Is there an issue? Send a MessageReason:
Alphabetizing example(s)
* ImmuneToBullets: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
Deleted line(s) 36 (click to see context) :
* ImmuneToBullets: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
Is there an issue? Send a MessageReason:
None
Added line(s) 5 (click to see context) :
Changed line(s) 5 (click to see context) from:
to:
----
Changed line(s) 8,11 (click to see context) from:
* BigBad: Dr. Joshua Romero.
* ChekhovsGun:
** The false Gaelish Balsaad.
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:ArtifactOfDeath]]
* ChekhovsGun:
** The false Gaelish Balsaad.
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:ArtifactOfDeath]]
to:
%%* ChekhovsGun:
Changed line(s) 13 (click to see context) from:
* DarkerAndEdgier than a vast majority of contemporary adventure games.
to:
Changed line(s) 17 (click to see context) from:
* TheDragon: Ernest Rightwell.
to:
Changed line(s) 19,21 (click to see context) from:
* DreamWeaver: Mr. Nightly.
* DrowningHisSorrows: Dr. Mulkin.
* EeriePaleSkinnedBrunette: Donna.
* DrowningHisSorrows: Dr. Mulkin.
* EeriePaleSkinnedBrunette: Donna.
to:
Changed line(s) 23,28 (click to see context) from:
* FictionalPoliticalParty:
** The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated.
** Milena gets called a race traitor abetting Jewry, [[TruthInTelevision "race traitor" is a phrase often used by neo-Nazis.]]
* FilmNoir: Or Game Noir really, since nearly all of the game is in black and white.
* HiddenAgendaVillain: Dr. Joshua Romero.
** The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated.
** Milena gets called a race traitor abetting Jewry, [[TruthInTelevision "race traitor" is a phrase often used by neo-Nazis.]]
* FilmNoir: Or Game Noir really, since nearly all of the game is in black and white.
* HiddenAgendaVillain: Dr. Joshua Romero.
to:
** The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated.
** Milena gets called a race traitor abetting Jewry, [[TruthInTelevision "race traitor" is a phrase often used by neo-Nazis.]]
*
*
%%* HiddenAgendaVillain: Dr. Joshua Romero.
Changed line(s) 33,36 (click to see context) from:
* LipstickLesbian: [[spoiler:Milena.]]
* MacGuffin: The Gaelish Balsaad, and the videotape.
* MultipleEndings
** HappyEnding:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a GoldenEnding.]]
* MacGuffin: The Gaelish Balsaad, and the videotape.
* MultipleEndings
** HappyEnding:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a GoldenEnding.]]
to:
*
**
Changed line(s) 40 (click to see context) from:
* OnlyTheChosenMayWield: [[spoiler:Donna]] is TheChosenOne to be used as a vessel for the Gaelish Balsaad.
to:
* ANaziByAnyOtherName: The Conservative Renaissance/Countrysons parallel the Nazis. Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated, while Milena gets called a race traitor abetting Jewry.
%%* OnlyTheChosenMayWield: [[spoiler:Donna]] is TheChosenOne to be used as a vessel for the Gaelish Balsaad.
%%* OnlyTheChosenMayWield: [[spoiler:Donna]] is TheChosenOne to be used as a vessel for the Gaelish Balsaad.
Deleted line(s) 42,45 (click to see context) :
** SuperStrength
** CharmPerson, comes in handy if you don't want to pay for things.
** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
** [[SuperSenses Superhuman Hearing]]
** CharmPerson, comes in handy if you don't want to pay for things.
** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
** [[SuperSenses Superhuman Hearing]]
Changed line(s) 48 (click to see context) from:
* ReallySevenHundredYearsOld: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
to:
* ReallySevenHundredYearsOld: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]twenty-five years]].
Added DiffLines:
* SuperSenses: Vampires have superhuman hearing.
%%* SuperStrength
%%* {{Telepathy}}: Although it's more of an assessment than direct mind-reading.
%%* SuperStrength
%%* {{Telepathy}}: Although it's more of an assessment than direct mind-reading.
Is there an issue? Send a MessageReason:
Cut trope. Can't tell if replacement or any others are applicable.
Deleted line(s) 9 (click to see context) :
* BiggerBad: Maxim Hutkoff, the leader of the Conservative Renaissance.
Changed line(s) 13 (click to see context) from:
* CrapsackWorld
to:
Changed line(s) 31,32 (click to see context) from:
* InformedAttractiveness: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then EvenTheGirlsWantHer.
** [[spoiler:Milena succeeds there.]]
** [[spoiler:Milena succeeds there.]]
to:
* InformedAttractiveness: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then EvenTheGirlsWantHer.
**EvenTheGirlsWantHer. [[spoiler:Milena succeeds there.]]
**
Is there an issue? Send a MessageReason:
Added image, updated download link.
Changed line(s) 1,5 (click to see context) from:
An AGS original adventure game by [[http://donnathegame.wordpress.com/ Blaze Dzikowski]], that was in development for several years then released in 2012. A supernatural drama with horror elements set in Eastern Europe, Donna and Christian are two vampires who don't realize they are being hunted. Christian is killed and Donna barely escapes with her life, caught in the crossfire of a fascist regime and she must decide whether to escape or help topple it while avenging her dead soulmate.
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]].
----
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]].
----
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/donna_avenger_of_blood.png]]
AnAGS original adventure game Adventure Game Studio [[FreewareGames freeware]] PointAndClickGame by [[http://donnathegame.wordpress.com/ Blaze Dzikowski]], that was in development for several years then released in 2012. A supernatural drama with horror elements set in Eastern Europe, Donna and Christian are two vampires who don't realize they are being hunted. Christian is killed and Donna barely escapes with her life, caught in the crossfire of a fascist regime and she must decide whether to escape or help topple it while avenging her dead soulmate.
The game can be downloaded[[http://donnathegame.wordpress.com/downloads/ here]].
----[[https://archive.org/details/donna-avenger-of-blood-v1.5 here]].
An
The game can be downloaded
----
Deleted line(s) 7 (click to see context) :
Deleted line(s) 54 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* EeriePaleSkinnedBrunette: Donna. [[CaptainObvious Yup.]]
to:
* EeriePaleSkinnedBrunette: Donna. [[CaptainObvious Yup.]]
Is there an issue? Send a MessageReason:
A Man Is Not A Virgin is no longer a trope.
Deleted line(s) 42 (click to see context) :
* AManIsNotAVirgin: Subverted with [[spoiler:Jeremy.]] He gets extremely nervous at the prospect of entering a brothel with Donna.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* TheDevTeamThinksOfEverything: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
to:
* TheDevTeamThinksOfEverything: DevelopersForesight: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
Is there an issue? Send a MessageReason:
Vampire Invitation was renamed per TRS decision.
Deleted line(s) 54 (click to see context) :
* VampireInvitation: Played straight.
Is there an issue? Send a MessageReason:
Trope that doesn\'t exist.
Deleted line(s) 30 (click to see context) :
* TheForeigner: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
Is there an issue? Send a MessageReason:
namespace
Changed line(s) 8 (click to see context) from:
* AdventureGame: Point and click awesomeness complete with lots of dialog and a LucasArts-style verbcoin interface and inventory.
to:
* AdventureGame: Point and click awesomeness complete with lots of dialog and a LucasArts-style Creator/LucasArts-style verbcoin interface and inventory.
Is there an issue? Send a MessageReason:
Stuff was in Ruritania but should\'ve been under The Dev Team Thinks of Everything.
Changed line(s) 18 (click to see context) from:
* TheDevTeamThinksOfEverything: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
to:
* TheDevTeamThinksOfEverything: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
Changed line(s) 54 (click to see context) from:
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
to:
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
Is there an issue? Send a MessageReason:
move to YMMV
Deleted line(s) 45 (click to see context) :
* NightmareFuel: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
Is there an issue? Send a MessageReason:
format corrections
Changed line(s) 3,4 (click to see context) from:
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]], this troper thinks it's amazing.
to:
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]], this troper thinks it's amazing.
here]].
Changed line(s) 13 (click to see context) from:
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:{{Artifact of Death}}]]
to:
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:{{Artifact of Death}}]][[spoiler:ArtifactOfDeath]]
* DeadPersonConversation: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* TheDevTeamThinksOfEverything: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
Changed line(s) 18,24 (click to see context) from:
* {{Dream Weaver}}: Mr. Nightly.
** {{Dreaming of Things to Come}}: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* {{Drowning His Sorrows}}: Dr. Mulkin.
* {{Eerie Pale Skinned Brunette}}: Donna. [[CaptainObvious Yup.]]
* {{Fantasy Kitchen Sink}}: Vampires, ghosts, demons, an ancient cult that used runes to summon demons, meta [[DreamSequence dream sequences]], a fascist regime in a nameless Eastern European nation...
* {{Fictional Political Party}}: The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** {{Dreaming of Things to Come}}: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* {{Drowning His Sorrows}}: Dr. Mulkin.
* {{Eerie Pale Skinned Brunette}}: Donna. [[CaptainObvious Yup.]]
* {{Fantasy Kitchen Sink}}: Vampires, ghosts, demons, an ancient cult that used runes to summon demons, meta [[DreamSequence dream sequences]], a fascist regime in a nameless Eastern European nation...
* {{Fictional Political Party}}: The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
to:
* {{Dream Weaver}}: DreamingOfThingsToCome: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
* DreamWeaver: Mr. Nightly.
** {{Dreaming of Things to Come}}: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* {{Drowning His Sorrows}}: DrowningHisSorrows: Dr. Mulkin.
*{{Eerie Pale Skinned Brunette}}: EeriePaleSkinnedBrunette: Donna. [[CaptainObvious Yup.]]
*{{Fantasy Kitchen Sink}}: FantasyKitchenSink: Vampires, ghosts, demons, an ancient cult that used runes to summon demons, meta [[DreamSequence dream sequences]], a fascist regime in a nameless Eastern European nation...
*{{Fictional Political Party}}: FictionalPoliticalParty:
** The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
* DreamWeaver: Mr. Nightly.
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
*
*
*
** The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
Changed line(s) 27,31 (click to see context) from:
* {{Film Noir}}: Or Game Noir really, since nearly all of the game is in black and white.
* {{The Foreigner}}: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
* {{Hidden Agenda Villain}}: Dr. Joshua Romero.
* {{Incompatible Orientation}}: [[spoiler: Dr. Joshua Romero]] and [[spoiler: Ernest Rightwell.]] And it's definitely unrequited, with [[spoiler:Romero]] expressing a great deal of {{gayngst}} in his diaries while [[spoiler:Rightwell]] expresses suspicion and disgust.
* {{Informed Attractiveness}}: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then {{Even the Girls Want Her}}.
* {{The Foreigner}}: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
* {{Hidden Agenda Villain}}: Dr. Joshua Romero.
* {{Incompatible Orientation}}: [[spoiler: Dr. Joshua Romero]] and [[spoiler: Ernest Rightwell.]] And it's definitely unrequited, with [[spoiler:Romero]] expressing a great deal of {{gayngst}} in his diaries while [[spoiler:Rightwell]] expresses suspicion and disgust.
* {{Informed Attractiveness}}: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then {{Even the Girls Want Her}}.
to:
* {{Film Noir}}: FilmNoir: Or Game Noir really, since nearly all of the game is in black and white.
*{{The Foreigner}}: TheForeigner: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
*{{Hidden Agenda Villain}}: HiddenAgendaVillain: Dr. Joshua Romero.
*{{Incompatible Orientation}}: IncompatibleOrientation: [[spoiler: Dr. Joshua Romero]] and [[spoiler: Ernest Rightwell.]] And it's definitely unrequited, with [[spoiler:Romero]] expressing a great deal of {{gayngst}} {{Gayngst}} in his diaries while [[spoiler:Rightwell]] expresses suspicion and disgust.
*{{Informed Attractiveness}}: InformedAttractiveness: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then {{Even the Girls Want Her}}.EvenTheGirlsWantHer.
*
*
*
*
Changed line(s) 33 (click to see context) from:
* {{Intrepid Reporter}}: Milena Tinto. She's a journalist who is unafraid to spy on the Countrysons, and conspires to take them down.
to:
* {{Intrepid Reporter}}: IntrepidReporter: Milena Tinto. She's a journalist who is unafraid to spy on the Countrysons, and conspires to take them down.
Changed line(s) 35,39 (click to see context) from:
* {{Lipstick Lesbian}}: [[spoiler:Milena.]]
* {{MacGuffin}}: The Gaelish Balsaad, and the videotape.
* {{Multiple Endings}}
** {{Happy Ending}}:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a {{Golden Ending}}.]]
** {{Bittersweet Ending}}: [[spoiler:The Countrysons are taken down and order begins to return to the nation, but Donna dies after the final battle. Doubles as {{Earn Your Bad Ending}} because there is a significant amount of extra gameplay and story exposition in this path.]]
* {{MacGuffin}}: The Gaelish Balsaad, and the videotape.
* {{Multiple Endings}}
** {{Happy Ending}}:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a {{Golden Ending}}.]]
** {{Bittersweet Ending}}: [[spoiler:The Countrysons are taken down and order begins to return to the nation, but Donna dies after the final battle. Doubles as {{Earn Your Bad Ending}} because there is a significant amount of extra gameplay and story exposition in this path.]]
to:
* {{Lipstick Lesbian}}: LipstickLesbian: [[spoiler:Milena.]]
*{{MacGuffin}}: MacGuffin: The Gaelish Balsaad, and the videotape.
*{{Multiple Endings}}
MultipleEndings
**{{Happy Ending}}:[[spoiler:Donna HappyEnding:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a {{Golden Ending}}.GoldenEnding.]]
**{{Bittersweet Ending}}: BittersweetEnding: [[spoiler:The Countrysons are taken down and order begins to return to the nation, but Donna dies after the final battle. Doubles as {{Earn Your Bad Ending}} EarnYourBadEnding because there is a significant amount of extra gameplay and story exposition in this path.]]
* ImmuneToBullets: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
*
*
**
**
* ImmuneToBullets: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
Changed line(s) 41,60 (click to see context) from:
* {{Multiple Life Bars}}: The blood meter isn't hit points per se, but rather your allowance for using superpowers (described below.) There is also a calmness meter, which fluctuates depending on various events-- looking at the Countrysons poster and some of the letters reduces calmness, but smoking a cigarette increases calmness 'and' acts as the {{Hint System}}.
* {{Nightmare Fuel}}: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
* {{Only The Chosen May Wield}}: [[spoiler:Donna]] is {{The Chosen One}} to be used as a vessel for the Gaelish Balsaad.
* {{Our Vampires Are Different}}: Donna and Christian can be photographed without incident. Although Donna needs blood for survival, her blood level acts as something of a life bar to use her special abilities rather than a [[BloodLust frenzied activity]] or [[HemoErotic sexual pleasure.]]
** {{Immune to Bullets}}: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
** Donna's vampiric superpowers:
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city.
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
** There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
* {{Waif Prophet}}: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
* {{Nightmare Fuel}}: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
* {{Only The Chosen May Wield}}: [[spoiler:Donna]] is {{The Chosen One}} to be used as a vessel for the Gaelish Balsaad.
* {{Our Vampires Are Different}}: Donna and Christian can be photographed without incident. Although Donna needs blood for survival, her blood level acts as something of a life bar to use her special abilities rather than a [[BloodLust frenzied activity]] or [[HemoErotic sexual pleasure.]]
** {{Immune to Bullets}}: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
** Donna's vampiric superpowers:
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city.
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
** There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
* {{Waif Prophet}}: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
to:
* {{Multiple Life Bars}}: MultipleLifeBars: The blood meter isn't hit points per se, but rather your allowance for using superpowers (described below.) There is also a calmness meter, which fluctuates depending on various events-- events -- looking at the Countrysons poster and some of the letters reduces calmness, but smoking a cigarette increases calmness 'and' acts as the {{Hint System}}.
HintSystem.
*{{Nightmare Fuel}}: NightmareFuel: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
*{{Only The Chosen May Wield}}: OnlyTheChosenMayWield: [[spoiler:Donna]] is {{The Chosen One}} TheChosenOne to be used as a vessel for the Gaelish Balsaad.
*{{Our Vampires Are Different}}: OurVampiresAreDifferent: Donna and Christian can be photographed without incident. Although Donna needs blood for survival, her blood level acts as something of a life bar to use her special abilities rather than a [[BloodLust frenzied activity]] or [[HemoErotic sexual pleasure.]] Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons. Donna's vampiric superpowers are:
** SuperStrength
** CharmPerson, comes in handy if you don't want to pay for things.
** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
** [[SuperSenses Superhuman Hearing]]
* PyrrhicVictory: [[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the DemonicPossession from the real Gaelish Balsaad was just too much for her.]]
** {{Immune to Bullets}}: Donna falls like a stone if a bullet hits her, * PuttingOnTheReich: Smack at the beginning of the game, the black uniforms and this is how runic "CS" symbols seen later in the game signify the {{Mooks}} you must avoid.
* ReallySevenHundredYearsOld: Christiandies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way an incredibly old vampire, while in the hotel sequences, you'll see how hard this trope gets subverted.contrast Donna has only been immortal for about [[TheEighties 25 years.]]
** Donna's vampiric superpowers:
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city.
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
**city. There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
*{{Waif Prophet}}: VampireInvitation: Played straight.
* WaifProphet: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
*
*
*
** SuperStrength
** CharmPerson, comes in handy if you don't want to pay for things.
** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
** [[SuperSenses Superhuman Hearing]]
* PyrrhicVictory: [[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the DemonicPossession from the real Gaelish Balsaad was just too much for her.]]
* ReallySevenHundredYearsOld: Christian
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
**
*
* WaifProphet: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
Is there an issue? Send a MessageReason:
transplant
Added DiffLines:
An AGS original adventure game by [[http://donnathegame.wordpress.com/ Blaze Dzikowski]], that was in development for several years then released in 2012. A supernatural drama with horror elements set in Eastern Europe, Donna and Christian are two vampires who don't realize they are being hunted. Christian is killed and Donna barely escapes with her life, caught in the crossfire of a fascist regime and she must decide whether to escape or help topple it while avenging her dead soulmate.
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]], this troper thinks it's amazing.
----
!!Tropes present in this game:
* AdventureGame: Point and click awesomeness complete with lots of dialog and a LucasArts-style verbcoin interface and inventory.
* BigBad: Dr. Joshua Romero.
* BiggerBad: Maxim Hutkoff, the leader of the Conservative Renaissance.
* ChekhovsGun:
** The false Gaelish Balsaad.
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:{{Artifact of Death}}]]
* CrapsackWorld
* DarkerAndEdgier than a vast majority of contemporary adventure games.
* DemonicPossession: [[spoiler:It was really Donna who was behind Rennie's and the hotel owners' deaths, and what does her in after she kills Romero and Rightwell.]]
* TheDragon: Ernest Rightwell.
* {{Dream Weaver}}: Mr. Nightly.
** {{Dreaming of Things to Come}}: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* {{Drowning His Sorrows}}: Dr. Mulkin.
* {{Eerie Pale Skinned Brunette}}: Donna. [[CaptainObvious Yup.]]
* {{Fantasy Kitchen Sink}}: Vampires, ghosts, demons, an ancient cult that used runes to summon demons, meta [[DreamSequence dream sequences]], a fascist regime in a nameless Eastern European nation...
* {{Fictional Political Party}}: The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated.
** Milena gets called a race traitor abetting Jewry, [[TruthInTelevision "race traitor" is a phrase often used by neo-Nazis.]]
* {{Film Noir}}: Or Game Noir really, since nearly all of the game is in black and white.
* {{The Foreigner}}: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
* {{Hidden Agenda Villain}}: Dr. Joshua Romero.
* {{Incompatible Orientation}}: [[spoiler: Dr. Joshua Romero]] and [[spoiler: Ernest Rightwell.]] And it's definitely unrequited, with [[spoiler:Romero]] expressing a great deal of {{gayngst}} in his diaries while [[spoiler:Rightwell]] expresses suspicion and disgust.
* {{Informed Attractiveness}}: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then {{Even the Girls Want Her}}.
** [[spoiler:Milena succeeds there.]]
* {{Intrepid Reporter}}: Milena Tinto. She's a journalist who is unafraid to spy on the Countrysons, and conspires to take them down.
* {{Leitmotif}}: There are two distinct melodies that play when you are in abject danger, and when you are in a safe place such as Dr. Mulkin's or Milena's abodes.
* {{Lipstick Lesbian}}: [[spoiler:Milena.]]
* {{MacGuffin}}: The Gaelish Balsaad, and the videotape.
* {{Multiple Endings}}
** {{Happy Ending}}:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a {{Golden Ending}}.]]
** {{Bittersweet Ending}}: [[spoiler:The Countrysons are taken down and order begins to return to the nation, but Donna dies after the final battle. Doubles as {{Earn Your Bad Ending}} because there is a significant amount of extra gameplay and story exposition in this path.]]
* AManIsNotAVirgin: Subverted with [[spoiler:Jeremy.]] He gets extremely nervous at the prospect of entering a brothel with Donna.
* {{Multiple Life Bars}}: The blood meter isn't hit points per se, but rather your allowance for using superpowers (described below.) There is also a calmness meter, which fluctuates depending on various events-- looking at the Countrysons poster and some of the letters reduces calmness, but smoking a cigarette increases calmness 'and' acts as the {{Hint System}}.
* {{Nightmare Fuel}}: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
* {{Only The Chosen May Wield}}: [[spoiler:Donna]] is {{The Chosen One}} to be used as a vessel for the Gaelish Balsaad.
* {{Our Vampires Are Different}}: Donna and Christian can be photographed without incident. Although Donna needs blood for survival, her blood level acts as something of a life bar to use her special abilities rather than a [[BloodLust frenzied activity]] or [[HemoErotic sexual pleasure.]]
** {{Immune to Bullets}}: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
** Donna's vampiric superpowers:
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city.
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
** There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
* {{Waif Prophet}}: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
----
The game can be downloaded [[http://donnathegame.wordpress.com/downloads/ here]], this troper thinks it's amazing.
----
!!Tropes present in this game:
* AdventureGame: Point and click awesomeness complete with lots of dialog and a LucasArts-style verbcoin interface and inventory.
* BigBad: Dr. Joshua Romero.
* BiggerBad: Maxim Hutkoff, the leader of the Conservative Renaissance.
* ChekhovsGun:
** The false Gaelish Balsaad.
** The black box given to you by Mr. Nightly. Doubles as [[spoiler:{{Artifact of Death}}]]
* CrapsackWorld
* DarkerAndEdgier than a vast majority of contemporary adventure games.
* DemonicPossession: [[spoiler:It was really Donna who was behind Rennie's and the hotel owners' deaths, and what does her in after she kills Romero and Rightwell.]]
* TheDragon: Ernest Rightwell.
* {{Dream Weaver}}: Mr. Nightly.
** {{Dreaming of Things to Come}}: Donna's playable dream sequences can be confusing and creepy the first time you play the game, but then [[ReplayValue they make more sense when you play the game again after seeing the canon ending.]]
** {{Dead Person Conversation}}: Donna talks to Christian in a few of her dreams, and this is how she learns of the [[ArtifactOfAttraction videotape]] and where to find it.
* {{Drowning His Sorrows}}: Dr. Mulkin.
* {{Eerie Pale Skinned Brunette}}: Donna. [[CaptainObvious Yup.]]
* {{Fantasy Kitchen Sink}}: Vampires, ghosts, demons, an ancient cult that used runes to summon demons, meta [[DreamSequence dream sequences]], a fascist regime in a nameless Eastern European nation...
* {{Fictional Political Party}}: The Conservative Renaissance/Countrysons which is meant to [[DoesThisRemindYouOfAnything parallel the Nazis.]]
** Vampires, while the general public is not quite aware of them, are regarded as a subhuman species to be exterminated.
** Milena gets called a race traitor abetting Jewry, [[TruthInTelevision "race traitor" is a phrase often used by neo-Nazis.]]
* {{Film Noir}}: Or Game Noir really, since nearly all of the game is in black and white.
* {{The Foreigner}}: Donna. [[spoiler:In the canon ending, that is even what her epitaph proclaims.]]
* {{Hidden Agenda Villain}}: Dr. Joshua Romero.
* {{Incompatible Orientation}}: [[spoiler: Dr. Joshua Romero]] and [[spoiler: Ernest Rightwell.]] And it's definitely unrequited, with [[spoiler:Romero]] expressing a great deal of {{gayngst}} in his diaries while [[spoiler:Rightwell]] expresses suspicion and disgust.
* {{Informed Attractiveness}}: YMMV on the actress' photos representing Donna, but a vast majority of the male characters Donna meets instantly have naughty thoughts about her. Partly plot point, partly her vampirism. Then {{Even the Girls Want Her}}.
** [[spoiler:Milena succeeds there.]]
* {{Intrepid Reporter}}: Milena Tinto. She's a journalist who is unafraid to spy on the Countrysons, and conspires to take them down.
* {{Leitmotif}}: There are two distinct melodies that play when you are in abject danger, and when you are in a safe place such as Dr. Mulkin's or Milena's abodes.
* {{Lipstick Lesbian}}: [[spoiler:Milena.]]
* {{MacGuffin}}: The Gaelish Balsaad, and the videotape.
* {{Multiple Endings}}
** {{Happy Ending}}:[[spoiler:Donna escapes with Milena to a tropical paradise, but it's not only not canon, it bypasses several extra areas of the game. You also only escape the Countrysons, not take them down, so it's not really a {{Golden Ending}}.]]
** {{Bittersweet Ending}}: [[spoiler:The Countrysons are taken down and order begins to return to the nation, but Donna dies after the final battle. Doubles as {{Earn Your Bad Ending}} because there is a significant amount of extra gameplay and story exposition in this path.]]
* AManIsNotAVirgin: Subverted with [[spoiler:Jeremy.]] He gets extremely nervous at the prospect of entering a brothel with Donna.
* {{Multiple Life Bars}}: The blood meter isn't hit points per se, but rather your allowance for using superpowers (described below.) There is also a calmness meter, which fluctuates depending on various events-- looking at the Countrysons poster and some of the letters reduces calmness, but smoking a cigarette increases calmness 'and' acts as the {{Hint System}}.
* {{Nightmare Fuel}}: [[spoiler:The room full of bodies, including Christian's, found in the Countrysons' compound.]]
* {{Only The Chosen May Wield}}: [[spoiler:Donna]] is {{The Chosen One}} to be used as a vessel for the Gaelish Balsaad.
* {{Our Vampires Are Different}}: Donna and Christian can be photographed without incident. Although Donna needs blood for survival, her blood level acts as something of a life bar to use her special abilities rather than a [[BloodLust frenzied activity]] or [[HemoErotic sexual pleasure.]]
** {{Immune to Bullets}}: Donna falls like a stone if a bullet hits her, and this is how Christian dies as well. [[HaveANiceDeath If your reaction time is too slow or you go the wrong way in the hotel sequences, you'll see how hard this trope gets subverted.]]
** Donna's vampiric superpowers:
*** {{Super Strength}}
*** {{Charm Person}}, comes in handy if you don't want to pay for things.
*** {{Telepathy}}, although it's more of an assessment than direct mind-reading.
*** [[SuperSenses Superhuman Hearing]]
** Most people aren't aware that vampires exist, with the exception of Dr. Mulkin and the Countrysons.
** {{Vampire Invitation}}: Played straight.
* {{Pyrrhic Victory}}:[[spoiler:The canon ending. Romero is killed, the Countrysons are defeated, but Donna is killed after the {{demonic possession}} from the real Gaelish Balsaad was just too much for her.]]
* {{Putting on the Reich}}: Smack at the beginning of the game, the black uniforms and runic "CS" symbols seen later in the game signify the {{mooks}} you must avoid.
* {{Really 700 Years Old}}: Christian is an incredibly old vampire, while in contrast Donna has only been immortal for about [[TheEighties 25 years.]]
* {{Ruritania}}: Played with, in that the setting is a small, nameless Eastern European country but the majority of the game takes place within a sizable city.
* {{The Dev Team Thinks of Everything}}: Looking at, interacting, and even talking to objects on screen and the items in your inventory produces different messages. It's definitely more verbose than today's point-and-click adventure games.
** There are also puzzles that involve audio cues, the Read Me contains a code to skip them if the player is hearing-impaired and/or has shoddy speakers.
* {{Waif Prophet}}: That homeless guy who seems to show up at just the right moments, [[spoiler:delivering those creepy letters pertaining to Mr. Nightly .]]
----