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Cleaned up page, added context and some new examples, moved your reward is clothes to Cosmetic Award as it fits that trope better, and removed Spiritual Successor since I'm not sure if a fangame would be considered one or not (in addition to it being YMMV now).
Changed line(s) 13,15 (click to see context) from:
* AcidTripDimension
* AllJustADream: Par for the course!
* BlackoutBasement: Hexagon World, as of version 0.030.
* AllJustADream: Par for the course!
* BlackoutBasement: Hexagon World, as of version 0.030.
to:
* AcidTripDimension
AcidTripDimension: A standard for ''Yume Nikki'' fangames, this game has its share of these words, such as the Rainbow Tiles World, which is a void with colorful tiles that make noises when you step on them.
* AllJustADream: Par for thecourse!
course, everything in this game is naturally all part of Chie's dreams except for the real-world portions.
* BlackoutBasement: Hexagon World, as of version 0.030.030, is very dark and requires the Moon effect in order to see it well.
* AllJustADream: Par for the
* BlackoutBasement: Hexagon World, as of version 0.
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** [[spoiler: Chie at the end. As well as earlier than that in the nightmare event.]]
to:
** [[spoiler: Chie at the end.end lacks a face, too. As well as earlier than that in the nightmare event.]]
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* ClockTower: One of the more memorable areas.
to:
* ClockTower: One of the more memorable areas.areas is a tall tower, at the top of which is a giant clock and an orb.
* CosmeticAward:
** The Parka effect, obtained after navigating through a door maze and climbing several long flights of stairs, is purely cosmetic.
** And then the same thing happens again in the tower found in the ice floe area, this time with the Yukata effect.
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.
* CosmeticAward:
** The Parka effect, obtained after navigating through a door maze and climbing several long flights of stairs, is purely cosmetic.
** And then the same thing happens again in the tower found in the ice floe area, this time with the Yukata effect.
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.
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* DreamPeople: Weirdly, some of them appear to be fairly normal looking.
* DreamWithinADream: Sometimes, if you use the bed while in the dream world. This can show you how many orbs you've collected.
* DreamWithinADream: Sometimes, if you use the bed while in the dream world. This can show you how many orbs you've collected.
to:
* DreamLand: Naturally, every location except Chie's apartment is this since she can only visit them in her dreams.
* DreamPeople: Everyone in the game except Chie and [[spoiler:the dead figure at the end]] qualify, since they all appear in Chie's dreams. Weirdly, some of them appear to be fairly normal looking.
* DreamWithinADream: Sometimes, if you use the bed while in the dreamworld.world, you'll enter another dream. This can show you how many orbs you've collected.
* DreamPeople: Everyone in the game except Chie and [[spoiler:the dead figure at the end]] qualify, since they all appear in Chie's dreams. Weirdly, some of them appear to be fairly normal looking.
* DreamWithinADream: Sometimes, if you use the bed while in the dream
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%%* DreamW orld
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* EyesAlwaysShut: Chie, like the other protagonists.
to:
* EyesAlwaysShut: Chie, like the other protagonists.protagonists, always has her eyes closed.
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* {{Foreshadowing}}: [[spoiler:Once you kill someone in the dream world, they don't come back, even if you wake up and go back to sleep. There's a good reason for this.]]
to:
* {{Foreshadowing}}: [[spoiler:Once you kill someone in the dream world, they don't come back, even if you wake up and go back to sleep. There's a good reason for this.this: in the ending, there is someone who is dead in Chie's home, and unlike the other times, it isn't a dream.]]
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* GirlWithPsychoWeapon: Chie with the axe.
to:
* GirlWithPsychoWeapon: Chie looks like a normal young girl, but she becomes this once you pair her with the axe.axe. This is especially so for the Nightmare event, [[spoiler:where you are forced to kill a double of her with the effect]].
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* GuideDangIt: The mazes are enormous.
to:
* GuideDangIt: The mazes are enormous.Depending on where you enter the Tile Maze, you can only enter one or two areas. This isn't mentioned anywhere else, and the large size of the maze makes things more confusing.
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* JourneyToTheCenterOfTheMind: To find Chie's memories.
to:
* JourneyToTheCenterOfTheMind: To find Chie's memories.her memories, Chie has to explore the reaches of the worlds in her dreams.
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* TheMaze: Many, all of which have become significantly maze-ier with version 0.030.
to:
* TheMaze: Many, all of which have become significantly maze-ier with version 0.030. One of the most notable is the Tile Maze, which is a large maze with winding pathways that is this game's counterpart to ''Yume Nikki''[='=]s Hell.
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* MiniGame: The borderline impossible NEJI.
to:
* MiniGame: The borderline impossible NEJI.NEJI, a game on Chie's console where you play as an astronaut who destroys meteors.
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** [[spoiler:The ending]], compared to the rest of the game, is a sudden jolt.
to:
** [[spoiler:The ending]], compared to the rest of the game, is a sudden jolt. [[spoiler:Chie discovers a dead body in her apartment, and she tries to pinch herself awake, but nothing happens since it isn't a dream this time, causing her to break down and cry.]]
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** Subverted with the head in the spongey eye monster area.
to:
** Subverted with the head in the spongey eye monster area. You can attack it 5 times before it vanishes.
* RandomEvent:
** If you sleep in the bed inside the dream version of Chie's room, there's a 1/6 chance that 1 of 2 things will happen: you'll either see the orbs you have collected, or [[spoiler:you will enter the Nightmare event, where Chie has to chainsaw her clone.]]
** In the Night Woods, an odd noise will randomly play, which is based on a counter. If you enter the library as it's playing, [[spoiler:its colors will be inverted and the boy inside it will be replaced with an odd creature.]]
** Every half second, there is a 1 in 3001 chance of the stones in Atlantis World to flicker.
* RandomEvent:
** If you sleep in the bed inside the dream version of Chie's room, there's a 1/6 chance that 1 of 2 things will happen: you'll either see the orbs you have collected, or [[spoiler:you will enter the Nightmare event, where Chie has to chainsaw her clone.]]
** In the Night Woods, an odd noise will randomly play, which is based on a counter. If you enter the library as it's playing, [[spoiler:its colors will be inverted and the boy inside it will be replaced with an odd creature.]]
** Every half second, there is a 1 in 3001 chance of the stones in Atlantis World to flicker.
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* SceneryPorn: Stained Glass World, among others.
to:
* SceneryPorn: A lot of worlds look beautiful, such as Stained Glass World, among others.which contains vibrant structures made of stained glass set in a starry void.
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* ShoutOut: Rainbow Tile World is likely a direct reference to the similar rave worlds of ''Yume Nikki'' and many of its successors.
to:
* ShoutOut: ShoutOut:
** Rainbow Tile World is likely a direct reference to the similar rave worlds of ''Yume Nikki'' and many of its successors.
** Rainbow Tile World is likely a direct reference to the similar rave worlds of ''Yume Nikki'' and many of its successors.
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* SolemnEndingTheme: [[https://www.youtube.com/watch?v=W9T9uIu6spE This one. Spoilers, obviously.]]
* SpiritualSuccessor: Like other Yume Nikki 'fangames'.
* SpiritualSuccessor: Like other Yume Nikki 'fangames'.
to:
* SolemnEndingTheme: [[https://www.youtube.com/watch?v=W9T9uIu6spE This one.A solemn piano piece for a solemn ending. Spoilers, obviously.]]
* SpiritualSuccessor: Like other Yume Nikki 'fangames'.]]
* SpiritualSuccessor: Like other Yume Nikki 'fangames'.
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* ThroughTheEyesOfMadness: Chie's closet [[spoiler:is ''not'' a closet.]]
* UnderTheSea: The underwater area, naturally.
* VideoGameCrueltyPunishment: If you kill the [[spoiler:sleeping child]] in the weedy building, you will become trapped there. Killing the [[spoiler:eyeball creature]] in the park is also not very pleasant.
* UnderTheSea: The underwater area, naturally.
* VideoGameCrueltyPunishment: If you kill the [[spoiler:sleeping child]] in the weedy building, you will become trapped there. Killing the [[spoiler:eyeball creature]] in the park is also not very pleasant.
to:
* ThroughTheEyesOfMadness: Chie's Chie has what appears to be a closet [[spoiler:is ''not'' in her bedroom. In the ending, [[spoiler:it leads to a hallway. This implies that she had only been seeing it as a closet.]]
* UnderTheSea:The Atlantis World, an underwater area, naturally.
reef area with lots of coral and fish.
* VideoGameCrueltyPunishment: If you kill the [[spoiler:sleeping child]] in the weedy building, you will become trapped there. Killing the [[spoiler:eyeball creature]] in the park is also not verypleasant.pleasant, since it causes the area to go dark.
* UnderTheSea:
* VideoGameCrueltyPunishment: If you kill the [[spoiler:sleeping child]] in the weedy building, you will become trapped there. Killing the [[spoiler:eyeball creature]] in the park is also not very
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* WideOpenSandbox
* WrapAround: A lot of areas.
* WrapAround: A lot of areas.
to:
* WideOpenSandbox
* WrapAround: A lotWideOpenSandbox: Just like most other ''Yume Nikki'' fangames, you're given lots of areas.large places to walk around.
* WrapAround: A lot
Changed line(s) 67,69 (click to see context) from:
* YourRewardIsClothes: The Parka effect, obtained after navigating through a door maze and climbing several long flights of stairs, is purely cosmetic.
** And then the same thing happens again in the tower found in the ice floe area, this time with the Yukata effect.
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.
** And then the same thing happens again in the tower found in the ice floe area, this time with the Yukata effect.
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.
to:
* YourRewardIsClothes: The Parka effect, obtained after navigating through a door maze and climbing several long flights WrapAround: A lot of stairs, is purely cosmetic.
** And thenareas loop when you reach the same thing happens again in other side, much like the tower found in the ice floe area, this time with the Yukata effect.
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.original ''Yume Nikki''.
** And then
** This may in fact be a motif; the same thing happens with the Goldfish Bowl, found in the door-warping, cliff-hopping, ladder-climbing maze of the Mining area.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: Chie's weapon.
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Changed line(s) 27 (click to see context) from:
* DreamWorld
to:
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* DreamEmergencyExit: Chie pinches herself to get out of the dream. Subverted [[spoiler:in the ending, when her pinching doesn't work]].
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* SlapYourselfAwake: Chie pinches herself to get out of the dream. Subverted [[spoiler:in the ending, when her pinching doesn't work.]]
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Deleted line(s) 50 (click to see context) :
* PinchMe: Chie pinches herself to get out of the dream. Subverted [[spoiler:in the ending, when her pinching doesn't work.]]
Added DiffLines:
* SlapYourselfAwake: Chie pinches herself to get out of the dream. Subverted [[spoiler:in the ending, when her pinching doesn't work.]]
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Added DiffLines:
* {{Foreshadowing}}: [[spoiler:Once you kill someone in the dream world, they don't come back, even if you wake up and go back to sleep. There's a good reason for this.]]
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Changed line(s) 38 (click to see context) from:
* LighterAndSofter: Compared to its precedent, the horror elements have been toned down quite a bit.
to:
* LighterAndSofter: Compared to its precedent, the horror elements have been toned down quite a bit.bit, [[spoiler: the ending however subverts this.]]
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Deleted line(s) 31 (click to see context) :
* FlowerInHerHair: Chie wears a flower in her hair.
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Disambiguating
* FlowerInHerHair: Chie wears a flower in her hair.
Deleted line(s) 35 (click to see context) :
* HairDecorations: Chie wears a flower in her hair.
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* AbsurdlySpaciousSewer
to:
* AbsurdlySpaciousSewerAbsurdlySpaciousSewer: Like ''VideoGame/YumeNikki'', there is one called the ''Sewers'' and it's one of the biggest areas in the game, however, it's also the most hidden.
Added DiffLines:
*RepressedMemories: The game or what can be considered it's plot is interpreted to be this and that the orbs are her memories, considering the [[spoiler: ending, where Chie's room has a door and she leaves her room]].
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Changed line(s) 21,22 (click to see context) from:
* DownerEnding
* DreamPeople
* DreamPeople
to:
* DownerEnding
DownerEnding: Chie wakes up but [[spoiler: she leaves her room to find her apartment ransacked and someone she knows dead on the floor, to whom she tries to wake up, before sinking down and crying.]]
*DreamPeopleDreamPeople: Weirdly, some of them appear to be fairly normal looking.
*
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* EyesAlwaysShut: Chie.
to:
* EyesAlwaysShut: Chie.Chie, like the other protagonists.
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* JourneyToTheCenterOfTheMind
to:
* JourneyToTheCenterOfTheMindJourneyToTheCenterOfTheMind: To find Chie's memories.
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** [[spoiler:The ending, compared to the rest of the game, is a sudden jolt.]]
to:
** [[spoiler:The ending, ending]], compared to the rest of the game, is a sudden jolt.]]
Changed line(s) 66 (click to see context) from:
* WombLevel: One of the orb locations appears to be inside a uterus.
to:
* WombLevel: One of the orb locations appears to be inside a uterus. Said orb is also called "Fetus".
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Changed line(s) 43 (click to see context) from:
* Mini-Game: The borderline impossible NEJI.
to:
* Mini-Game: MiniGame: The borderline impossible NEJI.
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* MyGodWhatHaveIDone: It's likely that Chie [[spoiler:had something to do with or knew how that other person died,]] hence why [[spoiler: she's crying over the body at the end of the game.]]
to:
* MyGodWhatHaveIDone: It's likely that Chie [[spoiler:had had something to do with or knew how that [[spoiler:that other person died,]] died, hence why [[spoiler: she's crying she cries over the body body]] at the end of the game.]]
Changed line(s) 52 (click to see context) from:
* {{Sequel}}: Parodied in a way with LCDDEM 2 which has you playing as the game's creator. You can do nothing but play NEJI, which ended up being integrated into the main game anyway.
to:
* {{Sequel}}: Parodied in a way with LCDDEM [=LCDDEM=] 2 which has you playing as the game's creator. You can do nothing but play NEJI, [=NEJI=], which ended up being integrated into the main game anyway.
Changed line(s) 60 (click to see context) from:
* [[spoiler:ThroughTheEyesOfMadness: Chie's closet is not a closet.]]
to:
* [[spoiler:ThroughTheEyesOfMadness: ThroughTheEyesOfMadness: Chie's closet is not [[spoiler:is ''not'' a closet.]]
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* VideoGameCrueltyPunishment: [[spoiler:If you kill the sleeping child in the weedy building, you will become trapped there. Killing the eyeball creature in the park is also not very pleasant.]]
to:
* VideoGameCrueltyPunishment: [[spoiler:If If you kill the sleeping child [[spoiler:sleeping child]] in the weedy building, you will become trapped there. Killing the eyeball creature [[spoiler:eyeball creature]] in the park is also not very pleasant.]]
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Changed line(s) 38 (click to see context) from:
* KilledOffForReal: [[spoiler:A surprisingly large amount of characters die forever if you kill them.]]
to:
* KilledOffForReal: [[spoiler:A [[spoiler: A surprisingly large amount of characters die forever if you kill them.]]
Deleted line(s) 65 (click to see context) :
* TheWikiRule: [[http://lcddem.wikia.com/wiki/LCDDEM_Wiki Got it covered.]]
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The original link to the tumblr page is gone but is available through archive
Changed line(s) 8,9 (click to see context) from:
While the game was finished at v0.030, Koronba has removed all traces of the game from various websites (going as far as to ''delete'' entire webpages he had complete control over) and has asked that [[OldShame everyone else do the same and never think about or even talk about it ever again.]] (According to [[http://psiwolf.tumblr.com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs this]] tumblr post back in 2013).
to:
While the game was finished at v0.030, Koronba has removed all traces of the game from various websites (going as far as to ''delete'' entire webpages he had complete control over) and has asked that [[OldShame everyone else do the same and never think about or even talk about it ever again.]] (According to [[http://psiwolf.[[https://web.archive.org/web/20160104095112/http://psiwolf.tumblr.com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs this]] com/post/48471399826/a-psa-from-koronba-lcddem-producer-psiwolfs]] tumblr post back in 2013).
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Changed line(s) 8,9 (click to see context) from:
The game is finished at v0.030 and can be found [[http://koronba.husuma.com/LcdDem.html here]].
to:
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Changed line(s) 4,5 (click to see context) from:
''[=LcdDem=]'' (''Lucid Dream'' with every other letter removed) is a ''YumeNikki'' fangame made by the Japanese composer known as Koronba. It's known for its gentler, more serene atmosphere and boasts one of the most well-received ''YumeNikki'' fangame soundtracks out there.
to:
''[=LcdDem=]'' (''Lucid Dream'' with every other letter removed) is a ''YumeNikki'' ''VideoGame/YumeNikki'' fangame made by the Japanese composer known as Koronba. It's known for its gentler, more serene atmosphere and boasts one of the most well-received ''YumeNikki'' ''VideoGame/YumeNikki'' fangame soundtracks out there.
Changed line(s) 59 (click to see context) from:
* SurrealHorror: While the game is far less frightening than ''YumeNikki'', there are still many scenes with surreal horror that may be unsettling.
to:
* SurrealHorror: While the game is far less frightening than ''YumeNikki'', ''VideoGame/YumeNikki'', there are still many scenes with surreal horror that may be unsettling.
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Changed line(s) 6,7 (click to see context) from:
You play as Chie, a girl in a tiny room (with no apparent exit, strangely) and a balcony. She can only play her depressing Famicom-esque game NEJI and sleep. Once asleep, she enters a WideOpenSandbox lucid dream world. Like the original ''Yume Nikki'', there are many hidden effects to find, but the primary goal of the game is to seek the thirteen orbs scattered throughout her mind.
to:
You play as Chie, a girl in a tiny room (with with no apparent exit, strangely) and exit excepting a balcony. She can only play her depressing Famicom-esque game NEJI and sleep. Once asleep, she enters a WideOpenSandbox lucid dream world. Like the original ''Yume Nikki'', there are many hidden effects to find, but the primary goal of the game is to seek the thirteen orbs scattered throughout her mind.
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Changed line(s) 8,9 (click to see context) from:
The game is currently at v0.030 and can be found [[http://koronba.husuma.com/LcdDem.html here]].
to:
The game is currently finished at v0.030 and can be found [[http://koronba.husuma.com/LcdDem.html here]].
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** [[spoiler: Chie at the end.]]
* BroughtDownToNormal: The effects [[spoiler: are actually craft supplies in real life.]]
* BroughtDownToNormal: The effects [[spoiler: are actually craft supplies in real life.]]
to:
** [[spoiler: Chie at the end. As well as earlier than that in the nightmare event.]]
* BroughtDownToNormal: The effects[[spoiler: are [[spoiler:are actually craft supplies in real life.]]
* BroughtDownToNormal: The effects
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** Going to bed while dreaming can also [[spoiler: trigger the axe nightmare event]].
to:
** Going to bed while dreaming can also [[spoiler: trigger [[spoiler:trigger the axe nightmare event]].
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** The Monochrome Beach portal rooms become these if the portals aren't there.
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* EyesDoNotBelongThere: The boy in the dark forest area [[spoiler: by random event becomes a large blob-like monster with two enormous eyes covering its body.]]
to:
* EyesDoNotBelongThere: The boy in the dark forest area [[spoiler: by [[spoiler:by random event becomes a large blob-like monster with two enormous eyes covering its body.]]
Changed line(s) 37 (click to see context) from:
* {{Hikikomori}}: Until the end, Chie's room doesn't even connect to the rest of the house.
to:
* {{Hikikomori}}: Until the end, Possibly averted, as Chie's room doesn't even connect to the rest of the house.house - she couldn't leave even if she wanted to. [[spoiler:Except in the ending, which seems to imply she just wasn't ''seeing'' the door.]]
Changed line(s) 39 (click to see context) from:
* KilledOffForReal: [[spoiler: In one area, if you kill the person in the room, then return, there is nothing left but a pool of blood and bones.]]
to:
* KilledOffForReal: [[spoiler: In one area, [[spoiler:A surprisingly large amount of characters die forever if you kill the person in the room, then return, there is nothing left but a pool of blood and bones.them.]]
** Why do the effects [[spoiler:cause corresponding craft supplies to appear in the real world...?]]
Changed line(s) 44,46 (click to see context) from:
* MoodWhiplash: Go ahead, Chie. [[spoiler: Kill that creature on the park swing. It's not like the whole place will go dark because of it.]]
** [[spoiler: The ending, compared to the rest of the game, is a sudden jolt.]]
* MyGodWhatHaveIDone: It's likely that Chie [[spoiler: had something to do with or knew how that other person died,]] hence why [[spoiler: she's crying over the body at the end of the game.]]
** [[spoiler: The ending, compared to the rest of the game, is a sudden jolt.]]
* MyGodWhatHaveIDone: It's likely that Chie [[spoiler: had something to do with or knew how that other person died,]] hence why [[spoiler: she's crying over the body at the end of the game.]]
to:
* MoodWhiplash: Go ahead, Chie. [[spoiler: Kill [[spoiler:Kill that creature on the park swing. It's not like the whole place will go dark because of it.]]
**[[spoiler: The [[spoiler:The ending, compared to the rest of the game, is a sudden jolt.]]
* MyGodWhatHaveIDone: It's likely that Chie[[spoiler: had [[spoiler:had something to do with or knew how that other person died,]] hence why [[spoiler: she's crying over the body at the end of the game.]]
**
* MyGodWhatHaveIDone: It's likely that Chie
Changed line(s) 50 (click to see context) from:
* PinchMe: Chie pinches herself to get out of the dream. Subverted [[spoiler: in the ending, when her pinching doesn't work.]]
to:
* PinchMe: Chie pinches herself to get out of the dream. Subverted [[spoiler: in [[spoiler:in the ending, when her pinching doesn't work.]]
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* {{Sequel}}: LCDDEM 2 has you playing as the game's creator. You can do nothing but play NEJI.
to:
* {{Sequel}}: Parodied in a way with LCDDEM 2 which has you playing as the game's creator. You can do nothing but play NEJI.NEJI, which ended up being integrated into the main game anyway.
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* SolemnEndingTheme
* SpiritualSuccessor
* SpiritualSuccessor
to:
* SolemnEndingTheme
SolemnEndingTheme: [[https://www.youtube.com/watch?v=W9T9uIu6spE This one. Spoilers, obviously.]]
*SpiritualSuccessorSpiritualSuccessor: Like other Yume Nikki 'fangames'.
*
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* Mini-Game: The impossible NEJI.
to:
* MindScrew: Chie has two doors leading out of her room, one to a closet and one to her balcony. So how did she get in in the first place? [[spoiler:In the ending, the closet is inexplicably a door, leading one to believe [[ThroughTheEyesOfMadness it actually had been a door the whole time...]]]]
* Mini-Game: The borderline impossible NEJI.
* Mini-Game: The borderline impossible NEJI.
Added DiffLines:
* [[spoiler:ThroughTheEyesOfMadness: Chie's closet is not a closet.]]