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* InHarmonyWithNature: The Witches, as a whole, a aligned with the chaotic forces of nature, and some can be seen praying to nature entities. Unlike many examples of this trope, however, the Witches are ''not'' painted as innocent - though the Church struck them first, their natural ceremonies overtake large swathes of land in forests, and the Witches are brutal in their response to attacks against them, to the point of murdering innocents to send a message.

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* InHarmonyWithNature: The Witches, as a whole, a are aligned with the chaotic forces of nature, and some can be seen praying to nature entities. Unlike many examples of this trope, however, the Witches are ''not'' painted as innocent - though the Church struck them first, their natural ceremonies overtake large swathes of land in forests, and the Witches are brutal in their response to attacks against them, to the point of murdering innocents to send a message.


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* NatureSpirit: Some entities among the Witches' forces include nature deities, like Saora.

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* CorruptChurch: While the rest of this page should make it clear the Sacred Office isn't without massive quantities of blood on its hand, it's noted in the Archives that the Saints themselves display almost comical levels of lust and greed, holding secret origies and getting fat off their fame among the populations of Ramezia and Ranillia.



* NatureIsNotNice: Part of what muddies the BlackAndGray morality waters of the two opposing sides in the Church's war with Witches. While it's very blatantly and very quickly made clear the clergy can participate in the worst aspects of what [[CorruptChurch being a church]] [[ChurchMilitant implies in a dark fantasy setting,]] the rituals performed by the Witches in respect to nature involve mass terraforming of land, and the forces of nature are quick to respond to violence in kind, slaughtering innocents just as readily as the Church. By the time Sisters Semilla and Anna Fran arrive in Orimier, the majority of the populace has either been forced to flee or try their luck barricading their homes to survive.

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* NatureIsNotNice: Part of what muddies the BlackAndGray morality BlackAndGrayMorality waters of the two opposing sides in the Church's war with Witches. While it's very blatantly and very quickly made clear the clergy can participate in the worst aspects of what [[CorruptChurch being a church]] [[ChurchMilitant implies in a dark fantasy setting,]] the rituals performed by the Witches in respect to nature involve mass terraforming of land, and the forces of nature are quick to respond to violence in kind, slaughtering innocents just as readily as the Church. By the time Sisters Semilla and Anna Fran arrive in Orimier, the majority of the populace has either been forced to flee or try their luck barricading their homes to survive.

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* ChurchMilitant: Much of the Sacred Office is made up of orders of battle nuns, who more closely adhere to a traditional military structure as opposed to an ecclesiastical hierarchy. The main character, Sister Semilla, is one such nun.



* InHarmonyWithNature: The Witches, as a whole, a aligned with the chaotic forces of nature, and some can be seen praying to nature entities. Unlike many examples of this trope, however, the Witches are ''not'' painted as innocent - though the Church struck them first, their natural ceremonies overtake large swathes of land in forests, and the Witches are brutal in their response to attacks against them, to the point of murdering innocents to send a message.



* NatureIsNotNice: Part of what muddies the BlackAndGray morality waters of the two opposing sides in the Church's war with Witches. While it's very blatantly and very quickly made clear the clergy can participate in the worst aspects of what [[CorruptChurch being a church]] [[ChurchMilitant implies in a dark fantasy setting,]] the rituals performed by the Witches in respect to nature involve mass terraforming of land, and the forces of nature are quick to respond to violence in kind, slaughtering innocents just as readily as the Church. By the time Sisters Semilla and Anna Fran arrive in Orimier, the majority of the populace has either been forced to flee or try their luck barricading their homes to survive.
* ReligionIsMagic: Through the use of mere incense, Sisters of the Sacred Office can summon shockwaves, produce energy bolts, heal themselves, form explosions, conjure lightning, create magical constructs with which to attack enemies, and much, much more.



* ShockAndAwe: Northern Sky Incense casts down lightning around Semilla.

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* ShockAndAwe: Northern Sky Incense and Chrysanth Incense casts down lightning around Semilla.


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* StormOfBlades: The aptly named 'Storm' Incense summons a veritable rainfall of blades over an enemy.
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* DiscOneNuke: The Clairemont, gained by beating Sister Devoir flawlessly. It's a very simple boost to damage that will last you about half of the game, and it's obtained in the second boss fight. Pretty much every weapon you get from that point on following the Clairemont's acquisition is just a variant of how Sister Semilla uses her standard attack, leaving the Clairemont uncontested until the Persephone is available, and even then it's mostly a matter of preference.


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* RemixedLevel: After you escape Mercy Cellar, you have to make your way back through St. Hildreth's Cathedral. While the level hasn't changed much, the addition of fauna has made transversal a bit more involved, and the enemies are overall tougher.
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* CurbstompBattle: Actively encouraged in gameplay. Against bosses whose health bars occupy the bottom of the screen, beating the boss without taking damage - thus completely overpowering the boss utterly - rewards the player with an incense or item associated with the boss, often far better in comparison to other abilities of their type at the time.
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* VictorGainsLosersPowers: If a boss is beaten flawlessly - that is, without taking a single point of damage - Sister Semilla will get an item or an incense related to that boss. As an example, beating Lisette flawlessly gives Sister Semilla an incense that deals extra ice damage on a hit. This often works with VariantPowerCopying rules, as many of the powers gained - like with the aforementioned Lisette's ice powers - aren't used as their former wielder intended.
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* MagicKnight: Sister Semilla starts out fairly limited in her magical capabilities, but following the boss fight with Sister Devoir, it's really easy to fill out her magical capabilities with the ''massive'' amount of offensive incenses outside the starting cathedral - to the point fighting bosses with magic alone becomes a viable strategy.

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* ADateWithRosiePalms: In St. Hildreth's Cathedral, you can find a note left by a nun with an attractive portrait of a lady above her bed that confesses she had 'broken [her] vows of obedience and chastity.' It goes on to explain that she 'was indecent and acted impulsively,' and finishes by the nun wishing she could feel regret but being unable to because it felt good.



* BlackAndGrayMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, [[spoiler:you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place]].

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* BlackAndGrayMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, [[spoiler:you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place]].place - though the gray comes back into play given many of the Archives, 27 especially, note that while the Church ''did'' strike first to maintain its authority in the face of theological competition in the form of the Archwitch, the ceremonies performed by the witches were inscrutable and thus an unknown factor in just how dangerous they would be for the world]].


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* CallASmeerpARabbit: As Archive 27 notes, 'witches' is a ''very'' broad term. Anyone talked to who has something to say about witches is quick to label anything opposing the player a witch, which fits the ''Sacred Office's'' definition but can get rather out there - including exploding dragonflies, ghosts, little gremlins with symbols for faces, and more.
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* AccidentalMisnaming: Can be invoked by the player as Sister Semilla when they meet Pin in the gardens, ranging for 'Pen' to 'Poo.' Even Sister Anna Fran will get in on it.
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* WakeUpCallBoss: Lisette might trip up first-time players or players rusty with Bombservice's previous games due to how she can't be shot at from a safe distance with a bow, but she's overall really manageable and telegraphs her attacks well in advance. Her immediate superior, Sister Devoir, however, will pound the player into dust if they don't come into the battle prepared. Her main combo is intentionally deceptive, since she can choose between keeping it to two hits, taking on a third hit, or even adding a fourth hit that comes out incredibly fast, all meant to punish fighting aggressively. Her magical shockwave punishes panic jumping, since it ''needs'' to be dodged, and she also punishes jumping with a crescent slash she may use instead of her normal combo. Worse, while a player using healing items may be able to brute force their way through her, players going for special items ''need'' to beat her decisively in a CurbStompBattle, because ''any'' hit landing, whether it be her deceptive combo or her shockwave, is an automatic reset. She's meant to teach the player the importance of noticing tells, since the only 'safe' way to go at her is to attack her during the long cooldowns for most of her combo finishers and her spells.

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* WakeUpCallBoss: Lisette might trip up first-time players or players rusty with Bombservice's previous games due to how she can't be shot at from a safe distance with a bow, but she's overall really manageable and telegraphs her attacks well in advance. Her immediate superior, Sister Devoir, however, will pound the player into dust if they don't come into the battle prepared. Her main combo is intentionally deceptive, since she can choose between keeping it to two hits, taking tacking on a third hit, or even adding a fourth hit that comes out incredibly fast, all meant to punish fighting aggressively. Her magical shockwave punishes panic jumping, since it ''needs'' to be dodged, and she also punishes jumping with a crescent slash she may use instead of her normal combo. Worse, while a player using healing items may be able to brute force their way through her, players going for special items ''need'' to beat her decisively in a CurbStompBattle, because ''any'' hit landing, whether it be her deceptive combo or her shockwave, is an automatic reset. She's meant to teach the player the importance of noticing tells, since the only 'safe' way to go at her is to attack her during the long cooldowns for most of her combo finishers and her spells.
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* WakeUpCallBoss: Lisette might trip up first-time players or players rusty with Bombservice's previous games due to how she can't be shot at from a safe distance with a bow, but she's overall really manageable and telegraphs her attacks well in advance. Her immediate superior, Sister Devoir, however, will pound the player into dust if they don't come into the battle prepared. Her main combo is intentionally deceptive, since she can choose between keeping it to two hits, taking on a third hit, or even adding a fourth hit that comes out incredibly fast, all meant to punish fighting aggressively. Her magical shockwave punishes panic jumping, since it ''needs'' to be dodged, and she also punishes jumping with a crescent slash she may use instead of her normal combo. Worse, while a player using healing items may be able to brute force their way through her, players going for special items ''need'' to beat her decisively in a CurbStompBattle, because ''any'' hit landing, whether it be her deceptive combo or her shockwave, is an automatic reset. She's meant to teach the player the importance of noticing tells, since the only 'safe' way to go at her is to attack her during the long cooldowns for most of her combo finishers and her spells.

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* CriticalExistenceFailure: Played straight for all but two notable instances. First, this trope is averted during a boss battle with Sister Devoir; once her health is reduced down to the final third, she is [[CombatBreakdown reduced to limping and slashing ineffectively, while her attempts at spellcasting fail]].

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* CriticalExistenceFailure: Played straight for all but two notable instances.
**
First, this trope is averted during a boss battle with Sister Devoir; once her health is reduced down to the final third, she is [[CombatBreakdown reduced to limping and slashing ineffectively, while her attempts at spellcasting fail]].



* GroundPound: The Witch of Lust can briefly fly upwards and offscreen before landing onto Semilla's last location with a damaging pound.

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* GroundPound: GroundPound:
**
The Witch of Lust can briefly fly upwards and offscreen before landing onto Semilla's last location with a damaging pound.



* HeroicMime: Sister Semilla never speaks; all of the talking during the cutscenes is done by Sister Fran. [[spoiler: Since Fran dies in the "good" ending, it concludes with Semilla's internal monologue.]]
* AnIcePerson: The first boss, Blossoming Witch Lisette, attacks mainly through generating large ice crystals.
* ImprobablyFemaleCast: Pretty much every named character in the story is female. The exception is Olivier, a minor antagonist who gets little screentime [[spoiler: before getting stabbed by his own "ally" for incompetence.]]

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* HeroicMime: Sister Semilla never speaks; all of the talking during the cutscenes is done by Sister Fran. [[spoiler: Since Fran dies in the "good" ending, it concludes with Semilla's internal monologue.]]
* AnIcePerson: The first boss, Blossoming Witch Lisette, attacks mainly through generating large ice crystals.
* ImprobablyFemaleCast: Pretty much every named character in the story is female. The exception is Olivier, a minor antagonist character who gets little screentime [[spoiler: before getting stabbed by his own "ally" for incompetence.]] incompetence]], and His Eminent Grace, leader of the Church who is never seen.



* PostFinalBoss: After defeating Princess Poeme in a worthy final battle with two phases, a "good" ending then involves [[spoiler:fighting Princess Amelia as well, as you finally realize how evil her ideology was]]. While she still has a boss-sized health bar, her attacks are slow and weak and she goes down very quickly.
* SadBattleMusic: ''Every'' boss theme is sad. Special mention goes to [[https://www.youtube.com/watch?v=9aTSCEeA8ew Decisive Battle]], which is played during the battle with Sister Devoir, and starts off heroically, but then quickly takes on a much more sorrowful tone. Then, once she's heavily wounded and reduced to limping while slashing ineffectively and saying her last words, the music shifts to a slower and very appropriately titled [[https://www.youtube.com/watch?v=XNMKRgSNQhk On the Brink of Death]].

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* PostFinalBoss: After defeating Princess Poeme in a worthy final battle with two phases, a "good" ending then involves [[spoiler:fighting Princess Amelia as well, as you finally realize how evil her ideology was]]. While she still has a boss-sized health bar, her attacks are slow and weak and she goes down very quickly.
* SadBattleMusic: ''Every'' boss theme is sad.
**
Special mention goes to [[https://www.youtube.com/watch?v=9aTSCEeA8ew Decisive Battle]], which is played during the battle with Sister Devoir, and starts off heroically, but then quickly takes on a much more sorrowful tone. Then, once she's heavily wounded and reduced to limping while slashing ineffectively and saying her last words, the music shifts to a slower and very appropriately titled [[https://www.youtube.com/watch?v=XNMKRgSNQhk On the Brink of Death]].



* SupportPartyMember: Sister Fran is supposed to be always by Semilla's side, but she's only seen during the cutscenes, where she does all the talking, and disappears from view once the gameplay resumes.

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Poeme being the witch leader really isn't a spoiler, seeing as they outright tell you this in the first area.


You play as Sister Semilla, a missionary in the Church’s service, who, along with the fellow missionary Sister Fran, are the only nuns who survive an assault on the Ramillia castle by the witches. Now, ItsUpToYou to rescue the Princess Amelia, thwart the witches' ceremony and do everything necessary to protect the common-folk from heresy. However, as you begin to achieve these goals, it soon turns out that there's a lot more than meets the eye...

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It takes place in a world ruled by the Church, controlled by His Eminent Grace and the Sacred Office. They train missionaries from birth to combat the witches, heretics who reject the teachings of the church and oppose them. Three great wars have been fought in the past against this menace, but yet another one is brewing.

You play as Sister Semilla, a missionary in the Church’s Church's service, who, along with the fellow missionary Sister Anna Fran, are the only nuns who survive an assault on the Ramillia castle by the witches.witches. Princess Amelia Soliette, one of the two princesses who reign over the kingdom, has been betrayed by her sister, [[BigBad Princess Poeme]], who has sided with the witches and now leads them in trying to conduct a ceremony that will wipe out the Church. Now, ItsUpToYou to rescue the Princess Amelia, thwart the witches' ceremony and do everything necessary to protect the common-folk from heresy. However, as you begin to achieve these goals, it soon turns out that there's a lot more than meets the eye...






* BigBad: Princess Poeme Soliette is the leader of the witches invading Remillia who wants to kidnap her sister, Princess Amelia Soliette, to perform a ceremony that will wipe out the Church. [[spoiler:However, she only does this in response to the oppression that Amelia put the witches through in service of the CorruptChurch, and the good ending requires you to defeat Amelia as well.]]



* BlackAndGrayMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place.

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* BlackAndGrayMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, you [[spoiler:you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place.place]].



** [[spoiler:Princess Poeme]] has a really powerful version, where she flies high in the air and then does a ThreePointLanding that generates magical shockwaves across pretty much the entire screen.

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** [[spoiler:Princess Poeme]] Princess Poeme has a really powerful version, where she flies high in the air and then does a ThreePointLanding that generates magical shockwaves across pretty much the entire screen.



* LastSecondEndingChoice: After defeating [[spoiler: Princess Poeme]] either [[spoiler: Sister Semilla allows Princess Amelia to finish off her wounded sister, or she and Fran stand up to her, but she proceeds to murder both Poeme and Sister Fran, before being subdued in a short "boss" battle.]]

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* LastSecondEndingChoice: After defeating [[spoiler: Princess Poeme]] Poeme, either [[spoiler: Sister [[spoiler:Sister Semilla allows Princess Amelia to finish off her wounded sister, or she and Fran stand up to her, but she proceeds to murder both Poeme and Sister Fran, before being subdued in a short "boss" battle.]] battle]].



* MultipleEndings: Two of them, determined by a LastSecondEndingChoice above.
** [[spoiler:After defeating Princess Poeme, Semilla and Fran obey the command from Princess Amelia and allow her to finish off her sister. They are then officially canonized by Amelia, who commits to using the full might of her domain towards crushing heretics and razing the Ceremonial Forest in perpetuity. The last line of this ending is Sister Fran asking Semilla if they did the right thing.]]
** [[spoiler: Sister Semilla and Fran stand up to Amelia and try to dissuade her from further violence. However, she kills both Poeme and Sister Fran, before trying to fight Semilla and losing. Semilla leaves her alive but she's driven from power by the Church's Sacred Office, who finally agree to a truce with the witches. It finishes with Semilla's internal monologue that while there's been slow amount of change, they cannot undo the violence of the past, but may only learn from it, and we are shown the grave of Poeme and Fran in the Ceremonial Forest with a gentle butterfly atop it.]]
* PostFinalBoss: After defeating [[spoiler:Princess Poeme]] in a worthy final battle with two phases, a "good" ending then involves [[spoiler:fighting Princess Amelia as well, as you finally realize how evil her ideology was]]. While she still has a boss-sized health bar, her attacks are slow and weak and she goes down very quickly.

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* MultipleEndings: Two of them, determined by a LastSecondEndingChoice above.
** [[spoiler:After
after defeating Princess Poeme, Semilla Poeme.
** [[spoiler:Semilla
and Fran obey the command from Princess Amelia and allow her to finish off her sister. They are then officially canonized by Amelia, who commits to using the full might of her domain towards crushing heretics and razing the Ceremonial Forest in perpetuity. The last line of this ending is Sister Fran asking Semilla if they did the right thing.]]
** [[spoiler: Sister [[spoiler:Sister Semilla and Fran stand up to Amelia and try to dissuade her from further violence. However, she kills both Poeme and Sister Fran, before trying to fight Semilla and losing. Semilla leaves her alive but she's driven from power by the Church's Sacred Office, who finally agree to a truce with the witches. It finishes with Semilla's internal monologue that while there's been slow amount of change, they cannot undo the violence of the past, but may only learn from it, and we are shown the grave of Poeme and Fran in the Ceremonial Forest with a gentle butterfly atop it.]]
* PostFinalBoss: After defeating [[spoiler:Princess Poeme]] Princess Poeme in a worthy final battle with two phases, a "good" ending then involves [[spoiler:fighting Princess Amelia as well, as you finally realize how evil her ideology was]]. While she still has a boss-sized health bar, her attacks are slow and weak and she goes down very quickly.



** The FinalBoss theme, [[https://www.youtube.com/watch?v=BMm76-vN88A Auto-da-Fé]] (Portuegese for "act of faith"; [[https://en.wikipedia.org/wiki/Auto-da-f%C3%A9 usually associated]] with the Inquisition's ritual of public penance and/or execution of the heretics) is already sad [[spoiler: As by that point the player should well realize they were fighting for genodical theocracy against non-believers trying to defend themselves all along]], and it also shifts to [[https://www.youtube.com/watch?v=KGxUPukbq5E Auto-da-Fé II]] when [[spoiler: Princess Poeme TurnsRed and becomes even more angelic-looking as Snake Witch Poeme.]] Then, [[spoiler: Standing up to Princess Amelia after that battle]] triggers the final, short fight, scored to [[https://www.youtube.com/watch?v=rkhtILBrJEc Auto-da-Fé III]].

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** The FinalBoss theme, [[https://www.youtube.com/watch?v=BMm76-vN88A Auto-da-Fé]] (Portuegese for "act of faith"; [[https://en.wikipedia.org/wiki/Auto-da-f%C3%A9 usually associated]] with the Inquisition's ritual of public penance and/or execution of the heretics) is already sad [[spoiler: As [[spoiler:ss by that point the player should well realize they were fighting for genodical a geocidal theocracy against non-believers trying to defend themselves all along]], and it also shifts to [[https://www.youtube.com/watch?v=KGxUPukbq5E Auto-da-Fé II]] when [[spoiler: Princess Poeme TurnsRed and becomes even more angelic-looking as Snake Witch Poeme.]] Then, [[spoiler: Standing up to Princess Amelia after that battle]] triggers the final, short fight, scored to [[https://www.youtube.com/watch?v=rkhtILBrJEc Auto-da-Fé III]].



** The FinalBoss, [[spoiler:Princess Poeme]] turns '''from''' red (starting the battle in a red dress) to pure white in her 2nd phase, becoming even more angelic-looking than she was before.
* YouHaveOutlivedYourUsefulness: After [[spoiler:Olivier's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before their eyes.

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** The FinalBoss, [[spoiler:Princess Poeme]] Princess Poeme turns '''from''' red (starting the battle in a red dress) to pure white in her 2nd phase, becoming even more angelic-looking than she was before.
* YouHaveOutlivedYourUsefulness: After [[spoiler:Olivier's [[spoiler:Olivier]]'s plan to poison both Sisters and lock them up fails to keep them contained]], contained, a frustrated Frikka stabs him before their eyes.
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* CriticalExistenceFailure: Played straight for all but two notable instances. First, this trope is averted during a boss battle with Sister Devoir; once her health is reduced down to the final third, she is reduced to limping and slashing ineffectively, while her attempts at spellcasting fail.

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* CriticalExistenceFailure: Played straight for all but two notable instances. First, this trope is averted during a boss battle with Sister Devoir; once her health is reduced down to the final third, she is [[CombatBreakdown reduced to limping and slashing ineffectively, while her attempts at spellcasting fail.fail]].
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''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing its dark tone with ''Momodora: Reverie Under the Moonlight''. It was published by Creator/DangenEntertainment, and [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.

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''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing its dark tone with ''Momodora: Reverie Under the Moonlight''. It was published by Creator/DangenEntertainment, and [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in that released on September the near future.
following year.

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* BlackAndGrayMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place.



* GrayAndBlackMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place.
Is there an issue? Send a MessageReason:
None


''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing its dark tone with ''Momodora: Reverie Under the Moonlight''. It was [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.

to:

''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing its dark tone with ''Momodora: Reverie Under the Moonlight''. It was published by Creator/DangenEntertainment, and [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.

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---> ''Is this torture hell down here[[note:the ]] an example of your god's infinite purity?''

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---> ''Is this torture hell down here[[note:the ]] here[[note]]you encounter her at the end of the so-called "Halls of Absolution" area, used for imprisoning and torturing heretics by the Church[[/note]] an example of your god's infinite purity?''

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* ActionBomb: Some of your opponents are black-and-red bomb-headed creatures that'll leap towards Semilla and detonate once they detect her.

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* ActionBomb: Some of your opponents are black-and-red bomb-headed creatures that'll leap towards Semilla and detonate once they detect her.her and immediately detonate.



---> ''Is this torture hell down here an example of your god's infinite purity?''

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---> ''Is this torture hell down here here[[note:the ]] an example of your god's infinite purity?''



* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing civil war with the witches and a church that isn't composed of many saints.

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* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, and it is amidst of an brutal ongoing civil war with between the witches and a church that isn't composed of many saints.



** Likewise, the next boss, Witch Deity Saora, is plant-like who "grows" out of a tree, while attacking you with her vine-like arms and an energy beam from her mouth. Once the damage from Semilla's attacks stacks up, she falls off the tree and collapses in a heap, where remains motionless for the rest of the fight, unable to defend herself with anything besides a short-range energy pulse.

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** Likewise, the next boss, Witch Deity Saora, is plant-like being who "grows" out of a tree, while attacking you with her vine-like arms and an energy beam from her mouth. Once the damage from Semilla's attacks stacks up, she falls off the tree and collapses in a heap, where she remains motionless for the rest of the fight, unable to defend herself with anything besides a short-range energy pulse.



* EpicFlail: Post-release update added a Chain Mace weapon as an alternative to swords, with a different moveset and a greater focus on stunning enemies.



** [[spoiler:After defeating Princess Poeme, Semilla and Fran obey the command from Princess Amelia and allow her to finish off her sister. They are then officially canonized by Amelia, who commits to using the full might of her domain towards crushing heretics and in perpetuity. The last line of this ending is Sister Fran asking Semilla if they did the right thing.]]

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** [[spoiler:After defeating Princess Poeme, Semilla and Fran obey the command from Princess Amelia and allow her to finish off her sister. They are then officially canonized by Amelia, who commits to using the full might of her domain towards crushing heretics and razing the Ceremonial Forest in perpetuity. The last line of this ending is Sister Fran asking Semilla if they did the right thing.]]



* ShockAndAwe: Northern Sky Incense casts down lightning around Semilla.



** The FinalBoss, [[spoiler:Princess Poeme]] turns '''from''' red (starting the battle in a red dress) to pure white in her 2nd phase, becoming even more angelic-looking then she was before.
* YouHaveOutlivedYourUsefulness: After [[spoiler:Oliver's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before their eyes.

to:

** The FinalBoss, [[spoiler:Princess Poeme]] turns '''from''' red (starting the battle in a red dress) to pure white in her 2nd phase, becoming even more angelic-looking then than she was before.
* YouHaveOutlivedYourUsefulness: After [[spoiler:Oliver's [[spoiler:Olivier's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before their eyes.
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''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing tone with. It was [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.

to:

''Minoria'' is a {{Metroidvania}} game created by rdein of Bombservice, incorporating many elements from their previous work on the ''{{VideoGame/Momodora}}'' series, and sharing its dark tone with.with ''Momodora: Reverie Under the Moonlight''. It was [[https://store.steampowered.com/app/940910/Minoria/ released]] on 27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.



!!Tropes found in the game:

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!!Tropes found in the this game:



* YouHaveOutlivedYourUsefulness: After [[spoiler:Oliver's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before both sisters.

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* YouHaveOutlivedYourUsefulness: After [[spoiler:Oliver's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before both sisters.their eyes.

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* ArmorPiercingQuestion: Frikka, who is otherwise an arrogant rogue and a murderer, nevertheless manages to land a good one on Semilla, to which she can only stammer with "you don't understand!"

to:

* ArmorPiercingQuestion: Frikka, who is otherwise an arrogant rogue and a murderer, nevertheless manages to land a good one on Semilla, Fran, to which she can only stammer with "you don't understand!"



* BittersweetEnding: Both endings count, though for different reasons. [[spoiler: In one, Sister Semilla and Fran allow Princess Amelia to execute her sister and are venerated as saints while Amelia continues to lead the genocide of unbelievers and swears to keep burning the Ceremonial Forest for as long as it takes. Alternatively, they stand up to her, but Amelia still manages to kill both Princess Poeme and Sister Fran before being subdued by Semilla. She survives, but is driven out of power, with the Sacred Office calling for a truce. Still, this doesn't undo all the violence you and the others have already wrought.]]



--> '''Semilla''': ''Surrender yourself, witch!''

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--> '''Semilla''': '''Fran''': ''Surrender yourself, witch!''



--> '''Semilla''': ''I said, surrender! You are not worthy!''

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--> '''Semilla''': '''Fran''': ''I said, surrender! You are not worthy!''



--> '''Semilla''': ''As commanded by the Saints! Our acts reflect their will!''

to:

--> '''Semilla''': '''Fran''': ''As commanded by the Saints! Our acts reflect their will!''



* BittersweetEnding: Both endings count, though for different reasons. [[spoiler: In one, Sister Semilla and Fran allow Princess Amelia to execute her sister and are venerated as saints while Amelia continues to lead the genocide of unbelievers and swears to keep burning the Ceremonial Forest for as long as it takes. Alternatively, they stand up to her, but Amelia still manages to kill both Princess Poeme and Sister Fran before being subdued by Semilla. She survives, but is driven out of power, with the Sacred Office calling for a truce. Still, this doesn't undo all the violence you and the others have already wrought.]]



* BreathWeapon: Both of the witch Deities, Saora and Parushee, have an attack like this: for Saora, it's a solid blue beam she fires from her mouth in an arc that must be rolled through, while Parushee breathes out a line of blue flame along the floor that needs to be jumped over.



* CriticalExistenceFailure: Averted during a battle with Sister Devoir; once her health is reduced down to the final third, she is reduced to limping

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* CriticalExistenceFailure: Averted Played straight for all but two notable instances. First, this trope is averted during a boss battle with Sister Devoir; once her health is reduced down to the final third, she is reduced to limpinglimping and slashing ineffectively, while her attempts at spellcasting fail.
** Likewise, the next boss, Witch Deity Saora, is plant-like who "grows" out of a tree, while attacking you with her vine-like arms and an energy beam from her mouth. Once the damage from Semilla's attacks stacks up, she falls off the tree and collapses in a heap, where remains motionless for the rest of the fight, unable to defend herself with anything besides a short-range energy pulse.



* HeroicMime: Sister Semilla never speaks; all of the talking during the cutscenes is done by Sister Fran. [[spoiler: Since Fran dies in the "good" ending, it concludes with Semilla's internal monologue.]]



** [[spoiler: Sister Semilla and Fran stand up to Amelia and try to dissuade her from further violence. However, she kills both Poeme and Sister Fran, before trying to fight Semilla and losing. Semilla leaves her alive but she's driven from power by the Church's Sacred Office, who finally agree to a truce with the witches. It finishes with Semilla monologuing that while there's been slow amount of change, they cannot undo the violence of the past, but may only learn from it, and we are shown the grave of Poeme and Fran in the Ceremonial Forest with a gentle butterfly atop it.]]

to:

** [[spoiler: Sister Semilla and Fran stand up to Amelia and try to dissuade her from further violence. However, she kills both Poeme and Sister Fran, before trying to fight Semilla and losing. Semilla leaves her alive but she's driven from power by the Church's Sacred Office, who finally agree to a truce with the witches. It finishes with Semilla monologuing Semilla's internal monologue that while there's been slow amount of change, they cannot undo the violence of the past, but may only learn from it, and we are shown the grave of Poeme and Fran in the Ceremonial Forest with a gentle butterfly atop it.]]



* ShockwaveStomp: Sister Devoir can gesture to generate a wave of red energy along the floor.



** The FinalBoss theme, [[https://www.youtube.com/watch?v=BMm76-vN88A Auto-da-Fé]] ("Self-Belief") is already sad [[spoiler: As by that point the player should well realize they were fighting for genodical theocracy against non-believers trying to defend themselves all along]], and it also shifts to [[https://www.youtube.com/watch?v=KGxUPukbq5E Auto-da-Fé II]] when [[spoiler: Princess Poeme TurnsRed and becomes even more angelic-looking as Snake Witch Poeme.]] Then, [[spoiler: Standing up to Princess Amelia after that battle]] triggers the final, short fight, scored to [[https://www.youtube.com/watch?v=rkhtILBrJEc Auto-da-Fé III]].

to:

** The FinalBoss theme, [[https://www.youtube.com/watch?v=BMm76-vN88A Auto-da-Fé]] ("Self-Belief") (Portuegese for "act of faith"; [[https://en.wikipedia.org/wiki/Auto-da-f%C3%A9 usually associated]] with the Inquisition's ritual of public penance and/or execution of the heretics) is already sad [[spoiler: As by that point the player should well realize they were fighting for genodical theocracy against non-believers trying to defend themselves all along]], and it also shifts to [[https://www.youtube.com/watch?v=KGxUPukbq5E Auto-da-Fé II]] when [[spoiler: Princess Poeme TurnsRed and becomes even more angelic-looking as Snake Witch Poeme.]] Then, [[spoiler: Standing up to Princess Amelia after that battle]] triggers the final, short fight, scored to [[https://www.youtube.com/watch?v=rkhtILBrJEc Auto-da-Fé III]].III]].
* ShockwaveStomp: Sister Devoir can gesture to generate a wave of red energy along the floor.
* SupportPartyMember: Sister Fran is supposed to be always by Semilla's side, but she's only seen during the cutscenes, where she does all the talking, and disappears from view once the gameplay resumes.


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** The next two bosses, Sister Devoir and Witch Deity Saora, become outright weakened instead; see CriticalExistenceFailure entry above.

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Added image, expansion.


Minoria, created by rdein of Bombservice and creator of ''{{VideoGame/Momodora}}'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy.

Was released on August, 2019 and is currently [[https://store.steampowered.com/app/940910/Minoria/ available]] on Steam.

----

to:

Minoria, [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/minoria.png]]
''Minoria'' is a {{Metroidvania}} game
created by rdein of Bombservice and creator of ''{{VideoGame/Momodora}}'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on Bombservice, incorporating many elements from their journey to thwart previous work on the witches’ ceremony ''{{VideoGame/Momodora}}'' series, and protect the common-folk from heresy.

Was released on August, 2019 and is currently
sharing tone with. It was [[https://store.steampowered.com/app/940910/Minoria/ available]] released]] on Steam.

----
27th of August, 2019 for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch port planned in the near future.

You play as Sister Semilla, a missionary in the Church’s service, who, along with the fellow missionary Sister Fran, are the only nuns who survive an assault on the Ramillia castle by the witches. Now, ItsUpToYou to rescue the Princess Amelia, thwart the witches' ceremony and do everything necessary to protect the common-folk from heresy. However, as you begin to achieve these goals, it soon turns out that there's a lot more than meets the eye...



* ActionBomb: Some of your opponents are black-and-red bomb-headed creatures that'll leap towards Semilla and detonate once they detect her.



* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing war with the witches and a church that isn't composed of many saints.

to:

* ArmorPiercingQuestion: Frikka, who is otherwise an arrogant rogue and a murderer, nevertheless manages to land a good one on Semilla, to which she can only stammer with "you don't understand!"
---> ''Is this torture hell down here an example of your god's infinite purity?''
* BittersweetEnding: Both endings count, though for different reasons. [[spoiler: In one, Sister Semilla and Fran allow Princess Amelia to execute her sister and are venerated as saints while Amelia continues to lead the genocide of unbelievers and swears to keep burning the Ceremonial Forest for as long as it takes. Alternatively, they stand up to her, but Amelia still manages to kill both Princess Poeme and Sister Fran before being subdued by Semilla. She survives, but is driven out of power, with the Sacred Office calling for a truce. Still, this doesn't undo all the violence you and the others have already wrought.]]
* BadassBoast: Sister Devoir gets one in this memorable exchange before her boss battle.
--> '''Semilla''': ''Surrender yourself, witch!''
--> '''Devoir''': ''Are you not going to address me by my convent name, sister?''
--> '''Semilla''': ''I said, surrender! You are not worthy!''
--> '''Devoir''': ''My worth is not going to be decided by your Church, Sister. For too long you've plagued this land with your faith. It sickens me how boundless your cruelty can be.''
--> '''Semilla''': ''As commanded by the Saints! Our acts reflect their will!''
--> '''Devoir''': ''Do something of your own accord, for once. Your Church should have no place in this world, and no one to adore it. Such rotten faith should not exist.''
* BottomlessMagazines: One of the bosses, Frikka, mainly attacks by throwing several knives at once, indefinitely.
* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing civil war with the witches and a church that isn't composed of many saints.
* CriticalExistenceFailure: Averted during a battle with Sister Devoir; once her health is reduced down to the final third, she is reduced to limping
* DarkActionGirl: Nearly every boss is one.
* FlashStep: Sister Devoir can flash a couple of steps forwards or backwards to avoid attacks.
* {{Gainaxing}}: The breasts of Princess Amelia move visibly even while she's just standing still and breathing. The Witch of Lust's assets shake with her every move.
* GrayAndBlackMorality: You see how ruthless the witches can be from the get-go, as they storm the convent and murder every nun they come across. On the other hand, you soon learn from the conversations and lore that the Church of the land is just as eager to burn anyone they consider a heretic at stake, and that they were the ones who started the war with the intent to genocide the witches in the first place.
* GroundPound: The Witch of Lust can briefly fly upwards and offscreen before landing onto Semilla's last location with a damaging pound.
** [[spoiler:Princess Poeme]] has a really powerful version, where she flies high in the air and then does a ThreePointLanding that generates magical shockwaves across pretty much the entire screen.
* AnIcePerson: The first boss, Blossoming Witch Lisette, attacks mainly through generating large ice crystals.
* ImprobablyFemaleCast: Pretty much every named character in the story is female. The exception is Olivier, a minor antagonist who gets little screentime [[spoiler: before getting stabbed by his own "ally" for incompetence.]]
* LastSecondEndingChoice: After defeating [[spoiler: Princess Poeme]] either [[spoiler: Sister Semilla allows Princess Amelia to finish off her wounded sister, or she and Fran stand up to her, but she proceeds to murder both Poeme and Sister Fran, before being subdued in a short "boss" battle.]]
* MissingMom: Sister Semilla's mother was burnt at stake for heresy while she was very young, leading to her adoption by the church and becoming a missionary.
* MultipleEndings: Two of them, determined by a LastSecondEndingChoice above.
** [[spoiler:After defeating Princess Poeme, Semilla and Fran obey the command from Princess Amelia and allow her to finish off her sister. They are then officially canonized by Amelia, who commits to using the full might of her domain towards crushing heretics and in perpetuity. The last line of this ending is Sister Fran asking Semilla if they did the right thing.]]
** [[spoiler: Sister Semilla and Fran stand up to Amelia and try to dissuade her from further violence. However, she kills both Poeme and Sister Fran, before trying to fight Semilla and losing. Semilla leaves her alive but she's driven from power by the Church's Sacred Office, who finally agree to a truce with the witches. It finishes with Semilla monologuing that while there's been slow amount of change, they cannot undo the violence of the past, but may only learn from it, and we are shown the grave of Poeme and Fran in the Ceremonial Forest with a gentle butterfly atop it.]]
* PostFinalBoss: After defeating [[spoiler:Princess Poeme]] in a worthy final battle with two phases, a "good" ending then involves [[spoiler:fighting Princess Amelia as well, as you finally realize how evil her ideology was]]. While she still has a boss-sized health bar, her attacks are slow and weak and she goes down very quickly.
* ShockwaveStomp: Sister Devoir can gesture to generate a wave of red energy along the floor.
* SadBattleMusic: ''Every'' boss theme is sad. Special mention goes to [[https://www.youtube.com/watch?v=9aTSCEeA8ew Decisive Battle]], which is played during the battle with Sister Devoir, and starts off heroically, but then quickly takes on a much more sorrowful tone. Then, once she's heavily wounded and reduced to limping while slashing ineffectively and saying her last words, the music shifts to a slower and very appropriately titled [[https://www.youtube.com/watch?v=XNMKRgSNQhk On the Brink of Death]].
** The FinalBoss theme, [[https://www.youtube.com/watch?v=BMm76-vN88A Auto-da-Fé]] ("Self-Belief") is already sad [[spoiler: As by that point the player should well realize they were fighting for genodical theocracy against non-believers trying to defend themselves all along]], and it also shifts to [[https://www.youtube.com/watch?v=KGxUPukbq5E Auto-da-Fé II]] when [[spoiler: Princess Poeme TurnsRed and becomes even more angelic-looking as Snake Witch Poeme.]] Then, [[spoiler: Standing up to Princess Amelia after that battle]] triggers the final, short fight, scored to [[https://www.youtube.com/watch?v=rkhtILBrJEc Auto-da-Fé III]].
* SwordLines: Sister Devoir wields a two-handed black sword, and so every swing with it leaves dark lines through the air.
* TurnsRed: Downplayed. Due to the game's somber tone, the "transformations" are subdued and viewed less as something powerful and more as an act of desperation.
** The first boss, Blossoming Witch Lisette, prays for protection from Mother Saora, one of witches' deities, halfway through the fight, and gets somewhat stronger attacks.
** The FinalBoss, [[spoiler:Princess Poeme]] turns '''from''' red (starting the battle in a red dress) to pure white in her 2nd phase, becoming even more angelic-looking then she was before.
* YouHaveOutlivedYourUsefulness: After [[spoiler:Oliver's plan to poison both Sisters and lock them up fails to keep them contained]], frustrated Frikka stabs him before both sisters.
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Was released on Steam August, 2019.

to:

Was released on Steam August, 2019.
2019 and is currently [[https://store.steampowered.com/app/940910/Minoria/ available]] on Steam.



* Action Girl: Sister Semilla can slice apart dozens of enemies with her sword.
* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing war with the witches and a church that isn't composed of many saints.

to:

* Action Girl: ActionGirl: Sister Semilla can slice apart dozens of enemies with her sword.
* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing war with the witches and a church that isn't composed of many saints.saints.

----
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Added DiffLines:


Was released on Steam August, 2019.
Is there an issue? Send a MessageReason:
None


Minoria, created by rdein of Bombservice and creator of ''[[VideoGame/Momodora]]'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy.

to:

Minoria, created by rdein of Bombservice and creator of ''[[VideoGame/Momodora]]'', ''{{VideoGame/Momodora}}'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy.
Is there an issue? Send a MessageReason:
None


Minoria, created by rdein of Bombservice and creator of ''VideoGame/Momodora'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy.

to:

Minoria, created by rdein of Bombservice and creator of ''VideoGame/Momodora'', ''[[VideoGame/Momodora]]'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy.

Added: 302

Changed: -7

Is there an issue? Send a MessageReason:
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Minoria, created by rdein of Bombservice and creator of ''VideoGame/Momodora'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy

to:

Minoria, created by rdein of Bombservice and creator of ''VideoGame/Momodora'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresyheresy.
----
!!Tropes found in the game:

* Action Girl: Sister Semilla can slice apart dozens of enemies with her sword.
* CrapsackWorld: The world is subjected to a large demonic invasion, curses taint the land, is amidst of an brutal ongoing war with the witches and a church that isn't composed of many saints.
Is there an issue? Send a MessageReason:
None


Minoria, created by rdein of Bombservice, is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy

to:

Minoria, created by rdein of Bombservice, Bombservice and creator of ''VideoGame/Momodora'', is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Minoria, created by rdein of Bombservice, is a game about Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy

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