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* HyperactiveMetabolism: In addition to the series-traditional "eating a steak instantly raises your stamina bar" and "eat a Sushifish to regain (a negligible amount of) health", you can also eat Well-Done Steaks and Mosswine Jerkies to cure Bleeding. In other words, forget bandages and stitches, just wolf down some meat and your body instantly closes up the wounds!
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''Monster Hunter 4'' is the fourth game in the mainline series of the ''VideoGame/MonsterHunter'' series. It was released on September 2013 for the UsefulNotes/Nintendo3DS, and kickstarted the fourth generation of the series.

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''Monster Hunter 4'' is the fourth game in the mainline series of the ''VideoGame/MonsterHunter'' series. It was released on September 2013 for the UsefulNotes/Nintendo3DS, UsefulNotes/Nintendo3DS exclusively in Japan and South Korea, and kickstarted the fourth generation of the series.
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* ShiftingSandLand: A rare downplay of the trope in the series. None of the six standard hunting areas in the game takes place within (or close to) the Great Desert, despite the latter's proximity with Val Habar (the horizon of Ancestral Steppe eventually interesects with it, but that part isn't playable), and only some parts of the Everwood are sandy enough to roleplay as desert-based caves. Thus, the only appearance of the setting is when you're in the Great Desert itself (in BossOnlyLevel form) to hunt Dah'ren Mohran. ''4 Ultimate'' brings back the desert from the first game to amend this, but it's only available in High and G ranks.

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* ShiftingSandLand: A rare downplay of the trope in the series. None of the six standard hunting areas in the base game takes place within (or close to) the Great Desert, despite the latter's proximity with Val Habar (the horizon of Ancestral Steppe eventually interesects with it, but that part isn't playable), and only some parts of the Everwood are sandy enough to roleplay as desert-based caves. Thus, the only appearance of the setting is when you're in the Great Desert itself (in BossOnlyLevel form) to hunt Dah'ren Mohran. ''4 Ultimate'' brings back the desert from the first game to amend this, but it's only available in High and G ranks.

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* ShiftingSandLand: A rare downplay of the trope in the series. None of the six standard hunting areas in the game takes place within (or close to) the Great Desert, despite the latter's proximity with Val Habar (the horizon of Ancestral Steppe eventually interesects with it, but that part isn't playable), and only some parts of the Everwood are sandy enough to roleplay as desert-based caves. Thus, the only appearance of the setting is when you're in the Great Desert itself (in BossOnlyLevel form) to hunt Dah'ren Mohran. ''4 Ultimate'' brings back the desert from the first game to amend this, but it's only available in High and G ranks.
* SidequestSidestory: Sequential quests became common from this game onwards, thanks to the games being more story-minded than previous installments in the series. In ''4'' and ''4 Ultimate'', as you play certain single-player quests, you'll learn about optional developments or events related to the quests' clients; however, you won't get to see how their stories go until you raise your Hunter Rank (for high-rank quests) or hunting license (for G Rank ones) so you can unlock the subsequent quests. For example, there's a coward Palico in Cheeko Sands who is afraid of monsters, so he'll ask you to deal with various monsters via quests. His last quest in Low Rank is about hunting a Iodrome and a Gore Magala; when you reach HR 4 (the first tier in High Rank), he'll ask you to deal with a Nerscylla; when you reach HR 5, he'll ask you to take down a Najarala; finally, when you reach HR 7 (nothing happens when you unlock HR 6), he'll reveal that his lack of courage is the result of the death of his human companion due to an Akantor, so his last quest has you slay that monster (which is as powerful as an Elder Dragon). Completing this final quest will give the Palico newborn courage and will make him eligible to be one of your recruited Palicoes.[[note]]Interestingly, completing this string of quests eventually unlocks a G1-tier quest involving the Argosy Captain, of ''Monster Hunter 3'' and ''3 Ultimate'' fame; but his problem is entirely unrelated to the Palico's[[/note]] This ''modus operandi'' also applies for many other quest chains, and a few of them don't even require raising your rank during multiplayer quests, only advancing through single-player quests.



* SidequestSidestory: Sequential quests became common from this game onwards, thanks to the games being more story-minded than previous installments in the series. In ''4'' and ''4 Ultimate'', as you play certain single-player quests, you'll learn about optional developments or events related to the quests' clients; however, you won't get to see how their stories go until you raise your Hunter Rank (for high-rank quests) or hunting license (for G Rank ones) so you can unlock the subsequent quests. For example, there's a coward Palico in Cheeko Sands who is afraid of monsters, so he'll ask you to deal with various monsters via quests. His last quest in Low Rank is about hunting a Iodrome and a Gore Magala; when you reach HR 4 (the first tier in High Rank), he'll ask you to deal with a Nerscylla; when you reach HR 5, he'll ask you to take down a Najarala; finally, when you reach HR 7 (nothing happens when you unlock HR 6), he'll reveal that his lack of courage is the result of the death of his human companion due to an Akantor, so his last quest has you slay that monster (which is as powerful as an Elder Dragon). Completing this final quest will give the Palico newborn courage and will make him eligible to be one of your recruited Palicoes.[[note]]Interestingly, completing this string of quests eventually unlocks a G1-tier quest involving the Argosy Captain, of ''Monster Hunter 3'' and ''3 Ultimate'' fame; but his problem is entirely unrelated to the Palico's[[/note]] This ''modus operandi'' also applies for many other quest chains, and a few of them don't even require raising your rank during multiplayer quests, only advancing through single-player quests.
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* WhamLine: PlayedForLaughs when you complete the final Egg Syndicate quest; you get a letter that gives away the identity of the Egg Syndicate leader:
--> [[spoiler:"'''Harrumph!'''[[note]]The VerbalTic of His Immenseness, the ruler of Dundorma who presides over the G-rank multiplayer hub[[/note]] Egg-cellent work! I knew you had the eggs to pull it off!"]]
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Grammar


* ArbitraryMissionRestriction: Quests that arbitrarily (e.g. with no explanation in the quest descrption) are par for the course, but one notable example comes in an Episodic Quest line where the client really wants a bunch of Fulgurbugs. For no apparent reason, instead of just letting you deliver Fulgurbugs to the client if you have them already (from previous Zinogre hunts), the game makes you engage a quest with nothing in your item pouch and use the nets provided in the supply chest instead.

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* ArbitraryMissionRestriction: Quests that arbitrarily (e.g. with restrict your equipment so they can be accepted (and provide no explanation in the quest descrption) their respective descriptions) are par for the course, but one notable example comes in an Episodic Quest line where the client really wants a bunch of Fulgurbugs. For no apparent reason, instead of just letting you deliver Fulgurbugs to the client if you have them already (from previous Zinogre hunts), the game makes you engage a quest with nothing in your item pouch and use the nets provided in the supply chest instead.
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* ArbitraryMissionRestriction: Quests that arbitrarily (e.g. with no explanation in the quest descrption) are par for the course, but one notable example comes in an Episodic Quest line where the client really wants a bunch of Fulgurbugs. For no apparent reason, instead of just letting you deliver 10 Fulgurbugs if you have them already (from previous Zinogre hunts), the game makes you engage a quest with nothing in your item pouch and use the nets provided in the supply chest instead.

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* ArbitraryMissionRestriction: Quests that arbitrarily (e.g. with no explanation in the quest descrption) are par for the course, but one notable example comes in an Episodic Quest line where the client really wants a bunch of Fulgurbugs. For no apparent reason, instead of just letting you deliver 10 Fulgurbugs to the client if you have them already (from previous Zinogre hunts), the game makes you engage a quest with nothing in your item pouch and use the nets provided in the supply chest instead.
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* ArbitraryMissionRestriction: Quests that arbitrarily (e.g. with no explanation in the quest descrption) are par for the course, but one notable example comes in an Episodic Quest line where the client really wants a bunch of Fulgurbugs. For no apparent reason, instead of just letting you deliver 10 Fulgurbugs if you have them already (from previous Zinogre hunts), the game makes you engage a quest with nothing in your item pouch and use the nets provided in the supply chest instead.
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Crosswicking

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* DeathMountain: Heaven's Mount, which becomes plot-critical during the events of the single-player campaign. It is home to several Flying Wyverns like Rathian, Rathalos, Tigrex and Seregios. Close to this location are the Sanctuary and the Speartip Crag, {{Boss Only Level}}s where Elder Dragons are fought.


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* UndergroundLevel: The Sunken Hollow. Only the resting area takes place outdoors, while the rest of the areas are several meters underground. Monsters like Tetsucabra, Nerscylla and Rathian roam the place. At one point during the story of the game, the volcanic activity in all of Harth is restored, thus turning this hunting zone into LethalLavaLand and becoming the Volcanic Hollow.
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* NoGearLevel: An optional quest based on this trope is "Naked and Afraid", a High-Rank quest where you must fight two Deviljhos, already dangerous and aggressive monsters on their own, with no armor or Talismans.


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* NoGearLevel: "Misty Challenge", a G Rank quest where you must slay or repel Chameleos (an Elder Dragon) without bringing any items in your inventory, thus relying on the food and potions provided by the guild in the camp area.
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* BackgroundMusicOverride: This game and its expansion ''4 Ultimate'', having a larger bestiary overall, introduce a slew of new themes, each having a different degree of overriding privilege, and is too large to be mentioned here. But of note is the theme used for monsters in Apex status, which appear in ''4 Ultimate'' and has maximum BGM priority, overriding even the Arena's and Deviljho's themes. Another unique case is Kirin, which usually doesn't have its own theme despite being an Elder Dragon, but in these two games it borrows the Tower theme whenever it or the Oroshi subspecies is fought outside the Tower Summit itself.
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After its prominence in the previous generation, underwater combat has been removed; in its place, the game ramps up the mobility of hunters, with tall structures and ledges allowing for Hunters to utilize their environment to perform jumping and other dynamic movement options in addition to a new mechanic: Mounting, in which you can attack a monster's back after knocking it down with a powerful aerial strike and even successfully topple it with enough damage. Also added are two new weapon types: The Insect Glaive, emphasizing agility and aerial combat and with a special "Kinsect" that takes extracts from monsters that can boost your stats with the Glaive, as well as the Charge Blade that can switch between an axe form and sword and shield form and employs special fillings for additional effects in combat. The game also puts a higher emphasis on story and character development. The game also introduces 4 new monster types: [[AmphibianAssault Amphibians]], [[GiantSpider Temnocerans]], [[SnakesAreSinister Snake Wyverns]] and [[TheSpook ???]].

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After its prominence in the previous generation, underwater combat has been removed; in its place, the game ramps up the mobility of hunters, with tall structures and ledges allowing for Hunters to utilize their environment to perform jumping and other dynamic movement options in addition to a new mechanic: Mounting, in which you can attack a monster's back after knocking it down with a powerful aerial strike and even successfully topple it with enough damage. Also added are two new weapon types: The Insect Glaive, emphasizing agility and aerial combat and with a special "Kinsect" that takes extracts from monsters that can boost your stats with the Glaive, as well as the Charge Blade that can switch between an axe form and sword and shield form and employs special fillings for additional effects in combat. The game also puts a higher emphasis on story and character development. The game also introduces 4 new monster types: types to the beastarium: [[AmphibianAssault Amphibians]], [[GiantSpider Temnocerans]], [[SnakesAreSinister Snake Wyverns]] and [[TheSpook ???]].
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* DualBoss: The game introduces the first proper case of this trope with the Seltas Queen, who always has a Seltas by her side. The Seltas on its own is unlikely to be a threat, being a WarmUpBoss at best (and if you kill it, she'll eventually summon another one), but it complements the [[MightyGlacier Seltas Queen]] by sitting on top of her and flying her around (despite the Queen being a good six times his mass), firing projectiles at distant foes and swiping at those who get close. It's also a case of WeHaveReserves as the Seltas Queen is completely uncaring for the wellbeing of the Seltas, hitting it if it gets in the way of attacks and outright eating it if she is hungry. ''4 Ultimate'' adds the Desert Stetas Queen, who is even more callous with her partner, [[FastballSpecial firing the Desert Steltas at the Hunter(s)]] with enough force to ''shatter'' the poor bug on impact, then promptly reaching into the ground to pull out another one.
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* SocializationBonus: [=StreetPassing=] a fellow player causes you to exchange Guild Cards, as well as Palicoes and Guild Quests of the players' choices.

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** The monsters Cephadrome, Daimyo Hermitaur and its Plum subspecies, Monoblos and its White subspecies, Rusted Kushala Daora, Ukanlos, Chameleos, and White Fatalis.

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** The monsters Cephadrome, Daimyo Hermitaur and its Plum subspecies, Monoblos and its White subspecies, Diablos and its Black subspecies, Rusted Kushala Daora, Ukanlos, Chameleos, and White Fatalis.


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* FissionMailed: There's a High Rank Caravan quest in which you [[spoiler:capture a Rathian. Unfortunately, when you move in to finish the job, a Seregios shows up and chases her away. Since you've been prevented from capturing the monster, the quest is considered failed. Fortunately, the Caravaneer and the Guild award you with some cash and items as a consolation reward, and you're then given the next Urgent Quest to avenge the failure (the target monster is Seregios itself).]]
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Crosswicking

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* AllLoveIsUnrequited: The Ace Cadet has the hots for the Guildmarm, but she ignores his advances and sees him as a mild nuisance more than anything. The Guildmarm in turn crushes on the various dangerous monsters you're assigned to hunt, especially the Brachydios, but those... aren't exactly the type to do anything with humans besides attack them on sight.
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* LavaAddsAwesome: After you hunt the Nerscylla that was cutting off the magma flow from Harth, Harth can be seen with a lava flow running through it that's used for the Troverians' forging operations.
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Mild rewrite. The last part had some Ambiguous Syntax


* SidequestSidestory: Sequential quests became common from this game onwards, thanks to the games being more story-minded than previous installments in the series. In ''4'' and ''4 Ultimate'', as you play certain single-player quests, you'll learn about optional developments or events related to the quests' clients; however, you won't get to see how their stories go until you raise your Hunter Rank (for high-rank quests) or hunting license (for G Rank ones) so you can unlock the subsequent quests. For example, there's a coward Palico in Cheeko Sands who is afraid of monsters, so he'll ask you to deal with various monsters via quests. His last quest in Low Rank is about hunting a Iodrome and a Gore Magala; when you reach HR 4 (the first tier in High Rank), he'll ask you to deal with a Nerscylla; when you reach HR 5, he'll ask you to take down a Najarala; finally, when you reach HR 7 (nothing happens when you unlock HR 6), he'll reveal that his lack of courage is the result of the death of his human companion due to an Akantor, so his last quest has you slay that monster (which is as powerful as an Elder Dragon). Completing this final quest will give the Palico newborn courage and will make him eligible to be one of your recruited Palicoes.[[note]]Interestingly, completing this string of quests eventually unlocks a G1-tier quest involving the Argosy Captain, of ''Monster Hunter 3'' and ''3 Ultimate'' fame; but his problem is entirely unrelated to the Palico's[[/note]] This ''modus operandi'' also applies for many other quests, and a few of them don't even require playing multiplayer quests to raise your rank.

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* SidequestSidestory: Sequential quests became common from this game onwards, thanks to the games being more story-minded than previous installments in the series. In ''4'' and ''4 Ultimate'', as you play certain single-player quests, you'll learn about optional developments or events related to the quests' clients; however, you won't get to see how their stories go until you raise your Hunter Rank (for high-rank quests) or hunting license (for G Rank ones) so you can unlock the subsequent quests. For example, there's a coward Palico in Cheeko Sands who is afraid of monsters, so he'll ask you to deal with various monsters via quests. His last quest in Low Rank is about hunting a Iodrome and a Gore Magala; when you reach HR 4 (the first tier in High Rank), he'll ask you to deal with a Nerscylla; when you reach HR 5, he'll ask you to take down a Najarala; finally, when you reach HR 7 (nothing happens when you unlock HR 6), he'll reveal that his lack of courage is the result of the death of his human companion due to an Akantor, so his last quest has you slay that monster (which is as powerful as an Elder Dragon). Completing this final quest will give the Palico newborn courage and will make him eligible to be one of your recruited Palicoes.[[note]]Interestingly, completing this string of quests eventually unlocks a G1-tier quest involving the Argosy Captain, of ''Monster Hunter 3'' and ''3 Ultimate'' fame; but his problem is entirely unrelated to the Palico's[[/note]] This ''modus operandi'' also applies for many other quests, quest chains, and a few of them don't even require playing raising your rank during multiplayer quests to raise your rank.quests, only advancing through single-player quests.
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* {{Superboss}}: The endgame multiplayer quests of the original version consists mostly of souped-up versions of monsters you've previously fought, such as Akantor or Dalamadur, though it also adds the debuting Molten Tigrex (HR 50) and series classic Fatalis (HR 70). The expansion ''4 Ultimate'' repeats the trend for G Rank via the Aged Texts, having buffed familiar monsters while also adding Shah Dalamadur and Raging Brachydios. ''4 Ultimate'' also has the quests where you fight Apex versions of monsters, each of which is unlocked through a specific condition.[[note]]For the Apex Tidal Najarala, Gravios, Diablos, Tigrex and Zinogre, you have to hunt a specified combined total of specimens of the species and related subspecies in question. For the Apex Seregios and Rajang, you have to decipher the third and sixth Aged Texts respectively. For Apex Deviljho, you have to clear any of the previous Apex monster quests and accept the Deviljho Arena challenge in the Assembly[[/note]]

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* {{Superboss}}: The endgame multiplayer quests of the original version consists mostly of souped-up versions of monsters you've previously fought, such as Akantor or Dalamadur, though it also adds the debuting Molten Tigrex (HR 50) and series classic Fatalis (HR 70). The expansion ''4 Ultimate'' repeats the trend for G Rank via the Aged Texts, having buffed familiar monsters while also adding Shah Dalamadur and Raging Brachydios. ''4 Ultimate'' also has the quests where you fight Apex versions of monsters, each of which is unlocked through a specific condition.[[note]]For the Apex Tidal Najarala, Gravios, Diablos, Tigrex and Zinogre, you have to hunt a specified combined total of specimens of the species and related subspecies in question. For the Apex Seregios and Rajang, you have to decipher the third and sixth Aged Texts respectively. For Apex Deviljho, you have to clear any of the previous Apex monster quests and accept the Deviljho Arena challenge in the Assembly[[/note]]Assembly[[/note]] Guild Quest monsters can be repeatedly hunted until they reach the level cap of 140, at which point their quests contain the best Rusted equipment.
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** You can now register and load item sets, in a fashion similar to equipment sets, saving you the trouble of having to remember what you usually bring on your hunts or with specific equipment.
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In October 2014, the game received an UpdatedRerelease, ''Monster Hunter 4 Ultimate'' (known as ''Monster Hunter 4G'' in Japan), which expanded on the contents of the previous game with returning monsters and subspecies, G-Rank, as well as the return of the [[VideoGame/MonsterHunter2004 first generation's]] Old Desert now revamped, redesigned and renamed into the Dunes. Another returning area is the Polar Field, a BossOnlyLevel from ''Monster Hunter Portable 3rd'' where Ukanlos can be found. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern that can inflict a new type of ailment (Bleeding, which requires eating meat or crouching slowly to be dealt with). Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap, as well as the previous cap of the Everwood's Guild Quests (this one thanks to the presence of G Rank).

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In October 2014, the game received an UpdatedRerelease, ''Monster Hunter 4 Ultimate'' (known as ''Monster Hunter 4G'' in Japan), which expanded on the contents of the previous game with returning monsters and subspecies, G-Rank, as well as the return of the [[VideoGame/MonsterHunter2004 first generation's]] Old Desert now revamped, redesigned and renamed into the Dunes. Another returning area is the Polar Field, a BossOnlyLevel from ''Monster Hunter Portable 3rd'' where Ukanlos can be found. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern that can inflict a new type of ailment (Bleeding, which requires eating meat or crouching slowly to be dealt with). Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap, as well as the previous cap of the Everwood's Guild Quests (this one thanks to the presence of G Rank).
Rank). It was this version that was brought over to the West in February 2015 (vanilla ''4'' was skipped over).
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* GlobalAirship: The game introduces the Arluq, owned by the Caravan's Captain. At first, it's an ordinary ship (though capable of navigating through the sand as well as the seas), but at one point in the story it's upgraded into a zeppelin so it can soar towards the high-altitude region of Cathar (the last region unlocked in the game[[note]]even in ''4 Ultimate'', as the added region of Dundorma is available from the start, just not important to the story until the high-rank quests[[/note]]). The Arluq is what provides the in-game justification for you to travel to a specific village, or even to one of the rank-specific parts of the Everwood.

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I didn't notice there was another Amphibian Assault entry, but it turns out the other one was incorrectly ordered alphabetically and has less context. Also, Crimson Fatalis was already in the original MH 4 (albeit only within a free DLC quest). I also added another trope example


* AmphibianAssault: Among the dangerous creatures in the series are a group classified as Amphibians, introduced in this game. They include Tetsucabra, a giant frog with large tusks that can carry boulders; Zamtrios, an even bigger frog mixed with a shark that can cover itself in spiky ice armor or inflate itself into a giant ball to crush enemies; and Tetranadon, a {{kappa}}-like frog that can toss boulders and fight like a sumo wrestler.

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* AmphibianAssault: Among the dangerous creatures in the series are a group classified as Amphibians, introduced in this game. They include Tetsucabra, a giant frog with large tusks that can carry boulders; and Zamtrios, an even bigger frog mixed with a shark that can cover itself in spiky ice armor or inflate itself into a giant ball to crush enemies; they gain subspecies in ''4 Ultimate'' (Berserk Tetsucabra and Tetranadon, a {{kappa}}-like frog that can toss boulders and fight like a sumo wrestler.Tigerstripe Zamtrios). A new member of the family (Tetranadon) would debut later in ''VideoGame/MonsterHunterRise''.



* AmphibianAssault: The game introduces the amphibian class, composed of large amphibian monsters such as the Tetsucabra, Zamite and [[KingMook Zamtrios]].



* SidequestSidestory: Sequential quests became common from this game onwards, thanks to the games being more story-minded than previous installments in the series. In ''4'' and ''4 Ultimate'', as you play certain single-player quests, you'll learn about optional developments or events related to the quests' clients; however, you won't get to see how their stories go until you raise your Hunter Rank (for high-rank quests) or hunting license (for G Rank ones) so you can unlock the subsequent quests. For example, there's a coward Palico in Cheeko Sands who is afraid of monsters, so he'll ask you to deal with various monsters via quests. His last quest in Low Rank is about hunting a Iodrome and a Gore Magala; when you reach HR 4 (the first tier in High Rank), he'll ask you to deal with a Nerscylla; when you reach HR 5, he'll ask you to take down a Najarala; finally, when you reach HR 7 (nothing happens when you unlock HR 6), he'll reveal that his lack of courage is the result of the death of his human companion due to an Akantor, so his last quest has you slay that monster (which is as powerful as an Elder Dragon). Completing this final quest will give the Palico newborn courage and will make him eligible to be one of your recruited Palicoes.[[note]]Interestingly, completing this string of quests eventually unlocks a G1-tier quest involving the Argosy Captain, of ''Monster Hunter 3'' and ''3 Ultimate'' fame; but his problem is entirely unrelated to the Palico's[[/note]] This ''modus operandi'' also applies for many other quests, and a few of them don't even require playing multiplayer quests to raise your rank.



** The monsters Chameleos, Crimson Fatalis, White Fatalis.

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** The monsters Cephadrome, Daimyo Hermitaur and its Plum subspecies, Monoblos and its White subspecies, Rusted Kushala Daora, Ukanlos, Chameleos, Crimson Fatalis, and White Fatalis.
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* MovesetClone: Gore Magala and Shagaru Magala. Gore is a winged, dark-skinned monster of indeterminate category that inflicts the Frenzy Virus with its melee attacks as well as with the frenzied purple projectiles it spits. Shagaru, which is classified as an Elder Dragon, can do these things as well with the difference that the melee attacks have a wider range and the projectiles can split into smaller parts (and ricochet as they do) to have a greater chance at hitting the hunter.

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More crosswicking


* ForestOfPerpetualAutumn: The Ancestral Steppe is the first hunting area in the game. It's a temperate region whose flora ranges between yellow in the frontier zones to red in the inner ones (best appreciated in Area 4 when you look at the upper background), though some green folly is still present to an extent. It also includes a climbable rocky plateau in the northernmost territory. It is even called "Autumn Steppe" in the Spanish version, while its BattleThemeMusic is called "Golden Reminiscence".



** The starter area is the Ancestral Steppe, a fall-themed GreenHillZone filled with various ruins that you can climb and where you fight your first large monsters.

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** The starter area is the Ancestral Steppe, a fall-themed GreenHillZone ForestOfPerpetualAutumn filled with various ruins that you can climb and where you fight your first large monsters.monsters.
** Following this is the Everwood, a vast [[TheLostWoods forest area]] seen in a few missions but mainly in Expeditions, while outwardly mild in appearance it has an unstable layout that changes in every quest/expedition and follows a linear path.
** Later unlocked is the Sunken Hollow, an [[UndergroundLevel underground ecosystem]] filled with dark caves and rather grim sights such as various corpses of Gypceros webbed up by Nerscyllas hanging around or lying on the ground.



** Later unlocked is the Sunken Hollow, an underground ecosystem filled with dark caves and rather grim sights such as various corpses of Gypceros webbed up by Nerscyllas hanging around or lying on the ground.
** Following this is the Everwood, a vast [[TheLostWoods forest area]] seen in a few missions but mainly in Expeditions, while outwardly mild in appearance it has an unstable layout that changes in every quest/expedition and follows a linear path.



** Then comes the Volcanic Hollow, an underground volcano that is the original form of the Sunken Hollow and is filled with various enviromental hazards such as geysers, magma flows that will drain your health if you stand too close, a generally hot atmosphere that will also drain your health and keeps the creepy imagery of the Sunken Hollow.
** The last regular area unlocked is the Heaven's Mount, a sky-high system of mountains filled with multiple cliffs and unstable rocky structures. While it lacks enviromental hazards it does have a high-risk terrain feel with all of its unstable structures in the background and foreground.

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** Then comes the Volcanic Hollow, an [[LethalLavaLand underground volcano volcano]] that is the original form of the Sunken Hollow and is filled with various enviromental hazards such as geysers, magma flows that will drain your health if you stand too close, a generally hot atmosphere that will also drain your health and keeps the creepy imagery of the Sunken Hollow.
** The last regular area unlocked is the Heaven's Mount, a [[DeathMountain sky-high system of mountains mountains]] filled with multiple cliffs and unstable rocky structures. While it lacks enviromental hazards it does have a high-risk terrain feel with all of its unstable structures in the background and foreground.



* MadBomber: Berserk Tetsucabra, a subspecies of Tetsucabra introduced in this expansion. Whereas the regular species unearths rocks (or snowballs, when fought in the Frozen Seaway) and throws them at the player or crushes them near them to inflict damage, the subspecies uses its body's drastically high internal temperature to ingite the rocks they're scooping from the ground. These rocks will explode after only a few seconds, and this is how Berserk Tetsucabra will attack during the whole hunting fight except when it's trying to GroundPound the hunter with either a large amphibian jump or a suplex-like side pound (these moves are borrowed from the main species). For extra difficulty, this is one of the ''first'' monsters introduced in the game's G Rank, when the player is still starting to play in this HarderThanHard phase.

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* MadBomber: MadBomber:
**
Berserk Tetsucabra, a subspecies of Tetsucabra introduced in this expansion. Whereas the regular species unearths rocks (or snowballs, when fought in the Frozen Seaway) and throws them at the player or crushes them near them to inflict damage, the subspecies uses its body's drastically high internal temperature to ingite the rocks they're scooping from the ground. These rocks will explode after only a few seconds, and this is how Berserk Tetsucabra will attack during the whole hunting fight except when it's trying to GroundPound the hunter with either a large amphibian jump or a suplex-like side pound (these moves are borrowed from the main species). For extra difficulty, this is one of the ''first'' monsters introduced in the game's G Rank, when the player is still starting to play in this HarderThanHard phase.phase.
** In addition to having Brachydios since its base version, the game introduces a variant in G Rank, Raging Brachydios. This green-colored monster is not only even more explosion-happy but uses a slime that explodes at a much faster rate (this includes the slime that covers part of its body).


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* {{Superboss}}: The endgame multiplayer quests of the original version consists mostly of souped-up versions of monsters you've previously fought, such as Akantor or Dalamadur, though it also adds the debuting Molten Tigrex (HR 50) and series classic Fatalis (HR 70). The expansion ''4 Ultimate'' repeats the trend for G Rank via the Aged Texts, having buffed familiar monsters while also adding Shah Dalamadur and Raging Brachydios. ''4 Ultimate'' also has the quests where you fight Apex versions of monsters, each of which is unlocked through a specific condition.[[note]]For the Apex Tidal Najarala, Gravios, Diablos, Tigrex and Zinogre, you have to hunt a specified combined total of specimens of the species and related subspecies in question. For the Apex Seregios and Rajang, you have to decipher the third and sixth Aged Texts respectively. For Apex Deviljho, you have to clear any of the previous Apex monster quests and accept the Deviljho Arena challenge in the Assembly[[/note]]

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[[folder:Tropes exclusive to ''Monster Hunter 4'']]

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[[folder:Tropes exclusive to present in both versions of ''Monster Hunter 4'']]



* AmphibianAssault: Among the dangerous creatures in the series are a group classified as Amphibians, introduced in this game. They include Tetsucabra, a giant frog with large tusks that can carry boulders; Zamtrios, an even bigger frog mixed with a shark that can cover itself in spiky ice armor or inflate itself into a giant ball to crush enemies; and Tetranadon, a {{kappa}}-like frog that can toss boulders and fight like a sumo wrestler.



* AquaticMook: The Zamite, an Amphibian that inhabits the cold waters of Frozen Seaway. Zamtrios is their KingMook.



* PalmtreePanic: One of the villages, Cheeko Sands, is located in a coast southeast of Val Habar and far east of Harth. From there, you can access Sunsnug Isle, which houses a FishingMinigame as well as the Meownster Hunter quests. The trope is averted with the village's associated hunting area (Primel Forest), as while you can see the coast from a distance in its first numbered zone, the area as a whole is located deeper into the dense swamp that geographically borders with the Everwood.



* SuspiciouslySimilarSubstitute: The game replaces Jhen Mohran from the third generation to Dah'ren Mohran, whose only true difference is that it has one tusk instead of two. It also introduced a ''class'' substitute of the Leviathans (introduced in ''Tri'') in the form of Snake Wyverns: the re-classified Remobra from previous games, the debuting Najarala and later its Tidal subspecies in ''4 Ultimate''. ''Generations'' features both Leviathans and Snake Wyverns, averting the trope with them.



* MadBomber: Berserk Tetsucabra, a subspecies of Tetsucabra introduced in this expansion. Whereas the regular species unearths rocks (or snowballs, when fought in the Frozen Seaway) and throws them at the player or crushes them near them to inflict damage, the subspecies uses its body's drastically high internal temperature to ingite the rocks they're scooping from the ground. These rocks will explode after only a few seconds, and this is how Berserk Tetsucabra will attack during the whole hunting fight except when it's trying to GroundPound the hunter with either a large amphibian jump or a suplex-like side pound (these moves are borrowed from the main species). For extra difficulty, this is one of the ''first'' monsters introduced in the game's G Rank, when the player is still starting to play in this HarderThanHard phase.



[[/folder]]

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[[/folder]]* OminousObsidianOoze: The FinalBoss of the multiplayer campaign, Gogmazios, attacks with a black, tar-like substance that incapacitates hunters and, if not gotten rid of quickly, will explode and cause them massive damage. Supposedly, the monster got all this substance in its body after a lifetime diet of sulphur and gunpowder.
* PrizedPossessionGiveaway: After the player's Hunter, with the help of the Ace Hunters, manages to repel Rusted Kushala Daora to drive it away from the city of Dundorma, the Master of Defense gives his old pupil (the Ace Commander) his trusty carving knife as a memento for all the time they spent together. This means a lot to the Commander because it shows that the Master's faith and friendship towards him never waned, not even after [[spoiler:an ill-fated mistake on the Commander's part during a hunting quest caused a CareerEndingInjury to the Master several years ago]].
[[/folder]]
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* BreakingOldTrends: This is the first game in the franchise which only its UpdatedRereleased was exported to the West.

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* BreakingOldTrends: This is the first game in the franchise which only its UpdatedRereleased UpdatedRerelease was exported to the West.
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Mild fix


In Octuber 2014, the game received an UpdatedRerelease, ''Monster Hunter 4 Ultimate'' (known as ''Monster Hunter 4G'' in Japan), which expanded on the contents of the previous game with returning monsters and subspecies, G-Rank, as well as the return of the [[VideoGame/MonsterHunter2004 first generation's]] Old Desert now revamped, redesigned and renamed into the Dunes. Another returning area is the Polar Field, a BossOnlyLevel from ''Monster Hunter Portable 3rd'' where Ukanlos can be found. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern that can inflict a new type of ailment (Bleeding, which requires eating meat or crouching slowly to be dealt with). Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap, as well as the previous cap of the Everwood's Guild Quests (this one thanks to the presence of G Rank).

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In Octuber October 2014, the game received an UpdatedRerelease, ''Monster Hunter 4 Ultimate'' (known as ''Monster Hunter 4G'' in Japan), which expanded on the contents of the previous game with returning monsters and subspecies, G-Rank, as well as the return of the [[VideoGame/MonsterHunter2004 first generation's]] Old Desert now revamped, redesigned and renamed into the Dunes. Another returning area is the Polar Field, a BossOnlyLevel from ''Monster Hunter Portable 3rd'' where Ukanlos can be found. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern that can inflict a new type of ailment (Bleeding, which requires eating meat or crouching slowly to be dealt with). Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap, as well as the previous cap of the Everwood's Guild Quests (this one thanks to the presence of G Rank).

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Several improvements, and also added new examples


''Monster Hunter 4'' is the fourth game in the mainline series of the ''VideoGame/MonsterHunter'' series. Underwater combat has been removed and in its place the game ramps up the mobility of hunters, with tall structures and ledges allowing for Hunters to utilize their environment to perform jumping and other dynamic movement options in addition to a new mechanic: Mountin, in which you can attack a monster's back after knocking it down with a powerful aerial strike and even successfully topple it with enough damage. Also added are two new weapon types: The Insect Glaive, emphasizing agility and aerial combat and with a special "Kinsect" that takes extracts from monsters that can boost your stats with the Glaive, as well as the Charge Blade that can switch between an axe form and sword and shield form and employs special fillings for additional effects in combat. The game also puts a higher emphasis on story and character development. The game also introduces 4 new monster types: [[AmphibianAssault Amphibians]], [[GiantSpider Temnocerans]], [[SnakesAreSinister Snake Wyverns]] and [[TheSpook ???]].

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''Monster Hunter 4'' is the fourth game in the mainline series of the ''VideoGame/MonsterHunter'' series. Underwater It was released on September 2013 for the UsefulNotes/Nintendo3DS, and kickstarted the fourth generation of the series.

After its prominence in the previous generation, underwater
combat has been removed and removed; in its place place, the game ramps up the mobility of hunters, with tall structures and ledges allowing for Hunters to utilize their environment to perform jumping and other dynamic movement options in addition to a new mechanic: Mountin, Mounting, in which you can attack a monster's back after knocking it down with a powerful aerial strike and even successfully topple it with enough damage. Also added are two new weapon types: The Insect Glaive, emphasizing agility and aerial combat and with a special "Kinsect" that takes extracts from monsters that can boost your stats with the Glaive, as well as the Charge Blade that can switch between an axe form and sword and shield form and employs special fillings for additional effects in combat. The game also puts a higher emphasis on story and character development. The game also introduces 4 new monster types: [[AmphibianAssault Amphibians]], [[GiantSpider Temnocerans]], [[SnakesAreSinister Snake Wyverns]] and [[TheSpook ???]].



In 2014 it received an UpdatedRerelease, ''Monster Hunter 4 G/Ultimate'', which expanded on the contents of the previous
game with returning monsters and subspecies, G-Rank, as well as the return of the first generation's Old Desert now revamped, redesigned and renamed into the Dunes. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern. Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap.

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The concept of free exploration, first seen in ''VideoGame/MonsterHunter3Tri'', has evolved into the Expedition feature. Players can now undertake off-quest trips to the mysterious Everwood to look for unique resources and hunt freely-roaming monsters, which in turn unlocks customized quests known as Guild Quests (not to be confused with the multiplayer quests, which were known under that name as well in previous games). The more times said quests are completed, the higher their level of difficulty will rise, but so will the rewards for completing them. Last, but not least, the game allows players to unlock materials from monsters that don't appear in this game, allowing one to create weapons and armor based on them. For the first time in a handheld ''Monster Hunter'' game, online multiplayer is fully integrated (meaning that it won't need support from a home system to run it as in the case of ''Portable 3rd'' and ''3 Ultimate''), while also retaining the classic local multiplayer play that was present in previous portable entries.

In 2014 it Octuber 2014, the game received an UpdatedRerelease, ''Monster Hunter 4 G/Ultimate'', Ultimate'' (known as ''Monster Hunter 4G'' in Japan), which expanded on the contents of the previous
previous game with returning monsters and subspecies, G-Rank, as well as the return of the [[VideoGame/MonsterHunter2004 first generation's generation's]] Old Desert now revamped, redesigned and renamed into the Dunes.Dunes. Another returning area is the Polar Field, a BossOnlyLevel from ''Monster Hunter Portable 3rd'' where Ukanlos can be found. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern.wyvern that can inflict a new type of ailment (Bleeding, which requires eating meat or crouching slowly to be dealt with). Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap.
cap, as well as the previous cap of the Everwood's Guild Quests (this one thanks to the presence of G Rank).

Another new feature introduced in ''4 Ultimate'' is the ability to tune up weapons so you can further enhance their attributes even after having achieved their last standard upgraded. Finally, with the return of Dundorma, you can unlock songs by completing certain quests (both single- and multiplayer) to hear them in the Assembly.



** A lot of first and second generation monsters that sat out during the third generation come back, such as the Dromes (except Giadrome), Yian Kut-Ku, Gypceros, Gravios, Congalala, Kushala Daora, Teostra, etc. Along with their weapons and armor, of course.

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** A lot of first and second generation monsters that sat out during the third generation come back, such as the Dromes (except Giadrome), Yian Kut-Ku, Gypceros, Gravios, Congalala, Kushala Daora, Teostra, etc. Along with their weapons and armor, of course. Also, one of the monsters that debuted in the third generation but had missed out the final installment (Brute Tigrex) also returns, thanks to the return of the standard Tigrex (and both are also accompained by a brand-new Rare Species, Molten Tigrex).



* NostalgiaLevel: The Great Desert from ''Monster Hunter Tri'', which was previously the habitat of Jhen Morhan, is now the battlefield of its cousin Dah'ren Mohran. Castle Schrade returns as well, being yet again the habitat of the dreaded Fatalis.



* MascotMook: The Seregios is the monster in the cover of the Japanese version (It gets replaced by Gore Magala for the international release but is still treated as the mascot). It's also the central antagonist for the first half of the High Rank Offline Campaign

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* MascotMook: The Seregios is the monster in the cover of the Japanese version (It gets replaced by Gore Magala for the international release but is still treated as the mascot). It's also the central antagonist for the first half of the High Rank Offline CampaignCampaign.
* NostalgiaLevel: One in each front, and each also representing a past generation of the series. Joining the new hunting areas seen in the base ''Monster Hunter 4'' is the Old Desert from the very first game (and all games where it also appeared) returns in a revamped form to take advantage of the vertical gameplay, now known as the Dunes. Joining the new village areas is Dundorma, which originally served as the online HubCity of ''Monster Hunter 2'', now available offline for both the single-player campaign (High Rank) and the multiplayer quests (G Rank). Lastly, one of the boss-only areas from ''Portable 3rd'' (the Polar Field) returns as well, being the battlefield of Ukanlos just like in that game.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/216_listimg.jpg]]
[[caption-width-right:350:''The hunt evolves'']]
''Monster Hunter 4'' is the fourth game in the mainline series of the ''VideoGame/MonsterHunter'' series. Underwater combat has been removed and in its place the game ramps up the mobility of hunters, with tall structures and ledges allowing for Hunters to utilize their environment to perform jumping and other dynamic movement options in addition to a new mechanic: Mountin, in which you can attack a monster's back after knocking it down with a powerful aerial strike and even successfully topple it with enough damage. Also added are two new weapon types: The Insect Glaive, emphasizing agility and aerial combat and with a special "Kinsect" that takes extracts from monsters that can boost your stats with the Glaive, as well as the Charge Blade that can switch between an axe form and sword and shield form and employs special fillings for additional effects in combat. The game also puts a higher emphasis on story and character development. The game also introduces 4 new monster types: [[AmphibianAssault Amphibians]], [[GiantSpider Temnocerans]], [[SnakesAreSinister Snake Wyverns]] and [[TheSpook ???]].

The main story (only for offline Low Rank) deals with a Caravan made up of various people travelling many lands not only to deal with various monster threats, but also to discover the origins of a deadly plague known as the Frenzy Virus that drives monsters berserk; also coming with the Virus is the terrifying Gore Magala, a mysterious monster who threatens many locales with its power and forebringing of the Virus. It's up to the Hunter to deal with the threat of Gore Magala while helping the Caravan. Along the way they're assisted by an elite group of hunters known as the Ace Hunters who also help investigate and deal with the threat of the Gore Magala, the Frenzy and an ancient prophecy of disaster foretelling legions of monsters going berserk due to the Frenzy.

In 2014 it received an UpdatedRerelease, ''Monster Hunter 4 G/Ultimate'', which expanded on the contents of the previous
game with returning monsters and subspecies, G-Rank, as well as the return of the first generation's Old Desert now revamped, redesigned and renamed into the Dunes. Mobility is further increased with the addition of hunters being able to knock others into the air with heavy weapons allowing for aerial strikes. The game's flagship is the Seregios, a flying wyvern. Also added is a High Rank offline campaign where the Caravan travels to [[VideoGame/MonsterHunter2Dos Dundorma City]] to deal with the forthcoming threat of the Rusted Kushala Daora and other Elder Dragons while seeking to fix the town's damaged defenses and exploring the past of the Ace Commander/Julius and his now retired master. Also introduced are a new deadly type of monster known as the [[DubNameChange Extreme/Apex]] monsters, an advanced state of the Frenzy Virus that makes monsters stronger and bigger and with tough enough skin that only with the help of the newly introduced Wystones you'll be able to fight them off effectively. Also increased is the Palico level cap.

It received an animated film prequel in 2021, titled ''WesternAnimation/MonsterHunterLegendsOfTheGuild'', depicting the adventures of the Ace Cadet/Aiden before he joined the team.
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[[foldercontrol]]

[[folder:Tropes exclusive to ''Monster Hunter 4'']]
* ActionizedSequel: The expansion on the mobility options for hunters and new mechanics such as mounting make this game even more fast-paced and action-packed than previous ones in the series, especially with the addition of mid-air strikes which can let you use high ledges to attack from above.
* AntiFrustrationFeatures:
** Climbing walls has been streamlined and made less tedious by allowing you to use the b button to jump up walls and get to the top faster, use certain items while climbing and even carry eggs while escalating.
** There is now a separate pouch for Gunner ammo available even for Blademasters preventing unwanted munition obtained in a quest from taking up space.
** Similarly, an extra page is added to the hunter's bag during quests, allowing you to carry more items as well.
** The Wyporium allows you to obtain materials from past monsters not present in the game itself by using materials from monsters present in the game itself to trade in exchange.
* AmphibianAssault: The game introduces the amphibian class, composed of large amphibian monsters such as the Tetsucabra, Zamite and [[KingMook Zamtrios]].
* BigBad: Gore Magala works as the main antagonist of the Offline Campaign's story mode, with its threat of the Frenzy Virus threatening the whole region and [[spoiler:its transformation into Shagaru Magala threatening to spread the Frenzy all over the world.]]
* TheBusCameBack:
** A lot of first and second generation monsters that sat out during the third generation come back, such as the Dromes (except Giadrome), Yian Kut-Ku, Gypceros, Gravios, Congalala, Kushala Daora, Teostra, etc. Along with their weapons and armor, of course.
** Hypnocatrice weapons and armor make a return, last seen in ''[[VideoGame/MonsterHunterFreedom2 Freedom Unite]]'', though the monster itself can't be found and its materials cannot be obtained.
* DarkerAndEdgier: With a bigger emphasis on the story, the game's stakes caused by the monsters in the story are much higher. The Frenzy Virus makes even the silly Congalala behave like a terrifying bloodthirsty Apex beast, and the Gore Magala's threat and ominous presence makes the usual journey across the world all the more terrifying.
* DemotedToExtra:
** A lot of past monsters that didn't appear, such as Lagiacrus, Diablos and Lao-Shan Lung, have a presence in the game solely as materials you obtain from the Wyporium to craft their armors and weapons.
** A less extreme example is Plesioth, who goes from being a normally fought large monster to a fishing minigame monster in Cheeko Sands that dies without a fight after being fished out of the water.
** An even more extreme example is Amatsu, as only scraps for Palico armor are obtainable in this game.
** Hypnocatrice gets it the worst, as only its armor and weapons come back, but its materials don't.
* GameplayAndStorySegregation: The Volcanic Hollow is the true form of the Sunken Hollow, after the Hunter has removed the obstacles blocking the lava and restored things back to normal. While the nearby town of Harth will permanently change to a lava-filled cavern, you can still perform quests in the Sunken Hollow, despite the fact that it should not really exist as it was once anymore.
* LethalLavaLand: One of the areas introduced in the game is the Volcanic Hollow, a lava-filled cavern system home to numerous hostile monsters and deadly firey hazards. {{Averted}} for Harth, which is located close to the Hollow, while it gets filled up with lava on the borders after defeating the Nerscylla that was blocking the magma flow it's actually seen as a welcome change back to normalcy for the Troverians living there whose economy was nearly ruined when the lava went away.
* MascotMook: The Gore Magala acts as the BigBad of the Offline campaign and the monster on the cover.
* OurDwarvesAreAllTheSame: This game introduces a new humanoid race to the franchise: Troverians, who are dwarfish people that inhabit underground lava caverns, have massive beards and dedicate themselves to mining.
* {{Retcon}}: Remobras are reclassified from Flying Wyverns to Snake Wyverns.
* SnakesAreSinister: A new monster class is introduced in the form of the Snake Wyverns, which are serpentine monsters of varying body forms that are as aggressive as any other monster. Also applies to the Dara Amadyura/Dalamadur, the TrueFinalBoss of the game.
* SortingAlgorithmOfThreateningGeography: Areas unlocked in the game start out fairly harmless design and hazard-wise, but get progressively hostile per tradition.
** The starter area is the Ancestral Steppe, a fall-themed GreenHillZone filled with various ruins that you can climb and where you fight your first large monsters.
** Next unlocked is the Primal Forest, a [[BubblegloopSwamp tropical forest swamp]] with varying landscapes and green pastures, like the Ancestral Steppe it has not much in the way of hazards or threatening environment besides a pool of poisonous liquid.
** Later unlocked is the Sunken Hollow, an underground ecosystem filled with dark caves and rather grim sights such as various corpses of Gypceros webbed up by Nerscyllas hanging around or lying on the ground.
** Following this is the Everwood, a vast [[TheLostWoods forest area]] seen in a few missions but mainly in Expeditions, while outwardly mild in appearance it has an unstable layout that changes in every quest/expedition and follows a linear path.
** Later on comes the Frozen Seaway, an [[SlippySlideyIceWorld artic landscape]] where the cold can and will drain your stamina on certain parts, it's got various threatening parts of geography with skeletons underwater, dark skies and even a Kushala Daora shed skin.
** Then comes the Volcanic Hollow, an underground volcano that is the original form of the Sunken Hollow and is filled with various enviromental hazards such as geysers, magma flows that will drain your health if you stand too close, a generally hot atmosphere that will also drain your health and keeps the creepy imagery of the Sunken Hollow.
** The last regular area unlocked is the Heaven's Mount, a sky-high system of mountains filled with multiple cliffs and unstable rocky structures. While it lacks enviromental hazards it does have a high-risk terrain feel with all of its unstable structures in the background and foreground.
[[/folder]]

[[folder:Tropes exclusive to ''Monster Hunter 4 G/Ultimate'']]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/217_listimg.jpg]]
* AntiFrustrationFeatures: Players with weapons like the Hammer, Switch Axe and Great Sword can now better coordinate in a hunt by using upswing attacks to launch fellow hunters into the air for aerial strikes, instead of just knocking them down or interrupting attacks.
* BreakingOldTrends: This is the first game in the franchise which only its UpdatedRereleased was exported to the West.
* TheBusCameBack:
** The monsters Chameleos, Crimson Fatalis, White Fatalis.
** The Old Desert returns after its last appearance in ''Freedom Unite''.
** Dundorma City makes its grand return as the Offline High Rank setting and Online G-Rank Gathering Hall.
* DemotedToExtra:
** Like its nominate species, Green Plesioth gets demoted to being a fishing minigame catch in Cheeko Sands.
** Bulldrome's only presence is in the form of scraps for Palico equipment.
* MascotMook: The Seregios is the monster in the cover of the Japanese version (It gets replaced by Gore Magala for the international release but is still treated as the mascot). It's also the central antagonist for the first half of the High Rank Offline Campaign
[[/folder]]

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