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* HitScan: Your weapon in the first two games is hitscan. In the third, it shows a bullet flying across the screen.
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* HitScan: {{Hitscan}}: Your weapon in the first two games is hitscan. In the third, it shows a bullet flying across the screen.
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''Dangerous Dave in the Haunted Mansion'' and its two sequels are a trilogy of horror-themed platform games for the PC. While they share the name of the protagonist with an earlier game, ''Dangerous Dave'', the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dangerous_dave_haunted_mansion.png]]
''Dangerous Dave in the Haunted Mansion'' and its two sequels are a trilogy of horror-themed [[PlatformGame platformgames games]] for the PC.[[UsefulNotes/IBMPersonalComputer PC]]. While they share the name of the protagonist with an earlier game, ''Dangerous Dave'', the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
''Dangerous Dave in the Haunted Mansion'' and its two sequels are a trilogy of horror-themed [[PlatformGame platform
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* ''VideoGame/DangerousDaveInTheHauntedMansion'', 1991, DOS / EGA, Softdisk
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* ''VideoGame/DangerousDaveInTheHauntedMansion'', ''Dangerous Dave in the Haunted Mansion'', 1991, DOS / EGA, Softdisk
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* ShotgunsAreJustBetter: Dave's weapon of choice.
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* ShotgunsAreJustBetter: Dave's weapon of choice.choice.
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* BossMonster: Frankenstein and an unnamed demon (in ''Haunted Mansion''), Red Guardian and Dr. Nemesis (in ''Risky Rescue''), and Dr. Nemesis again (in ''Nutz'').
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* BossMonster: BossBattle: Frankenstein and an unnamed demon (in ''Haunted Mansion''), Red Guardian and Dr. Nemesis (in ''Risky Rescue''), and Dr. Nemesis again (in ''Nutz'').
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* HitScan: Your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
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* HitScan: Your weapon in the first two games is hitscan; in hitscan. In the third third, it shows a bullet flying across the screen.
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* BossMonster: Frankenstein and an unnamed demon (in Haunted Mansion), Red Guardian and Dr. Nemesis (in Risky Rescue) and Dr. Nemesis again (in Nutz).
* BottomlessMagazines: Some variations. The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by one. The second game has limited ammo but pick-up items to replenish it; six shots fit in your gun, but you can reload all instantly. The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give points.
* CharacterRecycling: Most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* BottomlessMagazines: Some variations. The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by one. The second game has limited ammo but pick-up items to replenish it; six shots fit in your gun, but you can reload all instantly. The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give points.
* CharacterRecycling: Most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
to:
* BossMonster: Frankenstein and an unnamed demon (in Haunted Mansion), ''Haunted Mansion''), Red Guardian and Dr. Nemesis (in Risky Rescue) ''Risky Rescue''), and Dr. Nemesis again (in Nutz).
''Nutz'').
* BottomlessMagazines: Some variations.
** The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one byone. one.
** The second game has limitedammo ammo, but pick-up items to will replenish it; it. While only six shots fit in your gun, but you can reload all instantly. the shots instantly.
** The third game simply has infinite ammo without reloading, and "ammo" pick-ups that givepoints.
* CharacterRecycling: Most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.points.
* BottomlessMagazines: Some variations.
** The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by
** The second game has limited
** The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give
* CharacterRecycling: Most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
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* DamselInDistress: Your brother Delbert being kidnapped forms the premise for each game.
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* DamselInDistress: DistressedDude: Your brother Delbert being kidnapped forms the premise for each game.
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* {{hitscan}}: Your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
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* {{hitscan}}: HitScan: Your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
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* ReusedCharacterDesign: Most of the monsters from ''Haunted Mansion'' return in ''Risky Rescue''. Furthermore, the boss from ''Risky Rescue'' is reused in ''Nutz''. Many of the death cutscenes are also reused.
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''Dangerous Dave in the Haunted Mansion'' and its two sequels are a trilogy of horror-themed platform games for the PC. While they share the name of the protagonist with an earlier game, DangerousDave, the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
to:
''Dangerous Dave in the Haunted Mansion'' and its two sequels are a trilogy of horror-themed platform games for the PC. While they share the name of the protagonist with an earlier game, DangerousDave, ''Dangerous Dave'', the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
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Romero says that among all ''Dangerous Dave'' sequels ''Dangerous Dave in the Haunted Mansion'' is "the best Dave ever created". In 2008 ''Dangerous Dave in the Haunted Mansion'' was ported to cell phones.
to:
Romero says that that, among all ''Dangerous Dave'' sequels of the ''VideoGame/DangerousDave'' sequels, ''Dangerous Dave in the Haunted Mansion'' is "the best Dave ever created". In 2008 2008, ''Dangerous Dave in the Haunted Mansion'' was ported to cell phones.
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This series contains tropes such as:
to:
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* BottomlessMagazines: some variations. The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by one. The second game has limited ammo but pick-up items to replenish it; six shots fit in your gun, but you can reload all instantly. The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give points.
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* ContinuingIsPainful: the first game allows infinite continues, but from the ''previous'' level, forcing you to replay that one. The second and third game use saved games instead.
* DamselInDistress: your brother Delbert being kidnapped forms the premise for each game.
* EveryTenThousandPoints: in the first game, you'll need these extra lives. The second and third have saved games, making it less necessary.
* HaveANiceDeath: the game shows a gruesome cutscene of your death whenever it happens.
* {{hitscan}}: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
* OneHitPointWonder: you. Graze anything and die.
* OurZombiesAreDifferent: the most common monster in all three games.
* ShotgunsAreJustBetter: Dave's weapon of choice
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* ContinuingIsPainful: the first game allows infinite continues, but from the ''previous'' level, forcing you to replay that one. The second and third game use saved games instead.
* DamselInDistress: your brother Delbert being kidnapped forms the premise for each game.
* EveryTenThousandPoints: in the first game, you'll need these extra lives. The second and third have saved games, making it less necessary.
* HaveANiceDeath: the game shows a gruesome cutscene of your death whenever it happens.
* {{hitscan}}: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
* OneHitPointWonder: you. Graze anything and die.
* OurZombiesAreDifferent: the most common monster in all three games.
* ShotgunsAreJustBetter: Dave's weapon of choice
to:
* BottomlessMagazines: some Some variations. The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by one. The second game has limited ammo but pick-up items to replenish it; six shots fit in your gun, but you can reload all instantly. The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give points.
* CharacterRecycling:most Most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* ContinuingIsPainful:the The first game allows infinite continues, but from the ''previous'' level, forcing you to replay that one. The second and third game use saved games instead.
* DamselInDistress:your Your brother Delbert being kidnapped forms the premise for each game.
* EveryTenThousandPoints:in In the first game, you'll need these extra lives. The second and third have saved games, making it less necessary.
* HaveANiceDeath:the The game shows a gruesome cutscene of your death whenever it happens.
* {{hitscan}}:your Your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
* OneHitPointWonder:you.You. Graze anything and die.
* OurZombiesAreDifferent:the The most common monster in all three games.
* ShotgunsAreJustBetter: Dave's weapon ofchoicechoice.
* CharacterRecycling:
* ContinuingIsPainful:
* DamselInDistress:
* EveryTenThousandPoints:
* HaveANiceDeath:
* {{hitscan}}:
* OneHitPointWonder:
* OurZombiesAreDifferent:
* ShotgunsAreJustBetter: Dave's weapon of
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italics for work names
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Dangerous Dave in the Haunted Mansion and its two sequels are a trilogy of horror-themed platform games for the PC. While they share the name of the protagonist with an earlier game, DangerousDave, the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
to:
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* HitScan: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
to:
* HitScan: {{hitscan}}: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
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* ShotgunsAreJustBetter: Dave's weapon of choice
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* ShotgunsAreJustBetter: Dave's weapon of choice
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None
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* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz.
to:
* BottomlessMagazines: some variations. The first game has infinite ammo, but only eight shots fit in your gun, and you have to periodically reload one by one. The second game has limited ammo but pick-up items to replenish it; six shots fit in your gun, but you can reload all instantly. The third game simply has infinite ammo without reloading, and "ammo" pick-ups that give points.
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* ContinuingIsPainful: the first game allows infinite continues, but from the ''previous'' level, forcing you to replay that one. The second and third game use saved games instead.
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz. Many of the death cutscenes are also reused.
* ContinuingIsPainful: the first game allows infinite continues, but from the ''previous'' level, forcing you to replay that one. The second and third game use saved games instead.
Added DiffLines:
* EveryTenThousandPoints: in the first game, you'll need these extra lives. The second and third have saved games, making it less necessary.
* HaveANiceDeath: the game shows a gruesome cutscene of your death whenever it happens.
* HitScan: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
* OneHitPointWonder: you. Graze anything and die.
* OurZombiesAreDifferent: the most common monster in all three games.
* ShotgunsAreJustBetter: Dave's weapon of choice
* HaveANiceDeath: the game shows a gruesome cutscene of your death whenever it happens.
* HitScan: your weapon in the first two games is hitscan; in the third it shows a bullet flying across the screen.
* OneHitPointWonder: you. Graze anything and die.
* OurZombiesAreDifferent: the most common monster in all three games.
* ShotgunsAreJustBetter: Dave's weapon of choice
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start
Added DiffLines:
Dangerous Dave in the Haunted Mansion and its two sequels are a trilogy of horror-themed platform games for the PC. While they share the name of the protagonist with an earlier game, DangerousDave, the games have little if anything in common otherwise with the original. Where the original plays in VGA and is about collecting skating trophies in a surreal landscape using a jetpack, the trilogy uses EGA and are about rescuing your brother in a horror setting with realistic graphics (for its age) and a shotgun.
Romero says that among all ''Dangerous Dave'' sequels ''Dangerous Dave in the Haunted Mansion'' is "the best Dave ever created". In 2008 ''Dangerous Dave in the Haunted Mansion'' was ported to cell phones.
* ''VideoGame/DangerousDaveInTheHauntedMansion'', 1991, DOS / EGA, Softdisk
* ''Dangerous Dave's Risky Rescue'', 1993, DOS, EGA, Softdisk
* ''Dave Goes Nutz!'', 1993, DOS, EGA, Softdisk
This series contains tropes such as:
* BossMonster: Frankenstein and an unnamed demon (in Haunted Mansion), Red Guardian and Dr. Nemesis (in Risky Rescue) and Dr. Nemesis again (in Nutz).
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz.
* DamselInDistress: your brother Delbert being kidnapped forms the premise for each game.
Romero says that among all ''Dangerous Dave'' sequels ''Dangerous Dave in the Haunted Mansion'' is "the best Dave ever created". In 2008 ''Dangerous Dave in the Haunted Mansion'' was ported to cell phones.
* ''VideoGame/DangerousDaveInTheHauntedMansion'', 1991, DOS / EGA, Softdisk
* ''Dangerous Dave's Risky Rescue'', 1993, DOS, EGA, Softdisk
* ''Dave Goes Nutz!'', 1993, DOS, EGA, Softdisk
This series contains tropes such as:
* BossMonster: Frankenstein and an unnamed demon (in Haunted Mansion), Red Guardian and Dr. Nemesis (in Risky Rescue) and Dr. Nemesis again (in Nutz).
* CharacterRecycling: most of the monsters from Haunted Mansion return in Risky Rescue. Furthermore, the boss from Risky Rescue is reused in Nutz.
* DamselInDistress: your brother Delbert being kidnapped forms the premise for each game.