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* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!
** The sequel is much easier, however.



* SpiritualSequel: To ''VideoGame/{{Bomberman}}''. The Japanese name for the game is even titled "Bomber King".
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* GaiasLament: In the first level, the destructible blocks are trees, and since the aim of the game osbto destroy the blocks to find power-ups and ultimately the key to the exit, you'll find yourself laying waste to the majority of the forest with your bombs, leaving behind infinitely respawning robobaddies...

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* GaiasLament: In the first level, the destructible blocks are trees, and since the aim of the game osbto is to destroy the blocks to find power-ups and ultimately the key to the exit, you'll find yourself laying waste to the majority of the forest with your bombs, leaving behind infinitely respawning robobaddies...

Added: 256

Removed: 250

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renamed trope


* ClassicalElementsEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a two-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.



* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a two-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.
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Added DiffLines:

* GaiasLament: In the first level, the destructible blocks are trees, and since the aim of the game osbto destroy the blocks to find power-ups and ultimately the key to the exit, you'll find yourself laying waste to the majority of the forest with your bombs, leaving behind infinitely respawning robobaddies...
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None


* SuperDrowningSkills: Stay in the water for two or more seconds, and you sink. Instant GameOver if it happens. To solve this, use a life ring before going onto the water. Oh, and enemies have no such problem on the water.

to:

* SuperDrowningSkills: Stay in the water for two or more seconds, and you sink. Instant GameOver if it happens. To solve this, use a [[WalkOnWater life ring ring]] before going onto the water. Oh, and enemies have no such problem on the water.
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''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Creator/{{Jaleco}} in the U.S. and Europe.

to:

''Robowarrior'', known in Japan UsefulNotes/{{Japan}} as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Creator/{{Jaleco}} in the [[UsefulNotes/UnitedStates U.S. ]] and Europe.
UsefulNotes/{{Europe}}.



ZED starts out with two weapons to use against the Xantho Empire, a weak, standard ray gun and extremely powerful exploding bombs. He can get more power-ups as he destroys enemies and blocks, as well as finding hidden areas to obtain some of the rarer powerups. Even with a large assortment of weapons, this game is still notorious for its hard difficulty.

A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the UsefulNotes/GameBoy, but was released in Europe as ''VideoGame/BlasterMaster Jr.'' and in North America as ''Blaster Master Boy''.

to:

ZED starts out with two weapons to use against the Xantho Empire, a weak, standard ray gun and extremely powerful exploding bombs. He can get more power-ups as he destroys enemies and blocks, as well as finding hidden areas to obtain some of the rarer powerups.power-ups. Even with a large assortment of weapons, this game is still notorious for its hard difficulty.

A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the UsefulNotes/GameBoy, but was released in Europe as ''VideoGame/BlasterMaster Jr.'' and in North America UsefulNotes/NorthAmerica as ''Blaster Master Boy''.



* GaidenGame: To ''VideoGame/{{Bomberman}}''. Made by the same company, and it's Japanese name is actually called "Bomber King".

to:

* GaidenGame: To ''VideoGame/{{Bomberman}}''. Made by the same company, and it's its Japanese name is actually called "Bomber King".



* GratuitousEnglish: The Japanese version features a unlockable karaoke sing-along for the main level theme. The lyrics are written in Japanese, excpet for "Go for break out \ Go for break out".

to:

* GratuitousEnglish: The Japanese version features a an unlockable karaoke sing-along for the main level theme. The lyrics are written in Japanese, excpet except for "Go for break out \ Go for break out".



* SegmentedSerpent: The second boss Viripedes is a dragon that comes out from a well. Attack its head to defeat it.

to:

* SegmentedSerpent: The second boss boss, Viripedes is a dragon that comes out from a well. Attack its head to defeat it.



* SuperDrowningSkills: Stay in the water for two or more seconds and you sink. Instant GameOver if it happens. To solve this, use a life ring before going onto the water. Oh, and enemies have no such problem on the water.

to:

* SuperDrowningSkills: Stay in the water for two or more seconds seconds, and you sink. Instant GameOver if it happens. To solve this, use a life ring before going onto the water. Oh, and enemies have no such problem on the water.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/robowarrior.jpg]]
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* MultipleHeadCase: The two headed chimera-dragon boss Viripedes is like this.

to:

* MultipleHeadCase: The two headed chimera-dragon boss Viripedes Lian is like this.
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* '''[[AC:NintendoHard]]''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!

to:

* '''[[AC:NintendoHard]]''': '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!
Is there an issue? Send a MessageReason:
None


A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the UsefulNotes/GameBoy, but was released as ''VideoGame/BlasterMaster Boy/Blaster Master Jr.'' outside Japan.

to:

A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the UsefulNotes/GameBoy, but was released in Europe as ''VideoGame/BlasterMaster Boy/Blaster Master Jr.'' outside Japan.and in North America as ''Blaster Master Boy''.
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A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

to:

A sequel, ''Bomber King: Scenario 2'', was developed by Creator/{{Sunsoft}} for the GameBoy, UsefulNotes/GameBoy, but was released as a ''VideoGame/BlasterMaster'' game ''VideoGame/BlasterMaster Boy/Blaster Master Jr.'' outside Japan.
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None

Added DiffLines:

** The sequel is much easier, however.

Added: 194

Changed: 7

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None


* GratuitousEnglish: The Japanese version features a unlockable karaoke sing-along for the main level theme. The lyrics are written in Japanese, excpet for "Go for break out \ Go for break out".



* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!

to:

* '''NintendoHard''': '''[[AC:NintendoHard]]''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!

Added: 108

Changed: 95

Removed: 155

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None


* CriticalAnnoyance[=/=]SongsInTheKeyOfPanic: When you're down to one battery of hp left, the background music changes into an ominous-sounding warning tone.
* DolledUpInstallment: The sequel is titled ''BlasterMaster Boy'' outside of Japan.

to:

* CriticalAnnoyance[=/=]SongsInTheKeyOfPanic: When you're down to one battery of hp energy left, the background music changes into an ominous-sounding warning tone.
* DolledUpInstallment: The sequel is titled ''BlasterMaster ''VideoGame/BlasterMaster Boy'' outside of Japan.



* ExplosiveStupidity: Getting caught in your own bomb blast is enough to drain two batteries of your energy.



* HoistByHisOwnPetard: Can happen to you if your own bombs explode on you. One hit from your own bomb is enough to take out more than a third of your life!



* MultipleHeadCase: The two headed chimera-dragon boss is like this.
* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes Contra for the NES look like pansy!

to:

* MultipleHeadCase: The two headed chimera-dragon boss Viripedes is like this.
* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes Contra for the NES ''VideoGame/{{Contra}}'' look like pansy!''VideoGame/YouHaveToBurnTheRope''!
Is there an issue? Send a MessageReason:
None


''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Jaleco in the U.S. and Europe.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Jaleco Creator/{{Jaleco}} in the U.S. and Europe.
Is there an issue? Send a MessageReason:
None


''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft in Japan and Jaleco in the U.S. and Europe.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft Creator/HudsonSoft in Japan and Jaleco in the U.S. and Europe.



A sequel, ''Bomber King: Scenario 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

to:

A sequel, ''Bomber King: Scenario 2'', was developed by Sunsoft Creator/{{Sunsoft}} for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.
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None

Added DiffLines:

* BlobMonster: Globula, the first boss.

Added: 83

Changed: 5

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* DolledUpInstallment: The sequel is titled ''BlasterMaster Boy'' outside of Japan.



* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a2-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.

to:

* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a2-headed a two-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.
Is there an issue? Send a MessageReason:
None


''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft and Jaleco (depending on territory) for the {{NES}}.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft in Japan and Jaleco (depending on territory) for in the {{NES}}.
U.S. and Europe.



A sequel, ''Bomber King 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

to:

A sequel, ''Bomber King King: Scenario 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

Added: 140

Changed: 61

Is there an issue? Send a MessageReason:
None


Robowarrior, known in Japan as Bomber King, is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by HudsonSoft and published by Jaleco for the {{NES}}.

to:

Robowarrior, ''Robowarrior'', known in Japan as Bomber King, ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by HudsonSoft Aicom and published by HudsonSoft and Jaleco (depending on territory) for the {{NES}}.


Added DiffLines:

A sequel, ''Bomber King 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.
Is there an issue? Send a MessageReason:


* OneHitPolykill[=/=]PiercingAttack: Missiles destroy all enemies and blocks in a straight line.

to:

* OneHitPolykill[=/=]PiercingAttack: OneHitPolykill[=/=]ArmorPiercingAttack: Missiles destroy all enemies and blocks in a straight line.
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* GaidenGame: To ''{{Bomberman}}''. Made by the same company, and it's Japanese name is actually called "Bomber King".

to:

* GaidenGame: To ''{{Bomberman}}''.''VideoGame/{{Bomberman}}''. Made by the same company, and it's Japanese name is actually called "Bomber King".



* SpiritualSequel: To ''{{Bomberman}}''. The Japanese name for the game is even titled "Bomber King".

to:

* SpiritualSequel: To ''{{Bomberman}}''.''VideoGame/{{Bomberman}}''. The Japanese name for the game is even titled "Bomber King".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpiritualSequel: To ''{{Bomberman}}''. The Japanese name for the game is even titled "Bomber King".

Added: 41

Changed: 65

Is there an issue? Send a MessageReason:
None


* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (piranha-spawning machine), Wind (2-headed winged lion), Fire (firebird-spawning machine) and Earth (golem) respectively.

to:

* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (piranha-spawning (Aquarian, a piranha-spawning machine), Wind (2-headed (Lian, a2-headed winged lion), Fire (firebird-spawning (Pyrodyne, a firebird-spawning machine) and Earth (golem) (Gholem, a golem) respectively.



* {{Golem}}: The second-to-last boss. He throws rocks at you.

to:

* {{Golem}}: The Gholem, the second-to-last boss. He throws rocks at you.



** And yes, the FinalBoss is one of them.



* SegmentedSerpent: The second boss, a dragon that comes out from a well. Attack its head to defeat it.

to:

* SegmentedSerpent: The second boss, boss Viripedes is a dragon that comes out from a well. Attack its head to defeat it.
Is there an issue? Send a MessageReason:
None


Robowarrior, known in Japan as Bomber King, is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by {{Hudson}} and published by Jaleco for the {{NES}}.

to:

Robowarrior, known in Japan as Bomber King, is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by {{Hudson}} HudsonSoft and published by Jaleco for the {{NES}}.
Is there an issue? Send a MessageReason:
None


Robowarrior, known in Japan as Bomber King, is an English language action/puzzle video game developed by Hudson Soft and published by Jaleco for the {{NES}}.

to:

Robowarrior, known in Japan as Bomber King, is an English language action/puzzle [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Hudson Soft {{Hudson}} and published by Jaleco for the {{NES}}.

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