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* GratuitousGerman: The first segment is titled "[[https://en.wikipedia.org/wiki/Dasein Dasein]]", which is just ''full'' of subtext.
-->Dasein is a German word that means "being there" or "presence" (German: da "there"; sein "being"), and is often translated into English with the word "existence" ...such issues as personhood, mortality and the dilemma or paradox of living in relationship with other humans while being ultimately alone with oneself.
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* AmbiguousGender: The true gender of the PlayerCharacter remains a mystery.
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* MeatMoss: The Game.

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* MeatMoss: The Game.game's environment is predominantly [[OrganicTechnology biomechanical]], so coming across areas made of flesh is very common.
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''Scorn'' is an upcoming 2018 First-Person SurvivalHorror game by Serbian developer Ebb Software set in a universe directly inspired by the works of Zdzisław Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

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''Scorn'' is an upcoming 2018 First-Person SurvivalHorror game by Serbian developer Ebb Software set in a universe directly inspired by the works of [[https://en.wikipedia.org/wiki/Zdzisław_Beksiński Zdzisław Beksiński Beksiński]] and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.



* {{Homage}}: The entire game is primarily one to the works of [[https://en.wikipedia.org/wiki/Zdzisław_Beksiński Zdzisław_Beksiński]].

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* {{Homage}}: The entire game is primarily one to the works of [[https://en.wikipedia.org/wiki/Zdzisław_Beksiński Zdzisław_Beksiński]].Zdzisław Beksiński.
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* AbnormalAmmo: The weapons fire ''teeth''; the ammo stockpiles are shown [[https://youtu.be/P4W8c0JMQIA?t=6m17s here]] -- the pistol fires incisors, the shotgun molars.
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* {{Homage}}: The entire game is primarily one to the works of [[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski Zdzisław Beksiński]].

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* {{Homage}}: The entire game is primarily one to the works of [[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski Zdzisław Beksiński]].org/wiki/Zdzisław_Beksiński Zdzisław_Beksiński]].
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* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]] There also appear to be other recognisably human like creatures within the world but are just as Beksiński-esque as everything else. And then there's the creatures in the pods...

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* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky visceral, creepy looking [[OrganicTechnology organic spacesuit.armor suit.]] There also appear to be other recognisably human like creatures within the world but are just as Beksiński-esque as everything else. And then there's the creatures in the pods...
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The Woobie goes under YMMV.


* WombLevel: Since the setting is ''alive'', well, this comes naturally.
* TheWoobie: The Protagonist is extremely fragile and weak and dies from little bloody bubbles shots from enemies.

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* WombLevel: Since the setting is ''alive'', well, this comes naturally.
* TheWoobie: The Protagonist is extremely fragile and weak and dies from little bloody bubbles shots from enemies.
naturally.

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* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]] There also appear to be other recognisably human like creatures within the world but are just as Beksiński-esque as everything else. And then there's the creatures in the pods..

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* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]] There also appear to be other recognisably human like creatures within the world but are just as Beksiński-esque as everything else. And then there's the creatures in the pods..pods...
* BladeBelowTheShoulder: The protagonist has one that acts as a key to power certain machinery. Whether it's removable or not is unknown.

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* MeatMoss: The Game.



* The Woobie: The Protagonist is extremely fragile and weak and dies from little bloody bubbles shots from enemies.

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* The Woobie: TheWoobie: The Protagonist is extremely fragile and weak and dies from little bloody bubbles shots from enemies.
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* WombLevel: Since the setting is ''alive'', well, this comes naturally.

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* WombLevel: Since the setting is ''alive'', well, this comes naturally.naturally.
* The Woobie: The Protagonist is extremely fragile and weak and dies from little bloody bubbles shots from enemies.
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Updated links and release information.


''Scorn'' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Zdzisław Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

The game has been successfully greenlighted through UsefulNotes/{{Steam}} and trailers for it can be found [[https://youtu.be/hBlBtP3-x_w here.]]

to:

''Scorn'' is an upcoming 2017 2018 First-Person SurvivalHorror game by Serbian developer Ebb Software set in a universe directly inspired by the works of Zdzisław Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

The game has been successfully greenlighted will be distributed through UsefulNotes/{{Steam}} and as a DRM-free download and trailers for it can be found [[https://youtu.be/hBlBtP3-x_w [[https://www.youtube.com/watch?v=MvBo_rKleNw here]] and [[https://www.youtube.com/watch?v=gug_0mNhg4k&t=331s here.]]
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* WalkingSpoiler: The player character. Developers refused to tell anything about him because of this.

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* WalkingSpoiler: The player character. Developers refused to tell anything about him them because of this.
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* BodyHorror: When your game is inspired directly by Zdzisław Beksiński, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).

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* BodyHorror: When your game is inspired directly by Zdzisław Beksiński, this is a given. Special note go to the presumably human humanoid lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his their head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).
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* WalkingSpoiler: The player character. Developers refused to tell anything about him because of this.
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Titles are only to be italicized, not bolded.


'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Zdzisław Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

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'''Scorn''' ''Scorn'' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Zdzisław Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.
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Bad link


'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of [[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski Zdzisław Beksiński]] and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

to:

'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of [[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski of Zdzisław Beksiński]] Beksiński and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.
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* BodyHorror: When your game's inspired directly by Zdzisław Beksiński, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).

to:

* BodyHorror: When your game's game is inspired directly by Zdzisław Beksiński, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).
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If you look at the art, it owes MUCH MUCH MUCH more to Bekinski than Giger. Seriously. Look at the color palettes, the organic vs technical aspects... everything. Not every techno-organic European Surrealist work is Giger. Also, your spelling is terrible.


* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]] There also appear to be other recognisably human like creatures within the world but are just as Giger-esque as everything else. And then there's the creatures in the pods..
* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).

to:

* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]] There also appear to be other recognisably human like creatures within the world but are just as Giger-esque Beksiński-esque as everything else. And then there's the creatures in the pods..
* BodyHorror: When your game's inspired directly by H. R. Giger, Zdzisław Beksiński, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it ([[AndIMustScream and possibly still alive and conscious, too]]).



* {{Homage}}: The entire game is primarily one to the works of Creator/HRGiger.
* LivingWeapon: The gameplay trailer indicates this as much with the "Pistol" twitching muscle fibers as if trying to locate a lost limb when you reload it. A tri-barrled shotgun attatchment is also shown. Both weapons are "reloaded" and ammo checked by removing the attachment and inserting small glowing pebble-like projectiles into muscle folds.

to:

* {{Homage}}: The entire game is primarily one to the works of Creator/HRGiger.
[[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski Zdzisław Beksiński]].
* LivingWeapon: The gameplay trailer indicates this as much with the "Pistol" twitching muscle fibers as if trying to locate a lost limb when you reload it. A tri-barrled tri-barreled shotgun attatchment attachment is also shown. Both weapons are "reloaded" and ammo checked by removing the attachment and inserting small glowing pebble-like projectiles into muscle folds.
Is there an issue? Send a MessageReason:
None


'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.

to:

'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of [[https://en.wikipedia.org/wiki/Zdzis%C5%82aw_Beksi%C5%84ski Zdzisław Beksiński]] and Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.
Is there an issue? Send a MessageReason:
None


* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]]

to:

* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]]]] There also appear to be other recognisably human like creatures within the world but are just as Giger-esque as everything else. And then there's the creatures in the pods..



* LivingWeapon: The gameplay trailer indicates this as much with the "Pistol" twitching muscle fibers as if trying to locate a lost limb when you reload it.

to:

* LivingWeapon: The gameplay trailer indicates this as much with the "Pistol" twitching muscle fibers as if trying to locate a lost limb when you reload it. A tri-barrled shotgun attatchment is also shown. Both weapons are "reloaded" and ammo checked by removing the attachment and inserting small glowing pebble-like projectiles into muscle folds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LivingWeapon: The gameplay trailer indicates this as much with the "Pistol" twitching muscle fibers as if trying to locate a lost limb when you reload it.
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None

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* TroubledFetalPosition: Featured in the page image.
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* FreudWasRight: {{Invoked|Trope}}; the game is deliberately designed to resemble H. R. Giger's works, which involved a lot of freudian imagery.
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'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fight off monsters in order to better understand the literal nightmare they're in, and possibly escape.

to:

'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fight fighting off monsters in order to better understand the literal nightmare they're in, and possibly escape.
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* FreudWasRight: A good portion of the things found in the setting are ''incredibly'' freudian in nature. For example, ''[[http://static1.gamespot.com/uploads/original/1503/15036700/3089616-0049078897-Scorn.jpg these]]'' fleshy towers leave very little to the imagination.

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* FreudWasRight: A good portion of {{Invoked|Trope}}; the things found in the setting are ''incredibly'' game is deliberately designed to resemble H. R. Giger's works, which involved a lot of freudian in nature. For example, ''[[http://static1.gamespot.com/uploads/original/1503/15036700/3089616-0049078897-Scorn.jpg these]]'' fleshy towers leave very little to the imagination.imagery.

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'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fight off monsters in order to better understand the literal nightmare they're in, and possibly escape.

to:

[[quoteright:268:http://static.tvtropes.org/pmwiki/pub/images/scorn.jpg]]

'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game by Ebb Software set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fight off monsters in order to better understand the literal nightmare they're in, and possibly escape.



* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''thing'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it (and possibly still alive [[AndIMustScream and conscious, too]]).

to:

* AmbiguouslyHuman: The PlayerCharacter certainly ''looks'' human, but whether or not they ''are'' human isn't known since their features are obscured by a freaky looking [[OrganicTechnology organic spacesuit.]]
* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''thing'' ''[[https://i.ytimg.com/vi/gzy2mEHTR7Y/maxresdefault.jpg thing]]'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it (and ([[AndIMustScream and possibly still alive [[AndIMustScream and conscious, too]]).too]]).
* FreudWasRight: A good portion of the things found in the setting are ''incredibly'' freudian in nature. For example, ''[[http://static1.gamespot.com/uploads/original/1503/15036700/3089616-0049078897-Scorn.jpg these]]'' fleshy towers leave very little to the imagination.
* GeniusLoci: The setting is most definitely alive, and the creators have hinted at it being a character in its own right.
* {{Homage}}: The entire game is primarily one to the works of Creator/HRGiger.



* SurrealHorror: A lot of the game's creepiness comes from just how ''weird'' the setting is.

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* RibcageRidge: One of the locations in the game is what looks like an absolutely ''enormous'' ribcage with exposed, pulsing organs underneath.
* SceneryPorn: For all of its freakiness, the setting sure does look pretty.
* SceneryGorn: It's still largely made from flesh, bone, and metal though.
* SurrealHorror: A lot of the game's creepiness comes from just how ''weird'' the setting is.is.
* WombLevel: Since the setting is ''alive'', well, this comes naturally.
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The game has been successfully greenlighted through Creator/{{Steam}} and trailers for it can be found [[https://youtu.be/hBlBtP3-x_w here.]]

to:

The game has been successfully greenlighted through Creator/{{Steam}} UsefulNotes/{{Steam}} and trailers for it can be found [[https://youtu.be/hBlBtP3-x_w here.]]
Is there an issue? Send a MessageReason:
None


* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''thing'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it (and possibly still alive [[AndIMustScream and conscious, too).

to:

* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''thing'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it (and possibly still alive [[AndIMustScream and conscious, too).too]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Scorn''' is an upcoming 2017 First-Person SurvivalHorror game set in a universe directly inspired by the works of Creator/HRGiger. The concept is that the PlayerCharacter is thrown into this world and has to explore it while solving puzzles and occasionally fight off monsters in order to better understand the literal nightmare they're in, and possibly escape.

The game has been successfully greenlighted through Creator/{{Steam}} and trailers for it can be found [[https://youtu.be/hBlBtP3-x_w here.]]
----
!!Tropes that apply to ''Scorn'':
* BodyHorror: When your game's inspired directly by H. R. Giger, this is a given. Special note go to the presumably human lifeform shown with exposed muscle and glassed over eyes forced into a nook and having a cord of flesh extending from the back of his head, the bizarre ''thing'' the PlayerCharacter encounters at the end of the reveal trailer, and a mechanism shown at the end of the pre-alpha gameplay trailer that appears to have a fleshy ball with someone cramped inside it (and possibly still alive [[AndIMustScream and conscious, too).
* OrganicTechnology: Everything in the game is made from living tissues and metal, even your weapons.
* SurrealHorror: A lot of the game's creepiness comes from just how ''weird'' the setting is.

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