal Kombats have the actors, many of whom were martial artists, getting asked how much it helped, followed by them having to explain a martial arts background was irrelevant because of this,


* DigitizedSprites: The actors that played the characters clearly know no martial-arts whatsoever.

to:

* DigitizedSprites: The actors that played the characters clearly know no martial-arts whatsoever.In keeping with being a (poor) ''Franchise/MortalKombat'' knockoff.
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[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[ThreeDOInteractiveMultiplayer the 3DO]]!]]

to:

[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[ThreeDOInteractiveMultiplayer [[UsefulNotes/ThreeDOInteractiveMultiplayer the 3DO]]!]]



''Shadow: War of Succession'' was developed by Tribeca Digital Studios (not to be confused with Tribeca Interactive) and released in 1994 for the [[ThreeDOInteractiveMultiplayer 3DO]]. It was one of the many {{Fighting Game}}s [[FollowTheLeader that tried to copy]] ''Franchise/MortalKombat''.

to:

''Shadow: War of Succession'' was developed by Tribeca Digital Studios (not to be confused with Tribeca Interactive) and released in 1994 for the [[ThreeDOInteractiveMultiplayer [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO]]. It was one of the many {{Fighting Game}}s [[FollowTheLeader that tried to copy]] ''Franchise/MortalKombat''.

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* FinishingMove: Averted. There is a moment to ''"finish"'' your enemy, but they didn't actually program any fatality.

to:

* FinishingMove: Averted. There is a moment to ''"finish"'' your enemy, but they didn't actually program any fatality.fatalities.



* MoneyDearBoy: According to [=TheMadViper=], the reason why they created it.



** [[MyNameIsInigoMontoya "My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] [[PrepareToDie Prepare to die!"]]

to:

** [[MyNameIsInigoMontoya "My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] [[PrepareToDie Prepare {{Prepare to die!"]]die}}!"
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** Actually the game shows a portrait of said boss, with text hinting at the boss itself, then boots back to the main menu. Considering text dumps featuring said boss tend to use different portraits depending on which version is being played, it's likely the issue only affects certain locations.
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Adding \"Easy Mode Mockery\" entry

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* EasyModeMockery: Of sorts. The final boss can't be fought on Beginner difficulty. There's no proper programming for this, so the game simply freezes up at the character select screen when it shows the boss.
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* ClearMyName: The goal of one of the female characters. Perhaps she was framed for the assassination of the mob boss?
* ContinuitySnarl: A lot of what the character say don't correlate with their stories. [[spoiler: Erika Storm was the one that tried to kill her father, not all the characters she challenges, as one example.]]

to:

* ClearMyName: The goal of one of the female characters.Gabriella's alleged goal. Perhaps she was framed for the assassination of the mob boss?
* ContinuitySnarl: A lot of what the character characters say don't correlate with their stories. [[spoiler: Erika Storm was the one that tried to kill her father, not all the characters she challenges, as one example.]]
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Adding Art Shift entry

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* ArtShift: Both the final boss and the background for the fight are hand-drawn while your character is still a digitized actor.
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* ContinuitySnarl: A lot of what the character say don't correlate with their stories. [[spoiler: Erika Storm was the one that tried to kill her father, not all the characters she challenges, as one example.]]


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*** [[spoiler: Ironically, ''she'' attempted to kill her father, according to her ending.]]
* [[spoiler: WeCanRebuildHim: The mob boss was rebuilt into a cyborg that serves as the final boss.]]
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* ClearMyName: The goal of one of the female characters. Perhaps she was framed for the assassination of the mob boss?
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None


With Website/YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

to:

With Website/YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.
weird. [[http://www.amazon.com/gp/customer-media/product-gallery/1884364179/ref=cm_ciu_pdp_images_1?ie=UTF8&index=1 One multi-game strategy guide]] provided a list of moves and spent the rest of the section talking about how awful the game was, even in the screenshot captions.
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Adding another Retsupurae video to the summary


[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here is some gameplay footage]] and [[http://www.youtube.com/watch?v=8ZAWAqyjedo here is a video]] of the WebVideo/{{Retsupurae}} duo poking fun at the game.

to:

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here is some gameplay footage]] and here are [[http://www.youtube.com/watch?v=8ZAWAqyjedo here is a video]] two]] [[http://www.youtube.com/watch?v=zuCT7CuEIz0 videos]] of the WebVideo/{{Retsupurae}} duo poking fun at the game.
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-->''"Yes, it was created by a bunch of guys who knew nothing about making video games and they laughed all the way to the bank after selling it. They were actually one of the very few game developers that made a profit that year!"''

to:

-->''"Yes, ->''"Yes, it was created by a bunch of guys who knew nothing about making video games and they laughed all the way to the bank after selling it. They were actually one of the very few game developers that made a profit that year!"''
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''Shadow: War of Succession'' was developed by Tribeca Digital Studios (not to be confused with Tribeca Interactive) and released in 1994 for the [[ThreeDOInteractiveMultiplayer 3DO]]. It was one of the many {{Fighting Game}}s [[FollowTheLeader that tried to copy]] ''MortalKombat''.

to:

''Shadow: War of Succession'' was developed by Tribeca Digital Studios (not to be confused with Tribeca Interactive) and released in 1994 for the [[ThreeDOInteractiveMultiplayer 3DO]]. It was one of the many {{Fighting Game}}s [[FollowTheLeader that tried to copy]] ''MortalKombat''.
''Franchise/MortalKombat''.



[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]] and [[http://www.youtube.com/watch?v=8ZAWAqyjedo here]] is a video of the WebVideo/{{Retsupurae}} duo poking fun at the game.

to:

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have is some Game-play gameplay footage]] and [[http://www.youtube.com/watch?v=8ZAWAqyjedo here]] here is a video video]] of the WebVideo/{{Retsupurae}} duo poking fun at the game.
game.



!! This work contains examples of:

to:

!! This !!This work contains examples of:



* FollowTheLeader: This was (or at least pretended to be) a ''MortalKombat'' clone.

to:

* FollowTheLeader: This was (or at least pretended to be) a ''MortalKombat'' ''Franchise/MortalKombat'' clone.



* ShoutOut: Carlos introduces himself with "You killed me once, [[StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.

to:

* ShoutOut: Carlos introduces himself with "You killed me once, [[StarWars [[Franchise/StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.

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[[quoteright:300:[[CoversAlwaysLie http://static.tvtropes.org/pmwiki/pub/images/shadow_war_of_succession_5881.jpg]]]]
[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[ThreeDOInteractiveMultiplayer the 3DO]]!]]



[[quoteright:300:[[CoversAlwaysLie http://static.tvtropes.org/pmwiki/pub/images/shadow_war_of_succession_5881.jpg]]]]
[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[ThreeDOInteractiveMultiplayer the 3DO]]!]]
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-->'''Erika:''' [[MyNameIsInigoMontoya My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] Prepare to die!

to:

-->'''Erika:''' ** [[MyNameIsInigoMontoya My "My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] [[PrepareToDie Prepare to die!die!"]]
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Adding to the Shout Out entry

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-->'''Erika:''' [[MyNameIsInigoMontoya My name is Erika Storm!]] [[Film/ThePrincessBride You killed my father!]] Prepare to die!
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[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]].

to:

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]].
footage]] and [[http://www.youtube.com/watch?v=8ZAWAqyjedo here]] is a video of the WebVideo/{{Retsupurae}} duo poking fun at the game.
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None


* ViewerGenderConfusion: Erika. 'Cause you know, just long hair isn't enough to tell whether someone is female or not, especially when they're wearing a suit about three numbers larger. Unless it's a guy with a GenderBlenderName.
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* ViewerGenderConfusion: Erika. 'Cause you know, just long hair isn't enough to tell whether someone is female or not, especially when they're wearing a suit about three numbers larger. Unless it's a guy with a GenderBlenderName.
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fixing namespace stuff...


-->-- [[http://www.youtube.com/watch?v=RjUOeGz7vOo [=TheMadViper=]'s comments]], [[OrSoIheard a coder for this game]].

to:

-->-- [[http://www.youtube.com/watch?v=RjUOeGz7vOo [=TheMadViper=]'s comments]], [[OrSoIheard a coder for this game]].
game]].



[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]]

to:

[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} [[ThreeDOInteractiveMultiplayer the 3DO]]!]]



With YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]].

to:

With YouTube Website/YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]].
footage]].
Is there an issue? Send a MessageReason:
None


[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]

to:

[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]
3DO]]!]]



With all that being said, with YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

to:

With all that being said, with YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

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The old description was almost entirely complaining


[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]]

[[DescribeTopicHere Describe]] ''VideoGame/ShadowWarOfSuccession'' [[DescribeTopicHere here]].

''Shadow: War of Succession'' was [[SeenItAMillionTimes one of the many]] [[FightingGame fighting games]] [[FollowTheLeader that tried to copy]] MortalKombat.

No no, wait, let's try this again....

At first glance, ''Shadow: War of Succession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat''. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

[[CoversAlwaysLie But once you look beyond the cover]], and actually get to play the "game", [[ItGetsWorse everything changes]]. ''Shadow: War of Succession'' might be one of the most poorly programmed games ever released commercially, up to the point of making it virtually unplayable. Just to give something to compare with, the infamous ''[[PortingDisaster MortalKombat Advance]]'' actually plays better.

Why was this game even created in first place? There are two simple yet convincing explanations. First is the theory that this game was produced by amateurs who received no technical support from [[{{ThreeDOInteractiveMultiplayer}} the 3DO]] headquarters, and released a [[ObviousBeta very incomplete demo]]. Second, it might have been an [[ViolinScam scam on the players]] who were [[CoversAlwaysLie unable to know how the game was before buying it]] (Remember we are talking about 1994, so there was no internet back then [[hottip: *: Chatting with friends was the only way to really know how good a game was, and since very few had a 3DO, it was impossible to know about these games]]). If the comments by the self-proclaimed coder ''"[=TheMadViper=]"'' above are to be believed, this game was actually a little bit of both.

Since this trope-page is [[WallOfText getting too wordy]], let's just pin-point the most noticeable stuff:
* The game was virtually unplayable with unresponsive controls and impossible to understand mechanics.
** There were lots of bugs which makes the previous point stronger.
** [[BulletHell The IA was very cheap]].
** There is a moment to ''"finish"'' your enemy, but they didn't actually program any {{fatality}}. [[hottip: *: [[CoversAlwaysLie They probably programmed that moment to '''pretend''' you could do fatalities]]]]
* The audio quality was low and ear-piercing.
* The graphics were no good either and the frame-rate was awful.
** The actors that played the characters clearly know no martial-arts whatsoever.
* The introduction of the game includes an 3D opening sequence of an helicopter blowing up a building. [[hottip: *:Shamefully it adds nothing to the actual game.]]
* The story, while silly, is not bad for a fighting game. The mob boss had died. You wanted to be the next mob boss. You had to kill the other candidates. [[hottip: *: until you get to the final boss, which is a giant ball of goo]]
* The idea of the characters speaking phrases before every match was actually good.
* The cover looks incredibly AWESOME. ([[ViolinScam most likely to sell the game]])

With all that being said, with youtube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

to:

[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]]

[[DescribeTopicHere Describe]] ''VideoGame/ShadowWarOfSuccession'' [[DescribeTopicHere here]].

3DO]]!]

''Shadow: War of Succession'' was [[SeenItAMillionTimes developed by Tribeca Digital Studios (not to be confused with Tribeca Interactive) and released in 1994 for the [[ThreeDOInteractiveMultiplayer 3DO]]. It was one of the many]] [[FightingGame fighting games]] many {{Fighting Game}}s [[FollowTheLeader that tried to copy]] MortalKombat.

No no, wait, let's try this again....

At first glance, ''Shadow: War of Succession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat''. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

[[CoversAlwaysLie But once you look beyond the cover]], and actually get to play the "game", [[ItGetsWorse everything changes]]. ''Shadow: War of Succession'' might be one of the most poorly programmed games ever released commercially, up to the point of making it virtually unplayable. Just to give something to compare with, the infamous ''[[PortingDisaster MortalKombat Advance]]'' actually plays better.

Why was this game even created in first place? There are two simple yet convincing explanations. First is the theory that this game was produced by amateurs who received no technical support from [[{{ThreeDOInteractiveMultiplayer}} the 3DO]] headquarters, and released a [[ObviousBeta very incomplete demo]]. Second, it might have been an [[ViolinScam scam on the players]] who were [[CoversAlwaysLie unable to know how the game was before buying it]] (Remember we are talking about 1994, so there was no internet back then [[hottip: *: Chatting with friends was the only way to really know how good a game was, and since very few had a 3DO, it was impossible to know about these games]]). If the comments by the self-proclaimed coder ''"[=TheMadViper=]"'' above are to be believed, this game was actually a little bit of both.

Since this trope-page is [[WallOfText getting too wordy]], let's just pin-point the most noticeable stuff:
* The game was virtually unplayable with unresponsive controls and impossible to understand mechanics.
** There were lots of bugs which makes the previous point stronger.
** [[BulletHell The IA was very cheap]].
** There is a moment to ''"finish"'' your enemy, but they didn't actually program any {{fatality}}. [[hottip: *: [[CoversAlwaysLie They probably programmed that moment to '''pretend''' you could do fatalities]]]]
* The audio quality was low and ear-piercing.
* The graphics were no good either and the frame-rate was awful.
** The actors that played the characters clearly know no martial-arts whatsoever.
* The introduction of the game includes an 3D opening sequence of an helicopter blowing up a building. [[hottip: *:Shamefully it adds nothing to the actual game.]]
*
''MortalKombat''.

The story, while silly, is not bad for a fighting game. The mob boss had died. You wanted leader of S.H.A.D.O.W. has died, and seven of the Shadow King's lieutenants fight each other to be the death to become the next mob boss. You had to kill the other candidates. [[hottip: *: until you get to the final boss, which is a giant ball of goo]]
* The idea of the characters speaking phrases before every match was actually good.
* The cover looks incredibly AWESOME. ([[ViolinScam most likely to sell the game]])

boss.

With all that being said, with youtube YouTube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.



!! This thing we generously call a "game" contains examples of:
* EvilPowerVacuum - The plot: Kincaid Storm, mob boss, is assassinated (with an ''attack helicopter''), and thus all of the local underworld enforcers fight for his vacated position.
* FollowTheLeader - this was (or at least pretended to be) a ''MortalKombat'' clone.
* MoneyDearBoy - according to [=TheMadViper=], the reason why they created it.
* PerfectPlayAI - The AI opponents are more susceptible to fireballs than the usual examples of this trope, but let them get in close and they'll annihilate you in seconds.
* {{Shotoclone}} - Riggs could count as one
* ShoutOut - Carlos introduces himself with "You killed me once, [[StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.

to:

!! This thing we generously call a "game" work contains examples of:
* EvilPowerVacuum - DigitizedSprites: The actors that played the characters clearly know no martial-arts whatsoever.
* EvilPowerVacuum:
The plot: Kincaid Storm, mob boss, is assassinated (with an ''attack helicopter''), and thus all of the local underworld enforcers fight for his vacated position.
* FollowTheLeader - this FinishingMove: Averted. There is a moment to ''"finish"'' your enemy, but they didn't actually program any fatality.
* FollowTheLeader: This
was (or at least pretended to be) a ''MortalKombat'' clone.
* MoneyDearBoy - according MoneyDearBoy: According to [=TheMadViper=], the reason why they created it.
* PerfectPlayAI - NebulousEvilOrganisation: S.H.A.D.O.W.
* PerfectPlayAI:
The AI opponents are more susceptible to fireballs than the usual examples of this trope, but let them get in close and they'll annihilate you in seconds.
* {{Shotoclone}} - {{Shotoclone}}: Riggs could count as one
one.
* ShoutOut - ShoutOut: Carlos introduces himself with "You killed me once, [[StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.
Is there an issue? Send a MessageReason:
None


At first glance, ''Shadow: War of Succession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat'', in the same fashion games like ''WayOfTheWarrior'', ''TattooAssassins'' and ''KasumiNinja'' had done before. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

to:

At first glance, ''Shadow: War of Succession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat'', in the same fashion games like ''WayOfTheWarrior'', ''TattooAssassins'' and ''KasumiNinja'' had done before.''MortalKombat''. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].
Is there an issue? Send a MessageReason:
None


[[DescribeTopicHere Describe]] ''ShadowWarOfSuccession'' [[DescribeTopicHere here]].

''ShadowWarOfSuccession'' was [[SeenItAMillionTimes one of the many]] [[FightingGame fighting games]] [[FollowTheLeader that tried to copy]] MortalKombat.

to:

[[DescribeTopicHere Describe]] ''ShadowWarOfSuccession'' ''VideoGame/ShadowWarOfSuccession'' [[DescribeTopicHere here]].

''ShadowWarOfSuccession'' ''Shadow: War of Succession'' was [[SeenItAMillionTimes one of the many]] [[FightingGame fighting games]] [[FollowTheLeader that tried to copy]] MortalKombat.



At first glance, ''ShadowWarOfSuccession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat'', in the same fashion games like ''WayOfTheWarrior'', ''TattooAssassins'' and ''KasumiNinja'' had done before. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

[[CoversAlwaysLie But once you look beyond the cover]], and actually get to play the "game", [[ItGetsWorse everything changes]]. ''ShadowWarOfSuccession'' might be one of the most poorly programmed games ever released commercially, up to the point of making it virtually unplayable. Just to give something to compare with, the infamous ''[[PortingDisaster MortalKombat Advance]]'' actually plays better.

to:

At first glance, ''ShadowWarOfSuccession'' ''Shadow: War of Succession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat'', in the same fashion games like ''WayOfTheWarrior'', ''TattooAssassins'' and ''KasumiNinja'' had done before. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

[[CoversAlwaysLie But once you look beyond the cover]], and actually get to play the "game", [[ItGetsWorse everything changes]]. ''ShadowWarOfSuccession'' ''Shadow: War of Succession'' might be one of the most poorly programmed games ever released commercially, up to the point of making it virtually unplayable. Just to give something to compare with, the infamous ''[[PortingDisaster MortalKombat Advance]]'' actually plays better.
Is there an issue? Send a MessageReason:
None

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-->''"Yes, it was created by a bunch of guys who knew nothing about making video games and they laughed all the way to the bank after selling it. They were actually one of the very few game developers that made a profit that year!"''
-->''"That's exactly what it was. We didn't know what the hell we were doing and did not get much support from 3DO either. Yeah, the game stank, but we didn't fail. It made money."''
-->-- [[http://www.youtube.com/watch?v=RjUOeGz7vOo [=TheMadViper=]'s comments]], [[OrSoIheard a coder for this game]].

[[quoteright:300:[[CoversAlwaysLie http://static.tvtropes.org/pmwiki/pub/images/shadow_war_of_succession_5881.jpg]]]]
[[caption-width-right:300:[[SincerityMode What a great cover]] for some [[FilmNoir Noir]] MortalKombat for [[{{ThreeDOInteractiveMultiplayer}} the 3DO]]!]]

[[DescribeTopicHere Describe]] ''ShadowWarOfSuccession'' [[DescribeTopicHere here]].

''ShadowWarOfSuccession'' was [[SeenItAMillionTimes one of the many]] [[FightingGame fighting games]] [[FollowTheLeader that tried to copy]] MortalKombat.

No no, wait, let's try this again....

At first glance, ''ShadowWarOfSuccession'' looks like a game that tried to [[FollowTheLeader piggy-ride in the success]] of ''MortalKombat'', in the same fashion games like ''WayOfTheWarrior'', ''TattooAssassins'' and ''KasumiNinja'' had done before. Remember that there was a huge market for said games, particularly on a console with such an small arrays of games as [[{{ThreeDOInteractiveMultiplayer}} the 3DO]], so [[TropesAreNotBad there's nothing bad about that]].

[[CoversAlwaysLie But once you look beyond the cover]], and actually get to play the "game", [[ItGetsWorse everything changes]]. ''ShadowWarOfSuccession'' might be one of the most poorly programmed games ever released commercially, up to the point of making it virtually unplayable. Just to give something to compare with, the infamous ''[[PortingDisaster MortalKombat Advance]]'' actually plays better.

Why was this game even created in first place? There are two simple yet convincing explanations. First is the theory that this game was produced by amateurs who received no technical support from [[{{ThreeDOInteractiveMultiplayer}} the 3DO]] headquarters, and released a [[ObviousBeta very incomplete demo]]. Second, it might have been an [[ViolinScam scam on the players]] who were [[CoversAlwaysLie unable to know how the game was before buying it]] (Remember we are talking about 1994, so there was no internet back then [[hottip: *: Chatting with friends was the only way to really know how good a game was, and since very few had a 3DO, it was impossible to know about these games]]). If the comments by the self-proclaimed coder ''"[=TheMadViper=]"'' above are to be believed, this game was actually a little bit of both.

Since this trope-page is [[WallOfText getting too wordy]], let's just pin-point the most noticeable stuff:
* The game was virtually unplayable with unresponsive controls and impossible to understand mechanics.
** There were lots of bugs which makes the previous point stronger.
** [[BulletHell The IA was very cheap]].
** There is a moment to ''"finish"'' your enemy, but they didn't actually program any {{fatality}}. [[hottip: *: [[CoversAlwaysLie They probably programmed that moment to '''pretend''' you could do fatalities]]]]
* The audio quality was low and ear-piercing.
* The graphics were no good either and the frame-rate was awful.
** The actors that played the characters clearly know no martial-arts whatsoever.
* The introduction of the game includes an 3D opening sequence of an helicopter blowing up a building. [[hottip: *:Shamefully it adds nothing to the actual game.]]
* The story, while silly, is not bad for a fighting game. The mob boss had died. You wanted to be the next mob boss. You had to kill the other candidates. [[hottip: *: until you get to the final boss, which is a giant ball of goo]]
* The idea of the characters speaking phrases before every match was actually good.
* The cover looks incredibly AWESOME. ([[ViolinScam most likely to sell the game]])

With all that being said, with youtube available, this game has recently became more known as a way of BileFascination. Just seeing the quality of the game and knowing it was published and sold makes the player/watcher feel weird.

[[http://www.youtube.com/watch?v=RjUOeGz7vOo Here you have some Game-play footage]].

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!! This thing we generously call a "game" contains examples of:
* EvilPowerVacuum - The plot: Kincaid Storm, mob boss, is assassinated (with an ''attack helicopter''), and thus all of the local underworld enforcers fight for his vacated position.
* FollowTheLeader - this was (or at least pretended to be) a ''MortalKombat'' clone.
* MoneyDearBoy - according to [=TheMadViper=], the reason why they created it.
* PerfectPlayAI - The AI opponents are more susceptible to fireballs than the usual examples of this trope, but let them get in close and they'll annihilate you in seconds.
* {{Shotoclone}} - Riggs could count as one
* ShoutOut - Carlos introduces himself with "You killed me once, [[StarWars but I have become more powerful than you ever imagined!]]" As the game has no story to speak of, and he says this line to ''everyone'', who killed him before and how he came back is unknown.
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