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* AllegedlyFreeGame: Downplayed in which unlocking all items as well as the harder difficulty NewGamePlus requires a $7.50 donation to Roszak. These are just extras, though; the game is fully beatable without purchasing these and you get a pretty full selection of equipment anyway, and it plays out more like a bonus expansion pack to an already complete game.



* BossRush: Battle Mountain in the Steam version has four of these. #1 has you fighting the minibosses, #2 has you rushing the main game bosses, #3 is a series of the upgraded versions of those bosses, and #4 is against [[spoiler:the dark versions of your party]]. This game also has a 38-wave Foe Rush.

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* BossRush: Battle Mountain in the Steam version has four of these. #1 has you fighting the minibosses, #2 has you rushing the main game bosses, #3 is a series of the upgraded versions of those bosses, and #4 is against [[spoiler:the dark versions of your party]]. This game also has a 38-wave Foe Rush.



* DieChairDie: The fourth game has key items that let you destroy trees and rocks. Some of them must be cleared to progress the main story, and you get an achievement for the first use of each, but many -- even nonessential ones -- yield equipment crafting items (of logical type, such as Soft Wood from certain trees), and then there are the ones that block passages leading to shortcuts or treasure chests. All of this makes it generally worthwhile to take out every tree and rock that you can, once you are able to.

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* DieChairDie: The fourth game has Axe and Hammer are key items that let you destroy trees and rocks. Some of them must be cleared to progress the main story, and you get an achievement for the first use of each, but many -- even nonessential ones -- yield equipment crafting items (of logical type, such as Soft Wood from certain trees), and then there are the ones that block passages leading to shortcuts or treasure chests. All of this makes it generally worthwhile to take out every tree and rock that you can, once you are able to.



* ExpansionPack: In the free version, unlocking all items as well as the harder difficulty NewGamePlus requires a $7.50 donation to Roszak.



* GiantMook: In ''4'', some waves contain regular enemies that have larger sprites in addition to higher levels and stats. Of note is the giant kitten soldier in Battle Mountain's foe rush, who is 15 levels higher than the party's average level. The good news is that their elemental and status resistances are unchanged.

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* GiantMook: In ''4'', some Some waves contain regular enemies that have larger sprites in addition to higher levels and stats. Of note is the giant kitten soldier Cat Soldier in Battle Mountain's foe rush, who is 15 levels higher than the party's average level. The good news is that their elemental and status resistances are unchanged.



* InterchangeableAntimatterKeys: In ''[=EBF4=]'', there are four different types of key (copper, silver, gold, and coral) which follow this trope.

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* InterchangeableAntimatterKeys: In ''[=EBF4=]'', there There are four different types of key (copper, silver, gold, and coral) which follow this trope.coral). Each key can open any lock of the same type and is consumed when doing so.



* KarlMarxHatesYourGuts: Lampshaded in the fourth game, with a group of protesters who are fighting against the unfair economy of shopkeepers who buy things from players at 1/4th of the price and have a monopoly on goods.

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* KarlMarxHatesYourGuts: Lampshaded in the fourth game, with a group of protesters who are fighting against the unfair economy of shopkeepers who buy things from players at 1/4th of the price and have a monopoly on goods.



* MarathonLevel: Encounters in Battle Mountain (other than boss fights) feature at least 6 waves of enemies each (elsewhere in the game, encounters have at most 4 waves), culminating in a 38-wave Foe Rush.



* MyNameIsQuestionMarks: In the fourth game:

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* MyNameIsQuestionMarks: In the fourth game:MyNameIsQuestionMarks:



* UnnaturallyLoopingLocation: There's a maze where you need to go through the rooms in the correct sequence to find the exit ([[YouShouldntKnowThisAlready and requires you to find the item showing the way]] even on a NewGamePlus).

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* UnnaturallyLoopingLocation: There's a maze where On the top left tile, you need to go through the rooms in the correct sequence to find the exit ([[YouShouldntKnowThisAlready and requires you to find the item showing the way]] even on a NewGamePlus).

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redundant


* BossRush: Battle Mountain in the Steam version of ''[=EBF4=]'' has four of these. #1 has you fighting the minibosses, #2 has you rushing the main game bosses, #3 is a series of the upgraded versions of those bosses, and #4 is against [[spoiler:the dark versions of your party]]. This game also has a 38-wave Foe Rush.

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* BossRush: Battle Mountain in the Steam version of ''[=EBF4=]'' has four of these. #1 has you fighting the minibosses, #2 has you rushing the main game bosses, #3 is a series of the upgraded versions of those bosses, and #4 is against [[spoiler:the dark versions of your party]]. This game also has a 38-wave Foe Rush.



* BrutalBonusLevel: Battle Mountain in the Steam version of the fourth game, featuring beefed up versions of the main bosses, new bosses more powerful than those in the main game, and regular enemy encounters [[MarathonLevel with at least 6 waves of enemies each]], with each wave getting progressively harder. Not to mention all enemy encounters there [[LevelScaling scale to your level]].

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* BrutalBonusLevel: Battle Mountain in the Steam version of the fourth game, featuring features beefed up versions of the main bosses, new bosses more powerful than those in the main game, and regular enemy encounters [[MarathonLevel with at least 6 waves of enemies each]], with each wave getting progressively harder. Not to mention all enemy encounters there [[LevelScaling scale to your level]].



* FrictionlessIce: Ice blocks in ''[=EBF4=]'' never stop sliding until they hit an object.

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* FrictionlessIce: Ice blocks in ''[=EBF4=]'' never stop sliding until they hit an object.



** ''[=EBF4=]''[='=]s achievement screen gives away [[spoiler:the names of the final boss and the bonus boss (and all the other bosses, for that matter), and the fact that you get an award for beating the bonus boss at any difficulty while the others require epic difficulty is a clear giveaway that it is an OptionalBoss]].

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** ''[=EBF4=]''[='=]s achievement screen gives away [[spoiler:the names of the final boss and the bonus boss (and all the other bosses, for that matter), and the fact that you get an award for beating the bonus boss at any difficulty while the others require epic difficulty is a clear giveaway that it is an OptionalBoss]].a SuperBoss]].



** The Copper Fish, Silver Fish, and Gold Fish robots in [=EBF4=] will launch a missile attack at a character when destroyed. The only way to prevent this is to destroy all the enemies in the wave in one attack.

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** The Copper Fish, Silver Fish, and Gold Fish robots in [=EBF4=] will launch a missile attack at a character when destroyed. The only way to prevent this is to destroy all the enemies in the wave in one attack.



* ThisIsGonnaSuck: In [=EBF4=], Matt takes one look at the [[BossInMookClothing Cosmic Monolith]] in the Battle Mountain and knows the party's in for a bad time. If you actually fight it, he whimpers out [[LittleNo "Oh no..."]]

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* ThisIsGonnaSuck: In [=EBF4=], Matt takes one look at the [[BossInMookClothing Cosmic Monolith]] in the Battle Mountain and knows the party's in for a bad time. If you actually fight it, he whimpers out [[LittleNo "Oh no..."]]



* TurnedAgainstTheirMasters: The Factory in 4 has security robots that refuse to take orders from humans anymore. However, they don't go so far as to kill humans, though the fact that they lock all the doors in the factory means that they're trapped. Furthermore, only security robots turned evil, and worker robots are still benign.

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* TurnedAgainstTheirMasters: The Factory in 4 has security robots that refuse to take orders from humans anymore. However, they don't go so far as to kill humans, though the fact that they lock all the doors in the factory means that they're trapped. Furthermore, only security robots turned evil, and worker robots are still benign.



* UselessItem: The Old Boots in [=EBF4=], which you start the game with and "allow you to go outside." At one point, you trade them away, but it doesn't prevent you from going outside. You trade it for a shovel, which "was going to do something, but doesn't anymore.". Then, you trade the Shovel for the Spiked Boots, which [[spoiler:still do nothing except serve as a trade for the actually useful Blue Scroll.]] Amusingly, another set of Old Boots can be obtained in Battle Mountain.

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* UselessItem: The Old Boots in [=EBF4=], Boots, which you start the game with and "allow you to go outside." At one point, you trade them away, but it doesn't prevent you from going outside. You trade it for a shovel, which "was going to do something, but doesn't anymore.". Then, you trade the Shovel for the Spiked Boots, which [[spoiler:still do nothing except serve as a trade for the actually useful Blue Scroll.]] Amusingly, another set of Old Boots can be obtained in Battle Mountain.



* YouCantThwartStageOne: In [=EBF4=], you will not be able to [[spoiler:retrieve the three crystals before they are stolen by the cats or stop Godcat's resurrection]].

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* YouCantThwartStageOne: In [=EBF4=], you You will not be able to [[spoiler:retrieve the three crystals before they are stolen by the cats or stop Godcat's resurrection]].resurrection]].
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Green links


Buy the full version of the game at UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/265610/ here]]. You can also play the free version on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/612815 here]] or Website/{{Kongregate}} [[http://www.kongregate.com/games/kupo707/epic-battle-fantasy-4 here]].

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Buy the full version of the game at UsefulNotes/{{Steam}} Platform/{{Steam}} [[http://store.steampowered.com/app/265610/ here]]. You can also play the free version on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/612815 here]] or Website/{{Kongregate}} [[http://www.kongregate.com/games/kupo707/epic-battle-fantasy-4 here]].



* BonusBoss: [[spoiler:The Glitch]] in ''4''. To a lesser extent, the Beholder was upgraded to this; having a high amount of health, being more of a FlunkyBoss, and even having the boss fight theme playing when you fight him.
** The Steam version added beefed-up alternate versions of the normal bosses, the Zombie Hydra, [[spoiler:undead versions of the party]], and [[spoiler:a boss-level Cosmic Monolith... [[BossInMookClothing not that it needed much more power to be considered boss-level]]]].



** ''[=EBF4=]''[='=]s achievement screen gives away [[spoiler:the names of the final boss and the bonus boss (and all the other bosses, for that matter), and the fact that you get an award for beating the bonus boss at any difficulty while the others require epic difficulty is a clear giveaway that the BonusBoss is optional]].

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** ''[=EBF4=]''[='=]s achievement screen gives away [[spoiler:the names of the final boss and the bonus boss (and all the other bosses, for that matter), and the fact that you get an award for beating the bonus boss at any difficulty while the others require epic difficulty is a clear giveaway that the BonusBoss it is optional]].an OptionalBoss]].



* LevelScaling: The enemy encounters and [[BonusBoss superbosses]] from Battle Mountain in [=EBF4=] do this.

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* LevelScaling: The enemy encounters and [[BonusBoss [[{{Superboss}} superbosses]] from Battle Mountain in [=EBF4=] do this.



* OneHitKill: Each time [[spoiler:[[BonusBoss The Glitch]]]] or its flunkies attack, it [=KOs=] a party member [[spoiler:by dealing '''0 DAMAGE''']].

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* OneHitKill: Each time [[spoiler:[[BonusBoss [[spoiler:[[OptionalBoss The Glitch]]]] or its flunkies attack, it [=KOs=] a party member [[spoiler:by dealing '''0 DAMAGE''']].



* OptionalBoss: [[spoiler:The Glitch]] can be ignored entirely. The Beholder was also upgraded to this; having a high amount of health, being more of a FlunkyBoss, and even having the boss fight theme playing when you fight him.



** A BonusBoss in ''[=EBF4=]'' works like this -- their scan shows that they absorb ''every'' element and are immune to every status effect. [[spoiler:However, scans say nothing about ''non-elemental'' attacks, and the boss is vulnerable to those]].

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** A BonusBoss An OptionalBoss in ''[=EBF4=]'' works like this -- their scan shows that they absorb ''every'' element and are immune to every status effect. [[spoiler:However, scans say nothing about ''non-elemental'' attacks, and the boss is vulnerable to those]].


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* {{Superboss}}: The Steam version added beefed-up alternate versions of the normal bosses, the Zombie Hydra, [[spoiler:undead versions of the party]], and [[spoiler:a boss-level Cosmic Monolith... [[BossInMookClothing not that it needed much more power to be considered boss-level]]]].
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* RefugeInTheWest: The first town, and where the game starts, is at the middle of the west edge of the map, and the endgame is at the north-easternmost. Monsters only appear outside towns and there's a PortalNetwork to always return.

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Game Gourmet was disambiguated. Moved example to Rare Candy.


* GameGourmet: Split into regular consumables of Food, and RareCandy Stats items:\\
'''Food:''' Kiwi, Pumpkin, Coconut, Watermelon, Muffin, Ice Cream, Cupcake, Sundae, Cherry, Lemon, Pineapple, Chocolate, Cheese, Fried Chicken, Crisps, Chips, Softdrink, Energy Drink, Beer, Milk, Coffee, Garlic, Burger, Pizza, Orange Juice, Chilli Sauce\\\
'''Stats:''' Honeycomb, Sushi, Ham, Beef, Cake, Donut, Lollipop, Candycane


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* RareCandy: Some food items such as Sushi, Ham, and Candycanes are used to boost character stats.

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[[quoteright:217:https://static.tvtropes.org/pmwiki/pub/images/ebf4.PNG]]
[[caption-width-right:217:New character, new VictoryPose!]]

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[[quoteright:217:https://static.%% Image selected per Image Pickin' thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=16777955960.95955200
%% Please don't change or remove without starting a new thread.
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/ebf4.PNG]]
[[caption-width-right:217:New character, new VictoryPose!]]
jpg]]

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* BoozeBasedBuff: There is an enemy in the fourth game based off of Tanuki, but more realistic. They have a gourd of booze around their necks that they can drink for health and a strength boost.

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* BoozeBasedBuff: There is an enemy in the fourth game based off of Tanuki, but more realistic. They have a gourd of booze around their necks that they can drink for health and a strength boost.boost.
* BoringButPractical:

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* HornyDevils: In the fourth game, since a succubus is a horny devil, the medal for defeating [[spoiler:Dark Natalie]] on Epic difficulty is:
--> Defeat a busty succubus on Epic Difficulty.


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* SuccubiAndIncubi: In the fourth game, the medal for defeating [[spoiler:Dark Natalie]] on Epic difficulty is:
--> Defeat a busty succubus on Epic Difficulty.
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* MythologyGag: Among the rapidly-cycling images in [[spoiler:The Glitch's]] idle animation is an image of Lazarus, a character who previously appeared in ''[[https://www.youtube.com/watch?v=9gqjMoX6smY One More Final Battle]]'' and ''VideoGame/BrawlRoyale''.
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[[VideoGame/EpicBattleFantasy Main page.]]
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Fixed an entry.


* InfinityPlusOneSword: Equilibrium in ''[=EBF4=]''. After beating all four boss rushes on Battle Mountain's summit, you get this non-elemental sword, which can syphon enemies with certain attacks, counters attacks with Legend, and randomly gives auto-life status.

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* InfinityPlusOneSword: Equilibrium in ''[=EBF4=]''. After beating all four boss rushes on Battle Mountain's summit, you get this non-elemental sword, which alone can double both of Matt's offenses, syphon enemies with certain attacks, counters counter attacks with Legend, and randomly gives auto-life status.status. While it does have small Accuracy and Evade penalties, those are negligible in almost every scenario.

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