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** [[DownplayedTrope Downplayed]] in the Switch version - there's still only one save file, although it's now one save file per account. So now, one can have 8 separate versions of the game on their Switch.

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** [[DownplayedTrope Downplayed]] in the Switch version - -- there's still only one save file, although it's now one save file per account. So now, one can have 8 separate versions of the game on their Switch.
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** [[DownplayedTrope Downplayed]] in the Switch version - there's still only one save file, although it's now one save file per account. So now, one can have 8 separate versions of the game on their Switch.
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Up To Eleven is a defunct trope


* HelloInsertNameHere: UpToEleven. Every single character can be played by any Mii of the player's choice, including the [[BigBad Dark Lord]].

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* HelloInsertNameHere: UpToEleven. Every single character can be played by any Mii of the player's choice, including the [[BigBad Dark Lord]].
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* SolidClouds: Nimbus is and entire region situated atop clouds.

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* SolidClouds: Nimbus is and an entire region situated atop clouds.
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* SolidClouds: Nimbus is and entire region situated atop clouds.
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* ModelMuseum: The Encyclopedia features one, allowing the player to view the models and animations of all the previously encountered enemies.
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''Miitopia'' allows the player to decide on which roles Miis will fulfill through the game, spanning from every NPC to every playable character. The combat system is turn-based, like a classic RPG, but with a few twists: The characters have a mind of their own. With relationship values, your characters can trip each other up, do devastating combo attacks, and other such things. It also runs on a job system, with the classic jobs of [[HeroesPreferSwords Warrior]], [[BlackMage Mage]], [[WhiteMage Cleric]], and... Cat?

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''Miitopia'' allows the player to decide on which roles Miis will fulfill through the game, spanning from every NPC to every playable character. The combat system is turn-based, like a classic RPG, but with a few twists: The characters have a mind of their own. With relationship values, your characters can trip each other up, do devastating combo attacks, and other such things. It also runs on a job system, JobSystem, with the classic jobs of [[HeroesPreferSwords Warrior]], [[BlackMage Mage]], [[WhiteMage Cleric]], and... Cat?
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* ArtisticLicensePaleontology: The enemy labelled "Hermit Crab Fossil" is actually a fossilized horseshoe crab, which look notably different from hermit crabs. The British English version avoids this mistake, properly labeling the enemy the "Horseshoe Crab Fossil", its Japanese name.
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* PinkIsErotic: Downplayed. The relationship mechanic starts using a pink color scheme to reflect the closeness of two miis. When the relationship reaches stage 3, the miis will show pink hearts over their eyes and show a pink camera border.
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* OurMonstersAreWeird: For the first few regions of the game, the enemies consist of typical fantasy role-playing monsters such as goblins, scorpions, banshees, and fungi. By the time the player unlocks the Traveler's Hub, the variety of monsters expand to living video game consoles, literally running noses, and giant sandwiches.

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* OurMonstersAreWeird: For the first few regions of the game, the enemies consist of typical fantasy role-playing monsters such as goblins, scorpions, banshees, and fungi. By the time the player unlocks reaches the Traveler's Hub, post-game, the variety of monsters expand to living video game consoles, literally running noses, rock guitarists, and giant sandwiches.
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* OurMonstersAreWeird: For the first few regions of the game, the enemies consist of typical fantasy role-playing monsters such as goblins, scorpions, banshees, and fungi. By the time the player unlocks the Traveler's Hub, the variety of monsters expand to living video game consoles, literally running noses, and giant sandwiches.
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The Switch's Mii Maker also has a maximum capacity of 100 Miis.


** Just like the Wii and 3DS systems and many other Mii-related games, up to 100 teammates can be recruited.

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** Just like the Wii Wii, 3DS and 3DS Switch systems and many other Mii-related games, up to 100 teammates can be recruited.
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Dewicked trope


* KnifeNut: The Thief class uses daggers.
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** [[spoiler:Later, after being freed from the Dark Curse, the [[HeelFaceTurn Ex-Dark Lord]] mentions that they had no control over their actions as the Dark Lord:]]

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** [[spoiler:Later, after being freed from the Dark Curse, the [[HeelFaceTurn [[ExBigBad Ex-Dark Lord]] mentions that they had no control over their actions as the Dark Lord:]]
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* OneHundredPercentCompletion: The collectible medals. Considering that they're connected to the AchievementSystem, this is the only way to keep track of completion progress.

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* OneHundredPercentCompletion: HundredPercentCompletion: The collectible medals. Considering that they're connected to the AchievementSystem, this is the only way to keep track of completion progress.



* FailureIsTheOnlyOption: One stage [[spoiler:in New Lumos]] has two paths, one labeled "Don't do it", one labeled "Trap". The former contains events that may cause quarrels, while the latter will cut your party in half due to the "hole" events. You have to pick one of these to clear the stage and open the next. Want to mark the stage with [[OneHundredPercentCompletion the yellow flag]]? ''Both'' paths have to be fully explored.

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* FailureIsTheOnlyOption: One stage [[spoiler:in New Lumos]] has two paths, one labeled "Don't do it", one labeled "Trap". The former contains events that may cause quarrels, while the latter will cut your party in half due to the "hole" events. You have to pick one of these to clear the stage and open the next. Want to mark the stage with [[OneHundredPercentCompletion [[HundredPercentCompletion the yellow flag]]? ''Both'' paths have to be fully explored.



* {{Zonk}}: The ragged items that can sometimes be won via Roulette, which provide ''0'' Defense. You still need them for OneHundredPercentCompletion, though.

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* {{Zonk}}: The ragged items that can sometimes be won via Roulette, which provide ''0'' Defense. You still need them for OneHundredPercentCompletion, HundredPercentCompletion, though.

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* {{Zeerust}}: Nimbus is primarily a cloud-themed place but is combined with this setting, with ''[[WesternAnimation/TheJetsons Jetsons]]''-esque elevated buildings and {{Flying Car}}s in the background. Within Nimbus is the Sterile Plant (and temporary dungeon Sterile Plant 2.0), which has this overall style too, combined with EverythingIsAnIPodInTheFuture.



* {{Zeerust}}: Nimbus is primarily a cloud-themed place but is combined with this setting, with ''[[WesternAnimation/TheJetsons Jetsons]]''-esque elevated buildings and {{Flying Car}}s in the background. Within Nimbus is the Sterile Plant (and temporary dungeon Sterile Plant 2.0), which has this overall style too, combined with EverythingIsAnIPodInTheFuture.
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** Enemy Imps come in [[ShapedLikeItself Imp]], Naughty and Clever forms. They all wield pitchforks for their basic attacks and have a chance to [[StatusInflictionAttack "dip a Mii's heart in darkness"]], causing a Mii to temporarily [[RedEyesTakeWarning turn evil]]. In gameplay terms, affected Miis may trip up their teammates to interrupt their attack which can cause resentment in developing relationships.

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** Enemy Imps come in [[ShapedLikeItself Imp]], Naughty and Clever forms. They all wield pitchforks for their basic attacks and have a chance to [[StatusInflictionAttack "dip a Mii's heart in darkness"]], causing a Mii to temporarily [[BrainwashedAndCrazy turn]] [[RedEyesTakeWarning turn evil]]. In gameplay terms, affected Miis may trip up their teammates to interrupt their attack which can cause resentment in developing relationships.
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cut trope


* YouGottaHaveBlueHair:
** Carrying over from ''Tomodachi Life'', you can now customize Miis' hair colors to an even greater degree (without having to rely on hair color spray), as well as eye and lip colors. Sometimes Miis will do this on their own as well during random events at inns, but it just goes away after the cutscene ends.
** As far as the game's own usage of this trope, the eldest of the Fab Fairies always has purple hair no matter who you cast in the role.
** [[spoiler:The possessed Great Sage will always have swirly blue hair.]]

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Zero Context Examples; they have to explain the example, not just assert it


* OcularGushers: Whenever a Mii is crying, including the in-battle [[StatusEffects "crying" status problem]].
* OhCrap:
** Basically a Mii's reaction the moment a face is stolen, whether it's their own or someone else's.
** The Hero at the beginning when they see their first monster.
** The Hero screams in horror when they were about to be on the receiving end of the Dark Curse, just before the Great Sage intervenes.

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%% * OcularGushers: Whenever a Mii is crying, including the in-battle [[StatusEffects "crying" status problem]].
problem]]. (... what about it?)
* OhCrap:
** Basically a Mii's reaction the moment a face is stolen, whether it's their own or someone else's.
** The Hero at the beginning when they see their first monster.
**
OhCrap: The Hero screams in horror when they were about to be on the receiving end of the Dark Curse, just before the Great Sage intervenes.intervenes.
%% ** Basically a Mii's reaction the moment a face is stolen, whether it's their own or someone else's. (...is?)
%% ** The Hero at the beginning when they see their first monster. (... what about them?)

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* OhCrap: Basically a Mii's reaction the moment a face is stolen, whether it's their own or someone else's.

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* OhCrap: OhCrap:
**
Basically a Mii's reaction the moment a face is stolen, whether it's their own or someone else's.else's.
** The Hero at the beginning when they see their first monster.
** The Hero screams in horror when they were about to be on the receiving end of the Dark Curse, just before the Great Sage intervenes.
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* BroughtDownToNormal: At the end of each stage from Greenhorne to Realm of the Fey, the Dark Lord casts a spell on the Inn just after kidnapping the party members; the spell places a curse on the hero which causes them to lose their powers and reverts them back to their traveling clothes from the beginning of the game, so they have to pick a new job before going on. This thankfully does not happen to them before entering Karkaton, because their Divine Power has grown strong enough to leave them invulnerable to the Dark Lord.

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* FaceRevealingTurn: A heroic example, as this is how the Princess is introduced.

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* FaceRevealingTurn: FaceRevealingTurn:
** A faceless character is introduced with their back turned while trembling in fear, then they turn around to reveal their entire head is blank, complete with a ScareChord.
**
A heroic example, as this is how the Princess is introduced.


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* ScareChord: [[https://www.youtube.com/watch?v=8gPj79B4tYE "Losing Face"]] which plays when a character turns around revealing their face was stolen.

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** For the "Cinema" outing, there's a chance the Miis will watch a movie that's really long, and we get a montage of everyone in the theater suddenly rapidly aging into senior citizens... then one of the Miis wakes up, revealing it was just a weird dream and missed the whole movie.
** The "Stargazing" outing has the "shooting star" outcome with the Mii and Horse; only this time, the horse is SuddenlySpeaking and wishes they were closer with the Mii. Then the Mii wakes up, realizing it was a dream, and misses the shoooting star.



* MakeAWish: When Miis camp out, there's a chance they'll see a shooting star in the sky and make wishes; the player has to decide which wish they want to come true via minigame.

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* MakeAWish: MakeAWish:
**
When Miis camp out, there's a chance they'll see a shooting star in the sky and make wishes; the player has to decide which wish they want to come true via minigame.minigame.
** For the stargazing outing, the two Miis might see a shooting star; when that happens, they make a wish to be closer with each other, or one of them makes a wish to be closer with another Mii.



** During the Stargazing outing, the two Miis might see a shooting star appear in the sky; the Miis will then make a wish they were closer with each other, or there's a chance the left Mii will wish to be closer with another Mii, which disappoints their partner.

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** During the Stargazing outing, the two Miis might see a shooting star appear in the sky; the Miis will then make a wish they were closer with each other, or there's a chance the left Mii will wish to be closer with another Mii, which disappoints their partner. There's also a Horsing Around version of this outing in which the horse suddenly talks and wishes to be closer with the Mii, only for them to wake up and realize it was only a dream.

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* DevelopersForesight: In contrast to other jobs, a Tank attacks by shooting their cannon and ammo is purchased in place of weapons. When a mummy (or similar enemy) steals their ammo, they cannot attack as they have nothing to shoot out of their cannon.

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* DevelopersForesight: DevelopersForesight:
**
In contrast to other jobs, a Tank attacks by shooting their cannon and ammo is purchased in place of weapons. When a mummy (or similar enemy) steals their ammo, they cannot attack as they have nothing to shoot out of their cannon.
** The last party member to get knocked out during a battle will have a slightly slower falling animation to draw out the moment.

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** Some Imp variants, Bansheevils, and Queens can envelop your Miis' hearts with darkness, turning them evil and making them trip their teammates, which costs them their turns, until the condition wears off.

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** Some Imp variants, Bansheevils, and Queens can envelop your Miis' hearts with darkness, turning them evil and making them trip their teammates, which costs them their turns, turns and causes resentment, until the condition wears off.



** Certain imp and demon enemies can dip a Mii's heart in darkness, causing them to turn evil and trip up their teammates, which could cause resentment.



* GetAHoldOfYourselfMan: Miis with emotion-based status effects can be immediately brought back to their senses with the Warrior's Snap Out of It, or the horse's Neigh.



* NoOntologicalInertia: [[spoiler:When the Dark Curse is defeated and is either broken or saved, all the monsters disappear and the stolen faces go back to their owners.]]

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* NoOntologicalInertia: NoOntologicalInertia:
** Once a monster is destroyed, the Mii face that was part of it flies right back to its owner.
**
[[spoiler:When the Dark Curse is defeated and is either broken or saved, all the monsters disappear and the stolen faces go back to their owners.]]



* OminousPipeOrgan: The theme of [[spoiler:the Darkest Lord is a [[DarkReprise menacing remix]] of the Great Sage's theme which]] prominently features pipe organ, as well as OminousLatinChanting. The opening of the final boss theme also has a pipe organ part.

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* OminousPipeOrgan: The theme of [[spoiler:the Darkest Darker Lord is a [[DarkReprise menacing remix]] of the Great Sage's theme which]] prominently features pipe organ, as well as OminousLatinChanting. The opening of the final boss theme also has a pipe organ part.
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* LethalJokeCharacter: The Cat class is widely regarded as this.
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--> But they're not actually real... [[TemptingFate right]]?

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--> But --->But they're not actually real... [[TemptingFate right]]?
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The game came out in Japan on December 8th, 2016, and in the rest of the world on July 28, 2017. An UpdatedRerelease for UsefulNotes/NintendoSwitch, co-developed by Creator/{{Grezzo}}, was released on May 21st, 2021, with a demo released on April 27.

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The game came out for the UsefulNotes/Nintendo3DS in Japan on December 8th, 2016, and in the rest of the world on July 28, 2017. An UpdatedRerelease for UsefulNotes/NintendoSwitch, co-developed by Creator/{{Grezzo}}, was released on May 21st, 2021, with a demo released on April 27.
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** The Pop star has Love Song, which causes everyone in the party to increase their bonding with them and raise their relationships with them to whatever the highest relationship in the party is temporarily.

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** The Pop star has Love Song, which causes everyone in the party to increase their bonding with them and raise their relationships with them to whatever the highest relationship in the party is temporarily. Pop Stars can also use Love and Peace to end the quarrel between two Miis; however, it can only end one side of the quarrel, and cannot be used on themselves.
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* TeaIsClassy: Princesses can have a nice tea party with one Mii ''in the middle of any battle'' to restore some MP's.

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