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[[folder:Game list]]

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[[folder:Game [[folder:Games list]]



** ''[[https://web.archive.org/web/20191019033446/http://www.eyezmaze.com/jp/2014/09/grow_cube_omega.html Grow Cube Omega]]'': A Japan exclusive phone game that adds a mini-game on a second cube where you must evolve ten colored birds.

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** ''[[https://web.archive.org/web/20191019033446/http://www.eyezmaze.com/jp/2014/09/grow_cube_omega.html Grow Cube Omega]]'': A Japan exclusive phone game that adds a mini-game on a second cube where you must evolve ten 10 colored birds.


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* ''[[https://www.eyezmaze.com/sp/2018/11/growThanks.html Grow Thanks]]'': Made to reward players for donating in a crowdfunding. The goal is to upgrade a small house in various way. 4 items, but only 2 can be placed unless you buy a password.
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* AnimeHair: In the second level of ''Grow RPG Sigma'', the hero has spiky hair, compared to a bowl cut in the first level.


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* HeelFaceTurn: In ''Grow RPG Sigma'', after a DoubleKnockout, the demon decides to make peace with the hero after they both get healed by the king.


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* MagicStaff
** In most of his appearences, the Sun Boy gains a magic staff. Although the staff always has the same appearance, its effect is always different.
** In ''Grow Cinderella'', the fairy godmother uses a magic staff to transform animals and objects.


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* VillainForgotToLevelGrind: In the second level of ''Grow RPG Sigma'', the hero is way more powerful than in the first level, while the demon has the exact same stats. Since you play as the demon here, you must make him stronger and give him a squad of monsters.

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* CartoonBomb: Colored, round cartoon-ish bombs appear in a few games, like ''Grow RPG'' and ''Grow Park''.

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* CartoonBomb: Colored, round round, cartoon-ish bombs appear in a few games, like ''Grow RPG'' and ''Grow Park''.



* DoubleMeaningTitle: The title of ''Grow Comeback'' refers to the game's plot, which involves a retired hero needing to make a "comeback" to fight a monster one last time. It also references the fact that it came out two years after the previous ''Grow'' game, making ''Grow Comeback'' a "comeback" to the ''Grow'' series.



* FireIceDuo: In the second level of ''Grow RPG Sigma'', you can build two giant horn-shaped structures, one made of ice and one made of magma. Both horns are homes of two elemental creatures fitting the horns' elements.



* MadeOfIron: Because of their alien nature and ToonPhysics, Onkies can take plenty of physical abuse. Notably, the sleeping Onky from ''Grow Cannon'' is still fine and asleep after being blown up by a rocket.



** ''Grow Cinderella'' where like in the original tale, you must help Cinderalla prepare herself for the ball. Unlike the original tale, there is no indication that Cinderella's evil stepmother and stepsisters exists.

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** ''Grow Cinderella'' where like in the original tale, you must help Cinderalla Cinderella prepare herself for the ball. Unlike the original tale, there is no indication that Cinderella's evil stepmother and stepsisters exists.exist.


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* NonStandardCharacterDesign: The hero from ''Grow Comeback'' looks different from usual Onkies. His muscular build gives him a rather human-like body, even though his head is still a mere circle with no face. He also has hair, rather than being bald like every other Onky. After the TimeSkip from the intro, he looks more like a standard Onky, except he's much fatter.

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* PandaingToTheAudience: [[spoiler: In ''Grow RPG'' there is an hidden solution where the hero can get a panda suit]].

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* PandaingToTheAudience: [[spoiler: In ''Grow [[spoiler:''Grow RPG'' there is an hidden solution where the hero can get a panda suit]].


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* SickEpisode: The goal of ''Grow nano vol.3'' is to heal a sick Onky who serves as an AuthorAvatar for the game's creator.

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** The Rotta/Pierre is a creature that changes completely depending if it's daytime or nighttime. Its "Rotta" form, which it takes during the day, is a blob monster that can shape-shift. Its "Pierre" form, which it takes during the night, is a round bat-like creature that splits in two if it's tapped by a hammer after which a Onky comes out of it. Gluing the halves back brings back the Pierre to life but changes its colors.

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** The Rotta/Pierre is a creature that changes completely depending on if it's daytime or nighttime. Its "Rotta" form, which it takes during the day, is a blob monster that can shape-shift. shape-shift and which tends to sleep. Its "Pierre" form, which it takes during the night, is a round bat-like creature that splits in two if it's tapped by a hammer hammer, after which a Onky comes out of it. Gluing the halves back together brings back the Pierre back to life but changes its colors. Most of the time, Pierres have a yellow half and a green half, but the colors are sometime differents.



* DoubleKnockout: The right combination of ''Grow RPG Sigma'' ends up [[spoiler:with the hero and the demon mutually beating each other up]].



** The very first Pierre that appears in the ''Grow'' games series, in ''Grow Ver.3'', has a half dark green and a half purple body, purple horns and no hands. While we do see Pierres with different color variants, the established default appearance for them is is a half pale green and half yellow body with white horns and hands.



** Every Onky the player uses in ''Grow Valley'' and ''Grow Clay'' looks the same except for their color.
** Most Tonties look the same except for their skin and eye color.

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** Every Onky the player uses in The different Onkies from ''Grow Valley'' and ''Grow Clay'' looks all look the same except for their body color.
** Most Aside from a few physical differences, most Tonties look the same except for their skin and eye color.colors.
** The three monsters spawned by the demon in ''Grow RPG'' start off with the same appearance, except one is purple, one is cyan and one is yellow. In the end, they all are at different evolutionary states, so they do end up with different designs.
** The two hungry creatures from ''Grow Maze'' are exactly alike, except one is green while the other is pink.
** Most of the time, Pierres are represented as half-green and half-yellow, but we do see color variants in some ''Grow'' games and other works by the same creator.


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* StabTheSalad: In the climax of ''Grow RPG Sigma'', after the hero and the demon are [[spoiler:both healed, it looks like the demon is about to punch the hero, but his fist stops before reaching the hero's head. Turns out that the demon was just going for a fist bump]].
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** The jero and the monsters from ''Grow RPG'' have health metters represented by [[HeartsAreHealth hearts]].

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** The jero hero and the monsters from ''Grow RPG'' have health metters represented by [[HeartsAreHealth hearts]].

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** The first mini-Grow part with the Sun Boy in ''Grow Maze'' is a full hommage to ''Grow nano vol.2'', with the same character, and the same objects to be put in the same order. This takes place in a different context however so what happen after you win is different.

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** The first mini-Grow mini Grow part with the Sun Boy in ''Grow Maze'' is a full hommage to ''Grow nano vol.2'', with the same character, and the same objects to be put in the same order. This takes place in a different context however so what happen happens after you win is different.



* LavaPotVolcano: ''Grow Island'' has a classic volcano with visible lava in its pit. The lava rises a bit each turn.



* LevelAte: ''Grow Maze'' have a button that turn the south-west part of the maze in graham crackers and chocolate bars.

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* LevelAte: ''Grow Maze'' have has a button that turn turns the south-west part of the maze in graham crackers and chocolate bars.



** ''Grow RPG'' uses this trope for the hero and monsters with [[HeartsAreHealth hearts]].
** The sick Onky from ''Grow nano vol.3'' have a health bar that deplete in the intro, the goal is to heal him which fills it up.
** There's a variant in ''Grow Cannon'', rather than a life meter to deplete, the sleeping Onky have a "sleeping meter". Once it's empty, he wakes up.

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** The jero and the monsters from ''Grow RPG'' uses this trope for the hero and monsters with have health metters represented by [[HeartsAreHealth hearts]].
** The sick Onky from ''Grow nano vol.3'' have has a health bar that deplete in the intro, the goal is to heal heal, him which fills it back up.
** There's a variant in ''Grow Cannon'', rather than a life meter to deplete, the sleeping Onky have has a "sleeping meter". Once it's empty, he wakes up.
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He doesn't die so it doesn't count as this trope.


* TooDumbToLive: Trying to ride a dog ''made of fire'' may result in burning yourself and your clothes. [[spoiler: The Sun Boy learns it the hard way.]]
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Shopkeeper is no longer a trope


* {{Shopkeeper}}: A Tontie serves as a shopkeeper in ''Grow Maze''.
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** ''Grow Island'' and ''Grow Valley'' are advertissment for the Shibaura Institute of Technology.

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** ''Grow Island'' and ''Grow Valley'' are advertissment advertisements for the Shibaura Institute of Technology.
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** ''[[https://web.archive.org/web/20191019033446/http://www.eyezmaze.com/jp/2014/09/grow_cube_omega.html Grow Cube Omega]]'': A Japan exclusive phone game that adds a mini-game on a second cube where you must make ten colored birds evolve.

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** ''[[https://web.archive.org/web/20191019033446/http://www.eyezmaze.com/jp/2014/09/grow_cube_omega.html Grow Cube Omega]]'': A Japan exclusive phone game that adds a mini-game on a second cube where you must make evolve ten colored birds evolve.birds.
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* PaletteSwap:
** Every Onky the player uses in ''Grow Valley'' and ''Grow Clay'' looks the same except for their color.
** Most Tonties look the same except for their skin and eye color.


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* {{Shopkeeper}}: A Tontie serves as a shopkeeper in ''Grow Maze''.
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* {{Irony}}: If the horse-like creature from ''Grow Cinderella'' turns back into a mouse and the brown Onky is awake, he will chase the mouse with a newspaper, even he's himself a transformed mouse.

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* {{Irony}}: If the horse-like creature from ''Grow Cinderella'' turns back into a mouse and the brown Onky is awake, he will chase the mouse with a newspaper, even though he's himself a transformed mouse.



* TheMaze: ''Grow Maze'', [[ExactlyWhatItSaysOnTheTin naturally]].

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* TheMaze: ''Grow Maze'', [[ExactlyWhatItSaysOnTheTin naturally]].naturally takes place inside a maze]].



* NinjaProp: In ''Grow Tower'', you can use a cannon to launch a creature into one of your already used-item selection panels. This gives an extra turn for the items to evolve and interact.

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* NinjaProp: In ''Grow Tower'', you can use a cannon to launch a creature into one of your already used-item selection panels. This gives an extra turn for the already placed items to evolve and interact.



** ''Grow Tower'' where the objective is turn the sun on like if it was a lamp.

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** ''Grow Tower'' where the objective is to turn the sun on like if it was a lamp.



** ''Grow Nano vol.3'' where you must heal a Onky who got sick by natural cause.

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** ''Grow Nano vol.3'' where you must heal a an Onky who got sick by natural cause.



* OurGiantsAreBigger: You build a giant human-like foot after completing it's skeleton in ''Grow Cannon'', but you can't see the rest of it's body assuming it has any.

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* OurGiantsAreBigger: You build a giant human-like foot after completing it's skeleton in ''Grow Cannon'', but you can't see the rest of it's body body, assuming it has any.



* RoyalsWhoActuallyDoSomething: The King from ''Grow RPG'' attack the dragon himself when his guards are defeated, he also save the hero by helping him to kill said dragon.
* RPGElements: ''Grow RPG'' isn't really an RPG. It's a ''Grow'' game with a fantasy setting and characters who have hitpoint meters and the hero have an inventory and a money counter.

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* RoyalsWhoActuallyDoSomething: The King from ''Grow RPG'' attack attacks the dragon himself when his guards are defeated, he also save saves the hero by helping him to kill said dragon.
* RPGElements: ''Grow RPG'' isn't really an RPG. It's a ''Grow'' game with a fantasy setting and characters who have hitpoint meters and the hero have has an inventory and inventory, a money counter.counter and stats.



* SnotBubble: Both Onkies from ''Grow Cinderella'' will crouch and have one before falling asleep if they don't interact with anything after being placed.

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* SnotBubble: Both Onkies from ''Grow Cinderella'' will crouch and have one a snot bubble before falling asleep if they don't interact with anything after being placed.



* SolidClouds: In ''Grow Ornament'' a Onky can go on a cloud which make it move and drop snow.

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* SolidClouds: In ''Grow Ornament'' a an Onky can go on a cloud which make it move and drop snow.



* SugarBowl: Most of the game worlds.
* SwallowedWhole: The lake creature from ''Grow Cannon'' eat a big fruit that way.

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* %%* SugarBowl: Most of the game worlds.
* SwallowedWhole: The lake creature from ''Grow Cannon'' eat eats a big fruit that way.in one bite.

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* CartoonBomb: ''Grow RPG'' have a tree that produce pink cartoon bombs like they were fruits.

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* CartoonBomb: Colored, round cartoon-ish bombs appear in a few games, like ''Grow RPG'' have a tree that produce pink cartoon bombs like they were fruits.and ''Grow Park''.



* ConvectionSchmonvection: The lava in ''Grow Island'' doesn't burn the forest it pass through.
* CraniumChase: Sometime, Onkies may lose their head who rolls a bit away when falling so their body have to get it back.

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* ConvectionSchmonvection: The lava in In ''Grow Island'' Island'', a creature from a volcano pours lava which passes through a forest, but the lava doesn't burn the trees. In fact, the forest it pass through.
is necessary to prevent the lava from going too far.
* CraniumChase: Sometime, Sometimes, Onkies may lose their head who rolls a bit away when falling so heads, resulting in their body have bodies chasing their heads to get it back.put them back on.



* MythologyGag: ''Grow Maze'' takes place in a white maze, just like the early version of the Eyezmaze website.

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* MythologyGag: ''Grow Maze'' takes place in a white maze, just like the early first version of the Eyezmaze website.


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* PlugTheVolcano: In the secret ending of ''Grow Island'', [[spoiler:the aliens' flying saucer lands on the volcano's top, preventing the creature inside from erupting.]]
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* ChromaticArrangement: The "yellow/blue/red" pattern is used in two games.
** For the three potions in ''Grow Island''.
** For the three Grow books in ''Grow Maze''.
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* SolarPunk: ''Grow Valley'' and to a lesser extent ''Grow Island'' evoke this in their good endings.

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* DragonVarietyPack: There are many different kind of dragons in the grow games:
** The 3rd enemy you face in ''Grow RPG'' is a purple dragon with [[FacelessEye a single eye on his face]] and who evolved from a slime, to a cyclop, to what it is.
** A path of ''Grow Ver.1'' as you make a eastern black and white dragon with a cubic body.
** The secret path of [[spoiler: ''Grow Ver.3'' have a little alien with dragon wings who become a eastern dragon made of fire after eating a plate of food.]]
** The lake creature from ''Grow Cannon'' turn into a fat red dragon after eating a fruit at night.



* GainaxEnding: The secret ending of the second level of ''Grow RPG Sigma'' has everyone and everything being turned into bears.



* OurDragonsAreDifferent: There are many different kind of dragons in the grow games:
** The 3rd enemy you face in ''Grow RPG'' is a purple dragon with [[FacelessEye a single eye on his face]] and who evolved from a slime, to a cyclop, to what it is.
** A path of ''Grow Ver.1'' as you make a eastern black and white dragon with a cubic body.
** The secret path of [[spoiler: ''Grow Ver.3'' have a little alien with dragon wings who become a eastern dragon made of fire after eating a plate of food.]]
** The lake creature from ''Grow Cannon'' turn into a fat red dragon after eating a fruit at night.
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* ''[[http://www.eyezmaze.com/eyezblog_en/blog/2010/08/grow_valley.html Grow Valley]]'': a SpiritualSuccessor to ''Grow Island'', and commissioned by the same university. 7 items.

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* ''[[http://www.eyezmaze.com/eyezblog_en/blog/2010/08/grow_valley.html Grow Valley]]'': a SpiritualSuccessor to ''Grow Island'', and commissioned by the same university. The "items" are actually engineers of different expertises. 7 items.

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!!The series currently consists of:

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!!The series currently consists of:

[[folder:Game list]]



* [[http://www.eyezmaze.com/eyezblog_en/blog/2009/06/grow_ver3_remake.html#monster Grow ver.3]] (Was renamed ''Grow Planet'' on the HTML version): The original ''Grow'' game, set on a red ball, remade to include a secret second ending. 12 items - the most in the series.
* [[http://www.eyezmaze.com/grow/RPG/index.html Grow RPG]]: The second in the series. Fantasy-themed, with RPG elements, but does not play like an RPG. 8 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html#monster Grow Cube]]: Third game in the series, set on a big cube made of smaller cubes. 10 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2006/12/grow_ver1.html#monster Grow ver.1]]: A departure from the classic ''Grow'' gameplay. You have a ball. What will you do with it? Choose between 2 items to advance to the next stage.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2006/06/grow_ver2.html#monster Grow ver.2]] (was renamed ''Grow Jungle'' in the cellphones versions): Place geometrical shapes who turn into strange woodland creatures. 6 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2009/01/grow_tower.html#monster Grow Tower]]: Build a tower so you can turn the sun back on. 5 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2007/09/grow_island_game.html Grow Island]]: Construct an island utopia. Commissioned by the Shibaura Institute of Technology, which is why all the panels are related to science and engineering. 8 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2010/08/grow_valley.html Grow Valley]]: a SpiritualSuccessor to ''Grow Island'', and commissioned by the same university. 7 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2011/01/grow_cannon.html Grow Cannon]]: Wake up a sleeping man by firing a cannon at different plots of land to evolve them. Seven locations, ten shots.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2013/03/grow_maze_game.html Grow Maze]]: Navigate a maze and combine items at various points to bypass obstacles and reach the end square. Contain some ''Grow'' sections with either 2 or 3 items with always the same 6 items you collect.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2014/02/grow_clay.html Grow Clay]]: An [[AdvertisementGame advergame]] for TECROSS a Japanese company. Unique in that the game is [[ExactlyWhatItSaysOnTheTin done in clay]]. Have 4 levels with gradually more items for each.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2015/08/grow_park.html Grow Park]]: Originally android exclusive. You construct a park. Like most grow games there are alternate scenarios which play out if you get the wrong order, unlike earlier grow games once your park is grown, you see little people playing in your park. There are 150 in total, so you have far more incentive to see wrong combinations than you otherwise would have. 6 items.

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* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2009/06/grow_ver3_remake.html#monster Grow ver.3]] 3]]'' (Was renamed ''Grow Planet'' on the HTML version): The original ''Grow'' game, set on a red ball, remade to include a secret second ending. 12 items - the most in the series.
* [[http://www.''[[http://www.eyezmaze.com/grow/RPG/index.html Grow RPG]]: RPG]]'': The second in the series. Fantasy-themed, with RPG elements, but does not play like an RPG. 8 items.
** ''[[https://web.archive.org/web/20191019111003/http://www.eyezmaze.com/jp/2015/04/grow_rpg_sigma.html Grow RPG Sigma]]'': A Japan exclusive phone game that adds a second level. 5 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html#monster Grow Cube]]: Cube]]'': Third game in the series, set on a big cube made of smaller cubes. 10 items.
** ''[[https://web.archive.org/web/20191019033446/http://www.eyezmaze.com/jp/2014/09/grow_cube_omega.html Grow Cube Omega]]'': A Japan exclusive phone game that adds a mini-game on a second cube where you must make ten colored birds evolve.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2006/12/grow_ver1.html#monster Grow ver.1]]: 1]]'': A departure from the classic ''Grow'' gameplay. You have a ball. What will you do with it? Choose between 2 items to advance to the next stage.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2006/06/grow_ver2.html#monster Grow ver.2]] 2]]'' (was renamed ''Grow Jungle'' in the cellphones versions): Place geometrical shapes who turn into strange woodland creatures. 6 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2009/01/grow_tower.html#monster Grow Tower]]: Tower]]'': Build a tower so you can turn the sun back on. 5 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2007/09/grow_island_game.html Grow Island]]: Island]]'': Construct an island utopia. Commissioned by the Shibaura Institute of Technology, which is why all the panels are related to science and engineering. 8 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2010/08/grow_valley.html Grow Valley]]: Valley]]'': a SpiritualSuccessor to ''Grow Island'', and commissioned by the same university. 7 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2011/01/grow_cannon.html Grow Cannon]]: Cannon]]'': Wake up a sleeping man by firing a cannon at different plots of land to evolve them. Seven locations, ten shots.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2013/03/grow_maze_game.html Grow Maze]]: Maze]]'': Navigate a maze and combine items at various points to bypass obstacles and reach the end square. Contain some ''Grow'' sections with either 2 or 3 items with always the same 6 items you collect.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2014/02/grow_clay.html Grow Clay]]: Clay]]'': An [[AdvertisementGame advergame]] for TECROSS a Japanese company. Unique in that the game is [[ExactlyWhatItSaysOnTheTin done in clay]]. Have 4 levels with gradually more items for each.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2015/08/grow_park.html Grow Park]]: Park]]'': Originally android exclusive. You construct a park. Like most grow games there are alternate scenarios which play out if you get the wrong order, unlike earlier grow games once your park is grown, you see little people playing in your park. There are 150 in total, so you have far more incentive to see wrong combinations than you otherwise would have. 6 items.



* [[http://www.eyezmaze.com/eyezblog_en/blog/2006/07/grow_nano_ver0.html#monster Grow nano ver.0]]: A departure from the classic ''Grow'' gameplay. While keeping the "growing" theme, this is a mouse-clicking test of reflexes and memory.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2006/08/grow_nano_vol1.html#monster Grow nano vol.1]]: Another departure from the usual style; this is a PixelHunt version of the previous game. By popular demand, later games returned to the original format.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2007/02/grow_nano_vol2.html#monster Grow nano vol.2]] (was renamed ''Grow Sun Boy'' in the HTML version): Help someone rescue a baby bird. 3 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2008/02/grow_nano_vol3.html#monster Grow nano vol.3]] (was renamed ''Grow Recovery'' in the cellphones version): Help a sick guy to recover. 6 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2011/05/grow_nano4.html Grow nano vol.4]] (was renamed ''Grow Figure'' in the HTML version): In early 2011 a fan made the creator an [=EyezMaze=] ceramic figurine, and this game has you create the figurine. 4 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2005/12/grow_ornament.html#monster Grow Ornament]]: [[ChristmasEpisode Decorate a Christmas tree.]] 6 items.
* [[http://www.eyezmaze.com/eyezblog_en/blog/2016/10/grow_cinderella.html#monster Grow Cinderella]]: Based on Literature/{{Cinderella}}'s tale. This game have a mechanic where every items turn into differents things when you place them. 6 items.
* [[http://www.eyezmaze.com/sp/2018/06/grow_comeback.html Grow Comeback]]: Help a retired hero fight a monster one last time. 6 items.

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* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2006/07/grow_nano_ver0.html#monster Grow nano ver.0]]: 0]]'': A departure from the classic ''Grow'' gameplay. While keeping the "growing" theme, this is a mouse-clicking test of reflexes and memory.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2006/08/grow_nano_vol1.html#monster Grow nano vol.1]]: 1]]'': Another departure from the usual style; this is a PixelHunt version of the previous game. By popular demand, later games returned to the original format.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2007/02/grow_nano_vol2.html#monster Grow nano vol.2]] 2]]'' (was renamed ''Grow Sun Boy'' in the HTML version): Help someone rescue a baby bird. 3 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2008/02/grow_nano_vol3.html#monster Grow nano vol.3]] 3]]'' (was renamed ''Grow Recovery'' in the cellphones version): Help a sick guy to recover. 6 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2011/05/grow_nano4.html Grow nano vol.4]] 4]]'' (was renamed ''Grow Figure'' in the HTML version): In early 2011 a fan made the creator an [=EyezMaze=] ceramic figurine, and this game has you create the figurine. 4 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2005/12/grow_ornament.html#monster Grow Ornament]]: Ornament]]'': [[ChristmasEpisode Decorate a Christmas tree.]] 6 items.
* [[http://www.''[[http://www.eyezmaze.com/eyezblog_en/blog/2016/10/grow_cinderella.html#monster Grow Cinderella]]: Cinderella]]'': Based on Literature/{{Cinderella}}'s the ''Literature/{{Cinderella}}'' tale. This game have has a mechanic where every items turn into differents things when you place them. 6 items.
* [[http://www.''[[http://www.eyezmaze.com/sp/2018/06/grow_comeback.html Grow Comeback]]: Comeback]]'': Help a retired hero fight a monster one last time. 6 items.items.
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Due to the lack of storyline, I don't think these creatures can be outright called "Big Bad".


* BigBad:
** The demon guy from ''Grow RPG''. Notable in that this is one of the few games that features an antagonist at all.
** The purple monster in ''Grow Comeback''.



* BigRedDevil: The BigBad of ''Grow RPG'' is red and looks like a demon.

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* BigRedDevil: The BigBad main antagonist of ''Grow RPG'' is red and looks like a demon.



** The purple dragon and the BigBad from ''Grow RPG''.

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** The purple dragon and the BigBad demon from ''Grow RPG''.



* StabTheSky: The hero from ''Grow RPG'' points his sword to the sky [[spoiler: when he beats the BigBad.]]

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* StabTheSky: The hero from ''Grow RPG'' points his sword to the sky [[spoiler: when he beats the BigBad.red demon.]]



* VillainBeatingArtifact: Distilled down to its essence in ''Grow RPG'': in addition to the best sword and armor, you've got to have the special blue orb that knocks the BigBad's health meter down to where you can actually trade hits with it.

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* VillainBeatingArtifact: Distilled down to its essence in ''Grow RPG'': in addition to the best sword and armor, you've got to have the special blue orb that knocks the BigBad's demon's health meter down to where you can actually trade hits with it.
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* BlueIsHeroic: The hero from ''Grow RPG'' wears blue armor in contrast to the red demon he must fight.


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* DefeatMeansFriendship: The ending of the second level of ''Grow RPG Sigma'' has the hero and the demon giving each others a mutual KO and being healed by the king. Then it looks like the demon is about to punch the hero, but he's actually going for a fist bump. The resulting outcome is a friendship between humans and monsters.


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* GiantHandsOfDoom: Two of the entities needed to defeat the hero in the second level of ''Grow RPG Sigma'' are giant hands. One is a purple hand spawned from two potions getting mixed up, and the other is a hand made of stormy clouds.


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* VillainProtagonist: In the second level of ''Grow RPG Sigma'', the character the player must help is the red demon who serves as a bad guy in the first level.

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* NoPlotNoProblem: Most games have no plot or, at best, have a plot that could fit on a post-it, such as "beat the enemy" or "wake the sleeping guy up". This isn't considered a problem, since the appeal of these [[BizarrePuzzleGame bizarre puzzle games]] comes from their art, creativity and the reasoning needed to complete them.



* SmartAnimalInconvenientInstincts: It's hard to pin how smart it is but the green mouse from ''Grow Maze'' wears clothes, use a bag and fit a thief archetype giving it human-like sentience, yet it's still attracted by a cheese like a normal mouse would and gets trapped by the Ixal creature that was connected to the cheese. Later in the game, the mouse is enjoying a hot water pond like an human would.

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* SmartAnimalInconvenientInstincts: It's hard to pin how smart it is is, but the green mouse from ''Grow Maze'' wears clothes, use uses a bag and fit fits a thief archetype archetype, giving it human-like sentience, yet it's sentience. Yet it can still attracted be baited by a piece of cheese like a normal stereotypical mouse would and gets trapped by the Ixal creature that was connected to the cheese. serves as a living mouse trap. Later in the game, the mouse is enjoying enjoys a hot water pond like an human would.



* StorybookEpisode: ''Grow Cinderella''.

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* StorybookEpisode: As indicated by the title, ''Grow Cinderella''.Cinderella'' is inspired by the ''Cinderella'' tale.



* TransformingMecha: The ''awesomely cool'' construction mecha from ''Grow Island''.

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* TransformingMecha: The ''awesomely cool'' construction mecha Every time the robot from ''Grow Island''.Island'' level ups into a new appearance, it gets new functions. In all but its last form, it's used as a vehicle.



* WreathedInFlames: The fire dog from ''Grow Maze''.

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* WreathedInFlames: The fire dog from One thing the player needs to build in ''Grow Maze''.Maze'' is a dog made of fire.
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* AudienceParticipation: In October 2018, On made an audience participation game called ''[[https://twitter.com/ONKICHI/status/1049285632743206914 Grow RT]]'' on his Japanese Twitter account. The game consisted of an image of a creature and gave the audience two choice of how the creature would evolve, similarly to how ''Grow ver. 1'''s gameplay works. If the image would get enough reteweets, the creature would evolve and the audience would be presented with two new options to choose from (All steps can be seen [[https://twitter.com/ONKICHI/status/1051456468065513474 here]] on reverse order). The game got interrupted a week later due to the creator's health problem. In December 2020, he tried the concept [[https://twitter.com/EYEZMAZE/status/1341373413701521415 once again]] on his more popular English account (All steps can be seen [[https://twitter.com/EYEZMAZE/status/1341742325416960010 here]]). Once there was not enough people to reach the next evolution step (largely because the game went on a little hiatus), he decided to conclude the game with an [[https://www.youtube.com/watch?v=IAlLO-co0us animation]] that was made thanks to the specific choices the audience made during the Twitter game.
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* {{Mummy}}: The [[spoiler: brown Onky turns into a mummyin ''Grow Cinderella'''s secret ending.]]

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* {{Mummy}}: The [[spoiler: brown Onky turns into a mummyin mummy in ''Grow Cinderella'''s secret ending.]]

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* MouseTrap: The Ixal creature looks like a bucket-shaped cat with a piece of cheese on its center and a furry appendage that lifts its body so mouses can see the cheese. It's pretty much a living mouse trap mixed with a BoxAndStickTrap.



* {{Mummy}}: [[spoiler: The brown Onky turns into one in ''Grow Cinderella'''s secret ending.]]

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* {{Mummy}}: The [[spoiler: The brown Onky turns into one in a mummyin ''Grow Cinderella'''s secret ending.]]



* PixelHunt: The entirety of ''Grow nano vol.1''. Thankfully, it is not a hard game.

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* PixelHunt: The entirety of ''Grow nano vol.1''. Thankfully, it 1'' is not all about hovering the cursor around a hard game.dough-like structure until you find spots where you need to click. Each click makes the structure evolve.



* RetiredBadass: The hero at the start of ''Grow Comeback''.

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* RetiredBadass: The hero at the start intro of ''Grow Comeback''.Comeback'' is about a hero who defeats monsters and saves a child. Then time passes after he stops being a hero and he loses his gear and hair and gains weight. Once the game actually starts, the player must get him back to his heroic build so he can defeat one last monster.



* SantaClaus: [[spoiler:He appears when you win ''Grow Ornament'']].

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* SantaClaus: [[spoiler:He appears when Santa [[spoiler:appears if you win in ''Grow Ornament'']].



** Onkies have this ability in some games.

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** In some games, Onkies have this the ability in some games.to multiply themselves like mitosis. Whether the clones are temporary or not depends on the game.
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** ''Grow Cannon'' has a different kind of gameplay where instead of directly placing objects, the player must use a canon to fire in different spots and interact with the scenery.

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** ''Grow Cannon'' has a different kind of gameplay where instead of directly placing objects, the player must use a canon cannon to fire in different spots and interact with the scenery.

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* ChekhovsGunman: [[spoiler: The child in the intro of ''Grow Comeback'' turns out to be one the the hero's supporters when you win the game.]]

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* ChekhovsGunman: [[spoiler: The child in If the intro of player plays the right way in ''Grow Comeback'' turns out Comeback'', [[spoiler: the child from the intro is revealed to be one the of the hero's background supporters when you win who then tries to beat the game.monster on his own, only to fail. His attempt gives the retired hero the motivation needed to defeat the monster.]]



* ChristmasEpisode: ''Grow Ornament'' where the goal is to decorate a Christmas tree.

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* ChristmasEpisode: ''Grow Ornament'' is a Christmas-themed game where the goal is to decorate a Christmas tree.tree.
* CinderellaPlot: Downplayed. Despite the title, ''Grow Cinderella'' doesn't take many plot elements from the ''Cinderella'' tale, because the appeal of the ''Grow'' games doesn't reside in their story but their art-style and unique gameplay. Notably, there is no indication that Cinderella's evil stepmother and stepsisters even exist in this game.



* CombiningMecha: [[spoiler: All the creatures stick to each others and form a bigger robot-like one in the ending of ''Grow ver.2''.]]

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* CombiningMecha: [[spoiler: All the creatures [[spoiler:creatures stick to each others and form a bigger robot-like one in the ending of ''Grow ver.2''.]]



* DarkhorseVictory: GROW Race has the [[spoiler:blue fish on the unicycle that crashed at the beginning take the victory after the red and yellow ones [[ItMakesSenseInContext fly off into space to continue their personal race as rivals rather than continuing the official one.]]]]

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* {{Cyclops}}: The purple monsters from ''Grow Comeback'' are the only cyclops creatures in the ''Grow'' games that have more facial features than just an eye.
* DarkhorseVictory: GROW ''GROW'' Race has the [[spoiler:blue fish on the unicycle that crashed at the beginning take the victory after the red and yellow ones [[ItMakesSenseInContext fly off into space to continue their personal race as rivals rather than continuing the official one.]]]]



* DungeonShop: There is a shop in ''Grow Maze''.

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* DungeonShop: There is a shop in in the maze ''Grow Maze''.Maze'' takes place in. Despite the maze being a closed space.



** ''Grow nano vol.2'' ahve a combination that shows a code for an other game called ''Vanilla''.

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** ''Grow nano vol.2'' ahve have a combination that shows a code for an other another game by On called ''Vanilla''.



* FacelessEye: There are several one-eyed creatures in the games, the most prominent are the Tonties.

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* FacelessEye: There are several one-eyed creatures in the games, the whose only facial feature is a single eye. The most prominent are the Tonties.



* LethalLavaLand: [[spoiler: The secret ending of ''Grow Ver. 3'']].

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* LethalLavaLand: [[spoiler: The In the secret ending of ''Grow Ver. 3'']].[[spoiler:''Grow ver. 3'', the game's setting is turned into a fire-themed area filled with volcanoes and lava.]]



* MedievalEuropeanFantasy: The game world in ''Grow RPG''.

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* MedievalEuropeanFantasy: The game world in ''Grow RPG''.RPG'' takes place in a European medieval setting with heroic fantasy elements such as dragons, slimes, and magical artifacts.
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TRS cleanup


* BlueIsHeroic: The hero from Grow RPG wears a blue armor.
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With the lack of story, I don't think this purple dragon can be considered the bad guys metaphorical Dragon. It just happens to be the strongest enemy before the final boss.


* TheDragon: Before the hero of ''Grow RPG'' can face the demonic BigBad, he has to defeat the latter's literal dragon.
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* TheBlank: The Onkies, [[RidiculouslyCuteCritter but they're still pretty cute even without faces.]]

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* TheBlank: The Onkies, Onkies have no faces, [[RidiculouslyCuteCritter but they're still pretty cute even without faces.cute.]]

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