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Just a strange comparison when there are thousands of other works that share similar themes, the comparison is also pretty tenuous


The game starts off simply enough, with Caim and any party members he's managed to find running from one location to the next, trying to prevent the Empire from destroying one of the three land-based seals. Each seal that is destroyed makes the burden on the Goddess that much more unbearable. As Caim journeys on, he learns about the [[PathOfInspiration Cult of the Watchers]] which has taken hold over the Empire and their evil machinations for the Goddess. The game gets progressively [[WhatDoYouMeanItsNotSymbolic weirder]] and [[TrippyFinaleSyndrome more surreal]] as events go on, and the interactions between characters [[CharacterDevelopment gradually become more nuanced and complex]] from the straight-up swords and sorcery formula. By its end, ''Drakengard'' has gone beyond the [[WillingSuspensionOfDisbelief standard unspoken agreement between author and audience]] and thrown us into [[NightmareFuel the stuff of nightmares]]. Watching how the characters react to this and observing their [[TheWorldIsAlwaysDoomed hopeless and doomed plight]] is strangely interesting; morbid curiosity drives one to finish the game's [[MultipleEndings five endings]]. Much like [[Anime/NeonGenesisEvangelion a certain famous anime]] and [[Manga/{{Berserk}} manga]], ''Drakengard'' does not shy away from the surreal, the macabre, and the [[DownerEnding downright depressing.]]

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The game starts off simply enough, with Caim and any party members he's managed to find running from one location to the next, trying to prevent the Empire from destroying one of the three land-based seals. Each seal that is destroyed makes the burden on the Goddess that much more unbearable. As Caim journeys on, he learns about the [[PathOfInspiration Cult of the Watchers]] which has taken hold over the Empire and their evil machinations for the Goddess. The game gets progressively [[WhatDoYouMeanItsNotSymbolic weirder]] and [[TrippyFinaleSyndrome more surreal]] as events go on, and the interactions between characters [[CharacterDevelopment gradually become more nuanced and complex]] from the straight-up swords and sorcery formula. By its end, ''Drakengard'' has gone beyond the [[WillingSuspensionOfDisbelief standard unspoken agreement between author and audience]] and thrown us into [[NightmareFuel the stuff of nightmares]]. Watching how the characters react to this and observing their [[TheWorldIsAlwaysDoomed hopeless and doomed plight]] is strangely interesting; morbid curiosity drives one to finish the game's [[MultipleEndings five endings]]. Much like [[Anime/NeonGenesisEvangelion a certain famous anime]] and [[Manga/{{Berserk}} manga]], ''Drakengard'' does not shy away from the surreal, the macabre, and the [[DownerEnding downright depressing.]]

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Needless reference to reviewers (or L Pers in this case)


** Even before that is the event with Grismor. The Dark Id puts it nicely.
---> '''The Dark Id:''' Nowe decides to not even attempt to mention to his best friend key facts like, I don't know: [[spoiler:Gismor poisoned him, the said poison is right over on the table, the general just confessed to murdering the former leader of the Knights of the Seal,]] or anything that would improve the situation in his favor. Instead, he just smashes through a nearby window and runs away crying. Way to go, kiddo!



* WhamEpisode: Chapter 12, "Chaos." [[spoiler:The chapter that introduces the Grotesqueries.]] The Dark Id's LetsPlay sums it up nicely:
-->"This is probably the most appropriate title for this chapter. If you watch this chapter and do ''not'' have an eyebrow raised expression of bewilderment and mutter 'what the fuck?!' at least once, then I suggest you seek counseling immediately as something is clearly broken within you."

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* WhamEpisode: Chapter 12, "Chaos." [[spoiler:The chapter that introduces the Grotesqueries.]] The Dark Id's LetsPlay sums it up nicely:
-->"This is probably the most appropriate title for this chapter. If you watch this chapter and do ''not'' have an eyebrow raised expression of bewilderment and mutter 'what the fuck?!' at least once, then I suggest you seek counseling immediately as something is clearly broken within you."
]]

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* ShoutOut: In the Japanese version of ''Drakengard'', [[spoiler:the fighter jet that kills Caim and Angelus in Ending E has the callsign of "Scarface", referring to the PlayerCharacter in the ''VideoGame/AceCombat'' series who has the callsign "Scarface 1"]]. You can also unlock [[spoiler:the Su-47 Berkut, a jet prominently featured in ''VideoGame/AceCombat04ShatteredSkies'',]] as a playable dragon for Caim to ride.

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* ShoutOut: ShoutOut:
**
In the Japanese version of ''Drakengard'', [[spoiler:the fighter jet that kills Caim and Angelus in Ending E has the callsign of "Scarface", referring to the PlayerCharacter in the ''VideoGame/AceCombat'' series who has the callsign "Scarface 1"]]. You can also unlock [[spoiler:the Su-47 Berkut, a jet prominently featured in ''VideoGame/AceCombat04ShatteredSkies'',]] as a playable dragon for Caim to ride.
** According to the developers, the official title of Ending E, "The End of the Dragon Sphere" ("Dragon Sphere" being the game's WorkingTitle) is a reference to [[Anime/NeonGenesisEvangelion The End of Evangelion]].


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* StylisticSuck: The first game's soundtrack, while not meant to be "poorly composed" per se, is intentionally cacophonic and dissonant, utilizing classical music [[{{Sampling}} samples]] that are edited with lots of short loops and glitches in order to evoke a feeling of anxiety in the listener rather than being pleasant to listen to. ''Drakengard 2'' and the rest of the series dropped this concept in favor of more traditional soundtracks for the most part.
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Up To Eleven is a defunct trope


%%** To be fair, it is arguable [[EvilVersusEvil whether]] [[CrapsackWorld there's]] [[BlackAndGrayMorality anything that]] [[UpToEleven ISN'T]] lighter and softer than Drakengard.

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%%** To be fair, it is arguable [[EvilVersusEvil whether]] [[CrapsackWorld there's]] [[BlackAndGrayMorality anything that]] [[UpToEleven ISN'T]] ISN'T lighter and softer than Drakengard.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* BeautyEqualsGoodness: Used and averted. While [[spoiler:Furiae becoming a world-destroying terror]] is most definitely an example, Arioch is both attractive and a crazy baby-eater, and [[spoiler:the mother of the Grotesqueries]] has a chiseled sodium loveliness marred only by [[spoiler:the whole giving-birth-to-the-end-of-the-universe thing, as well as having some UncannyValley levels of contorted expressions of agony]].

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* BeautyEqualsGoodness: Used and averted. While [[spoiler:Furiae becoming a world-destroying terror]] is most definitely an example, Arioch is both attractive and a crazy baby-eater, and [[spoiler:the mother of the Grotesqueries]] has a chiseled sodium loveliness marred only by [[spoiler:the whole giving-birth-to-the-end-of-the-universe thing, as well as having some UncannyValley high levels of contorted expressions of agony]].
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* MultipleEndings: Five for the first game, three for the second. Both games are kind enough to tell you exactly how many, and toss in some broad hints for unlocking them.

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* MultipleEndings: Five for the first game, three for the second. Both games are kind enough to tell you exactly how many, and toss in some broad hints for unlocking them. Deconstructed in the first game, as all the alternate endings [[EarnYourBadEnding are bad endings]].
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* TokyoIsTheCenterOfTheUniverse: [[spoiler: Because where ''else'' would Caim and Angelus get transported to in ending E if not the capital city of Japan? The Shinjuku ward to be exact, though they (or at least Angelus) wind up skewered on top of TokyoTower by the end.]]
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* ExactlyWhatItSaysOnTheTin: You'd think, compared to nearly every weapon in the game, Caim's weapon would recieve a [[NamesToRunAwayFromReallyFast terrifying nickname]], especially judging by his [[UnstoppableRage personality]]. What is the name of his sword? Caim's Sword.
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Fixed link error


* TheEndOfTheWorldAsWeKnowIt: Every single ending except the ending A in the first game. Ending E ends up bringing it to [[VideoGame/Nier the modern day world]]

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* TheEndOfTheWorldAsWeKnowIt: Every single ending except the ending A in the first game. Ending E ends up bringing it to [[VideoGame/Nier [[VideoGame/NieR the modern day world]]world]].
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Removing as that is a Trivia trope


* TakeThat: Furiae in the first game is a major one at the ''LightNovel/SisterPrincess'' series, according to Yoko Taro himself.
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Grammar fix.


--> '''[[TakeThatAudience Thanks you for playing!]]'''

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--> '''[[TakeThatAudience Thanks Thank you for playing!]]'''

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* HappyEndingOverride: Ending E ends with [[spoiler:pieces of the Grotesquerie Queen's magical flesh falling over Tokyo as ash. As ''[=NieR=]'' would reveal, people ended up getting sick from this foreign substance, although it's heavily implied that it was more that she was forcing those who ingested her flesh to pact with her or die rather than foreign contamination.]]



* RealityEnsues:
** [[spoiler:Upon appearing over Tokyo in Ending E, Caim and Angelus are eventually shot down by JSDF fighter jets. The Free Expedition unlocked after this pits the player against an entire squadron of them, and they're easily able to outmaneuver and outgun Angelus.]]
** Ending E ends with [[spoiler:pieces of the Grotesquerie Queen's magical flesh falling over Tokyo as ash. As ''[=NieR=]'' would reveal, people ended up getting sick from this foreign substance, although it's heavily implied that it was more that she was forcing those who ingested her flesh to pact with her or die rather than foreign contamination.]]



* UnexpectedlyRealisticGameplay: [[spoiler:Upon appearing over Tokyo in Ending E, Caim and Angelus are eventually shot down by JSDF fighter jets. The Free Expedition unlocked after this pits the player against an entire squadron of them, and they're easily able to outmaneuver and outgun Angelus.]]



** Done in quite an asinine-yet-[[RealityEnsues realistic]] fashion in Ending E when [[spoiler:Caim and Angelus finally defeat the EldritchAbomination BigBad... and are then abruptly shot down by fighter jets. The citizens of Tokyo have no understanding of what is going on, they just want to stop these otherworldly ''things'' that appeared out of thin air and wrecked half of their city. Unfortunately, the truth is that only one of the beings was malevolent and is spreading TheCorruption from its remains, and the only being Tokyo could've asked for help is the same one they lethally shot down. This results in ''VideoGame/{{NieR}}''.]]

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** Done in quite an asinine-yet-[[RealityEnsues realistic]] asinine-yet-realistic fashion in Ending E when [[spoiler:Caim and Angelus finally defeat the EldritchAbomination BigBad... and are then abruptly shot down by fighter jets. The citizens of Tokyo have no understanding of what is going on, they just want to stop these otherworldly ''things'' that appeared out of thin air and wrecked half of their city. Unfortunately, the truth is that only one of the beings was malevolent and is spreading TheCorruption from its remains, and the only being Tokyo could've asked for help is the same one they lethally shot down. This results in ''VideoGame/{{NieR}}''.]]
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* TakeThat: Furiae in the first game is a major one at the ''LightNovel/SisterPrincess'' series, according to Yoko Taro himself.

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%%* TheEmpire: The antagonists of the first game.
* EndlessWinter: The E ending means this in the real world. Subverted in that, [[VideoGame/{{NieR}} 1312 years later]], it looks normal again (or at least as normal as a post-apocalyptic world can be).
* TheEndOfTheWorldAsWeKnowIt: Every single ending except the ending A in the first game.

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%%* * TheEmpire: The antagonists of the first game.
* EndlessWinter: The E ending means this in
game, led by a group known as the real world. Subverted in that, [[VideoGame/{{NieR}} 1312 years later]], it looks normal again (or at least as normal as a post-apocalyptic world can be).
Cult of the Watchers, who seek to bring said Watchers into the world, [[TheEndOfTheWorldAsWeKnowIt which will bring about the apocalypse.]]
* TheEndOfTheWorldAsWeKnowIt: Every single ending except the ending A in the first game. Ending E ends up bringing it to [[VideoGame/Nier the modern day world]]



%%* EvilHero: Caim.

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%%* * EvilHero: Caim.Caim battles the Empire so as the save the world, but also does so to satiate his bloodlust and hatred against them, and frequently [[KicktheDog abuses both his teammates and random innocents.]]



* FightingYourFriend:

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* FightingYourFriend: After the Empire kidnap Inuart and [[BrainwashedAndCrazy brainwash him]], he fights against Caim a couple of times. [[spoiler:he still does so after his brainwashing is broken, due to him wanting to resurrect Furiae, which will bring about the end of the world.]]



** Likewise, the standard ending in the sequel pits [[spoiler:Nowe against Legna]]. [[spoiler:The same thing happens for the final ending.]]

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** Likewise, the standard ending in the sequel pits [[spoiler:Nowe against Legna]]. [[spoiler:The same thing Legna, which also happens for in the final ending.one.]]



* LighterAndSofter: ''Drakengard 2'', compared to the original, is much less messed up in its tone.

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* LighterAndSofter: ''Drakengard 2'', compared to the original, is much less messed up in its tone.tone, though it still has its fair share of dark moments.



** ''Drakengard'': Deposed prince with a penchant for slaughter, dragon who thinks humanity barely rates above roaches, paedophile and his {{jerkass}} [[TheFairFolk fairy]] companion, cannibal survivor of the elven holocaust with a taste for human veal and her elemental buddies, blond kid with a giant magic robot, and a long-winded old bald priest.

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** ''Drakengard'': Deposed prince with a penchant for slaughter, dragon who thinks humanity barely rates above roaches, paedophile and his {{jerkass}} [[TheFairFolk fairy]] companion, cannibal survivor of the elven holocaust with a taste for human veal and her elemental buddies, blond kid with a giant magic robot, rock friend, and a long-winded old bald priest.



%%* SealedEvilInACan: The Grotesqueries.

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%%* * SealedEvilInACan: The Grotesqueries.Grotesqueries are prevented from entering the world due to the four seals. [[spoiler:Though they break in the all the endings, the Grotesqueries don’t show up until Ending D.]]



* SequelHook: [[spoiler:The cutscene after the end of the credits of Drakengard 2's Ending C shows the shadow of a dragon flying overhead, despite what Seere said before about all the dragons disappearing. That could just be Nowe, though.]]

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* SequelHook: [[spoiler:The cutscene after the end of the credits of Drakengard 2's Ending C shows the shadow of a dragon flying overhead, despite what Seere said before about all the dragons disappearing. That could just disappearing, also possibly implying that Legna may not be Nowe, though.dead.]]



* ShootTheShaggyDog: Many of the endings of the first game, except the ending A, are like this. Probably the worst offender is the bonus "E" ending, which only unlocks after collecting ''all'' 65 weapons (GuideDangIt!), whose sole mission pits the player against a NintendoHard UnexpectedGameplayChange, with a... less than optimistic ending to reward them. Was the effort worth it according to most players? Not exactly, no.

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* ShootTheShaggyDog: Many of the endings of the first game, except the ending A, are like this. Probably the worst offender is the bonus "E" ending, which only unlocks after collecting ''all'' 65 weapons (GuideDangIt!), whose [[spoiler:whose sole mission pits the player against a NintendoHard UnexpectedGameplayChange, with a... less than optimistic ending to reward them. Was which ends in the effort worth it according to most players? Not exactly, no. player characters being shot down by a jet.]]



* [[HideYourChildren Show Your Children And Slaughter Them Mercilessly]]: As The Dark Id's Let's Play can attest, [[MemeticMutation Drakengard hates children.]]

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* [[HideYourChildren Show Your Children And Slaughter Them Mercilessly]]: As The Dark Id's Let's Play can attest, [[MemeticMutation Drakengard hates children.]]HideYourChildren: Very, very much averted, with one level even having Caim slaughter ChildSoldiers



--> '''[[TakeThatAudience Good Work.]]'''

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--> '''[[TakeThatAudience Good Work.]]'''Thanks you for playing!]]'''

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%%* ABoyAndHisX: A Boy And His Dragon. Caim and his dragon are both an emotional and battle pair. %% Add more context to describe their relationship and what effect it has on them. %%

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%%* * ABoyAndHisX: A Boy And His Dragon. Caim and his dragon are both an emotional and battle pair. %% Add more context to describe their Throughout the game, the two’s relationship evolves from [[EnemyMine a very reluctant team-up due to]] [[FantasticRacism hatred on both sides]] to a deep partnership and what effect it has on them. %%even romance, best seen in Ending A and C and the sequel.



** It's still character development if your protagonist becomes slowly more evil over time, right?
** There is also the changing relationship between Caim and Angelus. They start out hating each other's guts and only cooperating for the sake of survival. Canonically, they grow to respect each other and by the end actually become friends, [[spoiler:which is why the ending A is such a TearJerker]]. In the sequel, [[spoiler:Caim is willing to break the world in order to free Angelus from her torment.]]

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** It's still character development if your protagonist becomes slowly more evil over time, right?
** There is also the changing relationship between Caim
**Caim and Angelus. They Angelus start out hating each other's guts and only cooperating for the sake of survival. Canonically, they grow to respect each other and by the end actually become friends, [[spoiler:which is why the friends and even possible lovers, [[spoiler:as seen in ending A is such a TearJerker]]. and C]]. In the sequel, [[spoiler:Caim is willing to break destroy the world in order to free Angelus from her torment.]]
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* ShoutOut: In the Japanese version of ''Drakengard'', [[spoiler:the fighter jet that kills Caim and Angelus in Ending E has the callsign of "Scarface", referring to the PlayerCharacter in the ''VideoGame/AceCombat'' series who has the callsign "Scarface 1"]]. You can also unlock [[spoiler:the Su-47 Berkut, a jet prominently featured in ''VideoGame/AceCombat4ShatteredSkies'',]] as a playable dragon for Caim to ride.

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* ShoutOut: In the Japanese version of ''Drakengard'', [[spoiler:the fighter jet that kills Caim and Angelus in Ending E has the callsign of "Scarface", referring to the PlayerCharacter in the ''VideoGame/AceCombat'' series who has the callsign "Scarface 1"]]. You can also unlock [[spoiler:the Su-47 Berkut, a jet prominently featured in ''VideoGame/AceCombat4ShatteredSkies'',]] ''VideoGame/AceCombat04ShatteredSkies'',]] as a playable dragon for Caim to ride.
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Added DiffLines:

* ShoutOut: In the Japanese version of ''Drakengard'', [[spoiler:the fighter jet that kills Caim and Angelus in Ending E has the callsign of "Scarface", referring to the PlayerCharacter in the ''VideoGame/AceCombat'' series who has the callsign "Scarface 1"]]. You can also unlock [[spoiler:the Su-47 Berkut, a jet prominently featured in ''VideoGame/AceCombat4ShatteredSkies'',]] as a playable dragon for Caim to ride.
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Crosswicking.

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* TenuouslyConnectedFlavorText: The first two games have some for its weapons, which are connected, but takes levelling up the weapon a while, to reveal how:
** ''VideoGame/{{Drakengard}}'' has a short story for each of its 65 weapons, unlocked as they level up:
*** Apostate's Misery: Poleaxe:
---->Level 1: There was once a wind spirit who fell in love with a mortal man. Though it was against all the laws of her race, each day she allowed her love and passion to grow.
---->Level 2: The spirit was condemned to death for the betrayal of her race. The Lord of Spirits sent vassals to carry out the sentence, armed with a bardiche enchanted to slay spirits.
---->Level 3: Sensing that her life was in danger, the spirit made one last visit to the man she loved, then fled through the forests and seas and mountains, pursued all the while by her would-be executioners.
---->Level 4: Some years later, a healthy young boy was seen playing around the village. This remarkable boy could control the very winds. His father never told him who his mother was...
*** Butcher's Joy: Cleaver (Sword):
---->Level 1: Juices oozing from tender, succulent flesh, the sweet aroma of fine herbs... The master cook made dishes of meat that none in the city could resist.
---->Level 2: Every day, customers lined up outside his inn, waiting for their chance to partake. Even the king himself would sneak down from his castle to sample the master's art.
---->Level 3: But once he entered his kitchen, the smiling cook's face would grow stern. The meat he used was no ordinary meat...
---->Level 4: The years passed, and the cook and his inn disappeared from the town. But his cleaver remains as gleaming and sharp as ever, waiting for its next master.
** ''Drakengard 2'':
*** Apostate's Misery: Poleaxe:
---->Level 1: The young man was popular with everyone in the village. He had the ability to control the wind, and was often seen flying over rivers and valleys. He was a cheerful boy, though he always seemed be troubled by something.
---->Level 2: Several years later, his father passed away. Before he died, he told his son about the young man's mother, whom his son had learned never to mention in his presence.
---->Level 3: "Go to the place marked on the map." said his father. As if guided by a spirit, the young man took up his scythe and left, carried by the wind. How long had he been travelling? Over the forests, oceans and mountain Ranges he flew. Exhausted and frail, He came at last to a village.
---->Level 4: The chief of the village welcomed the young man and told him that the scythe he was carrying had once belonged to the village. Just then, a beautiful woman entered the room. The young man knew at once that she was his mother. From that day forth, he helped keep peace between humans and wind spirits. The scythe was never used again.
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%%* TheOneTrueSequence: Averted.

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%%* TheOneTrueSequence: OneTrueSequence: Averted.
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->''"Speak not the Watchers.''\\
''Draw not the Watchers.''\\
''Write not the Watchers.''\\
''Sculpt not the Watchers.''\\
''Sing not the Watchers.''\\
''Call not the Watchers' name."''

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->''"Speak not the Watchers.->''The unsuppressed soul lets flow oceans of blood.''\\
''Draw not ''The Watchers drink and raise high the Watchers.basin of fire.''\\
''Write not the Watchers.''Mighty generals hesitate beneath a crimson sky.''\\
''Sculpt not ''As the Watchers.tears of a goddess flow, four lost temples forebode the coming of the Queen.''\\
''Sing not ''The dragon plummets from the Watchers.''\\
''Call not the Watchers' name."''
tower of red thunder, and where it falls no one has seen.''
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''Drakengard'' is the first game in Cavia's ''Franchise/{{Drakengard}}'' series, released in 2003, notable for its combination of a multilayered, surreal plot and excellent atmosphere, with rather weak, repetitive gameplay. The gameplay switches between HackAndSlash and [[SimulationGame Flight Sim]], so one could think of it as a mixture of ''VideoGame/DynastyWarriors'' and a sandbox version of ''VideoGame/PanzerDragoon''. It takes place in a [[HeroicFantasy Heroic]]/LowFantasy medieval setting, and it follows AntiHero [[MeaningfulName Caim]] on a mission to destroy [[TheEmpire an evil empire]] [[ExactlyWhatItSaysOnTheTin (aptly named "the Empire")]] while also protecting his sister Furiae. Also known as "the Goddess", Furiae is [[CosmicKeystone part of four seals that protect the world from an unknown danger]]--she is a living seal, and her death would [[TheEndOfTheWorldAsWeKnowIt herald chaos in the world]], Caim is joined initially on his quest by Inuart, [[TwoGuysAndAGirl his best friend and Furiae's betrothed]] before she became the Goddess, and [[OptionalPartyMember four other characters,]] the circumstances of each being varied and [[DysfunctionJunction always tragic]].

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''Drakengard'' is the first game in Cavia's ''Franchise/{{Drakengard}}'' series, released in 2003, notable for its combination of a multilayered, surreal plot and excellent atmosphere, with rather weak, repetitive gameplay. The gameplay switches between HackAndSlash and [[SimulationGame Flight Sim]], so one could think of it as a mixture of ''VideoGame/DynastyWarriors'' and a sandbox version of ''VideoGame/PanzerDragoon''. It takes place in a [[HeroicFantasy Heroic]]/LowFantasy medieval setting, and it follows AntiHero [[MeaningfulName Caim]] on a mission to destroy [[TheEmpire an evil empire]] [[ExactlyWhatItSaysOnTheTin (aptly named "the Empire")]] while also protecting his sister Furiae. Also known as "the Goddess", Furiae is [[CosmicKeystone part of four seals that protect the world from an unknown danger]]--she is a living seal, and her death would [[TheEndOfTheWorldAsWeKnowIt herald chaos in the world]], world]]. Caim is joined initially on his quest by Inuart, [[TwoGuysAndAGirl his best friend and Furiae's betrothed]] before she became the Goddess, and [[OptionalPartyMember four other characters,]] the circumstances of each being varied and [[DysfunctionJunction always tragic]].
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** The game also takes a jab at MultipleEndings being unlocked by completing other criteria in-game. What, you think you deserve a better ending because you killed ''more'' people? [[spoiler: Indeed, almost every ending past A makes the situation worse and worse for the cast and world.]]

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** The game also takes a jab at MultipleEndings being unlocked by completing other criteria in-game. What, you think you deserve a better ending because you killed ''more'' people? [[spoiler: Indeed, almost every ending past A makes the situation worse and worse for the cast and world. Or, in Ending E's case, [[VideoGame/NieR a parallel universe]].]]
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* DownerEnding: Every single ending in the first game apart from the first one, most especially Ending 2, Ending 4, and Ending 5. According to WordOfGod, this is because he believes a story where the main character kills thousands of people in a horrible war doesn't merit a happy ending, not to mention the cast of Drakengard being comprised of such terrible people that they don't really deserve one anyways.

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* DownerEnding: Every single ending in the first game apart from the first one, most especially Ending 2, Ending 4, and Ending 5.5, [[spoiler:the last of which creates ''VideoGame/NieR'''s post-apocalyptic CrapsackWorld]]. According to WordOfGod, this is because he believes a story where the main character kills thousands of people in a horrible war doesn't merit a happy ending, not to mention the cast of Drakengard being comprised of such terrible people that they don't really deserve one anyways.
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** Done in quite an asinine-yet-[[RealityEnsues realistic]] fashion in Ending E when [[spoiler:Caim and Angelus finally defeat the EldritchAbomination BigBad... and are then abruptly shot down by fighter jets. The citizens of Tokyo have no understanding of what is going on, they just want to stop these otherworldly ''things'' that appeared out of thin air and wrecked half of their city. Unfortunately, the truth is that only one of the beings was malevolent and is spreading TheCorruption from its remains, and the only being Tokyo could've asked for help is the same one they lethally shot down. This results in ''[[VideoGame/{{NieR}}]]''.]]

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** Done in quite an asinine-yet-[[RealityEnsues realistic]] fashion in Ending E when [[spoiler:Caim and Angelus finally defeat the EldritchAbomination BigBad... and are then abruptly shot down by fighter jets. The citizens of Tokyo have no understanding of what is going on, they just want to stop these otherworldly ''things'' that appeared out of thin air and wrecked half of their city. Unfortunately, the truth is that only one of the beings was malevolent and is spreading TheCorruption from its remains, and the only being Tokyo could've asked for help is the same one they lethally shot down. This results in ''[[VideoGame/{{NieR}}]]''.''VideoGame/{{NieR}}''.]]

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%%*** [[VideoGame/NieR There is!]]

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%%*** [[VideoGame/NieR [[VideoGame/{{NieR}} There is!]]



* NotQuiteTheRightThing: Ending E. [[spoiler:Caim and Angelus defeat the Queen in another world to ensure that she can't return in the ''Drakengard'' world... except this other world is ''our'' world. At first, it seems the only downside is that it resulted in expensive property damage as well as some injuries and casualties and the government having to clean up the corpses of Caim, Angelus, and the Queen, but ''Grimoire Nier'' and collectible files in ''[=NieR=]'' reveal that the Queen survived via forcing everyone who ingested her ashes to pact with her or die so she can take over the world, resulting in the decline of Earth's society over the next century or so as they try to preserve humanity, leading to the post-apocalyptic background of the ''[=NieR=]'' games.]]

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* NotQuiteTheRightThing: Ending E. [[spoiler:Caim and Angelus defeat the Queen in another world to ensure that she can't return in the ''Drakengard'' world... except this other world is ''our'' world. At first, it seems the only downside is that it resulted in expensive property damage as well as some injuries and casualties and the government having to clean up the corpses of Caim, Angelus, and the Queen, Queen -- but ''Grimoire Nier'' and collectible files in ''[=NieR=]'' reveal that the Queen survived via forcing everyone who ingested her ashes to pact with her or die so she can take over the world, resulting in the decline of Earth's society over the next century or so as they try to preserve humanity, leading to the post-apocalyptic background of the ''[=NieR=]'' games.]]



* UnwittingInstigatorOfDoom: A weapon story in ''Drakengard 2'' reveals that [[spoiler:when Manah and Seere's mother was pregnant with them, a nameless seer crashed her baby shower and told her a prophecy that one of her children would be of darkness and the other of light. He then left before anyone could question him.]] This foretelling made her so paranoid, that she [[AbusiveParents abused Manah]] and treated her as TheUnfavourite while giving Seere all her love. This caused Manah to develop a nasty case of IJustWantToBeLoved, which made her vulnerable to being possessed by the Watchers and ''kickstarted the entire plot of the first game'', making this a truly epic case of SelfFulfillingProphecy. To that nameless seer, [[NiceJobBreakingItHero nice job breaking it, jackass.]]

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* UnwittingInstigatorOfDoom: UnwittingInstigatorOfDoom:
** Done in quite an asinine-yet-[[RealityEnsues realistic]] fashion in Ending E when [[spoiler:Caim and Angelus finally defeat the EldritchAbomination BigBad... and are then abruptly shot down by fighter jets. The citizens of Tokyo have no understanding of what is going on, they just want to stop these otherworldly ''things'' that appeared out of thin air and wrecked half of their city. Unfortunately, the truth is that only one of the beings was malevolent and is spreading TheCorruption from its remains, and the only being Tokyo could've asked for help is the same one they lethally shot down. This results in ''[[VideoGame/{{NieR}}]]''.]]
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A weapon story in ''Drakengard 2'' reveals that [[spoiler:when Manah and Seere's mother was pregnant with them, a nameless seer crashed her baby shower and told her a prophecy that one of her children would be of darkness and the other of light. He then left before anyone could question him.]] This foretelling made her so paranoid, that she [[AbusiveParents abused Manah]] and treated her as TheUnfavourite while giving Seere all her love. This caused Manah to develop a nasty case of IJustWantToBeLoved, which made her vulnerable to being possessed by the Watchers and ''kickstarted the entire plot of the first game'', making this a truly epic case of SelfFulfillingProphecy. To that nameless seer, [[NiceJobBreakingItHero nice job breaking it, jackass.]]
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* GenericanEmpire: The Union and the Empire.
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* MassOhCrap: In ''2'', Eris and a small army of Knights of the Seal ambush Nowe and Manah...and then Caim shows up, and ''everyone'' panics and flees.
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* OnRideOnFootCombat: Most open-air segments let you fight as Caim on the ground or from the skies on his Pact-bonded dragon [[spoiler:Angelus]]. While the dragon can wreak devastation on ground units, Caim's weapons won't level up unless he's killing things in melee, and some units (notably archers and some units which actually ''reflect'' dragonfire back at you) can do a lot more damage to the dragon than to Caim, and Caim can only regain health for their SharedLifeMeter while on foot.
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* LampshadeHanging: When the metaphysical shit hits the fan this hard, even the game has to step back and acknowledge it. In an especially cruel fashion, [[spoiler:Seere's HeroicSacrifice is mocked in the ending titles when he tries to compare it to a fairy tale his mother told him.]]

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* LampshadeHanging: When the metaphysical shit hits the fan this hard, even the game has to step back and acknowledge it. In an especially cruel fashion, [[spoiler:Seere's HeroicSacrifice is mocked in the ending titles when he tries to compare it to a fairy tale his mother told him. Even the post credits screen isn't so kind either.]]
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* SmallAnnoyingCreature: Leonard's fairy. She's like Navi's abusive older sister.

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