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* [-Rainbow Islands: Putty's Party (UsefulNotes/WonderSwan) (2000)-]
* [-Rainbow Islands Revolution ([[UsefulNotes/NintendoDS DS]]) (2005) released in Japan as ''New Rainbow Islands''-]
* [-Rainbow Islands Evolution ([[UsefulNotes/PlayStationPortable PSP]]) (2007) released in Japan as ''New Rainbow Island: Hurdy Gurdy Daibouken!!''-]
* [-Rainbow Islands: Towering Adventure (UsefulNotes/{{Wii}}, UsefulNotes/Xbox360) (2009)-]

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* [-Rainbow Islands: Putty's Party (UsefulNotes/WonderSwan) (Platform/WonderSwan) (2000)-]
* [-Rainbow Islands Revolution ([[UsefulNotes/NintendoDS ([[Platform/NintendoDS DS]]) (2005) released in Japan as ''New Rainbow Islands''-]
* [-Rainbow Islands Evolution ([[UsefulNotes/PlayStationPortable ([[Platform/PlayStationPortable PSP]]) (2007) released in Japan as ''New Rainbow Island: Hurdy Gurdy Daibouken!!''-]
* [-Rainbow Islands: Towering Adventure (UsefulNotes/{{Wii}}, UsefulNotes/Xbox360) (Platform/{{Wii}}, Platform/Xbox360) (2009)-]



* KidHero: Bubby and Bobby, naturally.

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* %%* KidHero: Bubby and Bobby, naturally.



* SuperDeformed: Bubby and Bobby, as well as the many baddies in the game.

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* %%* SuperDeformed: Bubby and Bobby, as well as the many baddies in the game.
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* CompanyCrossReferences: World 5 is a reference to ''VideoGame/{{Arknaoid}}'', and World 9 refers to ''VideoGame/{{Darius}}''.

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* CompanyCrossReferences: World 5 is a reference to ''VideoGame/{{Arknaoid}}'', ''VideoGame/{{Arkanoid}}'', and World 9 refers to ''VideoGame/{{Darius}}''.
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* CompanyCrossReferences: World 5 is a reference to ''VideoGame/{{Arknoid}}'', and World 9 refers to ''VideoGame/{{Darius}}''.

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* CompanyCrossReferences: World 5 is a reference to ''VideoGame/{{Arknoid}}'', ''VideoGame/{{Arknaoid}}'', and World 9 refers to ''VideoGame/{{Darius}}''.

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* NonStandardCharacterDesign: The enemies from Darius Island are based from their appearance at the arcade game, and they stand-out amongst the enemy groups for not possessing a single cartoony aesthetic to them like their Combat Island counterparts.



* RemilitarizedZone: World 2. It's not called "Combat Island" for nothing.

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* RemilitarizedZone: World Twofold. "World 2 Combat Island" introduces anthromorphosized military vehicles as enemies, while "World 9 Darius Island" feature miniature versions of enemies faced in the ''Darius'' arcade games.
**
2. It's not called "Combat Island" for nothing.
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See also ''VideoGame/TopBanana'', a 'SpiritualSuccessor' of sorts.
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* BossAlteringConsequence: If you collected all nine of the special items in each world, then the final boss will become a ZeroEffortBoss that dies in one hit.
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* BigBoosHaunt: World 3.

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* BigBoosHaunt: World 3.3, Monster Island. Three of the monsters are themed after undead, the Vampire, Skeleton and Ghost.



* GiantSpider: The first boss.

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* GiantSpider: The first boss. It descends on a thread, then hops towards the player.



* RiseToTheChallenge: Wait too long and the water begins to rise.
%%* SecretLevel: Such areas are accessible only by specific means.

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* RiseToTheChallenge: Wait too long and the water begins to rise.
%%*
rise. The water will cover the viewport, thus it cannot be outrun unless the top of the level is reached.
*
SecretLevel: Such areas are accessible only by [[spoiler: Three secret islands can be reached if the player collects all seven diamonds for each island to get the big diamond. In addition, collecting all seven small diamonds in a specific means.order unlocks a secret door that leads to a permanent powerup.]] The secret levels are required for the best ending.



* ToyTime: World 4.

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* ToyTime: World 4.4, Toy Island.

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* BigBoosHaunt: World 3.



* BigBoosHaunt: World 3.

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* BigBoosHaunt: CompanyCrossReferences: World 3.5 is a reference to ''VideoGame/{{Arknoid}}'', and World 9 refers to ''VideoGame/{{Darius}}''.



* SpaceZone: World 9.

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* SpaceZone: World 9.9, ''VideoGame/{{Darius}}'' Island.


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* VersionExclusiveContent:
** Three islands (Magical, Darius, and Bubble) are exclusive to the arcade version. [[spoiler:Getting all diamonds shows the good ending of everyone returned to normal.]]
** The NES version adjusts the levels and their order. Kiki Kai Kai Island is added as world 6. [[spoiler:Bubble world appears as world 8.]]
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* Boo!HauntedHouse: World 3.

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* Boo!HauntedHouse: BigBoosHaunt: World 3.
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* BooHauntedHouse: World 3.

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* BooHauntedHouse: Boo!HauntedHouse: World 3.
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* BooHauntedHouse: World 3.


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* EternalEngine: World 6, Robot Island is the factory of Rainbow Islands.


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* GreenHillZone: World 1, while there's some castle ruins and inhabit by some caterpillars, bumblebees, spiders, crows, and beetles.


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* MedievalEuropeanFantasy: World 7, Dragon Island being based on Medieval period, while World 8, Magical Island is based on fairy tales.


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* SpaceZone: World 9.
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* StalkedByTheBell: "Hurry!"

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* StalkedByTheBell: "Hurry!"If you take too long, a flood of water emerges unless you reach the top.
Tabs MOD

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* ThemeTuneCameo: The ''Bubble Bobble'' theme appears in this.
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My, what a pointless action.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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%% * GettingCrapPastThe Radar: Due to overwhelming GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this Rocky shows up in the future, please check Kiki Kaikai-themed island on the trope page to make sure your example fits NES and Famicom console versions, disguised as Sayo/Pocky. Thing is, when you beat him he drops the current definition.disguise, and his sprite has, let's say, a couple of things {{Tanuki}} are very famous for, even in the American NES version!
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* GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky and Rocky shows up in the Kiki Kaikai-themed island on the console versions, disguised as Sayo/Pocky. Thing is, when you beat him he drops the disguise, and his sprite has a couple of things {{Tanuki}} are very famous for, even in the American versions!

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%% * GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky GettingCrapPastThe Radar: Due to overwhelming and Rocky shows up persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the Kiki Kaikai-themed island on future, please check the console versions, disguised as Sayo/Pocky. Thing is, when you beat him he drops trope page to make sure your example fits the disguise, and his sprite has a couple of things {{Tanuki}} are very famous for, even in the American versions!current definition.
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* [-Rainbow Islands: Putty's Party ([[UsefulNotes/WonderSwan]]) (2000)-]

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* [-Rainbow Islands: Putty's Party ([[UsefulNotes/WonderSwan]]) (UsefulNotes/WonderSwan) (2000)-]
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* [-Rainbow Islands: Putty's Party ([[UsefulNotes/WonderSwan]]) (2000)-]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rainbow_islands_game.png]]

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1597004437021377200
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rainbow_islands_game.png]] org/pmwiki/pub/images/rainbow_islands.png]]
%%






!!This video game has examples of:

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!!This video game has provides examples of:
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* GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky and Rocky shows up in the Kiki Kaikai-themed island on the NES and Famicom version, disguised as Sayo/Pocky. Thing is, when you beat him he drops the disguise, and his sprite has a couple of things {{Tanuki}} are very famous for, even in the American version!

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* GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky and Rocky shows up in the Kiki Kaikai-themed island on the NES and Famicom version, console versions, disguised as Sayo/Pocky. Thing is, when you beat him he drops the disguise, and his sprite has a couple of things {{Tanuki}} are very famous for, even in the American version!versions!
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* GettingCrapPastTheRadar: Manuke/Rocky from Kiki Kaikai/Pocky and Rocky shows up in the Kiki Kaikai-themed island on the NES and Famicom version, disguised as Sayo/Pocky. Thing is, when you beat him he drops the disguise, and his sprite has a couple of things {{Tanuki}} are very famous for, even in the American version!

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* HomeVersionSoundtrackReplacement: In the original arcade version and a handful of early ports, the background music used part of [[Film/TheWizardofOz "Over the Rainbow"]]. Most modern ports use a SuspiciouslySimilarSubstitute, or in the Game Boy Color version, the Bubble Bobble theme.
** The emulated arcade version in Taito Legends simply mutes the offending melody. Additionally, the North American NES version uses the original theme, but with a different melody.


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* ReReleaseSoundtrack: In the original arcade version and a handful of early ports, the background music used part of [[Film/TheWizardofOz "Over the Rainbow"]]. Most modern ports use a SuspiciouslySimilarSubstitute, or in the Game Boy Color version, the Bubble Bobble theme. The emulated arcade version in Taito Legends simply mutes the offending melody. Additionally, the North American NES version uses the original theme, but with a different melody.
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* [-Rainbow Islands Revolution (DS) (2005) released in Japan as ''New Rainbow Islands''-]
* [-Rainbow Islands Evolution (PSP) (2007) released in Japan as ''New Rainbow Island: Hurdy Gurdy Daibouken!!''-]
* [-Rainbow Islands: Towering Adventure (Wii, Xbox 360) (2009)-]

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* [-Rainbow Islands Revolution (DS) ([[UsefulNotes/NintendoDS DS]]) (2005) released in Japan as ''New Rainbow Islands''-]
* [-Rainbow Islands Evolution (PSP) ([[UsefulNotes/PlayStationPortable PSP]]) (2007) released in Japan as ''New Rainbow Island: Hurdy Gurdy Daibouken!!''-]
* [-Rainbow Islands: Towering Adventure (Wii, Xbox 360) (UsefulNotes/{{Wii}}, UsefulNotes/Xbox360) (2009)-]

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Following on from the end of ''VideoGame/BubbleBobble'', Bub and Bob have regained their human forms and now have to fight their way through the Rainbow Islands, seven differently themed islands each with different enemies and a huge boss at the end. Complicating this mission is the fact the islands are flooding, and each level must be completed before the water reaches the top, since the water kills instantly when touched.

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Following on from the end of ''VideoGame/BubbleBobble'', Bub Bubby and Bob Bobby have regained their human forms and now have to fight their way through the Rainbow Islands, seven differently themed islands each with different enemies and a huge boss at the end. Complicating this mission is the fact the islands are flooding, and each level must be completed before the water reaches the top, since the water kills instantly when touched.



It has had a few {{Video Game Remake}}s:
* [-Rainbow Islands Revolution (DS, PSP) (2005-08)-]
* [-Rainbow Islands Evolution (PSP) (2007-08)-]
* [-Rainbow Islands: Towering Adventure (Wii) (2009)-]

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It has had a few {{Video Game Remake}}s:
iterations:
* [-Rainbow Islands Revolution (DS, PSP) (2005-08)-]
(DS) (2005) released in Japan as ''New Rainbow Islands''-]
* [-Rainbow Islands Evolution (PSP) (2007-08)-]
(2007) released in Japan as ''New Rainbow Island: Hurdy Gurdy Daibouken!!''-]
* [-Rainbow Islands: Towering Adventure (Wii) (Wii, Xbox 360) (2009)-]



* CanonDiscontinuity: The ''Bubble Bobble'' enemies have expanded versions of their attacks that never show up in later games.
* ColorCodedMultiplayer: player 1 has to play as Bub (green shirt) and player 2 has to play as Bob (blue shirt).

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* CanonDiscontinuity: The ''Bubble Bobble'' enemies have expanded versions of their attacks that never show up in later games.
* ColorCodedMultiplayer: player Player 1 has to play as Bub Bubby (green shirt) and player 2 has to play as Bob Bobby (blue shirt).



* EarlyInstallmentWeirdness: The ''Bubble Bobble'' enemies have expanded versions of their attacks that never show up in later games.



* FloatingInABubble: In ''Rainbow Islands Revolution'' (DS), Bub is in a bubble and must be dragged around with the stylus. [[BadExportForYou Japan is lucky to be able to use the D-pad.]]

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* FloatingInABubble: In ''Rainbow Islands Revolution'' (DS), Bub Revolution'', Bubby is in a bubble and must be dragged around with the stylus. [[BadExportForYou Japan is lucky to be able to use the D-pad.]]



* ItsAWonderfulFailure: [[spoiler:If Bub/Bob gets trapped in the True Final Boss's bubble (thus getting re-transformed into a bubble dragon by it) on his last life, instead of a blank game over screen, he gets locked in TheAlcatraz with eleven other victims who've also been transformed.]]
* KidHero: Bub and Bob, naturally.

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* ItsAWonderfulFailure: [[spoiler:If Bub/Bob Bubby/Bobby gets trapped in the True Final Boss's bubble (thus getting re-transformed into a bubble dragon by it) on his last life, instead of a blank game over screen, he gets locked in TheAlcatraz with eleven other victims who've also been transformed.]]
* KidHero: Bub Bubby and Bob, Bobby, naturally.



* LateArrivalSpoiler: It is a sequel to Bubble Bobble, so the characters are humans.

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* LateArrivalSpoiler: It is a sequel to Bubble Bobble, ''Bubble Bobble'', so the characters are humans.



* MultipleEndings: Like [[VideoGame/BubbleBobble the previous game]], there are some qualifications needed before you can get the true ending.
* NotQuiteBackToNormal: The OneHitPointWonder factor still occurs even though Bub and Bob have turned back into humans.
* OneHitPointWonder: Bub and Bob still die if they touch anything.

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* MultipleEndings: Like the [[VideoGame/BubbleBobble the previous game]], there are some qualifications needed before you can get the true ending.
* NotQuiteBackToNormal: The OneHitPointWonder factor still occurs even though Bub Bubby and Bob Bobby have turned back into humans.
* OneHitPointWonder: Bub Bubby and Bob Bobby still die if they touch anything.



* SuperDeformed: Bub and Bob, as well as the many baddies in the game.
* SuperDrowningSkills: Bub or Bob die if they ''touch'' water.

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* SuperDeformed: Bub Bubby and Bob, Bobby, as well as the many baddies in the game.
* SuperDrowningSkills: Bub Bubby or Bob Bobby die if they ''touch'' water.



* ThemeTuneCameo: The Bubble Bobble theme appears in this.
* ThemeTwinNaming: Bub(by) and Bob(by).

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* ThemeTuneCameo: The Bubble Bobble ''Bubble Bobble'' theme appears in this.
* ThemeTwinNaming: Bub(by) Bubby and Bob(by).Bobby.
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Added image.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rainbow_islands_game.png]]
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* SpellingBonus: The rainbow gems that the player collects are changed to this kind of bonus in the NES version[[note]]That is, although the player still collects the gems themselves, the NES version displays them as letters in the word "rainbow".[[/note]].
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* PointOfNoContinues: [[spoiler:You can only continue past island 7 if you go into a secret room with [[http://tjasink.com/games/ri/items2.html a big brown book]] and get it]].

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* PointOfNoContinues: Defied. [[spoiler:You can only continue past island Island 7 if you go into a secret room with [[http://tjasink.com/games/ri/items2.html a big brown book]] and get it]].it; otherwise, you'll be told "YOU CAN'T CONTINUE FROM THIS WORLD." should you lose all your lives once you reach Island 8 and beyond!]]
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* PointOfNoContinues: [[spoiler:After world 7 unless the player goes into a secret room with [[http://tjasink.com/games/ri/items2.html a big "CONT." (Continue) book]] and gets that]].

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* PointOfNoContinues: [[spoiler:After world [[spoiler:You can only continue past island 7 unless the player goes if you go into a secret room with [[http://tjasink.com/games/ri/items2.html a big "CONT." (Continue) brown book]] and gets that]].get it]].

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Improved indentation. Ear Worm is YMMV and can't be listed or potholed in a work page. Commented out Zero Context Examples. Do not change a trope's name display with a pothole. Do not list two tropes together with a slash.


* AttackOfThe50FootWhatever: Bosses.

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* %%* AttackOfThe50FootWhatever: Bosses.



* BlindIdiotTranslation:
** The final boss is known as "The Boss of Shadow".
** In one boss level, the boss is a spaceship called... Electric Fan?!?!
** Special condition: "Beware of the Skull's blood!! Otherwise, you will lose your all lives!!"



* [[DamselInDistress People in Distress]]: [[spoiler:There are people jailed atop a hidden island. [[TheLawOfConservationOfDetail The player does not know this the first time around, though.]]]]

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* [[DamselInDistress People in Distress]]: DamselInDistress: [[spoiler:There are people jailed atop a hidden island. [[TheLawOfConservationOfDetail The player does not know this the first time around, though.]]]]



* GratuitousEnglish / BlindIdiotTranslation: For example, the final boss is known as "The Boss of Shadow".
** In one boss level, the boss is a spaceship called... Electric Fan?!?!
** Special condition: "Beware of the Skull's blood!! Otherwise, you will lose your all lives!!"



* ImprobableWeaponUser: Rainbows

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* %%* ImprobableWeaponUser: RainbowsRainbows.



* SecretLevel: Such areas are accessible only by specific means.
* ShoutOut / NostalgiaLevel: So many that they take up a sizable chunk of the game! The entire fifth world, sound effects, enemies, boss and all, is a homage to ''VideoGame/{{Arkanoid}}'', but the secret levels also are homages to Taito's other games. The last one, Bubble Island, is excusable, as this is the sequel to ''VideoGame/BubbleBobble''; the other two secret islands in the arcade version are based on ''VideoGame/TheFairylandStory'' and ''VideoGame/{{Darius}}''.
** Upon defeating the TrueFinalBoss, he may say, [[VideoGame/StreetFighterI "What strength! But don't forget there are many monsters like me all over the world."]]

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* %%* SecretLevel: Such areas are accessible only by specific means.
* ShoutOut / NostalgiaLevel: ShoutOut:
**
So many that they take up a sizable chunk of the game! The entire fifth world, sound effects, enemies, boss and all, is a homage to ''VideoGame/{{Arkanoid}}'', but the secret levels also are homages to Taito's other games. The last one, Bubble Island, is excusable, as this is the sequel to ''VideoGame/BubbleBobble''; the other two secret islands in the arcade version are based on ''VideoGame/TheFairylandStory'' and ''VideoGame/{{Darius}}''.
** Upon defeating the TrueFinalBoss, he may say, [[VideoGame/StreetFighterI "What strength! But don't forget there are many monsters like me all over the world."]]world]]".



* ThemeTuneCameo: The [[EarWorm Bubble Bobble theme]] appears in this.

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* ThemeTuneCameo: The [[EarWorm Bubble Bobble theme]] theme appears in this.
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* TheLawOfConservationOfDetail: No story details are shown until the player gets the first Bad Ending. Maybe those rainbow diamonds [[LostForever that disappear more quickly]] are important...

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* TheLawOfConservationOfDetail: No story details are shown until the player gets the first Bad Ending. Maybe those rainbow diamonds [[LostForever [[PermanentlyMissableContent that disappear more quickly]] are important...
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* WingdingEyes: In an exaggerated variant, characters die with their eyes getting ''crossed off by a literal black line''.

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* WingdingEyes: In an exaggerated variant, characters die with their eyes getting ''crossed off by a literal black line''. This has been changed in the US/Japanese NES version, though.

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