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* OffModel: Nami's story portrait is pretty hard to look at where her neck and shoulders are concerned. She gets a different, less awkward portrait around the Little Garden arc.
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Up To Eleven is a defunct trope


* UpToEleven: The 6.0.1 introduces Super Evolutions for certain characters, granting them increased stats, upgraded abilities, new powerful specials, and a little "+" sign next to their rarity level. Most recipients are the rare Legend units, making already top-tier characters into even stronger monsters. The only downside is that they need Crystal Skulls to super-evolve, requiring players to either farm Ambush raids (which are not always available) for even a chance to obtain one of any color (much less the one listed for the specific unit), or cough up 10k points at Rayleigh's Bazaar to purchase one.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: ''Holy crap''. Because the game takes elements from the entire manga plus filler arcs and movies, it's loaded with characters. To help with the trope, each character comes in different flavors depending on the point of the series they're from, or different events.
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Dummied Out is now trivia. Moving examples accordingly.


** Some early-game characters can carry out Tandem attacks if they are grouped in the same crew and possess a TND orb in their slot. Tandem attacks have since been DummiedOut (likely due to being too impractical to effectively implement in the long run), and the TND re-delegated to being a neutral orb exploitable by niche abilities.

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** Some early-game characters can carry out Tandem attacks if they are grouped in the same crew and possess a TND orb in their slot. Tandem attacks have since been DummiedOut cut (likely due to being too impractical to effectively implement in the long run), and the TND re-delegated to being a neutral orb exploitable by niche abilities.
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We don't bold titles here.


'''One Piece: Treasure Cruise''' is a FreeToPlay MobilePhoneGame published by Creator/BandaiNamcoEntertainment. The game is available as either the original Japanese version or the later Global version. Some events and updates may differ between the two, but they're mechanically the same game, with the Japanese version being about a year ahead in content[[note]]One unit is mechanically different between the two versions; see RegionalBonus below.[[/note]].

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'''One ''One Piece: Treasure Cruise''' Cruise'' is a FreeToPlay MobilePhoneGame published by Creator/BandaiNamcoEntertainment. The game is available as either the original Japanese version or the later Global version. Some events and updates may differ between the two, but they're mechanically the same game, with the Japanese version being about a year ahead in content[[note]]One unit is mechanically different between the two versions; see RegionalBonus below.[[/note]].

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None


** Devil Girl Nico Robin, a unit that could be received during the the Halloween events, has the second part of her Special do different things in the Global and Japanese versions. In the Japanese version, she completely removes the Blind status from your crew, while in Global, she reduces Despair by one turn.



* RegionalBonus: Devil Girl Nico Robin, a unit that could be received during the the Halloween events, has the second part of her Special do different things in the Global and Japanese versions. In the Japanese version, she completely removes the Blind status from your crew, while in Global, she reduces Despair by one turn. YMMV on whether it's a "bonus" or a case of BadExportForYou, but most players will argue that Blind is the less annoying status, as you can still play through it you're used to your characters, while there's nothing to do about Despair but grit your teeth.



* PowerUpLetdown:
** Sogeking is a stronger version of Golden Pound Usopp, but his special takes more turns to use and he has more of a cost to use. Because of its smaller cost time, Golden Pound Usopp's special can be used more in a fight than Sogeking's.
** Some stages automatically grant minor but beneficial boosts to your party. This sounds like a blessing, but then you learn that you can't overwrite their small boosts with your own, more powerful specials...



* PowerUpLetdown:
** Sogeking is a stronger version of Golden Pound Usopp, but his special takes more turns to use and he has more of a cost to use. Because of its smaller cost time, Golden Pound Usopp's special can be used more in a fight than Sogeking's.
** Some stages automatically grant minor but beneficial boosts to your party. This sounds like a blessing, but then you learn that you can't overwrite their small boosts with your own, more powerful specials...

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YMMV. Moved.


* BossRush

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* BossRushBossRush:



* Crossover: With DBZ Dokkan Battle. For a limited time, Frieza and his men were fightable on a special island that would drop valuable rewards as part of a competition between the two games, to see who could rack up more wins against the boss (Frieza for Treasure Cruise, Doflamingo for Dokkan)

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* Crossover: {{Crossover}}: With DBZ Dokkan Battle. For a limited time, Frieza and his men were fightable on a special island that would drop valuable rewards as part of a competition between the two games, to see who could rack up more wins against the boss (Frieza for Treasure Cruise, Doflamingo for Dokkan)



* DifficultyByRegion

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* DifficultyByRegionDifficultyByRegion:



* DifficultySpike
** Arlong Park is generally regarded as the first major speed bump, especially since the resident DiscOneNuke, Ashura Zoro, is at a [[TacticalRockPaperScissors strategic disadvantage]] against Arlong, and the next commonly available nuke is Arlong himself.
** [[DiscOneFinalDungeon Loguetown]], the final island in East Blue. Smoker and Alvida both have very high defense, often necessitating that players reevaluate their team compositions to have any hope of dealing damage.
** The two Halloween fortnight events were this in Global, as they were released much earlier in that version's lifecycle in order to coincide with the holiday, so Global players lacked a lot of the options that Japanese player had. Some of the enemies were toned down to compensate, but they still required very careful damage dealing management for players to avoid getting themselves killed when one of the Straw Hats TurnsRed.
** Colosseum on Chaos Difficulty easily outstrips any story mission, fortnight, and even several Clashes when it comes to sheer challenge, forcing players to either rely on Rare Recruit units or get ''very'' creative with their pool of usable Free-To-Play units.
* DiscOneNuke

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* DifficultySpike
** Arlong Park is generally regarded as the first major speed bump, especially since the resident DiscOneNuke, Ashura Zoro, is at a [[TacticalRockPaperScissors strategic disadvantage]] against Arlong, and the next commonly available nuke is Arlong himself.
** [[DiscOneFinalDungeon Loguetown]], the final island in East Blue. Smoker and Alvida both have very high defense, often necessitating that players reevaluate their team compositions to have any hope of dealing damage.
** The two Halloween fortnight events were this in Global, as they were released much earlier in that version's lifecycle in order to coincide with the holiday, so Global players lacked a lot of the options that Japanese player had. Some of the enemies were toned down to compensate, but they still required very careful damage dealing management for players to avoid getting themselves killed when one of the Straw Hats TurnsRed.
** Colosseum on Chaos Difficulty easily outstrips any story mission, fortnight, and even several Clashes when it comes to sheer challenge, forcing players to either rely on Rare Recruit units or get ''very'' creative with their pool of usable Free-To-Play units.
* DiscOneNuke
DiscOneNuke:



* DoWellButNotPerfect: How the healing mechanic works. When meat shows up next to a character, hitting the enemy with a Perfect causes the meat to fly off; you must do less than that without missing to actually eat it and regain health. This is inverted with the bomb icon, which will damage your team in the same conditions.

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* DoWellButNotPerfect: DoWellButNotPerfect:
**
How the healing mechanic works. When meat shows up next to a character, hitting the enemy with a Perfect causes the meat to fly off; you must do less than that without missing to actually eat it and regain health. This is inverted with the bomb icon, which will damage your team in the same conditions.



* DualBoss: Paired enemies are typically fought as bosses once each on their own before fighting together one or two stages later. The Baroque work teams a natural fit for this, since working in pairs is already their modus operandi.

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* DualBoss: DualBoss:
**
Paired enemies are typically fought as bosses once each on their own before fighting together one or two stages later. The Baroque work teams a natural fit for this, since working in pairs is already their modus operandi.



* ForcedTutorial

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* %%* ForcedTutorial



* InconsistentDub

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* InconsistentDubInconsistentDub:



* LateArrivalSpoiler

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* LateArrivalSpoilerLateArrivalSpoiler:



* One-HitKill: Raid Doflamingo is the first major example of this in the game, where, during his raid, if allowed to attack under roughly 20% health, will deal 99999999 damage, which is far higher than any team could dream of reaching.
* OneTimeDungeon: There's a quick, easy "Thank You" mission that appears on Extra Isle that can only be played once you've rated the game on the app store. This mission reappears after each major version update, and can be completed again by updated your rated in the app store.

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* One-HitKill: OneHitKO: Raid Doflamingo is the first major example of this in the game, where, during his raid, if allowed to attack under roughly 20% health, will deal 99999999 damage, which is far higher than any team could dream of reaching.
* OneTimeDungeon: OneTimeDungeon:
**
There's a quick, easy "Thank You" mission that appears on Extra Isle that can only be played once you've rated the game on the app store. This mission reappears after each major version update, and can be completed again by updated your rated in the app store.



* PowerUpLetdown: Sogeking is a stronger version of Golden Pound Usopp, but his special takes more turns to use and he has more of a cost to use. Because of its smaller cost time, Golden Pound Usopp's special can be used more in a fight than Sogeking's.

to:

* PowerUpLetdown: PowerUpLetdown:
**
Sogeking is a stronger version of Golden Pound Usopp, but his special takes more turns to use and he has more of a cost to use. Because of its smaller cost time, Golden Pound Usopp's special can be used more in a fight than Sogeking's.



* SocializationBonus

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* SocializationBonusSocializationBonus:

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