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''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony Platform/PlayStation4, Microsoft UsefulNotes/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch was released on September 30, 2021 that includes the post-release DownloadableContent.

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''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony Platform/PlayStation4, Microsoft UsefulNotes/XboxOne Platform/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch was released on September 30, 2021 that includes the post-release DownloadableContent.
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Trope was cut/disambiguated due to cleanup


* MorphWeapon: Scorn, fury's main weapon, is technically only a magical hilt. By default, it manifests as a WhipSword. Depending on Fury's current form, it can also take the form of a [[EpicFlail pair of flails]], a lance, [[DropTheHammer a massive hammer]], and a combination [[BifurcatedWeapon broadsword and twin swords]].

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* MorphWeapon: Scorn, fury's main weapon, is technically only a magical hilt. By default, it manifests as a WhipSword. Depending on Fury's current form, it can also take the form of a [[EpicFlail pair of flails]], a lance, [[DropTheHammer a massive hammer]], hammer, and a combination [[BifurcatedWeapon broadsword and twin swords]].
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''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch was released on September 30, 2021 that includes the post-release DownloadableContent.

to:

''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Platform/PlayStation4, Microsoft UsefulNotes/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch was released on September 30, 2021 that includes the post-release DownloadableContent.
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-->-- '''Lord of the Hollows'''

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-->-- '''Lord '''The Lord of the Hollows'''
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-->-- '''Lord of the Hollows''

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-->-- '''Lord of the Hollows''
Hollows'''
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Original quote has nothing to do with the game other than a tangential relation via referencing the original biblical Four Horsemen, and especially doesn't apply to Fury as a character, who by her name alone is the absolute polar opposite of a strategic mastermind.


->''Famine is probably the biggest cock of them all ... He's like Wrestling/ArnAnderson in the sense that he's the craftiest and most diabolical of the Horsemen.''
-->-- '''''Website/BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html Fury (as Famine)]]'''

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->''Famine ->''Fury, your role in this story is probably yet to be written. I wonder? Will you light the biggest cock flame of them all ... He's like Wrestling/ArnAnderson in creation anew?... Or stomp out the sense that he's the craftiest and most diabolical of the Horsemen.''
embers for good?''
-->-- '''''Website/BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html Fury (as Famine)]]'''
'''Lord of the Hollows''

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Trope was cut/disambiguated due to cleanup


* BonusBoss: Scattered across the game world you will stumble across the Chosen, which are palette swaps of some of the game's nastier enemies. They are generally fairly scary and don't drop any spirits, but their arenas have good loot and they drop Essence of a Chosen, which you need to enhance your weapon upgrades to their final tier..



** When confronting [[BonusBoss Abraxis]], one of his lines of dialogue is thus:

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** When confronting [[BonusBoss [[{{Superboss}} Abraxis]], one of his lines of dialogue is thus:


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* {{Superboss}}: Scattered across the game world you will stumble across the Chosen, which are palette swaps of some of the game's nastier enemies. They are generally fairly scary and don't drop any spirits, but their arenas have good loot and they drop Essence of a Chosen, which you need to enhance your weapon upgrades to their final tier..
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* {{Bookends}}: [[spoiler:From the start Fury defeats the StarterVillain, Envy. And cue her Watcher's betrayal after revealing her true form, Fury fights Envy as the FinalBoss near the end of the game.]]

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* {{Bookends}}: [[spoiler:From the start of the game, Fury defeats the StarterVillain, Envy. And cue her Watcher's betrayal after revealing her true form, form and her nature, Fury fights Envy as the FinalBoss near the end of the game.game and defeats her for the last time.]]

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* BonusBoss: Scattered across the game world you will stumble across the Chosen, which are palette swaps of some of the game's nastier enemies. They are generally fairly scary and don't drop any spirits, but their arenas have good loot and they drop Essence of a Chosen, which you need to enhance your weapon upgrades to their final tier.

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* BonusBoss: Scattered across the game world you will stumble across the Chosen, which are palette swaps of some of the game's nastier enemies. They are generally fairly scary and don't drop any spirits, but their arenas have good loot and they drop Essence of a Chosen, which you need to enhance your weapon upgrades to their final tier.tier..
* {{Bookends}}: [[spoiler:From the start Fury defeats the StarterVillain, Envy. And cue her Watcher's betrayal after revealing her true form, Fury fights Envy as the FinalBoss near the end of the game.]]
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Blade On A Stick is now a disambiguation page.


* MorphWeapon: Scorn, fury's main weapon, is technically only a magical hilt. By default, it manifests as a WhipSword. Depending on Fury's current form, it can also take the form of a [[EpicFlail pair of flails]], [[BladeOnAStick a lance]], [[DropTheHammer a massive hammer]], and a combination [[BifurcatedWeapon broadsword and twin swords]].

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* MorphWeapon: Scorn, fury's main weapon, is technically only a magical hilt. By default, it manifests as a WhipSword. Depending on Fury's current form, it can also take the form of a [[EpicFlail pair of flails]], [[BladeOnAStick a lance]], lance, [[DropTheHammer a massive hammer]], and a combination [[BifurcatedWeapon broadsword and twin swords]].
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''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch will be released on September 30, 2021 that includes the post-release DownloadableContent.

to:

''Darksiders III'' is an ActionRPG video game and {{Sequel}} to ''VideoGame/DarksidersII'', developed by Creator/GunfireGames and published by Creator/THQNordic. The former is composed of staff who worked on the previous ''VideoGame/{{Darksiders}}'' video games as the now-defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC. A port for the UsefulNotes/NintendoSwitch will be was released on September 30, 2021 that includes the post-release DownloadableContent.
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* MoneyIsExperiencePoints: Taking a leaf from the ''Dark Souls'' franchise, money functions both for leveling up and buying items.

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---> '''Abraxis''': "[[spoiler:The meek always [[{{Troll}} envy]] the strong. Isn't that right, [[MeaningfulLook Watcher]]?]]"
* GiantEnemyCrab: Sloth, who is carried by a giant crab who fights in his stead

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---> '''Abraxis''': "[[spoiler:The meek always [[{{Troll}} envy]] envy the strong. Isn't that right, [[MeaningfulLook Watcher]]?]]"
** At the start of the game, the Charred Council briefly remark on the status of each Horseman: War is in chains, [[VideoGame/DarksidersII Death is AWOL]], and Strife "attends to other matters." [[spoiler: Strife's actually been on Earth this whole time, and puts in a brief appearance at the very end of the game.]]
* GiantEnemyCrab: Sloth, who is carried by a giant crab who fights in his steadstead. [[spoiler: At least, for the first phase of the battle. After you kill the crab, Sloth decides ItsPersonal and decides to take the fight to you.]]



-->'''[[spoiler: The Destroyer]]''': ''[[spoiler:(commanding its demon army to attack)]]'' [[spoiler: CHARGE! [[KillEmAll Let the armies of Hell eliminate ALL that is human]]! Once and for all, we will raze this planet!]]

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-->'''[[spoiler: The Destroyer]]''': ''[[spoiler:(commanding its demon army to attack)]]'' [[spoiler: CHARGE! [[KillEmAll [[LeaveNoSurvivors Let the armies of Hell eliminate ALL that is human]]! Once and for all, we will raze this planet!]]



* {{Prequel}}: While the game happens at the same time Death sets off on his adventure in ''Darksiders II'', ''Darksiders III'' explicitly takes place during the time of War's imprisonment by the Charred Council for falsely triggering the End War.

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* {{Prequel}}: While the game happens at around the same time Death sets off on his adventure in ''Darksiders II'', ''Darksiders III'' explicitly takes place during the time of War's imprisonment by the Charred Council for falsely triggering the End War.



* WalkOnWater: Fury can freeze the top of waters and lakes if she equips the Statis Hollow.
* WhamLine: Courtesy of [[spoiler:the Watcher/Envy]]

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* WalkOnWater: Fury can freeze the top of waters and lakes if she equips the Statis Stasis Hollow.
* WhamLine: Courtesy of [[spoiler:the Watcher/Envy]][[spoiler:Envy, who's been masquerading as Fury's Watcher throughout the game:]]
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* AllYourPowersCombined:
** The FinalBoss of the main story [[spoiler:wields weapons evocative of the Horsemen's own arsenal sans Fury; a Chaoseater-like greatsword, a scythe similar to Harvester, and two hand cannons just as large as Mercy and Redemption. Considering Envy likely envied their power the most when they collectively kicked her ass, it makes sense that she would want to emulate them. In addition, she can summon facsimiles of the fallen Sins to aid her in combat due to having their talisman]].
** The FinalBoss of the "Keepers of the Void" DLC fuses with the destroyed remnants of all four fallen Keepers, attacking Fury with all their elements, many of their attacks often upgraded, and completely new moves both original and [[CombinationAttack combined]].
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* MythologyGag: The Leviathan enhancement that can be bought from Vulgrim is a nod to the ''Darksiders'' comic, where Death was tasked by Vulgrim to bring him a Leviathan's tongue in exchange for information. Death [[ThereIsNoKillLikeOverkill killed and brought him the beast's whole corpse]], and reading the description has the [[NotQuiteDead enhancement itself]] mention Death.
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* VideoGameCaringPotential: Ulthane asks Fury to find and send any human survivors she comes across back to the sanctuary, which she reluctantly agrees to in return for equipment upgrade services. Not only do they tend to be located in spots with upgrade materials, saving enough of them and talking to Ulthane will have him give Fury a talisman that raises the amount of Lurchers each enemy killed drops.

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* VideoGameCaringPotential: Ulthane asks Fury to find and send any human survivors she comes across back to the sanctuary, which she reluctantly agrees to in return for equipment upgrade services. Not only do they tend to be located in spots with upgrade materials, saving enough of them and talking to Ulthane will have him give Fury a talisman that raises the amount of Lurchers each enemy killed drops.called Rider's Mercy, which he will enhance to provide various bonuses based on many have been saved.

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* DramaticIrony: The ending with Lucifer saying that everything is going to plan with Abaddon and heaven and hell is funny because we know that in the previous games [[spoiler: that War is going to kill Abaddon, and Death is not going to give him his army of Nephilim, so saying that things are going according to plan seems a bit premature for Lucifer.]]



* EquipmentBasedProgression: While there is a leveling system for Fury, the best way to increase damage is by forging the weapons and upgrading enhancements to their Balanced form
* ExpositionFairy: Fury is accompanied by a female Watcher. Unlike the one that followed War, this one is decidedly less antagonistic towards her Horseman.

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* EquipmentBasedProgression: While there is a leveling system for Fury, the best way to increase damage is by forging the weapons and upgrading enhancements to their Balanced form
form.
* ExpositionFairy: Fury is accompanied by a female Watcher. Unlike the one that followed War, this one is decidedly less antagonistic towards her Horseman. [[spoiler:Of course, this one also has malevolent designs of her own.]]



* Funny: The ending with Lucifer saying that everything is going to plan with Abaddon and heaven and hell is funny because we know that in the previous games [[spoiler: that War is going to kill Abaddon, and Death is not going to give him his army of Nephilim, so saying that things are going according to plan seems a bit premature for Lucifer.]]



* SoulsLikeRPG: The game breaks away from the trends of the previous titles by modeling itself into this genre - hard-to-kill enemies, a fragile protagonist, reliance on avoiding damage with the invincibility frames of a dodge, a reusable healing item that recovers over time, save points players can teleport between, strong bosses that require pattern recognition to beat, collecting souls from dead enemeies to spend as ExperiencePoints to level-up, and upgrading equipment having more impact on player character power than the level-ups themselves.

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* SoulsLikeRPG: The game breaks away from the trends of the previous titles by modeling itself into this genre - hard-to-kill enemies, a fragile protagonist, reliance on avoiding damage with the invincibility frames of a dodge, a reusable healing item that recovers over time, save points players can teleport between, strong bosses that require pattern recognition to beat, collecting souls from dead enemeies enemies to spend as ExperiencePoints to level-up, and upgrading equipment having more impact on player character power than the level-ups themselves.


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* VideoGameCaringPotential: Ulthane asks Fury to find and send any human survivors she comes across back to the sanctuary, which she reluctantly agrees to in return for equipment upgrade services. Not only do they tend to be located in spots with upgrade materials, saving enough of them and talking to Ulthane will have him give Fury a talisman that raises the amount of Lurchers each enemy killed drops.

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