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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the [=DarkPlaces=] MediaNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.

The game is a straightforward fast-paced multiplayer-oriented FPS. You're placed in an arena with other combatants, and the objective is to lead, via firepower, yourself or your team to victory. The game contains AI players for offline play except in a few selected modes.

The game includes 13 weapons, 36 official maps and 11 gamemodes, plus a huge plethora of other [[OfficialFanSubmittedContent community-made maps]]. Nexuiz makes generous use of graphic effects, but in the gameplay part is more of a mixture between ''VideoGame/{{Quake|I}}'' and ''VideoGame/UnrealTournament''. It's also primarily multiplayer, although it has a nice tutorial and SP mode with some [[ThatOneLevel challenging missions]].

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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the [=DarkPlaces=] MediaNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] ''[[VideoGame/QuakeI Quake]]'' engine.

The game is a straightforward fast-paced multiplayer-oriented FPS.ArenaShooter. You're placed in an arena with other combatants, and the objective is to lead, via firepower, yourself or your team to victory. The game contains AI players for offline play except in a few selected modes.

The game includes 13 weapons, 36 official maps and 11 gamemodes, plus a huge plethora of other [[OfficialFanSubmittedContent community-made maps]]. Nexuiz makes generous use of graphic effects, but in the gameplay part is more of a mixture between ''VideoGame/{{Quake|I}}'' and ''VideoGame/UnrealTournament''. It's also primarily multiplayer, although it has a nice tutorial and SP mode with some [[ThatOneLevel challenging missions]].
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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the [=DarkPlaces=] UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.

to:

''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the [=DarkPlaces=] UsefulNotes/GameEngine, MediaNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.



The first version of the game came in 2005; it later received a 2012 remake developed by Creator/IllFonic and published by Creator/{{THQ}} for UsefulNotes/PlayStation3 (later released on -and pulled from- UsefulNotes/{{Steam}}). Due to the conflicts which emerged by the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.

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The first version of the game came in 2005; it later received a 2012 remake developed by Creator/IllFonic and published by Creator/{{THQ}} for UsefulNotes/PlayStation3 Platform/PlayStation3 (later released on -and on--and pulled from- UsefulNotes/{{Steam}}). from--Platform/{{Steam}}). Due to the conflicts which emerged by from the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.
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Crosswicking new trope.

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* StatOverflow: The game's health doesn't really have a cap, so players could pick up plenty of health items and reach big HP numbers, at the catch that the bigger the number is, the faster the health degenerates to the default 100 HP after some seconds passed without picking up items or being attacked. [[InvertedTrope The reverse is also true]], as health regenerates if it's below 100 (but players will still be fragged the moment it reaches zero or less) and some seconds pass without picking up items or being attacked.
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* SinglePlayerGauntlet: The game has two straightforward Gauntlet systems (based on the version 2.0 and version 2.5 ladders) meant to guide the players through the different gamemodes and options the game has. It's used mostly to prepare the player for online play.
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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/{{Alientrap}}. It uses the [=DarkPlaces=] UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.

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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/{{Alientrap}}.Creator/AlientrapGames. It uses the [=DarkPlaces=] UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.
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The game is a straightforward fast-paced multiplayer-oriented FPS. You're placed in an arena with other combatants, and the objective is to lead, via firepower, yourself or your team to victory. The game contains AI players for offline play except in a few selected modes.

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The game includes 13 weapons and 24 official maps, plus a huge plethora of other [[OfficialFanSubmittedContent community-made maps]]. Nexuiz makes generous use of graphic effects, but in the gameplay part is more of a mixture between ''VideoGame/{{Quake|I}}'' and ''VideoGame/UnrealTournament''. It's also primarily multiplayer, although it has a nice tutorial and SP mode with some [[ThatOneLevel challenging missions]].

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The game includes 13 weapons and 24 weapons, 36 official maps, maps and 11 gamemodes, plus a huge plethora of other [[OfficialFanSubmittedContent community-made maps]]. Nexuiz makes generous use of graphic effects, but in the gameplay part is more of a mixture between ''VideoGame/{{Quake|I}}'' and ''VideoGame/UnrealTournament''. It's also primarily multiplayer, although it has a nice tutorial and SP mode with some [[ThatOneLevel challenging missions]].


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The available gamemodes in Nexuiz are the following:
* '''Deathmatch:''' Classic free-for-all, every-player-for-themself mode. The one with the highest amount of points at the end of the time limit or the one that reaches the frag limit first wins the match.
* '''Team Deathmatch:''' Players are drafted into one of up to four teams and they duke it out until a team reaches the frag limit or there's a team with the highest amount of frags at the end of the time limit.
* '''CaptureTheFlag:''' Two flags located (usually) at opposite ends of the map. Two teams battle to steal the enemy's flag while preventing their flag to be stolen. Unique to Nexuiz is the fact that ''frags'' also count towards the score limit.
* '''[[ThereCanBeOnlyOne Last Man Standing:]]''' Players are given a set amount of lives and battle to be the last player with lives left, who's then declared the winner.
* '''[[GottaCatchEmAll Key Hunt:]]''' Up to 4 teams are given each a key. All keys are assigned to a player. The objective is to frag all key owners and get all the keys for your own team.
* '''Domination:''' There are strategic points located across the map, and up to 4 teams battle for control of these areas.
* '''[[MacGuffin Runematch:]]''' There are five runes scattered across the map. Runes give points just by being held, but players can also score when fragging enemies when holding one, or by fragging a rune carrier.
* '''Arena:''' Arcade-style 1-on-1. Players take turns into the fight, winner stays, loser goes back to waiting queue.
* '''Race:''' Non-competitive, non-cooperative mode where the objective is to complete the circuit in the shortest time possible.
* '''Onslaught:''' Each team has a power generator, and they must destroy the enemies' generator. All checkpoints except one, and both generators, are protected by forcefields powered up by nearby generators. The objective is to link your generator with the enemy's by owning generators.


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* RemixedLevel:
** Basement, Bloodprison and Runningman have CaptureTheFlag adaptations.
** Runningman has a "1-on-1 remix", with the map adapted for one-versus-one settings.
** Stormkeep has Stormkeep2, an expanded and remixed version.
** Slimepit has Reslimed, which, in addition to the graphical changes, contains a death trap in a key area.
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Difficulty Spike is YMMV and there is not enough context.


* DifficultySpike: Ladder 2.0, starting from map 12 (Evilspace), and with the only exception of map 14 (Runningman 1on1 remix) and map 18 (Blood Prison, LMS) gets harder and harder missions.

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Corrected some info, fixed alphabetization.


''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the Darkplaces UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.

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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. Creator/{{Alientrap}}. It uses the Darkplaces [=DarkPlaces=] UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.



The first version of the game came in 2004; its developers would later form Creator/IllFonicGames, a company which later [[InNameOnly took the name]] and created [[VideoGame/NexuizPS3 a whole new, unrelated game]] for UsefulNotes/PlayStation3 (later released on -and pulled out from- UsefulNotes/{{Steam}}). Due to the conflicts which emerged by the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.

The game can be downloaded from [[http://www.alientrap.org/games/nexuiz here]] (version 2.5.2). There's also a separate, officially sanctioned mappack comprised of several maps made for other games, but ported and adapted to this game, and which can also be downloaded [[https://sourceforge.net/projects/nexuiz/files/mappack/nexmappack_r2/nexmappack_r2.zip/download here]].

!!Nexuiz shows examples of:

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The first version of the game came in 2004; its developers would 2005; it later form Creator/IllFonicGames, received a company which later [[InNameOnly took the name]] 2012 remake developed by Creator/IllFonic and created [[VideoGame/NexuizPS3 a whole new, unrelated game]] published by Creator/{{THQ}} for UsefulNotes/PlayStation3 (later released on -and pulled out from- UsefulNotes/{{Steam}}). Due to the conflicts which emerged by the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.

The game can be downloaded from [[http://www.alientrap.org/games/nexuiz here]] (version 2.5.2). There's also a separate, officially sanctioned mappack map pack comprised of several maps made for other games, but ported and adapted to this game, and which can also be downloaded [[https://sourceforge.net/projects/nexuiz/files/mappack/nexmappack_r2/nexmappack_r2.zip/download here]].

!!Nexuiz shows
here]].
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!!''Nexuiz'' contains
examples of:of the following tropes:



* AWinnerIsYou: The campaigns have no ending and are just preparations so you can actually [[CompetitiveMultiplayer go into servers to play against others]].



* CoolStarship: The map Bleach takes place into one.



* CoolStarship: The map Bleach takes place in one.



** For once, VideoGameFlamethrowersSuck trope is subverted, as the game's version throws a fireball to the ground which hurts at proximity, dealing a lot of damage. Needless to say, you can burn yourself with it, but if you know where to place it, you can deal a ton of damage.

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** For once, VideoGameFlamethrowersSuck trope is subverted, as the game's version throws a fireball to the ground which hurts at proximity, dealing a lot of damage. Needless to say, you can burn yourself with it, but if you know where to place it, you can deal a ton of damage.



* DropInDropOutMultiplayer

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* %%* DropInDropOutMultiplayer


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* AWinnerIsYou: The campaigns have no ending and are just preparations so you can actually [[CompetitiveMultiplayer go into servers to play against others]].
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The first version of the game came in 2004; its developers would later form Creator/IllFonic, a company which later [[InNameOnly took the name]] and created [[VideoGame/NexuizPS3 a whole new, unrelated game]] for UsefulNotes/PlayStation3. Due to the conflicts which emerged by the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.

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The first version of the game came in 2004; its developers would later form Creator/IllFonic, Creator/IllFonicGames, a company which later [[InNameOnly took the name]] and created [[VideoGame/NexuizPS3 a whole new, unrelated game]] for UsefulNotes/PlayStation3.UsefulNotes/PlayStation3 (later released on -and pulled out from- UsefulNotes/{{Steam}}). Due to the conflicts which emerged by the sole existence of this version, the community fled on to create a SpiritualSuccessor called ''VideoGame/{{Xonotic}}''.
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** The Electro combo. Getting to shoot those balls in the middle of a match can be quite the challenge, let alone get the enmies to step into them as they are one of the game's equivalents to mines. That said, at the right position, you can deal a lot of damage with them.

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** The Electro combo. Getting to shoot those balls in the middle of a match can be quite the challenge, let alone get the enmies enemies to step into them as they are one of the game's equivalents to mines. That said, at the right position, you can deal a lot of damage with them.
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* RecoilBoost: The Laser Gun, a starter weapon that deals pitiful damage but can be used to travel throughout the levels using a RocketJump-esque attack that deals less damage than the usual examples.
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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the Darkplaces GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.

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''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the Darkplaces GameEngine, UsefulNotes/GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI Quake]] engine.
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!Nexuiz shows examples of:

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!Nexuiz !!Nexuiz shows examples of:
Tabs MOD

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* IdiosyncraticComboLevels: Triple kill![[note]][[CaptainObvious 3 kills]][[/note]] Rage![[note]]5 kills[[/note]] Massacre![[note]]10 kills[[/note]] MAYHEM![[note]]15 kills.[[/note]] BERSERKER![[note]]20 kills[[/note]] '''CARNAGE!'''[[note]]25 kills[[/note]] '''ARMAGEDDON!!!'''[[note]]30 kills[[/note]]

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* IdiosyncraticComboLevels: Triple kill![[note]][[CaptainObvious 3 kills]][[/note]] kill![[note]]3 kills[[/note]] Rage![[note]]5 kills[[/note]] Massacre![[note]]10 kills[[/note]] MAYHEM![[note]]15 kills.[[/note]] BERSERKER![[note]]20 kills[[/note]] '''CARNAGE!'''[[note]]25 kills[[/note]] '''ARMAGEDDON!!!'''[[note]]30 kills[[/note]]
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id Tech 1 is the DOOM Engine, not the Quake Engine.


''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the Darkplaces GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI idTech1]] engine.

to:

''Nexuiz'' is a multiplatform FirstPersonShooter developed and published by Creator/AlientrapGames. It uses the Darkplaces GameEngine, which is, in turn, based on the (heavily modified) [[VideoGame/QuakeI idTech1]] Quake]] engine.

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