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* AndNowYouMustMarryMe: Played for drama in the past with [[spoiler:Serena- when the Gittish Empire comes to Wormowood Creek, an officer fully intends to carry her off as a spoil before Corvus intervenes.]]

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* AndNowYouMustMarryMe: Played for drama in the past with [[spoiler:Serena- when the Gittish Empire comes to Wormowood Wormwood Creek, an officer fully intends to carry her off as a spoil before Corvus intervenes.]]
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* AndNowYouMustMarryMe: Played for drama in the past with [spoiler:Serena- when the Gittish Empire comes to Wormowood Creek, an officer fully intends to carry her off as a spoil before Corvus intervenes.]]

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* AndNowYouMustMarryMe: Played for drama in the past with [spoiler:Serena- [[spoiler:Serena- when the Gittish Empire comes to Wormowood Creek, an officer fully intends to carry her off as a spoil before Corvus intervenes.]]
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* AndNowYouMustMarryMe: Played for drama in the past with [spoiler:Serena- when the Gittish Empire comes to Wormowood Creek, an officer fully intends to carry her off as a spoil before Corvus intervenes.]]
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* NewSkillAsReward: The Celestial can receive skill manuals for completing certain quests, giving them access to powerful abilities like Twocus Pocus, which allows a Sage to cast the same spell twice in one turn, and Gigagash, a more powerful version of the already strong Gigaslash skill.
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* AnimeHair: One of the possible hairstyles is basically [[Anime/DragonBallZ Vegeta]]. (Did we mention the character designer is Dragonball creator Akira Toriyama?)

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* AnimeHair: One of the possible hairstyles is basically [[Anime/DragonBallZ Vegeta]]. (Did we mention the character designer is Dragonball Franchise/DragonBall creator Akira Toriyama?)Creator/AkiraToriyama?)



** And we have a story with [[DragonBall characters illustrated by Akira Toriyama chasing down seven glowing, golden, wish-granting objects that scattered themselves around the world]].

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** And we have a story with [[DragonBall [[Franchise/DragonBall characters illustrated by Akira Toriyama Creator/AkiraToriyama chasing down seven glowing, golden, wish-granting objects that scattered themselves around the world]].
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* BonusBoss: ''Every VideoGame/DragonQuest last boss ever'', and quite a few [[TheDragon dragons]], too. Amusingly, they use the same Grotto system (you can even get a few of these maps randomly from higher ranked Grotto bosses, 1 in 20 chance), but they have only one floor, the boss floor. Bosses start at level 1, and upon beating them, you have the opportunity to give up the XP, allowing the boss to gain levels (which increases item and XP drop from the boss, but also increases the boss's stats and occasionally gives him new attacks). Most bosses after level 16 or so drop the next boss in the chain's map (rarely -- 10% chance at first, but rises as you level them up) and start dropping very high level gear. If you can beat them, that is. The first one of these most players will find is [[VideoGame/DragonQuestIII Baramos]]'s. Available in the post game via quest 62... [[GuideDangIt if you know where to look.]] Starts a chain of 3 maps, see MythologyGag below.

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* BonusBoss: ''Every VideoGame/DragonQuest last boss ever'', and quite a few [[TheDragon dragons]], too. Amusingly, they use the same Grotto system (you can even get a few of these maps randomly from higher ranked Grotto bosses, 1 in 20 chance), but they have only one floor, the boss floor. Bosses start at level 1, and upon beating them, you have the opportunity to give up the XP, allowing the boss to gain levels (which increases item and XP drop from the boss, but also increases the boss's stats and occasionally gives him them new attacks). Most bosses after level 16 or so drop the next boss in the chain's map (rarely -- 10% chance at first, but rises as you level them up) and start dropping very high level gear. If you can beat them, that is. The first one of these most players will find is [[VideoGame/DragonQuestIII Baramos]]'s. Available in the post game via quest 62... [[GuideDangIt if you know where to look.]] Starts a chain of 3 maps, see MythologyGag below.
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* VictoryGuidedAmnesia: [[spoiler:Averted. It was stated that this was going to happen, after the Celestrians RetGone and the main character's HumanityEnsues meant they would forget ''everything''. (Which, given they''were''one, would be nearly everything.) However, there's a PlayableEpilogue quest that lets them bolster his awareness.]]

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* VictoryGuidedAmnesia: [[spoiler:Averted. It was stated that this was going to happen, after the Celestrians RetGone and the main character's HumanityEnsues meant they would forget ''everything''. (Which, given they''were''one, that they ''were'' one, would be nearly everything.) However, there's a PlayableEpilogue quest that lets them bolster his their awareness.]]
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* VictoryGuidedAmnesia: [[spoiler:Averted. It was stated that this was going to happen, after the Celestrians RetGone and the main character's HumanityEnsues meant he would forget everything. (Which, given he ''was'' one, would be nearly everything.) However, there's a PlayableEpilogue quest that lets him bolster his awareness.]]

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* VictoryGuidedAmnesia: [[spoiler:Averted. It was stated that this was going to happen, after the Celestrians RetGone and the main character's HumanityEnsues meant he they would forget everything. ''everything''. (Which, given he ''was'' one, they''were''one, would be nearly everything.) However, there's a PlayableEpilogue quest that lets him them bolster his awareness.]]
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** At the beginning of the game, the hero falls from the sky and lands in the pond in the center of Angel Falls. At the beginning of the final arc of the main game, he falls from the sky again and lands in the waters at Wormwood Creek, except this time, he's on the receiving end of hostility instead of hospitality. [[spoiler: As we learn later, Corvus was also pulled from the waters at Wyrmward after getting injured]].

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** At the beginning of the game, the hero falls from the sky and lands in the pond in the center of Angel Falls. At the beginning of the final arc of the main game, he falls they fall from the sky again and lands land in the waters at Wormwood Creek, except this time, he's they're on the receiving end of hostility instead of hospitality. [[spoiler: As we learn later, Corvus was also pulled from the waters at Wyrmward after getting injured]].



* HopelessBossFight: Twice the hero must enter battles which he not only can't win, he can't do ''anything''. [[spoiler: Remember how Celestrians aren't physically able to stand against a superior in any fashion? Well, you have to fight two different Celestrians. The final segment of the game centers around finding a way around this law so that you can actually fight and defeat the Big Bad]].

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* HopelessBossFight: Twice the hero must enter battles which he they not only can't win, he but can't do ''anything''.''anything'' in. [[spoiler: Remember how Celestrians aren't physically able to stand against a superior in any fashion? Well, you have to fight two different Celestrians. The final segment of the game centers around finding a way around this law so that you can actually fight and defeat the Big Bad]].
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** One of the DLC quests ends with you being congratulated for solving the puzzle like a [[Franchise/ProfessorLayton Professor]], and teaches you the "[[GivingSomeoneThePointerFinger Professor's Pose]]" (even though the art style doesn't show fingers).

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** One of the DLC quests ends with you being congratulated for solving the puzzle like a [[Franchise/ProfessorLayton [[VideoGame/ProfessorLayton Professor]], and teaches you the "[[GivingSomeoneThePointerFinger Professor's Pose]]" (even though the art style doesn't show fingers).
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* WeakToMagic: Imbuing weapons with elemental magic causes huge damage boosts and is almost mandatory for the later boss fights. Unfortunately, the only information on what monsters are weak to what element involves a lot of guesswork, as they're not always as logical as [[ElementalRockPaperScissors "water beats fire"]].
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* CreatorBacklash: [[in-universe]] [[{{God}} Zenus]], towards the humans, which he viewed as an "aberration" and full of sin. Prior to the events of the game, he even tried to destroy his creation, [[spoiler:but his daughter Celestria transformed herself into the form of the World Tree, Yggdrasil, under the condition that she would only revert back to her normal form once the human race had produced enough benevolence to prove themselves worth not killing, in order to convince him to stay his hand.]] Much later, [[spoiler:history would repeat itself, only with [[BigBad Corvus]] and the player character in the place of Zenus and Celestria. The player character does manage to save the human race a second time, again at some personal cost -- due to needing to become "mortal" to defeat Corvus, he or she does not get to retire to the stars along with the rest of the Celestrian race, and instead is left to stay in the "mortal" realm to remain serving as its "Guardian".]]

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* CreatorBacklash: [[in-universe]] InUniverse. [[{{God}} Zenus]], towards the humans, which he viewed as an "aberration" and full of sin. Prior to the events of the game, he even tried to destroy his creation, [[spoiler:but his daughter Celestria transformed herself into the form of the World Tree, Yggdrasil, under the condition that she would only revert back to her normal form once the human race had produced enough benevolence to prove themselves worth not killing, in order to convince him to stay his hand.]] Much later, [[spoiler:history would repeat itself, only with [[BigBad Corvus]] and the player character in the place of Zenus and Celestria. The player character does manage to save the human race a second time, again at some personal cost -- due to needing to become "mortal" to defeat Corvus, he or she does not get to retire to the stars along with the rest of the Celestrian race, and instead is left to stay in the "mortal" realm to remain serving as its "Guardian".]]
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* BrokenAngel: Celestrians are meant to enter and exit the Observatory through a special gateway in the foundation of the FloatingContinent. It's possible for them to fall over the edge, but it's a ''long'' way down. Though even Celestrian children are sturdy enough to survive the fall, if they walk away, it'll be [[BroughtDownToNormal without their halo and likely even their wings]]. The main character only manages to retain his ability to see ghosts and other "special" folks. At the end of the game, [[spoiler:your character voluntarily gives up these powers to become fully human, in order to fight Corvus.]] In-game, though, Celestrians and humans are not terribly different in terms of ability.

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* BrokenAngel: Celestrians are meant to enter and exit the Observatory through a special gateway in the foundation of the FloatingContinent. It's possible for them to fall over the edge, but it's a ''long'' way down. Though even Celestrian children are sturdy enough to survive the fall, if they walk away, it'll be [[BroughtDownToNormal without their halo and likely even their wings]]. The main character only manages to retain his their ability to see ghosts and other "special" folks. At the end of the game, [[spoiler:your character voluntarily gives up these powers to become fully human, in order to fight Corvus.]] In-game, though, Celestrians and humans are not terribly different in terms of ability.
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added a note that the "enemy are defeated" is actually grammatically correct because the games use British English instead of American English


%%"The enemy are defeated" is technically grammatically correct, and is in all of the modern ''VideoGame/DragonQuest'' English translations. Don't bother adding it under {{Engrish}}, BlindIdiotTranslation, etc.

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%%"The enemy are defeated" is technically grammatically correct, due to the translations using British English, and is in all of the modern ''VideoGame/DragonQuest'' English translations. Don't bother adding it under {{Engrish}}, BlindIdiotTranslation, etc.
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* InformedEquipment: Subverted due to the sheer amount character customization available in the game. Each piece of equipment for every body part has it's own appearance. This does result in party characters sometimes looking like RummageSaleRejects due to mix and matching available equipment.
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Moved to subpage


* GettingCrapPastTheRadar:
** Inverted; even with the Wear-with-all medal (which lets you wear the other gender's clothing), the game will not let you wear a dangerous bikini or the dangerous midriff wrap, telling you that even it won't let you get away with that. Also, it won't let females wear the Muscle Belt, which is two belts wrapped around the torso in an X shape. Try and guess why they didn't allow it. (Which is odd, since it's the standard uniform for ''Franchise/{{Disgaea}}'' warriors...)
** In Coffinwell there is an elderly man in a relationship with a very young woman who is obviously using him to buy expensive clothes. (It doesn't help she is dressed in similar fashion to a playboy bunny. But that is a common sprite throughout the series). There's another couple in Dourbridge doing much the same thing.

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More accurate.


** '''''S'''entinels of the '''S'''tarry '''S'''kies''
** Not to mention most of the item and monster names and descriptions and quests and... Even the NPC ''dialogue'' gets into it.
** ''[[UpToEleven Even the freaking game booklet applies.]]''

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** The FlavorText and item / monster descriptions in general.
** Some of the NPC dialogue.
** Even the freaking game booklet applies.
* AlliterativeName: Most of the item, monster, and quest names.
* AlliterativeTitle:
'''''S'''entinels of the '''S'''tarry '''S'''kies''
** Not to mention most of the item and monster names and descriptions and quests and... Even the NPC ''dialogue'' gets into it.
** ''[[UpToEleven Even the freaking game booklet applies.]]''
'''S'''kies''
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* SupernaturalTeam: It's possible to set up a party this way thanks to the JobSystem. It can be quite effective in boss battles, as hitting the same enemy with the same spell or ability causes additional combo damage, but it's best suited for endgame dungeons [[SquishyWizard after the HP bonuses from other classes have been taken]].
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** The green crab enemy is called a [[TheFlintstones Crabber Dabber Doo]].

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** The green crab enemy is called a [[TheFlintstones [[WesternAnimation/TheFlintstones Crabber Dabber Doo]].
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* ViralUnlockable: The post-game DLC quests can no longer be obtained normally since the Nintendo DS Wi-Fi has been taken down, but they can still be unlocked by playing with someone who had downloaded them beforehand.

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** On a meta note, Nintendo ended support for WFC (Wi-Fi Connection) for all DS and Wii software on May 20th, 2014. A large number of bonus quest flags, the Inn guests, and DQVC exclusive items will now be unobtainable if they have not already been activated/downloaded or retrieved, making true 100% Completion impossible.


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* TemporaryOnlineContent: Nintendo ended support for WFC for all DS and Wii software on May 20th, 2014. A large number of bonus quest flags, the Inn guests, and DQVC exclusive items will now be unobtainable if they have not already been activated/downloaded or retrieved, making true 100% Completion impossible.
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* StupidityIsTheOnlyOption: Late in the game, you find a long-lost and heavily disfigured ally ChainedToARock in the deepest, dankest part of a certain prison, repeating a very ugly MadnessMantra to himself. Some players who are properly GenreSavvy realize bad things will happen because of this, but it's perfectly {{justified}} in universe, since this is simply the last and most extreme case in a chain of rescues. Indeed, the Hero is most likely wondering what ''happened'' to him in the first place.

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* StupidityIsTheOnlyOption: Late in the game, you find a long-lost and heavily disfigured ally ChainedToARock in the deepest, dankest part of a certain prison, repeating a very ugly MadnessMantra to himself. Some players who are properly GenreSavvy realize bad things will happen because of this, but it's perfectly {{justified}} in universe, since this is simply the last and most extreme case in a chain of rescues. Indeed, the Hero is most likely wondering what ''happened'' to him in the first place.
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When I realized this, I about flipped. Best localization team EVER.

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** ''[[UpToEleven Even the freaking game booklet applies.]]''
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I want to cut the Main redirect.


* DrawAggro: The Forbearance skill in ''DragonQuestIX'' makes one character take all attacks for the next turn. It's possible to spam this move with one character, letting the other three concentrate on damage, [[TotalPartyKill but it can be interrupted by a Disruptive Wave]]. The Paladin's LimitBreak as the same effect, but lasts several turns and can't be dispelled.

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* DrawAggro: The Forbearance skill in ''DragonQuestIX'' ''VideoGame/DragonQuestIX'' makes one character take all attacks for the next turn. It's possible to spam this move with one character, letting the other three concentrate on damage, [[TotalPartyKill but it can be interrupted by a Disruptive Wave]]. The Paladin's LimitBreak as the same effect, but lasts several turns and can't be dispelled.
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I want to cut the Main redirect.


** Using the character creation system, you can make expies of other characters designed by Toriyama. Among them, [[BlueDragon Shu]], [[VideoGame/ChronoTrigger Crono, Marle, and Lucca]], [[Anime/DragonBallZ Androids #17 and 18, and Gohan]], and [[Anime/DragonBallGT Uub]]... just to name a few. It's also possible to [[http://alkaplantestsite.webs.com/dq9/DQcoplayparty.jpg recreate]] virtually every previous ''VideoGame/DragonQuest'' hero. In fact, the game even offers their trademark garbs as some of the more useful equips.

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** Using the character creation system, you can make expies of other characters designed by Toriyama. Among them, [[BlueDragon [[VideoGame/BlueDragon Shu]], [[VideoGame/ChronoTrigger Crono, Marle, and Lucca]], [[Anime/DragonBallZ Androids #17 and 18, and Gohan]], and [[Anime/DragonBallGT Uub]]... just to name a few. It's also possible to [[http://alkaplantestsite.webs.com/dq9/DQcoplayparty.jpg recreate]] virtually every previous ''VideoGame/DragonQuest'' hero. In fact, the game even offers their trademark garbs as some of the more useful equips.
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* FamilyUnfriendlyDeath: Each monster has its own unique death animation, so there are probably a few of these. However, special note must be paid to the Cruelcumber and its family, which are impaled on their own spears, ''through their own heads'', whenever you defeat them.

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* BonusDungeon: Rather than save them for after the main game, as is conventional, the Grotto system becomes available to you about a third of the way through the game. You can enter in and scour them for loot and experience, but be wary of the {{Bonus Boss}}es.



* BrokenAngel: You and a few others.
** Dovetails with BroughtDownToNormal, though zig-zagged: after falling from the Observatory, your Celestrian character loses their halo and wings, making them ''look'' human, but they retain their Celestrial powers of being able to see ghosts and talk to animals (sort of). At the end of the game, [[spoiler:your character voluntarily gives up these powers to become fully human, in order to fight Corvus.]] In-game, though, Celestrians and humans are not terribly different in terms of ability.

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* BrokenAngel: You Celestrians are meant to enter and a few others.
** Dovetails with BroughtDownToNormal, though zig-zagged: after falling from
exit the Observatory, your Observatory through a special gateway in the foundation of the FloatingContinent. It's possible for them to fall over the edge, but it's a ''long'' way down. Though even Celestrian character loses children are sturdy enough to survive the fall, if they walk away, it'll be [[BroughtDownToNormal without their halo and wings, making them ''look'' human, but they likely even their wings]]. The main character only manages to retain their Celestrial powers of being able his ability to see ghosts and talk to animals (sort of).other "special" folks. At the end of the game, [[spoiler:your character voluntarily gives up these powers to become fully human, in order to fight Corvus.]] In-game, though, Celestrians and humans are not terribly different in terms of ability.



* GratuitousFrench: Coup de grâce for [[LimitBreak Limit Breaks]] and je ne sais quoi for the Luminary class skill. [[PunnyName Co-Op de grâce]] for double-team Limit Breaks.

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* GratuitousFrench: GratuitousFrench:
**
Coup de grâce for [[LimitBreak Limit Breaks]] and je ne sais quoi for the Luminary class skill. [[PunnyName Co-Op de grâce]] for double-team Limit Breaks.



** Fleurette (of ''DQ Swords'') peppers her dialogue with French whenever you speak to her.
* GuardianAngel: Deconstructed. The Celestrians have been fulfilling their mission to collect Benevolessence for Yggdrasil by protecting and serving the mortals for thousands of years ([[TimeAbyss if not tens of thousands]]). After hundreds of years of an invisible army essentially guaranteeing world peace, the mortals have grown complacent, and in several places have become {{Ungrateful Bastard}}s, no longer generating Benevolessence. Many of the Celestrians, meanwhile, have been growing resentful and haughty as their lifelong mission to clean up the mortals' messes stretches forever on.



* HaveYouSeenMyGod: After everything goes to pot during Fyggbloom, Apus Major repeatedly tries to raise the Almighty on the prayer hotline... except the Grand Architect is suddenly not answering his calls. [[spoiler:Celestria reveals that Zenus still exists, but she does not know where he is. On top of that, he seems to appear when "Spelly Breath" is used and "speaks" if you use Divination, creating a sort of Gameplay And Story Segregation. The 10 bonus bosses in the grottoes and their extended character description imply (and in some cases, outright state) that ''they'' are Zenus, divided into 10 parts. The other two are a resurrected Greygnarl, and a demon named Tyrannosaurus Wrecks who freed the others to screw over the Supreme Sage.]]

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* HaveYouSeenMyGod: HaveYouSeenMyGod:
** The cataclysm that cast TheHero down from the Observatory also caused a major earthquake that's caused all sorts of trouble. The mortals, having grown complacent after years of peace, are almost constantly on the verge of panic, and their Celestrian guardians, for some reason, are failing to defend them. [[spoiler:After the hero fell, Apus Major sent almost all of the Celestrians down to recover him, but then they started disappearing themselves]].
**
After everything goes to pot during Fyggbloom, Apus Major repeatedly tries to raise the Almighty on the prayer hotline... except the Grand Architect is suddenly not answering his calls. [[spoiler:Celestria reveals that Zenus still exists, but she does not know where he is. On top of that, he seems to appear when "Spelly Breath" is used and "speaks" if you use Divination, creating a sort of Gameplay And Story Segregation. The 10 bonus Ten of the grotto bosses in the grottoes and their extended character description imply (and in some cases, or outright state) state that ''they'' are Zenus, divided into 10 parts. The other two are a resurrected Greygnarl, and a demon named Tyrannosaurus Wrecks who freed the others to screw over the Supreme Sage.]]
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* MissedHimByThatMuch: TheParagon Celestrian Corvus went missing 300 years ago (but the Celestrians aren't allowed to talk about it). [[spoiler: He's in the bottom-most floor of TheOubliette, which is the basement of GittinghamPalace, which is dead in the center of the territory of the Gittish Empire, which is the wasteland the Observatory is floating over -- Corvus is directly beneath all of them]].

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* MissedHimByThatMuch: TheParagon Celestrian Corvus went missing 300 years ago (but the Celestrians aren't allowed to talk about it). [[spoiler: He's in the bottom-most floor of TheOubliette, which is the basement of GittinghamPalace, Gittingham Palace, which is dead in the center of the territory of the Gittish Empire, which is the wasteland the Observatory is floating over -- Corvus is directly beneath all of them]].as under the Celestrians' noses as he could possibly ''get'']].
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* MissedHimByThatMuch: TheParagon Celestrian Corvus went missing 300 years ago (but the Celestrians aren't allowed to talk about it). [[spoiler: He's in the bottom-most floor of TheOubliette, which is the basement of GittinghamPalace, which is dead in the center of the territory of the Gittish Empire, which is the wasteland the Observatory is floating over -- Corvus is directly beneath all of them]].

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