Follow TV Tropes

Following

History VideoGame / JurassicWorldAlive

Go To

OR

Is there an issue? Send a MessageReason:
None


* SwallowedWhole: One of ''Beelzebufo's'' attack animations has it shoot its OverlyLongTongue at the target and stick to it before pulling the opponent [[JustEatHim into its waiting mouth]], causing the screen to turn dark and be covered in digestive juices before being spat out.

to:

* SwallowedWhole: One of ''Beelzebufo's'' attack animations has it shoot its OverlyLongTongue at the target and stick to it before pulling the opponent [[JustEatHim into its waiting mouth]], causing the screen to turn dark and be covered in digestive juices before being spat out. Fitting for a creature named after the biblical demon prince of gluttony.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The fifth brings the ancient demon frog ''Beelzebufo'' as a flock creature and one huge ''Beelzebufo'' serves as the boss.
Is there an issue? Send a MessageReason:
None


* SwallowedWhole: One of ''Beelzebufo's'' attacks has it shoot its OverlyLongTongue at the target and stick to it before pulling the opponent into its waiting mouth, causing the screen to turn dark and be covered in digestive juices before being spat out.

to:

* SwallowedWhole: One of ''Beelzebufo's'' attacks attack animations has it shoot its OverlyLongTongue at the target and stick to it before pulling the opponent [[JustEatHim into its waiting mouth, mouth]], causing the screen to turn dark and be covered in digestive juices before being spat out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmphibianAssault: The sole new creature for Update 2.22 is ''Beelzebufo,'' otherwise known as the devil's frog known for being the largest frog species to ever evolve.


Added DiffLines:

* SwallowedWhole: One of ''Beelzebufo's'' attacks has it shoot its OverlyLongTongue at the target and stick to it before pulling the opponent into its waiting mouth, causing the screen to turn dark and be covered in digestive juices before being spat out.
Is there an issue? Send a MessageReason:
None


* MovesetClone: Dinosaurs that share a similar body plan will usually share move animations, though the actual abilities will vary. Hybrids, meanwhile, usually have the same animations as one of their parent creatures. There are some exceptions to this; the ''Indominus rex'' uses the ''large spinosaur'' animations. Meanwhile the ''Indoraptor'', ''Purrolyth'', ''Purutaurus'', and ''Indotaurus'' all share a completely unique animation set that no one else has, and the ''Scorpios rex'' has unique animations too.

to:

* MovesetClone: Dinosaurs Creatures that share a similar body plan will usually share move animations, though the actual abilities will vary. Hybrids, meanwhile, usually have the same animations as one of their dominant parent creatures. creatures (This is signified with the body structure resembling one much more than the other. There are some exceptions to this; the ''Indominus rex'' uses the ''large spinosaur'' animations.animations despite its parents being the ''T. rex'' and ''velociraptor''. Meanwhile the ''Indoraptor'', ''Purrolyth'', ''Purutaurus'', and ''Indotaurus'' all share a completely unique animation set that no one else has, and the ''Scorpios rex'' has unique animations too.



* NoSell: Happens if you try to do something a creature is 100% resistant to, such as attempting to Distract a ''Velociraptor'' or Stun an ''Indominus.''

to:

* NoSell: Happens if you try to do something a creature is 100% resistant to, such as attempting to Distract a ''Velociraptor'' ''Velociraptor'', Bleed any of the scorpions, or Stun an ''Indominus.''
Is there an issue? Send a MessageReason:


* KingOfTheDinosaurs: Wouldn't be a dinosaur game without ''Tyrannosaurus rex'', who has two different [=GENs=] with many different hybrids, in addition to Rexy herself receiving a separate creature. The first Apex introduced to the game, ''Mortem rex'', is described as a modified, altered ''rex''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MyRulesAreNotYourRules: In Isla events, the player is restricted to a limited selection of creatures to be used against the opponent. The opponent can use creatures not eligible for the event, however.
Is there an issue? Send a MessageReason:
Initially, I was gonna call this a clear reference, but most visuals of Sirius' Animagus form shows him as a dark-furred dog in contrasted to the light-furred Sirius skin for Aenocyonyx so the wording has been changed to subtle.


** The Sirius skin for ''Aenocyonyx'' is a clear reference to [[spoiler: [[Literature/HarryPotter Sirius Black's Animagus form]]]].

to:

** The Sirius skin for ''Aenocyonyx'' is a clear subtle reference to [[spoiler: [[Literature/HarryPotter Sirius Black's Animagus form]]]].

Added: 265

Changed: 32

Is there an issue? Send a MessageReason:
None


* ShoutOut: A few to prehistoric media outside the Jurassic Park franchise.

to:

* ShoutOut: A few to prehistoric media outside the Jurassic Park franchise.franchise and even some outside its genre.


Added DiffLines:

** The Sirius skin for ''Aenocyonyx'' is a clear reference to [[spoiler: [[Literature/HarryPotter Sirius Black's Animagus form]]]].
** The superhybrid ''Pyrorixis'' heavily resembles the classic depiction of a [[Franchise/{{Alien}} Ridley Scott breed of xenomorph]].

Added: 1298

Changed: 1037

Removed: 1466

Is there an issue? Send a MessageReason:
None


** The description for ''Meiolania'' bizarrely claims it to be a very distant member of the ankylosauridae family[[note]]The correct wording is that it evolved convergently with the ankylosaurids, meaning that it took on similar features despite being separated by considerable temporal and spatial distance as well as not being related at all[[/note]], while ''Argentinosaurus'' is described as a relative of the ''Apatosaurus''(and even shares animations with it) despite being more upright and forwards-oriented in its body shape, like a beefed up ''Brachiosaurus''.
** Speaking of ''Meiolania'', it and ''Carbonemys'' look [[InformedSpecies little like their real life counterparts]], ''Carbonemys'' especially. In reality they were vertically-flattened with an almost circular appearance, adapted for an amphibious or aquatic life style, but here they look and behave a lot like tortoises. And while ''Carbonemys'' is [[ShownTheirWork correctly depicted as a fish eater]], ''Meiolania'', an herbivorous turtle, is incorrectly shown as one too.

to:

** The description for ''Meiolania'' bizarrely claims it to be a very distant member of the ankylosauridae family[[note]]The correct wording is that it evolved convergently with the ankylosaurids, meaning that it took on similar features despite being separated by considerable temporal and spatial distance as well as not being related at all[[/note]], while ''Argentinosaurus'' is described as a relative of the ''Apatosaurus''(and even shares animations with it) despite being more upright and forwards-oriented in its body shape, like a beefed up ''Brachiosaurus''.
** Speaking of ''Meiolania'', it and ''Carbonemys'' look [[InformedSpecies little like their real life counterparts]], ''Carbonemys'' especially. In reality they were vertically-flattened with an almost circular appearance, adapted for an amphibious or aquatic life style, but here they look and behave
''Brachiosaurus''. Meanwhile ''Carbonemys'', a lot like tortoises. And while ''Carbonemys'' side-necked turtle, is [[ShownTheirWork correctly depicted as a fish eater]], ''Meiolania'', an herbivorous turtle, is incorrectly shown as one too.terrestrial tortoise.



* CanisMajor: Update 2.20 introduced the famous dire wolf[[note]]Although it is not within the proper ''Canis'' genus[[/note]], which contributes to ''Aenocyonyx'' when fused with ''Thylaconyx''. This superhybrid can then be fused with ''Indoraptor'' GEN 2 for the ''Indolycan''.

to:

* CanisMajor: Update 2.20 introduced the famous dire wolf[[note]]Although Dire Wolf[[note]]Although it is not within the proper ''Canis'' genus[[/note]], which contributes to ''Aenocyonyx'' when fused with ''Thylaconyx''. This superhybrid can then be fused with ''Indoraptor'' GEN 2 for the ''Indolycan''.



* CastFromHitPoints: The "Berserk" abilities involve sacrificing some amount of the user's Health in exchange for an effect, often incredibly powerful. Most of these are exclusive to the ''Atrociraptor'' pack and their hybrids; befitting their [[SuperPersistentPredator relentless characterizations]] they all involve dealing some massive damage but also disabling swapping out for one turn. The exception is Berserk Alert Decoy, exclusive to the Dodo and its hybrid, which does big damage and ''makes the user swap out''(with the sacrifice and name taken into account, the intent is obviously leaving one flock member behind so the others can get away).



* DiscOneNuke: The ''Velociraptor'' is the first creature you will ever obtain, and spawns everywhere all the time. With enough dedication and resources, it can easily become a devastating GlassCannon. Plus, it is essential in creating the ''Indominus rex'' and its two superhybrids (and apex one).

to:

* DiscOneNuke: The ''Velociraptor'' is the first creature you will ever obtain, and spawns everywhere all the time. With enough dedication and resources, it can easily become a devastating GlassCannon. Plus, it is essential in creating required to create the ''Indominus rex'' rex'', and thus its two superhybrids (and apex one).further three hybrids, one of which is an Apex.



* EveryoneCallsHimBarkeep: ''Moros intrepidus'', following how most other franchise media refers to it, is referred to as exactly that: ''Moros intrepidus''. This is unlike almost all(except ''T. rex'', obviously) other animals which only use their species name. ''Panthera blytheae'' is also referred to by its full name, but this is justified as it doesn't have a common name like Dire Wolf or Marsupial Lion.



* GoldColoredSuperiority: Epic creatures, the rarest non-hybrids (not counting the Legendary ''Parasaurolophus lux'' and Rexy) are coded with a yellow aura on the map and a yellow border on their icons. Apex creatures, enhanced dinosaurs that are among the most powerful in the game and are only obtainable through their extremely hard boss fights or by complex fusion, have a black and gold aura and border instead.

to:

* GoldColoredSuperiority: Epic creatures, the rarest non-hybrids (not counting the Legendary ''Parasaurolophus lux'' lux'', Rexy, and Rexy) ''Panthera blytheae'') are coded with a yellow aura on the map and a yellow border on their icons. Apex creatures, enhanced dinosaurs that are among the most powerful in the game and are only obtainable through their extremely hard boss fights or by complex fusion, have a black and gold aura and border instead.



* HealingBoss: Some of the Raid bosses having healing abilities that will either heal themselves, whichever of their two [[{{Mooks}} Minions]] has the lowest health, or both Minions and the Boss themselves, and it's a mechanic the 4 players taking on the Raid will have to account for since it usually gets used on the second or third turns of each round in a Raid, although some actually have a healing ability that's a counter and thus only applies if they're dealt direct damage.. Currently, the only Bosses with some variant of a healing ability are as follows:
** For the Apex (the strongest rarity in the game) Bosses, it's just Hadros Lux and [[TheGreatSerpent Hydra Boa]]. Hydra Boa could only heal itself though, and it's an effect that's applied after dealing damage to one of the players, while Hadros Lux can heal a surviving Minion if one's still kicking, but will otherwise heal itself as well.
** For the Uniques, there's only Parasauthops, although the former [[NeverSmileAtACrocodile Grypolyth]] Boss also had a healing ability. Parasauthops heals itself regardless and its Minions if one or both of them are still up, while Grypolyth's healing mechanic is similar to Hadros Lux's.
** Among the Legendaries, Fukuimimus is the only current one with healing abilities. Uniquely for its particular raid though, it will heal either a surviving Minion or itself (like Hadros and Grypolyth), but the ability itself is also an attack that targets the player with lowest health, although unlike Hydra Boa the damage is dealt after the healing effect is applied. The former Legendary Raid Bosses Mammotherium and Megalosuchus also had healing abilities, although Mammotherium could only heal itself.
** Lastly, there's the Epic boss Postimetrodon, former Epic boss Sinoceratops, and Rare bosses Meiolania and Bajadasaurus, all of whom are faced without Minions and thus only heal themselves.

to:

* HealingBoss: Some of the Raid bosses having have healing abilities that will either heal themselves, whichever of their two [[{{Mooks}} Minions]] has the lowest health, or both Minions and the Boss themselves, and it's themselves. It's a mechanic the 4 players taking on the Raid will especially have to account for since it usually gets used on the second or third turns of each round in a Raid, although some actually have a healing ability that's a counter and thus only applies if they're dealt direct damage.. Currently, the only Bosses with some variant of a damage.
** While not actual bosses, many creatures such as ''Diloracheirus'', ''Testacornibus'', and ''Parasauthops'' boast incredible
healing ability are as follows:
** For the Apex (the strongest rarity in the game) Bosses, it's just Hadros Lux and [[TheGreatSerpent Hydra Boa]]. Hydra Boa could only heal itself though, and it's an effect that's applied after dealing damage to one of the players, while Hadros Lux can heal a surviving Minion if one's still kicking, but will otherwise heal itself as well.
** For the Uniques, there's only Parasauthops, although the former [[NeverSmileAtACrocodile Grypolyth]] Boss also had a healing ability. Parasauthops heals itself regardless and its Minions if one or both of
capabilities. Letting them are still up, while Grypolyth's healing mechanic is similar to Hadros Lux's.
** Among
take the Legendaries, Fukuimimus is the only current one with healing abilities. Uniquely for its particular raid though, it will heal either a surviving Minion or itself (like Hadros advantage and Grypolyth), but the ability itself is also an attack that targets the player with lowest health, although unlike Hydra Boa the damage is dealt after the healing effect is applied. The former Legendary Raid Bosses Mammotherium and Megalosuchus also had healing abilities, although Mammotherium could only heal itself.
** Lastly, there's the Epic
then trying to punch through them can [[DamageSpongeBoss certainly feel like a boss Postimetrodon, former Epic boss Sinoceratops, and Rare bosses Meiolania and Bajadasaurus, all of whom are faced without Minions and thus only heal themselves.battle in itself.]]



** Halloween has "spooky" creatures. The 2020 event was the formal debut of ''Acrocanthosaurus'', appropriately colored black and red.

to:

** Halloween has "spooky" creatures. The 2020 event was the formal debut of ''Acrocanthosaurus'', appropriately colored black and red.red, and though some lucky players could obtain it in the week before it began the 2022 Halloween event heavily featured ScaryScorpion ''Pulmonoscorpius''.



* OneSteveLimit: Averted a few times, such as ''Parasaurolophus'' and ''Parasaurolophus lux''. ''Panthera blytheae'' and the ''Atrociraptor'' named Panthera are an odd case, as Panthera obviously isn't the species name of the raptor.



* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are depicted with wings and body feathers, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game, as can the ''Atrociraptors'' Ghost, Red, and Tiger. And there's various hybrids that can be made using dromeosaur DNA.
* RhinoRampage: Update 1.7 introduced the Woolly Rhino(''Coelodonta''), ''Elasmotherium'', and the brontothere ''Brontotherium'' [[ScienceMarchesOn (actually ]] ''[[ScienceMarchesOn Megacerops]]''[[ScienceMarchesOn )]]. Each of course has their respective hybrids.

to:

* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are depicted with wings and body feathers, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game, as can the ''Atrociraptors'' Ghost, Red, Tiger, and Tiger.Panthera. And there's various hybrids that can be made using dromeosaur DNA.
* RhinoRampage: Update 1.7 introduced the Woolly Rhino(''Coelodonta''), ''Elasmotherium'', and the brontothere ''Brontotherium'' [[ScienceMarchesOn (actually ]] ''[[ScienceMarchesOn Megacerops]]''[[ScienceMarchesOn )]]., and not actually a real rhino)]]. Each of course has their respective hybrids.



** For the first time in 6 years, Arthropods now finally have a representative in the roster just in time for the game's HalloweenEpisode, with those representatives being [[ScaryScorpions a trio of scorpions]] (the Epic ''Pulmonoscorpios'', the Unique superhybrid ''Dsungascorpios'', and Apex ''Alacranix''.

to:

** For the first time in 6 years, Arthropods now finally have a representative in the roster just in time for the game's HalloweenEpisode, with those representatives being [[ScaryScorpions a trio of scorpions]] (the Epic ''Pulmonoscorpios'', ''Pulmonoscorpius'', the Unique superhybrid ''Dsungascorpios'', ''Dsungascorpius'', and Apex ''Alacranix''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AgeLift: One of the Ceratopsians in the game, a legendary hybrid named ''Spinoceratops'' appears to resemble an all-grown up version of one of the Sino-Spino baby hybrids from ''WesternAnimation/JurassicWorldCampCretaceous''.

Added: 279

Changed: 390

Is there an issue? Send a MessageReason:
None


* AnimalsNotToScale: Like with its predecessors, animals share animations to save memory, and this creates a few sizing problems. The sauropods ''Amargasaurus'', ''Apatosaurus'', and ''Argentinosaurus'' are all the same size despite ''Amargasaurus'' being a fraction of the other two, while ''Alanqa'' is positively gigantic like ''Quetzalcoatlus'' even though it was one of the smaller azhdarchids. At least this time courtesy of having a new animation set the ''Carnotaurus'' and its relatives are smaller than a ''Tyrannosaurus rex'' like they should be. In a hilarious example, ''Arctodus'' and the bear hybrids are ''comically'' small, no bigger than a ''Dilophosaurus'', which really cuts into their intimmidation factor a bit.

to:

* AnimalsNotToScale: Like with its predecessors, animals share animations to save memory, and this creates a few sizing problems. The sauropods ''Amargasaurus'', ''Apatosaurus'', and ''Argentinosaurus'' are all the same size despite ''Amargasaurus'' being a fraction of the other two, while ''Alanqa'' is positively gigantic like ''Quetzalcoatlus'' even though it was one of the smaller azhdarchids. At least this time courtesy of having a new animation set the ''Carnotaurus'' and its relatives are smaller than a ''Tyrannosaurus rex'' like they should be. In a hilarious example, ''Arctodus'' and the bear hybrids are ''comically'' small, no bigger than a ''Dilophosaurus'', which really cuts into their intimmidation intimidation factor a bit.



** With the exception of a few "proximity spawn" creatures that only appear when you get close enough[[note]]''Amphicyon'', ''Oviraptor'', ''Gorgonops'', ''Megistotherium'', Tiger, ''Parasaurolophus lux'', and Rexy[[/note]], creatures will spawn just about anywhere on the map, so players will be able to tell what creatures have spawned in their vicinity as opposed to randomly walking around and trying to figure out what’s nearby.

to:

** With the exception of a few "proximity spawn" creatures that only appear when you get close enough[[note]]''Amphicyon'', ''Oviraptor'', ''Gorgonops'', ''Megistotherium'', Red, Tiger, Panthera, ''Parasaurolophus lux'', and Rexy[[/note]], creatures will spawn just about anywhere on the map, so players will be able to tell what creatures have spawned in their vicinity as opposed to randomly walking around and trying to figure out what’s nearby.



* CanisMajor: Update 2.20 introduced the famous dire wolf[[note]]Although it is not within the proper ''Canis'' genus[[/note]], which contributes to ''Aenocyonyx'' when fused with ''Thylaconyx''. This superhybrid can then be fused with ''Indoraptor'' GEN 2 for the ''Indolycan''.



* PantheraAwesome: ''Smilodon'' showed up in update 1.7 as the first Epic mammal added into the game. ''Thylacoleo'', dubbed the Marsupial Lion, joined in the same update. ''Smilodon'' is a Cunning that specializes in dodging hits while ignoring other dodgers and striking with its powerful Precise Pounce, while the Marsupial Lion uses Rending attacks along with a ridiculous crit chance to shred at bulky foes, making both it and its hybrid ''Thylacotator'' some of the best rending attackers in raids.

to:

* PantheraAwesome: While not a proper cat of the ''Panthera'' genus, ''Smilodon'' showed up in update 1.7 as the first Epic mammal added into the game. ''Thylacoleo'', dubbed the Marsupial Lion, joined in the same update. ''Smilodon'' is a Cunning that specializes in dodging hits while ignoring other dodgers and striking with its powerful Precise Pounce, while the Marsupial Lion uses Rending attacks along with a ridiculous crit chance to shred at bulky foes, making both it and its hybrid ''Thylacotator'' some of the best rending attackers in raids. Played straight in 2.20 when a proper big cat, ''Panthera blytheae''(the oldest-known big cat), joined the roster as a Legendary.



* PowerGlows: Apex creatures, the most powerful in the game, tend to have glowing body parts, with the exception of ''Gorgotrebax'' and ''Arctovasilas'' who instead have an icy haze. ''Mortem rex'' has glowing spines, ''[[MeaningfulName Hadros lux]]'' [[MeaningfulName and]] ''[[MeaningfulName Ankylos lux]]'' have glowing blue and purple markings respectively, ''Ceramagnus'' has iridescent feathers, ''Refrenantem'' and ''Haast maximus'' have glowing lava-like markings, ''Hydra Boa'' has thick and bright scales, ''Indonemys'' has [[GlowingEyesOfDoom glowing eyes]], and ''Imperatosuchus'' has a glowing purple maw, especially its tongue. ''Alacranix'' has glowing red spikes during the day, but at night its whole body is overtaken by a cyan glow.

to:

* PowerGlows: Apex creatures, the most powerful in the game, tend to have glowing body parts, with the exception of ''Gorgotrebax'' and ''Arctovasilas'' who instead have an icy haze. ''Mortem rex'' has glowing spines, ''[[MeaningfulName Hadros lux]]'' [[MeaningfulName and]] ''[[MeaningfulName Ankylos lux]]'' have glowing blue and purple markings respectively, ''Ceramagnus'' has iridescent feathers, ''Refrenantem'' and ''Haast maximus'' have glowing lava-like markings, ''Hydra Boa'' has thick and bright scales, ''Indonemys'' has and ''Indolycan'' have [[GlowingEyesOfDoom glowing eyes]], and ''Imperatosuchus'' has a glowing purple maw, especially its tongue. ''Alacranix'' has glowing red spikes during the day, but at night its whole body is overtaken by a cyan glow.



* TheGreatSerpent: The Apex and Unique Raid bosses Hydra Boa and Troodoboa are large enough that even when coiled they stretch the entire width of the Jurassic World main thoroughfare and still look the giant sauropods like Brachiosaurus in the eye. Their playable versions while significantly smaller, are still the largest non-dinosaur creatures in the game, alongside the other snake hybrids Spinoconstrictor and Dilophoboa. Fittingly, this is due to them all sharing the same rig and animations made for the massive Titanoboa and Titanoboa Gen 2, the latter of which is needed to hybridize and level up Troodoboa, and the former needed to hybridize and level up both Dilophoboa and Spinoconstrictor.

to:

* TheGreatSerpent: The Apex and Unique Raid bosses Hydra Boa and Troodoboa ''Troodoboa'' are large enough that even when coiled they stretch the entire width of the Jurassic World main thoroughfare and still look the giant sauropods like Brachiosaurus in the eye. Their playable versions while significantly smaller, are still the largest non-dinosaur creatures in the game, alongside the other snake hybrids Spinoconstrictor ''Spinoconstrictor'' and Dilophoboa. ''Dilophoboa''. Fittingly, this is due to them all sharing the same rig and animations made for the massive Titanoboa ''Titanoboa'' and Titanoboa Gen 2, the latter of which is needed to hybridize and level up Troodoboa, and the former needed to hybridize and level up both Dilophoboa and Spinoconstrictor.''Titanoboa'' GEN 2.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CurbStompBattle: With stat boosts and new additions of increasingly more and more powerful creatures, particularly Apex and Unique rarity creatures, it's entirely possible to pull off a completely one-sided 3-0[[note]]The first player to take down 3 of their opponent's creatures wins the match[[/note]] victory in PvP matches and Campaign battles.
** CurbStompCushion: It's equally possible for a skilled player on the initial receiving end of a CurbStompBattle to get at least two takedowns before their final creature is defeated, resulting in a 3-2 loss instead of a 3-0.
Is there an issue? Send a MessageReason:
None


* DiscOneNuke: The ''Velociraptor'' is the first creature you will ever obtain, and spawns everywhere all the time. With enough dedication and resources, it can easily become a devastating GlassCannon. Plus, it is essential in creating the ''Indominus rex'' and its two superhybrids.

to:

* DiscOneNuke: The ''Velociraptor'' is the first creature you will ever obtain, and spawns everywhere all the time. With enough dedication and resources, it can easily become a devastating GlassCannon. Plus, it is essential in creating the ''Indominus rex'' and its two superhybrids.superhybrids (and apex one).
**Two rare hybrids, ''Suchotator'' and ''Purrolyth'', can be created in the early game as they made only 2 common ingredients, and are surprisingly stronger than any other common or rare creatures in the game. Bleed and rend can be very effective against pretty much everything that at least doesn't have to resist bleed or rend (or cleansing in bleed's case).

Added: 348

Changed: 908

Removed: 202

Is there an issue? Send a MessageReason:
None


** With the exception of a few "proximity spawn" creatures that only appear when you get close enough[[note]]''Amphicyon'', ''Oviraptor'', ''Gorgonops'', ''Megistotherium'', and ''Parasaurolophus lux''[[/note]], creatures will spawn just about anywhere on the map, so players will be able to tell what creatures have spawned in their vicinity as opposed to randomly walking around and trying to figure out what’s nearby.

to:

** With the exception of a few "proximity spawn" creatures that only appear when you get close enough[[note]]''Amphicyon'', ''Oviraptor'', ''Gorgonops'', ''Megistotherium'', and Tiger, ''Parasaurolophus lux''[[/note]], lux'', and Rexy[[/note]], creatures will spawn just about anywhere on the map, so players will be able to tell what creatures have spawned in their vicinity as opposed to randomly walking around and trying to figure out what’s nearby.



** The dinosaurs with wings all have their pennaceous feathers ending at the wrist rather than at the tip of the second digit, with many appearing to have hair like feathers covering their bodies rather than bird like contour feathers.
** Many of the paravian dinosaurs do not have their third and second fingers joined in a syndactyl appearance which is very likely to have been the case in life due to their close relationship to birds.

to:

** The dinosaurs with wings all have their pennaceous feathers ending at the wrist rather than at the tip of the second digit, with many appearing to have hair like hair-like feathers covering their bodies rather than bird like bird-like contour feathers.
**
feathers. Many of the paravian dinosaurs also do not have their third and second fingers joined in a syndactyl appearance appearance, which is very likely to have been the case in life due to their close relationship to birds.



** ''Miragaia'' has a neck about as long as those of the other stegosaurs, when this genus is known for having a ''very'' long neck.
** ''Postosuchus'' is depicted as a quadruped again, when the real animal is bipedal like a theropod.

to:

** ''Miragaia'' has a neck about as long as only a bit longer than those of the other stegosaurs, when this genus is known for having a ''very'' long neck.
neck. If anything, the length of its neck in-game might be the norm for stegosaurs in real life.
** ''Postosuchus'' is depicted as a quadruped again, when the real animal is was bipedal like a theropod.



* BigCreepyCrawlies: Update 2.19 introduced scorpions into the game with the giant Carboniferous scorpion ''Pulmonoscorpius'', a Fierce flock that specializes in major Damage Over Time. It has its own hybrid, the Unique ''Dsungascorpius''. There is also an Apex scorpion, ''Alacranix'', which isn't a flock and is just a straight anti-tank bruiser.



* CriticalHitClass: Critical hits increase damage dealt by 25%. Not all creatures have the same base crit chance of 5%, however; many, especially MightyGlacier bruisers like ''Tyrannosaurus rex'' and ''Ophiacodon'', have much more increased crit chances, as high as ''40%'' at base. Such chances of landing critical hits can be buffed and nerfed accordingly by various attacks.

to:

* CriticalHitClass: Critical hits increase damage dealt by 25%. Not all creatures have the same base crit chance of 5%, however; many, especially MightyGlacier bruisers like ''Tyrannosaurus rex'' and ''Ophiacodon'', many have much more increased crit chances, as high as ''40%'' with the ''Erlidominus'' in particular having ''50%'' at base. Such chances of landing critical hits can be buffed and nerfed accordingly by various attacks.



* PowerGlows: Apex creatures, the most powerful in the game, tend to have glowing body parts, with the exception of ''Gorgotrebax'' and ''Arctovasilas'' who instead have an icy haze. ''Mortem rex'' has glowing spines, ''[[MeaningfulName Hadros lux]]'' [[MeaningfulName and]] ''[[MeaningfulName Ankylos lux]]'' have glowing blue and purple markings respectively, ''Ceramagnus'' has iridescent feathers, ''Refrenantem'' and ''Haast maximus'' have glowing lava-like markings, ''Hydra Boa'' has thick and bright scales, and ''Imperatosuchus'' has a glowing purple maw, especially its tongue.

to:

* PowerGlows: Apex creatures, the most powerful in the game, tend to have glowing body parts, with the exception of ''Gorgotrebax'' and ''Arctovasilas'' who instead have an icy haze. ''Mortem rex'' has glowing spines, ''[[MeaningfulName Hadros lux]]'' [[MeaningfulName and]] ''[[MeaningfulName Ankylos lux]]'' have glowing blue and purple markings respectively, ''Ceramagnus'' has iridescent feathers, ''Refrenantem'' and ''Haast maximus'' have glowing lava-like markings, ''Hydra Boa'' has thick and bright scales, ''Indonemys'' has [[GlowingEyesOfDoom glowing eyes]], and ''Imperatosuchus'' has a glowing purple maw, especially its tongue.tongue. ''Alacranix'' has glowing red spikes during the day, but at night its whole body is overtaken by a cyan glow.



* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are depicted with wings and body feathers, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game. And there's various hybrids that can be made using dromeosaur DNA.

to:

* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are depicted with wings and body feathers, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game.game, as can the ''Atrociraptors'' Ghost, Red, and Tiger. And there's various hybrids that can be made using dromeosaur DNA.



* UniquenessDecay: Originally, the Apex rarity was reserved only for creatures that were available only through extremely difficult raids(one on each day). However, this changed with the introduction of the eighth Apex, ''Arctovasilas'', who instead is obtained by fusing the Legendary ''Arctalces'' with the Unique ''Testacornibus'', followed by ''Ankylos lux'' the next update formed by fusing ''Ankylomoloch'' and ''Diorajasaur'', again a Legendary and a Unique respectively. The original seven Apexes have not followed suit with this, nor has ''Imperatosuchus'', a Raid-exclusive Apex released after ''Ankylos lux''.
* VictoriousRoar: The victory animations for most of the animals include them either roaring or screeching. Notably, unlike other large theropods who share the same animations, the ''Tyrannosaurus rex'' GEN 1, which is obviously intended to resemble Rexy, uses her famous franchise-wide roar.

to:

* UniquenessDecay: Originally, the Apex rarity was reserved only for creatures that were available only through extremely difficult raids(one on each day). However, this changed with the introduction of the eighth Apex, ''Arctovasilas'', who instead is obtained by fusing the Legendary ''Arctalces'' with the Unique ''Testacornibus'', followed by ''Ankylos lux'' the next update formed by fusing ''Ankylomoloch'' and ''Diorajasaur'', again a Legendary and a Unique respectively. The original seven Apexes have not followed suit with this, nor has ''Imperatosuchus'', a Raid-exclusive and it would appear that since then with each Apex released after ''Ankylos lux''.
it alternates between being an unfusable raid-exclusive non-hybrid or a combination of two hybrids.
* VictoriousRoar: The victory animations for most of the animals include them either roaring or screeching. Notably, unlike other large theropods who share the same animations, the ''Tyrannosaurus rex'' GEN 1, which is obviously intended to resemble Rexy, uses her 1 and Rexy both use the latter's famous franchise-wide roar.
Is there an issue? Send a MessageReason:
None


* UnevenHybrid: Some superhybrids resemble this tropes, with more dominant genes taking over and recessive DNA becoming vestigial or straight-up lost between fusions.

to:

* UnevenHybrid: Some superhybrids resemble this tropes, with more dominant genes and body plans taking over and recessive DNA becoming vestigial or straight-up lost between fusions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnevenHybrid: Some superhybrids resemble this tropes, with more dominant genes taking over and recessive DNA becoming vestigial or straight-up lost between fusions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** For the first time in 6 years, Arthropods now finally have a representative in the roster just in time for the game's HalloweenEpisode, with those representatives being [[ScaryScorpions a trio of scorpions]] (the Epic ''Pulmonoscorpios'', the Unique superhybrid ''Dsungascorpios'', and Apex ''Alacranix''.
Is there an issue? Send a MessageReason:


* StockDinosaurs: Most of the famous genera that appeared in the films and novels also appears here. Strangely, some stock species commonly seen in the franchise(especially previous games) like ''Ceratosaurus'' aren't present in the game (though it's safe to assume they will also be eventually added).

Added: 525

Removed: 514

Is there an issue? Send a MessageReason:
Turtle Power is no longer a trope


* SturdyAndSteadyTurtles: ''Carbonemys'' was added as an obtainable creature in update 1.9, and has one turtle hybrid, ''Carbotoceratops'', which is a component in the superhybrid ''Testacornibus''. ''Meiolania'' was added in a later update, with two powerful Unique superhybrids: ''Entelolania'' and ''Mammolania''. Turtles are ''the'' de facto StoneWall creatures, with tremendous Health and Armor but very little of anything else...unless they use their powerful Devastation attack, which does '''triple''' Precise damage.



* TurtlePower: ''Carbonemys'' was added as an obtainable creature in update 1.9, and has one turtle hybrid, ''Carbotoceratops'', which is a component in the superhybrid ''Testacornibus''. ''Meiolania'' was added in a later update, with two powerful Unique superhybrids: ''Entelolania'' and ''Mammolania''. Turtles are ''the'' de facto StoneWall creatures, with tremendous Health and Armor but very little of anything else...unless they use their powerful Devastation attack, which does '''triple''' Precise damage.
Is there an issue? Send a MessageReason:
Seldom Seen Species is no longer a trope.


* SeldomSeenSpecies: There's more than a few, like the tyrannosaur ''Lythronax'', crocodile ''Gryposuchus'', and pterosaur ''Arambourgiania''. For many of them, this is their first time appearing in a video game, let alone any sort of popular media.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FightingPanda: The game features ''Ailurarctos,'' an extinct genus of Panda as one of the roster's more powerful Epics. Downplayed in that it shares the same animations as the other bears in the game and the closest thing it has to a martial arts move is it simply pushing its paws forward and roaring similar to a martial artist yelling whist attacking.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpeculativeBiology: Since this game featured hybrids and superhybrids, the bios for these creatures are filled entirely with speculative information as if these creatures really did exist.
Is there an issue? Send a MessageReason:
we also have soft tissue from paravian dinosaurs like anchiornis showing they had syndactyly

Added DiffLines:

** Many of the paravian dinosaurs do not have their third and second fingers joined in a syndactyl appearance which is very likely to have been the case in life due to their close relationship to birds.

Added: 235

Changed: 222

Is there an issue? Send a MessageReason:
dromaeosaurs, ornithomimosaurs, and oviraptorids "correctly/accurately feathered" there's a lot wrong with how they are feathered


** While many theropods are commendably feathered, they all possess the pronated wrists that were made common in the movies, and the ''Troodon''[[note]]Which, by the way, might not even exist considering the fragmentary remains associated with it[[/note]] is curiously featherless, despite ''Deinonychus'' and ''Dakotaraptor'' possessing extensive plumage and being released a few updates before and after respectively.

to:

** While many theropods are commendably feathered, they all possess the pronated wrists that were made common in the movies, and the ''Troodon''[[note]]Which, by the way, might not even exist considering the fragmentary remains associated with it[[/note]] genus is only known from a single tooth[[/note]] is curiously featherless, despite ''Deinonychus'' and ''Dakotaraptor'' possessing extensive plumage and being released a few updates before and after respectively.respectively, its depiction in the Jurassic World game which debuted two years prior was also feathered.
** The dinosaurs with wings all have their pennaceous feathers ending at the wrist rather than at the tip of the second digit, with many appearing to have hair like feathers covering their bodies rather than bird like contour feathers.



* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are correctly shown feathered, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game. And there's various hybrids that can be made using dromeosaur DNA.

to:

* RaptorAttack: ''Utahraptor'', ''Pyroraptor'', ''Deinonychus'', ''Dakotaraptor'', ''Troodon'' and of course ''Velociraptor''. The first four are correctly shown feathered, depicted with wings and body feathers, while the last two are scaly in typical ''Jurassic Park/Jurassic World'' fashion. Blue, Charlie, Delta, and Echo can also be encountered and used in the game. And there's various hybrids that can be made using dromeosaur DNA.



** While ''Velociraptor'' still looks like the RaptorAttack that the franchise made famous, along with ''Gallimimus'' and ''Troodon'', many other theropods such as the dromaeosaurs, ornithomimosaurs, and oviraptorids are accurately (and ''beautifully'') feathered. Even ''Lythronax'' has a moderate coat of fluff.

to:

** While ''Velociraptor'' still looks like the RaptorAttack that the franchise made famous, along with ''Gallimimus'' and ''Troodon'', many other theropods such as the dromaeosaurs, ornithomimosaurs, and oviraptorids are accurately (and ''beautifully'') feathered.depicted with feathers. Even ''Lythronax'' has a moderate coat of fluff.
Is there an issue? Send a MessageReason:
None


* PantheraAwesome: ''Smilodon'' showed up in update 1.7 as the first Epic mammal added into the game. ''Thylacoleo'', dubbed the Marsupial Lion, joined in the same update. ''Smilodon'' is a Cunning that specializes in dodging hits while ignoring other dodgers and striking with its powerful Precise Pounce, while the Marsupial Lion uses Rending attacks along with a ridiculous crit chance to shred at bulky foes.

to:

* PantheraAwesome: ''Smilodon'' showed up in update 1.7 as the first Epic mammal added into the game. ''Thylacoleo'', dubbed the Marsupial Lion, joined in the same update. ''Smilodon'' is a Cunning that specializes in dodging hits while ignoring other dodgers and striking with its powerful Precise Pounce, while the Marsupial Lion uses Rending attacks along with a ridiculous crit chance to shred at bulky foes.foes, making both it and its hybrid ''Thylacotator'' some of the best rending attackers in raids.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LimitBreak: Most creatures in the game have at least one charged attack that either deals the most damage in their moveset, gives plenty of good stat buffs/healing, or both but aren't able to use it again until 2-3 turns passed.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HealingBoss: Some of the Raid bosses having healing abilities that will either heal themselves, whichever of their two [[{{Mooks}} Minions]] has the lowest health, or both Minions and the Boss themselves, and it's a mechanic the 4 players taking on the Raid will have to account for since it usually gets used on the second or third turns of each round in a Raid, although some actually have a healing ability that's a counter and thus only applies if they're dealt direct damage.. Currently, the only Bosses with some variant of a healing ability are as follows:
** For the Apex (the strongest rarity in the game) Bosses, it's just Hadros Lux and [[TheGreatSerpent Hydra Boa]]. Hydra Boa could only heal itself though, and it's an effect that's applied after dealing damage to one of the players, while Hadros Lux can heal a surviving Minion if one's still kicking, but will otherwise heal itself as well.
** For the Uniques, there's only Parasauthops, although the former [[NeverSmileAtACrocodile Grypolyth]] Boss also had a healing ability. Parasauthops heals itself regardless and its Minions if one or both of them are still up, while Grypolyth's healing mechanic is similar to Hadros Lux's.
** Among the Legendaries, Fukuimimus is the only current one with healing abilities. Uniquely for its particular raid though, it will heal either a surviving Minion or itself (like Hadros and Grypolyth), but the ability itself is also an attack that targets the player with lowest health, although unlike Hydra Boa the damage is dealt after the healing effect is applied. The former Legendary Raid Bosses Mammotherium and Megalosuchus also had healing abilities, although Mammotherium could only heal itself.
** Lastly, there's the Epic boss Postimetrodon, former Epic boss Sinoceratops, and Rare bosses Meiolania and Bajadasaurus, all of whom are faced without Minions and thus only heal themselves.
Is there an issue? Send a MessageReason:
None


* CrutchCharacter: The Rare and Epic Bosses. During the early game meta, they're the easiest ([[WakeUpCallBoss but by no means easy when you're not in a group]] due to the boss' exclusive LevelCap) way to grind for Rare and Epic DNA (especially when they're hybrids) without waiting for a specific time of week when they're available on the weekly Featured Creature events (typically Fridays and Saturdays) or using microtransactions, but once the player reaches a certain level or skill where they can consistently get over 70 rare/Epic DNA per attempt, they become more of practice warmups for legendary bosses and onward.

to:

* CrutchCharacter: The Rare and Epic Bosses. During the early game meta, they're the easiest ([[WakeUpCallBoss but by no means easy when you're not in a group]] due to the boss' exclusive LevelCap) way to grind for Rare and Epic DNA (especially when they're hybrids) without waiting for a specific time of week when they're available on the weekly Featured Creature events (typically Fridays and Saturdays) or using microtransactions, but once the player reaches a certain level or skill where they can consistently get over 70 rare/Epic 100 Epic DNA per attempt, they become more of practice warmups for legendary bosses and onward.

Top