Follow TV Tropes

Following

History VideoGame / MickeyMania

Go To

OR

Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* AdvancingBossOfDoom: The last section of ''Moose Hunters'' has you running away from the moose in a run-towards-the-screen section. The UsefulNotes/PlayStation port added a similar section with Willie the Giant.
Is there an issue? Send a MessageReason:
None


* NintendoHard: The game is [[SurpriseDifficulty surprisingly difficult to play]], even on easy.
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[{{Advertising}} it wasn't lying]], as Runaway Brain would be released a year the game's release.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of the game's release, [[{{Advertising}} it wasn't lying]], as Runaway Brain would be released a year 10 months after the game's release.
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/Advertising it wasn't lying]], as Runaway Brain would be released a year the game's release.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/Advertising [[{{Advertising}} it wasn't lying]], as Runaway Brain would be released a year the game's release.
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/AdvertisingTropes it wasn't lying]], as Runaway Brain would be released a year the game's release.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/AdvertisingTropes [[Main/Advertising it wasn't lying]], as Runaway Brain would be released a year the game's release.
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/SubvertedTrope it wasn't lying]], as Runaway Brain would be released a year the game's release.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/SubvertedTrope [[Main/AdvertisingTropes it wasn't lying]], as Runaway Brain would be released a year the game's release.
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, it wasn't lying, as Runaway Brain would be released a year the game's release.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, [[Main/SubvertedTrope it wasn't lying, lying]], as Runaway Brain would be released a year the game's release.

Added: 109

Changed: 214

Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game.

to:

* AWinnerIsYou: The game has no official ending other than showing all the enemies of the game.game...It did, however, tease of an [[WesternAnimation/RunawayBrain upcoming theatrical Mickey cartoon]], and at the time of game's release, it wasn't lying, as Runaway Brain would be released a year the game's release.
-> Mighty Pete has been defeated and Mickey can start on his next animated cartoon! Watch for it coming soon!
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* ByTheLightsOfTheirEyes: There's a hidden area in ''The Mad Doctor'' that's completely dark, with the only thing visible being [[FollowTheMoney powerups marking the ledges forward]] and Mickey's eyes.
Is there an issue? Send a MessageReason:
i don't think either of these is an Advancing Wall Of Doom tbh


* AdvancingWallOfDoom: The giant spider in ''Mickey and the Beanstalk'', which is the only enemy in the game that will outright kill you on contact even if you have full health. Subverted in that you can't actually run away from it -- you have to jump on a ladybug and ride it away. [[GuideDangIt Made difficult thanks to the ladybug looking like an enemy.]]
** The last section of ''Moose Hunters'' has you running away from the moose in a run-towards-the-screen section. The UsefulNotes/PlayStation port added a similar section with Willie the Giant.
Is there an issue? Send a MessageReason:
None


A platform game developed by Creator/TravellersTales, published by Creator/SonyImagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD and the UsefulNotes/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of WesternAnimation/MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.

to:

A platform game developed by Creator/TravellersTales, published by Creator/SonyImagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD Platform/SegaGenesis, [[Platform/SuperNintendoEntertainmentSystem Super NES]], Platform/SegaCD and the UsefulNotes/{{PlayStation}}, Platform/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of WesternAnimation/MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.
Is there an issue? Send a MessageReason:
Fridge Logic is YMMV.


* ItsAllUpstairsFromHere: In the final level, you have to race up a burning tower. Leads to FridgeLogic -- if you're racing up a burning tower, isn't the fire going to catch up anyways?

to:

* ItsAllUpstairsFromHere: In the final level, you have to race up a burning tower. Leads to FridgeLogic -- if you're racing up a burning tower, isn't the fire going to catch up anyways?
Is there an issue? Send a MessageReason:
None


A platform game developed by Creator/TravellersTales, published by Creator/SonyImagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD and the UsefulNotes/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.

to:

A platform game developed by Creator/TravellersTales, published by Creator/SonyImagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD and the UsefulNotes/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of MickeyMouse'' WesternAnimation/MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.
Is there an issue? Send a MessageReason:
None


A platform game developed by Creator/TravellersTales, published by Sony Imagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD and the UsefulNotes/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.

to:

A platform game developed by Creator/TravellersTales, published by Sony Imagesoft Creator/SonyImagesoft and released for the UsefulNotes/SegaGenesis, UsefulNotes/SuperNES, UsefulNotes/SegaCD and the UsefulNotes/{{PlayStation}}, ''Mickey Mania: The Timeless Adventures of MickeyMouse'' (known as ''Mickey's Wild Adventure'' on the [=PS1=]) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat [[BigBad Pete]] in the final level. Well remembered for its breathtaking animation and challenging difficulty.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PublicDomainSoundtrack: ''The Band Concert'' level's music is a rendition of "Flight of the Bumblebee".

Added: 144

Changed: 34

Is there an issue? Send a MessageReason:
None


* TheGhost: Willie the Giant in almost every version of the game in ''Mickey and the Beanstalk''. He does however appear in the [=PS1=] version.



* LoadsAndLoadsOfLoading: Featured in every version of the game with the sole exception of the Sega Genesis version, where Mickey stares at his watch for a few seconds or read a newspaper before the start of each level. This feature is infamous on the SNES version, as unlike the Sega cd and the [=PlayStation=] versions, who had the excuse of using a cd to read the levels, the snes version uses a cartridge similar to the Sega genesis version, who don't feature these.

to:

* LoadsAndLoadsOfLoading: Featured in every version of the game with the sole exception of the Sega Genesis version, where Mickey stares at his watch for a few seconds or read a newspaper the script before the start of each level. This feature is infamous on the SNES version, as unlike the Sega cd CD and the [=PlayStation=] versions, who had the excuse of using a cd CD to read the levels, the snes SNES version uses a cartridge similar to the Sega genesis Genesis version, who don't feature these. these.

Added: 318

Changed: 422

Is there an issue? Send a MessageReason:
None


* EscortMission: Inverted in ''Moose Hunters'', where Pluto follows you. Instead of you protecting him, however, he points out the oncoming moose.

to:

* EscortMission: Inverted in ''Moose Hunters'', where Pluto follows you. Instead of you protecting him, however, he points out the an oncoming moose.moose about to ram Mickey from his behind.
* FeatheredFiend: The parrots acts as these in the wharf level.



* InvincibleMinorMinion: The ghosts from the Lonesome Ghosts level can't be hurt by Mickey.



* LoadsAndLoadsOfLoading: Despite being on a cartridge, the SNES version has screens showing Mickey staring at his watch for a few seconds before the start of each level. However, this does not happen in the Genesis version.

to:

* LoadsAndLoadsOfLoading: Despite being on a cartridge, the SNES Featured in every version has screens showing of the game with the sole exception of the Sega Genesis version, where Mickey staring stares at his watch for a few seconds or read a newspaper before the start of each level. However, this does not happen in This feature is infamous on the Genesis version.SNES version, as unlike the Sega cd and the [=PlayStation=] versions, who had the excuse of using a cd to read the levels, the snes version uses a cartridge similar to the Sega genesis version, who don't feature these.
* MadDoctor: The titular one from "WesternAnimation/TheMadDoctor" is featured as the boss of his respective stage, who throws dangerous explosive potions to Mickey.
Is there an issue? Send a MessageReason:
None


* BeanstalkParody: The fifth level, ''Mickey and the Beanstalk'', is based on [[WesternAnimation/FunAndFancyFree the animated short of the same name from 1947]]. Mickey travels up the beanstalk and into Willie the Giant's Castle, where [[MeetYourEarlyInstallmentWeirdness he meets his 1947 counterpart at the end of the stage]] (followed by, in the case of the PlayStation version, a chase sequence with Willie).

to:

* BeanstalkParody: The fifth level, ''Mickey and the Beanstalk'', is based on [[WesternAnimation/FunAndFancyFree the animated short of the same name from 1947]]. Mickey travels up the beanstalk and into Willie the Giant's Castle, where [[MeetYourEarlyInstallmentWeirdness he meets his 1947 counterpart at the end of the stage]] (followed by, in the case of the PlayStation [=PlayStation=] version, a chase sequence with Willie).



* UpdatedReRelease: The Playstation and Sega CD ports both add a level where Mickey has to collect pencils so that the Mickeys from the previous shorts attack Pete. All versions except the SNES version also feature the bonus stage, ''The Band Concert''. ''The Mad Doctor'' had a spiral staircase section that was not on the SNES. The [=PS1=] port added another running section, this time with Willie the Giant, as the last level of ''Mickey and the Beanstalk''.

to:

* UpdatedReRelease: UpdatedRerelease: The Playstation [=PlayStation=] and Sega CD ports both add a level where Mickey has to collect pencils so that the Mickeys from the previous shorts attack Pete. All versions except the SNES version also feature the bonus stage, ''The Band Concert''. ''The Mad Doctor'' had a spiral staircase section that was not on the SNES. The [=PS1=] port added another running section, this time with Willie the Giant, as the last level of ''Mickey and the Beanstalk''.
Is there an issue? Send a MessageReason:
None


* MercyMode: If you're playing either the Genesis version or the Sega CD version, the gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version and ''Mickey's Wild Adventure''.

to:

* MercyMode: If you're playing either the Genesis version or the Sega CD version, the gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in Unfortunately the [=SNES=] version and ''Mickey's Wild Adventure''.[=PS1=] versions don't have this.
Is there an issue? Send a MessageReason:
None


* MercyMode: The gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version and ''Mickey's Wild Adventure''.

to:

* MercyMode: The If you're playing either the Genesis version or the Sega CD version, the gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version and ''Mickey's Wild Adventure''.
Is there an issue? Send a MessageReason:
None


* MercyMode: The gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version.

to:

* MercyMode: The gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version.version and ''Mickey's Wild Adventure''.
Is there an issue? Send a MessageReason:
None


* MercyMode: The gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life.

to:

* MercyMode: The gurney segment from ''The Mad Doctor'' can be skipped if you fail on your second-to-last life. Averted in the [=SNES=] version.
Is there an issue? Send a MessageReason:
None


* BeanstalkParody: The fifth level, ''Mickey and the Beanstalk'', is based on [[WesternAnimation/FunAndFancyFree the animated short of the same name from 1947]]. Mickey travels up the beanstalk and into Willie the Giant's Castle, where [[MeetYourEarlyInstallmentWeirdness he meets his 1947 counterpart at the end of the stage]].

to:

* BeanstalkParody: The fifth level, ''Mickey and the Beanstalk'', is based on [[WesternAnimation/FunAndFancyFree the animated short of the same name from 1947]]. Mickey travels up the beanstalk and into Willie the Giant's Castle, where [[MeetYourEarlyInstallmentWeirdness he meets his 1947 counterpart at the end of the stage]].stage]] (followed by, in the case of the PlayStation version, a chase sequence with Willie).
Is there an issue? Send a MessageReason:
None


* AllianceOfAlternates: The Sega CD and PlayStation versions feature an additional battle against Pete, in which the alternate forms of Mickey that the present Mickey has met all take turns attacking Pete in some fashion or another.

to:

* AllianceOfAlternates: The Sega CD and PlayStation [=PlayStation=] versions feature an additional battle against Pete, in which the alternate forms of Mickey that the present Mickey has met all take turns attacking Pete in some fashion or another.another.
* BeanstalkParody: The fifth level, ''Mickey and the Beanstalk'', is based on [[WesternAnimation/FunAndFancyFree the animated short of the same name from 1947]]. Mickey travels up the beanstalk and into Willie the Giant's Castle, where [[MeetYourEarlyInstallmentWeirdness he meets his 1947 counterpart at the end of the stage]].

Added: 209

Changed: 1

Is there an issue? Send a MessageReason:
None


* NintendoHard: The game is [[SurpriseDifficulty suprisingly difficult to play]], even on easy.

to:

* NintendoHard: The game is [[SurpriseDifficulty suprisingly surprisingly difficult to play]], even on easy.


Added DiffLines:

* RespawnOnTheSpot: Finding a rocket gives Mickey the ability to respawn very near where he was defeated for the rest of the level. The help screen calls this "level restart", which isn't super comprehensible.

Added: 232

Changed: 160

Is there an issue? Send a MessageReason:
None


* AdvancingWallOfDoom: The giant spider in ''Mickey and the Beanstalk'', which is the only enemy in the game that will outright kill you on contact even if you have full health. Subverted in that you can't actually run away from it-- you have to jump on a ladybug and ride it away. [[GuideDangIt Made difficult thanks to the ladybug looking like an enemy.]]

to:

* AdvancingWallOfDoom: The giant spider in ''Mickey and the Beanstalk'', which is the only enemy in the game that will outright kill you on contact even if you have full health. Subverted in that you can't actually run away from it-- it -- you have to jump on a ladybug and ride it away. [[GuideDangIt Made difficult thanks to the ladybug looking like an enemy.]] ]]



* AllianceOfAlternates: The Sega CD and PlayStation versions feature an additional battle against Pete, in which the alternate forms of Mickey that the present Mickey has met all take turns attacking Pete in some fashion or another.



* ChandelierSwing: Player has to gain momentum on these by swinging them side to side.
* DemBones: Just like its source cartoon, ''The Mad Doctor'' has humanoid skeletons and giant spider skeletons.

to:

* ChandelierSwing: Player has In ''The Prince and the Pauper'', players have to gain momentum on these by swinging them side to side.
side by having Mickey walk back and forth across them.
* DemBones: Just like its source cartoon, ''The Mad Doctor'' has humanoid skeletons and giant spider skeletons.skeletons as the main enemies.



* EasyModeMockery: The [=PS1=] version ends gameplay after Mickey and The Beanstalk with a message telling the player to play on a higher difficulty to see the full game.

to:

* EasyModeMockery: The [=PS1=] version ends gameplay after Mickey ''Mickey and The Beanstalk Beanstalk'' with a message telling the player to play on a higher difficulty to see the full game.



* HeavilyArmoredMook: The weasels' helmets prevent damage from [[GoombaStomp being jumped on]], for the most part. Upgraded to Heavily Armored Boss, considering that Pete can't be hit with marbles unlike the Mad Doctor, nor can you jump on him.

to:

* HeavilyArmoredMook: The weasels' helmets prevent damage from [[GoombaStomp being jumped on]], for the most part.part (though they can be used as trampolines). Upgraded to Heavily Armored Boss, considering that Pete can't be hit with marbles unlike the Mad Doctor, nor can you jump on him.



* MinecartMadness: The gurney section in ''the Mad Doctor'', wherein you ride a gurney while avoiding acid pits and buzz saws.

to:

* MinecartMadness: The gurney section in ''the ''The Mad Doctor'', wherein you ride a gurney while avoiding acid pits and buzz saws.



* VineSwing: ''The Mad Doctor'' and ''The Prince and the Pauper'' feature sections where the player has to use swinging chains for transport. In the case of latter, Mickey even lets out a Franchise/{{Tarzan}} yell.

to:

* VineSwing: ''The Mad Doctor'' and ''The Prince and the Pauper'' feature sections where the player has to use swinging chains for transport. In the case of the latter, Mickey even lets out a Franchise/{{Tarzan}} yell.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* DevelopersForesight: The Japanese version normally doesn't work in a non-Japanese console but if you do run it on a non-Japanese system and then managed to set the region of the system to Japan ''while'' the game's running (easier to do in an emulator), then the game will say ''"Oh...This machine has somehow become an NTSC Mega Drive System."''

to:

* DevelopersForesight: The Japanese version normally doesn't work in a non-Japanese console but if you do run it on a non-Japanese system and then managed to set the region of the system to Japan ''while'' the game's running (easier to do in an emulator), then the game will say ''"Oh...This machine has somehow become an NTSC Mega Drive System."''"'' [[note]]Lead developer Jon Burton added this as an EasterEgg since the region of the console actually ''could'' be changed on the fly with a simple jumper setting, initially believing it would be a little secret that would go undiscovered, but the widespread adoption of emulators threw a wrench into that.[[/note]]
Is there an issue? Send a MessageReason:
None


*** Similarly, the music in this particular area contains a snippet of "Grim Grinning Ghosts" in the cartridge versions and [[Disney/{{Fantasia}} Toccata and Fugue in D Minor]] in the disc versions.

to:

*** Similarly, the music in this particular area contains a snippet of "Grim Grinning Ghosts" in the cartridge versions and [[Disney/{{Fantasia}} [[WesternAnimation/{{Fantasia}} Toccata and Fugue in D Minor]] in the disc versions.
Is there an issue? Send a MessageReason:
Disney has been depreciated as a namespace.


* 4: 1937's ''Disney/LonesomeGhosts'': Mickey, WesternAnimation/{{Donald|Duck}} and WesternAnimation/{{Goofy}} get called out to a haunted mansion by some ghosts for some fun. One of the more popular Fab Three cartoons.
* 5: 1947's ''Mickey and the Beanstalk'', from ''Disney/FunAndFancyFree'': Mickey sells a cow for magic beans, and he, Donald and Goofy find themselves face-to-face with Willie the Giant.

to:

* 4: 1937's ''Disney/LonesomeGhosts'': ''WesternAnimation/LonesomeGhosts'': Mickey, WesternAnimation/{{Donald|Duck}} and WesternAnimation/{{Goofy}} get called out to a haunted mansion by some ghosts for some fun. One of the more popular Fab Three cartoons.
* 5: 1947's ''Mickey and the Beanstalk'', from ''Disney/FunAndFancyFree'': ''WesternAnimation/FunAndFancyFree'': Mickey sells a cow for magic beans, and he, Donald and Goofy find themselves face-to-face with Willie the Giant.



* 6: 1990's ''Disney/ThePrinceAndThePauper'': The final cartoon of the game. It is by far the longest cartoon in the game- both in terms of level length and length of source material.

to:

* 6: 1990's ''Disney/ThePrinceAndThePauper'': ''WesternAnimation/ThePrinceAndThePauper'': The final cartoon of the game. It is by far the longest cartoon in the game- both in terms of level length and length of source material.

Top