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[[JustForFun/The One The one]] that became a [[PoliceProcedural police crime drama]].

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[[JustForFun/The One [[JustForFun/TheOne The one]] that became a [[PoliceProcedural police crime drama]].
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JustForFun/{{The One|With}} where its a [[PoliceProcedural police crime drama]] in a racing game.

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JustForFun/{{The One|With}} where its [[JustForFun/The One The one]] that became a [[PoliceProcedural police crime drama]] in a racing game.
drama]].
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JustForFun/{{The One|With}} where its a police crime drama in a racing game.

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JustForFun/{{The One|With}} where its a [[PoliceProcedural police crime drama drama]] in a racing game.
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JustForFun/{{The One|With}} that is ''Series/MiamiVice'' and ''Series/TheShield'' as a racing game.

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JustForFun/{{The One|With}} that is ''Series/MiamiVice'' and ''Series/TheShield'' as where its a police crime drama in a racing game.
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* NintendoHard: Especially in [=PS3=], Xbox 360 and PC versions in where the A.I is incredibly prone to [[RubberbandAI rubberband a lot]] than in the [=PS2=] and Wii versions even if you're driving a Bugatti Veyron or McLaren F1 or even the game breaker Nissan 370Z. The sixth-generation consoles allow you to [[AntiFrustrationFeatures adjust the difficulty to Easy making the game not too much frustrating]].

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* NintendoHard: Especially in [=PS3=], Xbox 360 and PC versions in where the A.I is incredibly prone to [[RubberbandAI rubberband a lot]] than in the [=PS2=] and Wii versions even if you're driving a Bugatti Veyron or McLaren F1 [=McLaren F1=] or even the game breaker Nissan 370Z. The sixth-generation consoles allow you to [[AntiFrustrationFeatures adjust the difficulty to Easy making the game not too much frustrating]].
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** Also in those versions you can set the difficulty to Easy while [=PS3=], Xbox 360 and PC lacked difficulty selection.


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* NintendoHard: Especially in [=PS3=], Xbox 360 and PC versions in where the A.I is incredibly prone to [[RubberbandAI rubberband a lot]] than in the [=PS2=] and Wii versions even if you're driving a Bugatti Veyron or McLaren F1 or even the game breaker Nissan 370Z. The sixth-generation consoles allow you to [[AntiFrustrationFeatures adjust the difficulty to Easy making the game not too much frustrating]].
**The pursuit milestones are aggravating. In occasions, the cops won't longer appear before you reach the milestone targets and escape without completing it. Otherwise, if you do so, the police won't let you to escape depending your driver level and worst of all, they're [[TimedMission timed]]. The [=PS2=] and Wii versions are not timed and you can't escape before reaching the milestone target save for one challenge series that you must escape in sixty seconds.
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JustForFun/TheOneWith ''Series/MiamiVice'' and ''Series/TheShield'' as a racing game.

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JustForFun/TheOneWith JustForFun/{{The One|With}} that is ''Series/MiamiVice'' and ''Series/TheShield'' as a racing game.
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* ObviousBeta: The console and PC releases were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but ramped up the difficulty of the races as well. The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.

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* CopKiller: More like Cop Wrecker. As Cop Takeout jobs [[EnforcedTrope enforce]] you to [[CarFu smash as many TCBPD units as possible to complete it]]. Pursuit Breakers are handy in racking up some takedowns.



** Highway Battles put you in a one-on-one battle against an opponent around the highways of Tri-City Bay. Similar to ''Underground 2's'' Outrun battles, lead by 300 meters (or even hold the lead for 2 minutes) to win.

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** Outruns and Highway Battles put you in a one-on-one battle against an opponent around the city streets and highways of Tri-City Bay. Bay respectively. Similar to ''Underground 2's'' Outrun battles, lead by 300 meters (or even a certain distance or hold the lead for 2 minutes) a certain amount of time to win.


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* HeroStoleMyBike: Car Theft jobs are this in spades, as you [[ATasteOfPower try out a handful of powerful cars you stole]] before delivering it to the chop shop or a certain destination.


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* StatusBuff: Raising your Wheelman Level permanently increases and boosts the performance of your cars, zone points and [[DiscountCard discounts for parts]].
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* DuelBoss:
** Highway Battles put you in a one-on-one battle against an opponent around the highways of Tri-City Bay. Similar to ''Underground 2's'' Outrun battles, lead by 300 meters (or even hold the lead for 2 minutes) to win.
** The "Versus" job has put you and Hector in a race to the lighthouse.


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* NoDamageRun: Some jobs feature car delivers without you severely damaging it.
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* ActorAllusion: At the time of the game's release, Creator/MaggieQ (Chase Linh) was best known for her role as a henchwoman in ''Film/LiveFreeOrDieHard'', and the game seems to make intentional references to said film. Besides the fact that her character in that film was called ''Mai'' Linh, [[spoiler:once she's revealed as the actual villain of the game, the player has to take her down via ramming her getaway car until it's totaled. In the film, her character was killed after being rammed by an [=SUV=] -- except that time, she didn't have the benefit of being inside a car.]]

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JustForFun/TheOneWith ''Series/MiamiVice'' and ''Series/TheShield'' as a racing game.\\\

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JustForFun/TheOneWith ''Series/MiamiVice'' and ''Series/TheShield'' as a racing game.\\\game.
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JustForFun/TheOneWith Series/MiamiVice and Series/TheShield as a racing game.\\\

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JustForFun/TheOneWith Series/MiamiVice ''Series/MiamiVice'' and Series/TheShield ''Series/TheShield'' as a racing game.\\\
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JustForFun/TheOneWith Series/MiamiVice and Series/TheShield as a racing game.\\\

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* AluminiumChristmasTrees: Although not to the exotic extent of ''Hot Pursuit'', ''Undercover'''s use of exotic and sports GT vehicles as police vehicles are quite similar to certain real world usage, such as Porsche 911 police cars in Germany, and the (later) Lamborghini Gallardo interceptor units in Italy, which has since been retired and replaced with the Lamborghini Huracan there.


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* EpicTrackingShot: The opening shot of the game takes the form of a forward traveling on the bay of Tri-City Bay, with the camera slowly rising to give a view of the city.
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* DramaticLandfallShot: The opening shot of the game takes the form of a forward traveling on the bay of Tri-City Bay, with the camera slowly rising to give a view of the city.
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* ObviousBeta: The console and PC releases were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.

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* ObviousBeta: The console and PC releases were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] well. The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.
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----
->'' ♫ I'm on my own\\
But I know it won't be long\\
until you're home... ♫ ''
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* AntiFrustrationFeatures: In the [=PS2=] and Wii versions, spike strips don't instantly slow you down and arrest you unlike previous 6th generation entries. Instead, they affect how your vehicle performs.
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* FloatingHeadSyndrome: The game's cover art features Chase Linh looking over. [[spoiler:Turns out to be also an example of EvilOverlooker, after she's revealed to be the true villain of the game.]]
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In the game, the PlayerCharacter is an undercover police officer for the Tri-City Bay Police Department (TCBPD), who is informed by their superior, Lt. Jack Keller, that their current investigation into the region's underground street racing is to be joined by Chase Linh, a FBI federal agent looking to bring down an international criminal syndicate operating in the region that is involved in car smuggling. The player is instructed to pose as a new street racer and join in on major illegal street races in order to secure entry into the syndicate. The player achieves this by being recruited into a gang that works with the syndicate, run by the Maio brothes, Hector and Zack. At the same time, the player befriends Carmen Mendez, a member of the gang. The brothers quickly assign the player to steal cars for them during their racing activities. Upon completing the jobs, Chase instructs the player to arrest the gang, including the brothers.

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In the game, the PlayerCharacter is an undercover police officer for the Tri-City Bay Police Department (TCBPD), who is informed by their superior, Lt. Jack Keller, that their current investigation into the region's underground street racing is to be joined by Chase Linh, a FBI federal agent looking to bring down an international criminal syndicate operating in the region that is involved in car smuggling. The player is instructed to pose as a new street racer and join in on major illegal street races in order to secure entry into the syndicate. The player achieves this by being recruited into a gang that works with the syndicate, run by the Maio brothes, brothers, Hector and Zack. At the same time, the player befriends Carmen Mendez, a member of the gang. The brothers quickly assign the player to steal cars for them during their racing activities. Upon completing the jobs, Chase instructs the player to arrest the gang, including the brothers.
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* AdaptedOut: Gold Coast Mountains, one of the 4 boroughs is absent in the maps of the PSP, PS2, Wii and [=iOS=] release. In fact the maps are just basically mirrored and modified versions of [[VideoGame/NeedForSpeedMostWanted Rockport]].

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* AdaptedOut: Gold Coast Mountains, one of the 4 boroughs is absent in the maps of the PSP, PS2, [=PS2=], Wii and [=iOS=] release. In fact the maps are just basically mirrored and modified versions of [[VideoGame/NeedForSpeedMostWanted Rockport]].

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* AscendedExtra: The black/red Porsche 911 [=GT2=] shown in the cover art gets this. In the [=PS3/Xbox 360/PC=] versions, it belongs to Rose Largo, one of the GMAC's crew members (thus making the car being in the cover art more of TheArtifact). In [=PS2/Wii=] releases, this was used by Chase Linh, [[spoiler:the BigBad of the game]].

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* AscendedExtra: AscendedExtra:
**
The black/red Porsche 911 [=GT2=] shown in the cover art gets this. In the [=PS3/Xbox 360/PC=] versions, it belongs to Rose Largo, one of the GMAC's crew members (thus making the car being in the cover art more of TheArtifact). In [=PS2/Wii=] releases, this was used by Chase Linh, [[spoiler:the BigBad of the game]].game]].
** More of averting BlandNameProduct, but the Police State Muscle Cruiser in the main versions are otherwise unlicensed Dodge Challenger expies. In [=PS2/Wii=] versions, the Ford Mustang GT was used in place, with actual licensing trademarks intact.
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* AdaptedOut: Gold Coast Mountains, one of the 4 boroughs is absent in the maps of the PSP, PS2, Wii and [=iOS=] release. In fact the maps are just basically mirrored and modified versions of [[VideoGame/NeedForSpeedMostWanted Rockport]].


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* OnlyInMiami: The entirety of Tri-City Bay is based on Miami, Florida. Not to mention the game's theme has the feel of ''Series/CSIMiami'' and ''Series/MiamiVice''.
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* AluminiumChristmasTrees: Although not to the exotic extent of ''Hot Pursuit'', ''Undercover'''s use of exotic and sports GT vehicles as police vehicles are quite similar to certain real world usage, such as Porsche 911 police cars in Germany, and the (later) Lamborghini Gallardo interceptor units in Italy, which has since been retired and replaced with the Lamborghini Huracan there.

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* CowboyCop: Per ''Hot Pursuit'' titles, albeit of undercover variety. The player character infiltrates the underground criminal organization and they do involve in recklessly chasing street racers or other criminals, but he is actually working for the law enforcement. The [=PS2/Wii=] versions also have Chasedown Mode which lets you drive cop cars, ''Hot Pursuit''-style.



* PoliceAreUseless: Basically the whole premise of the game relies on this; the player being a CowboyCop who goes undercover into Tri-City Bay's criminal underworld, which goes from small-time car smugglers to TheTriadsAndTheTongs because the conventional police can't handle them. [[spoiler:This trope ultimately gets subverted in the final act where it's revealed that the officer who has been your handler through the game is actually a dirty cop, who kills the Triad leader for the deal, prompting the player to have clear their name by busting her in a police pursuit involving hundreds of cop cars.]]
* PoliceBrutality: This game manages to both downplay and exaggerate this: On one hand, your PlayerCharacter is a cop, but an ''undercover'' cop who passes as a street racer, and as such any illegal activities can be written off as part of your cover. On the other hand, it has perhaps the most ([[BlackComedy hilariously]]) brutal "Busted" cutscenes in the franchise, including police officers descending from a helicopter SWAT-style [[DisproportionateRetribution just to detain you]], and another that has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player prone on the floor.

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* PoliceAreUseless: Basically the whole premise of the game relies on this; the player being a CowboyCop who goes undercover into Tri-City Bay's criminal underworld, which goes from small-time car smugglers to TheTriadsAndTheTongs because the conventional police can't handle them. [[spoiler:This trope ultimately gets subverted in the final act where it's revealed that the officer who has been your handler through the game is actually a dirty cop, DirtyCop, who kills the Triad leader for the deal, prompting the player to have clear their name by busting her in a police pursuit involving hundreds of cop cars.]]
* PoliceBrutality: This game manages to both downplay and exaggerate this: On one hand, your PlayerCharacter is a cop, CowboyCop, but an ''undercover'' cop who passes as a street racer, and as such any illegal activities can be written off as part of your cover. On the other hand, it has perhaps the most ([[BlackComedy hilariously]]) brutal "Busted" cutscenes in the franchise, including police officers descending from a helicopter SWAT-style [[DisproportionateRetribution just to detain you]], and another that has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player prone on the floor.
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* DramaticLandfallShot: The opening shot of ''Undercover'' takes the form of a forward traveling on the bay of Tri-City Bay, with the camera slowly rising to give a view of the city.

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* DramaticLandfallShot: The opening shot of ''Undercover'' the game takes the form of a forward traveling on the bay of Tri-City Bay, with the camera slowly rising to give a view of the city.



* ItsAWonderfulFailure: [[DownplayedTrope A rather mundane example]] in ''Undercover'': If you get all of your cars impounded, the GameOver screen will imply that it's "time to pack up shop and find a new city to save", although the UsefulNotes/PlayStation2 and Wii versions of the game recycle the standard "game over" screen from ''Carbon'' instead.
* ObviousBeta: The console and PC releases of ''Undercover'' were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.

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* ItsAWonderfulFailure: [[DownplayedTrope A rather mundane example]] in ''Undercover'': example]]: If you get all of your cars impounded, the GameOver screen will imply that it's "time to pack up shop and find a new city to save", although the UsefulNotes/PlayStation2 and Wii versions of the game recycle the standard "game over" screen from ''Carbon'' instead.
* ObviousBeta: The console and PC releases of ''Undercover'' were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.



* PoliceBrutality: ''Undercover'' manages to both downplay and exaggerate this: On one hand, your PlayerCharacter is a cop, but an ''undercover'' cop who passes as a street racer, and as such any illegal activities can be written off as part of your cover. On the other hand, it has perhaps the most ([[BlackComedy hilariously]]) brutal "Busted" cutscenes in the franchise, including police officers descending from a helicopter SWAT-style [[DisproportionateRetribution just to detain you]], and another that has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player prone on the floor.

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* PoliceBrutality: ''Undercover'' This game manages to both downplay and exaggerate this: On one hand, your PlayerCharacter is a cop, but an ''undercover'' cop who passes as a street racer, and as such any illegal activities can be written off as part of your cover. On the other hand, it has perhaps the most ([[BlackComedy hilariously]]) brutal "Busted" cutscenes in the franchise, including police officers descending from a helicopter SWAT-style [[DisproportionateRetribution just to detain you]], and another that has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player prone on the floor.

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%%[[caption-width-right:350:some caption text]]

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%%[[caption-width-right:350:some caption text]][[caption-width-right:350:''"...And remember, don't play it safe. We want them to see you."'']]

->''"This place has changed. These guys in their cars -- no regard for anyone... It's time to put a stop to what's going on around here."''
-->-- '''Lt. Jack Keller'''

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Added an image; etc.


''Need for Speed: Undercover'' is a 2008 racing video game, and is the twelfth installment in the VideoGame/NeedForSpeed series. Developed by [[Creator/BlackBox EA Black Box]] and published by Creator/ElectronicArts, it was released on November 18, 2008, for UsefulNotes/PlayStation2, UsefulNotes/PlayStation3, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, UsefulNotes/MicrosoftWindows, UsefulNotes/PlayStationPortable, UsefulNotes/NintendoDS, and a number of mobile phone platforms, with an edition for UsefulNotes/{{iOS|Games}} later released on April 27, 2009.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/need_for_speed_undercover.jpg]]
%%[[caption-width-right:350:some caption text]]
''Need for Speed: Undercover'' is a 2008 racing video game, {{racing game}}, and is the twelfth installment in the VideoGame/NeedForSpeed ''VideoGame/NeedForSpeed'' series. Developed by [[Creator/BlackBox EA Black Box]] and published by Creator/ElectronicArts, it was released on November 18, 2008, for UsefulNotes/PlayStation2, UsefulNotes/PlayStation3, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, UsefulNotes/MicrosoftWindows, UsefulNotes/PlayStationPortable, UsefulNotes/NintendoDS, and a number of mobile phone platforms, with an edition for UsefulNotes/{{iOS|Games}} later released on April 27, 2009.



* DramaticLandfallShot: The opening shot of ''Undercover'' takes the form of a forward travelling on the bay of Tri-
City Bay, with the camera slowly rising to give a view of the city.

to:

* DramaticLandfallShot: The opening shot of ''Undercover'' takes the form of a forward travelling traveling on the bay of Tri-
City
Tri-City Bay, with the camera slowly rising to give a view of the city.



* ObviousBeta: The console and PC releases of ''Undercover'' were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.
* PoliceAreUseless: Basically the whole premise of the game relies on this; the player being a CowboyCop who goes undercover into Tri-City Bay's criminal underworld, which goes from small-time car smugglers to TheTriadsAndTheTongs, because the conventional police can't handle them. [[spoiler:This trope ultimately gets subverted in the final act where it's revealed that the officer who has been your handler through the game is actually a dirty cop, who kills the Triad leader for the deal, prompting the player to have clear their name by busting her in a police pursuit involving hundreds of cop cars.]]

to:

* ObviousBeta: The console and PC releases of ''Undercover'' were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC PC, and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.
* PoliceAreUseless: Basically the whole premise of the game relies on this; the player being a CowboyCop who goes undercover into Tri-City Bay's criminal underworld, which goes from small-time car smugglers to TheTriadsAndTheTongs, TheTriadsAndTheTongs because the conventional police can't handle them. [[spoiler:This trope ultimately gets subverted in the final act where it's revealed that the officer who has been your handler through the game is actually a dirty cop, who kills the Triad leader for the deal, prompting the player to have clear their name by busting her in a police pursuit involving hundreds of cop cars.]]



* VillainousBreakdown: [[spoiler:Chase Linh]] at the end, after [[spoiler:being arrested by the police. The last seen of her in the game is her kicking and screaming as she is taken away by the cops.]]

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* VillainousBreakdown: [[spoiler:Chase Linh]] at the end, after [[spoiler:being arrested by the police. The last seen scene of her in the game is her kicking and screaming as she is taken away by the cops.]]
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Added DiffLines:

''Need for Speed: Undercover'' is a 2008 racing video game, and is the twelfth installment in the VideoGame/NeedForSpeed series. Developed by [[Creator/BlackBox EA Black Box]] and published by Creator/ElectronicArts, it was released on November 18, 2008, for UsefulNotes/PlayStation2, UsefulNotes/PlayStation3, UsefulNotes/Xbox360, UsefulNotes/{{Wii}}, UsefulNotes/MicrosoftWindows, UsefulNotes/PlayStationPortable, UsefulNotes/NintendoDS, and a number of mobile phone platforms, with an edition for UsefulNotes/{{iOS|Games}} later released on April 27, 2009.

In the game, the PlayerCharacter is an undercover police officer for the Tri-City Bay Police Department (TCBPD), who is informed by their superior, Lt. Jack Keller, that their current investigation into the region's underground street racing is to be joined by Chase Linh, a FBI federal agent looking to bring down an international criminal syndicate operating in the region that is involved in car smuggling. The player is instructed to pose as a new street racer and join in on major illegal street races in order to secure entry into the syndicate. The player achieves this by being recruited into a gang that works with the syndicate, run by the Maio brothes, Hector and Zack. At the same time, the player befriends Carmen Mendez, a member of the gang. The brothers quickly assign the player to steal cars for them during their racing activities. Upon completing the jobs, Chase instructs the player to arrest the gang, including the brothers.

With the Maio gang out of action, the player is then sent to get recruited by a crew operated by GMAC (a former TCBPD police officer), Rose Largo (an honor student who turned to crime), and Brad "Nickel" Rogers (a former boxer). Whilst conducting races along with jobs for the crew, the player is instructed by GMAC to steal a car from Chau Wu, the leader of the syndicate the player is investigating. When the player finds themselves confronted by Chau, he offers to overlook the theft in exchange for the player's help in recovering a car he lost that he needs back, believing it was stolen by GMAC's crew, but a meeting with Carmen suggests the theft was likely committed by someone else. Eventually, the player is instructed to arrest GMAC and his crew, though is unable to locate the stolen car in their possession. From then on, the player must solve the mystery of the stolen car, while being careful that the real mastermind behind the scenes might be a familiar face.

On May 31, 2021, EA announced that the game would no longer be available for purchase in any online stores.
----
!!''Need for Speed: Undercover'' features examples of:
* AscendedExtra: The black/red Porsche 911 [=GT2=] shown in the cover art gets this. In the [=PS3/Xbox 360/PC=] versions, it belongs to Rose Largo, one of the GMAC's crew members (thus making the car being in the cover art more of TheArtifact). In [=PS2/Wii=] releases, this was used by Chase Linh, [[spoiler:the BigBad of the game]].
* TheBusCameBack: The [=McLaren F1=], last seen in ''Hot Pursuit 2'', would fully return as a base car in this game.[[note]]It was a [[DownloadableContent DLC]] car in ''[=ProStreet=]''.[[/note]]
* DramaticLandfallShot: The opening shot of ''Undercover'' takes the form of a forward travelling on the bay of Tri-
City Bay, with the camera slowly rising to give a view of the city.
* DonutMessWithACop: One of the game's "Busted" cutscenes has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player while handcuffed and prone on the floor.
* ItsAWonderfulFailure: [[DownplayedTrope A rather mundane example]] in ''Undercover'': If you get all of your cars impounded, the GameOver screen will imply that it's "time to pack up shop and find a new city to save", although the UsefulNotes/PlayStation2 and Wii versions of the game recycle the standard "game over" screen from ''Carbon'' instead.
* ObviousBeta: The console and PC releases of ''Undercover'' were shipped with severe frame rate issues, absolute death in a high-speed racing game. The [=PS3=], PC and Xbox 360 versions of the game at least got a patch that (mostly) fixes the frame rate issues, but [[DifficultySpike ramped up the difficulty of the races as well.]] The previous game ''[=ProStreet=]'' had some frame rate issues, too, but it didn't make the game unplayable.
* PoliceAreUseless: Basically the whole premise of the game relies on this; the player being a CowboyCop who goes undercover into Tri-City Bay's criminal underworld, which goes from small-time car smugglers to TheTriadsAndTheTongs, because the conventional police can't handle them. [[spoiler:This trope ultimately gets subverted in the final act where it's revealed that the officer who has been your handler through the game is actually a dirty cop, who kills the Triad leader for the deal, prompting the player to have clear their name by busting her in a police pursuit involving hundreds of cop cars.]]
* PoliceBrutality: ''Undercover'' manages to both downplay and exaggerate this: On one hand, your PlayerCharacter is a cop, but an ''undercover'' cop who passes as a street racer, and as such any illegal activities can be written off as part of your cover. On the other hand, it has perhaps the most ([[BlackComedy hilariously]]) brutal "Busted" cutscenes in the franchise, including police officers descending from a helicopter SWAT-style [[DisproportionateRetribution just to detain you]], and another that has the officers deciding that the moment they detained you is just the right time for a snack break, bring over a box of donuts, and one of the officers throws his donut at the player prone on the floor.
* ShoutOut: During the takedowns, taking down your targets until their critical condition will prompt the game to tell you to [[Franchise/MortalKombat "Finish Him/Her."]]
* ToyotaTripwire: One of ''Undercover''[='s=] fairly humorous "busted" sequences features the player character shoving cops out of his way, jumping over a roadblock before finally being hit with a police cruiser's door at a brisk speed.
* VillainProtagonist: {{Averted|Trope}} for once here, which the protagonist is actually an undercover cop [[TheInfiltration infiltrating the criminal underworld]], making them more of a CowboyCop.
* VillainousBreakdown: [[spoiler:Chase Linh]] at the end, after [[spoiler:being arrested by the police. The last seen of her in the game is her kicking and screaming as she is taken away by the cops.]]
-->[[spoiler:'''Chase:''']] ''[to the player, while being escorted by police]'' This isn't over! You have no idea how high this goes!
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