Follow TV Tropes

Following

History VideoGame / CyborgJustice

Go To



* SomeDexterityRequired: The game feature a rather unintuitive, clunky and ''bizarre'' control scheme much more akin to traditional one-on-one fighting games.

to:

* SomeDexterityRequired: The game feature features a rather unintuitive, clunky and ''bizarre'' control scheme much more akin to traditional one-on-one fighting games.


* BrainInAJar: The final boss.

to:

* BrainInAJar: The final boss.FinalBoss.


http://static.tvtropes.org/pmwiki/pub/images/Cyborg_Justice_Coverart_4078.png

to:

http://static.[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/Cyborg_Justice_Coverart_4078.png
png]]


A BeatEmUp made by Novotrade/Appaloosa in 1993 for the SegaGenesis.

to:

A BeatEmUp made by Novotrade/Appaloosa in 1993 for the SegaGenesis.UsefulNotes/SegaGenesis.

Added DiffLines:

* {{Flatline}}: After the crash during the introduction, the human's ECG flatlines, but is shortly replaced by a square wave.


* ChainsawGood: The saw arm.

to:

* ChainsawGood: The saw arm. arm.
* CharacterCustomization


** Honestly most weapons were. You can kill most enemies and even bosses easily. The flamethrower sucks, the fist was weak, the saws weren't necessary as you could bodyslam them and then rip off of their arm. The launcher arm was infinite but you risked losing it. The laser actually was the best for the boss. Simply backflip his lasers and shoot him outside of the screen before he could get to you. This was critical on harder difficulties (especially brutal) because the boss can rip your torso and you game over instantly (since brutal only gives you your current lives). The normal bots can be killed easily just by using the shoulder drop or numerous other things.

to:

** Honestly most weapons were. You can kill most enemies and even bosses easily. [[VideogameFlamethrowersSuck The flamethrower sucks, sucks]], the fist was weak, the saws weren't necessary as you could bodyslam them and then rip off of their arm. The launcher arm was infinite but you risked losing it. The laser actually was the best for the boss. Simply backflip his lasers and shoot him outside of the screen before he could get to you. This was critical on harder difficulties (especially brutal) because the boss can rip your torso and you game over instantly (since brutal only gives you your current lives). The normal bots can be killed easily just by using the shoulder drop or numerous other things.

Added DiffLines:

** Honestly most weapons were. You can kill most enemies and even bosses easily. The flamethrower sucks, the fist was weak, the saws weren't necessary as you could bodyslam them and then rip off of their arm. The launcher arm was infinite but you risked losing it. The laser actually was the best for the boss. Simply backflip his lasers and shoot him outside of the screen before he could get to you. This was critical on harder difficulties (especially brutal) because the boss can rip your torso and you game over instantly (since brutal only gives you your current lives). The normal bots can be killed easily just by using the shoulder drop or numerous other things.


Added DiffLines:

** The bosses on single player mode in higher difficulties could pull your arm off instantly and would simply sit as you got close and did it every time. Even if you punched them. They would also rip your torso off and game you over. The way around this would either be to use the laser and shoot them out of the screen, or if you have two players have the second player fight him as he won't attack the second player (unless the first is killed off).


* YouKillItYouBoughtIt: [[spoiler: After destroying the Cydrek mother brain, the player is chosen to be the leader by the other Cyborgs.

to:

* YouKillItYouBoughtIt: [[spoiler: After destroying the Cydrek mother brain, the player is chosen to be the leader by the other Cyborgs. \n]]


During a routine patrol, a spaceship is caught in a meteor storm and crash lands on a nearby planet. The pilot dies, and his brain is harvested by the evil [[MegaCorp Cydrek Federation]] to create a cyborg for labour. They plan to wipe the pilot's memory, but for unknown reasons the mind wipe fails. Cue the RoaringRampageOfRevenge as the rebellious cyborg storms Cydrek's complex to stop their evil plot.

to:

During a routine patrol, a spaceship is caught in a meteor storm and crash lands on a nearby planet. The pilot dies, and his brain is harvested by the evil [[MegaCorp Cydrek Federation]] to create a cyborg for labour.to build a massive fleet to take over the galaxy. They plan to wipe the pilot's memory, but for unknown reasons the mind wipe fails. Cue the RoaringRampageOfRevenge as the rebellious cyborg storms Cydrek's complex to stop their evil plot.



* AwesomeButImpractical: The Laser arm can scrap most Cyborgs in one hit, but takes a long time to charge.



* VideogameFlamethrowersSuck: The fire hand does pathetic damage, doesn't stun for long and has a long startup.

to:

* VideogameCrueltyPotential: You can cut and tear enemy cyborgs to pieces and steal their body parts. Rip off a boss's arm and shoot them with it. Beat a Cyborg down to a pile of junk, put them back together, and tear them apart again. In fact, the only way to restore your life mid-stage is by ripping cyborgs in half.
* VideogameFlamethrowersSuck: The fire hand does pathetic damage, doesn't stun range, but the startup is pretty fast and it leaves cyborgs stunned for long and has a long startup.second or two.
* YouKillItYouBoughtIt: [[spoiler: After destroying the Cydrek mother brain, the player is chosen to be the leader by the other Cyborgs.


''Cyborg Justice'' is a side-scrolling beat 'em up video game developed by Novotrade and released in 1993 for the Sega Mega Drive.

The game's opening cinematic shows a spaceship crashing onto a mining colony. The ship's occupant dies shortly after the crash. The space-traveler's brain is saved and it is transplanted into cyborg body. His memory is erased so that he can be put to work. The memory wipe fails and the player, as the unwilling cyborg, must escape.

NeedsWikiMagicLove.

!!This VideoGame contains examples of:

to:

''Cyborg Justice'' is a side-scrolling beat 'em up video game developed http://static.tvtropes.org/pmwiki/pub/images/Cyborg_Justice_Coverart_4078.png

A BeatEmUp made
by Novotrade and released Novotrade/Appaloosa in 1993 for the Sega Mega Drive.

The game's opening cinematic shows
SegaGenesis.

During a routine patrol,
a spaceship crashing onto is caught in a mining colony. meteor storm and crash lands on a nearby planet. The ship's occupant dies shortly after the crash. The space-traveler's pilot dies, and his brain is saved and it is transplanted into harvested by the evil [[MegaCorp Cydrek Federation]] to create a cyborg body. His memory is erased so that he can be put for labour. They plan to work. The memory wipe fails and the player, pilot's memory, but for unknown reasons the mind wipe fails. Cue the RoaringRampageOfRevenge as the unwilling cyborg, must escape.

NeedsWikiMagicLove.

rebellious cyborg storms Cydrek's complex to stop their evil plot.

The distinctive feature of this game is character customization. Instead of having a few pre-set characters as in most brawlers, the cyborg is created by mix and matching several arm, body and leg types, all with their own abilities. And during gameplay, it's possible and even encouraged to [[EasilyDetachableRobotParts rip off]] and appropriate your opponent's arm and legs.
----
!!This VideoGame contains game has examples of:
of:

* AppendageAssimilation: One of the main gameplay features.
* BrainInAJar: The final boss.
* ChainsawGood: The saw arm.
* TheComputerIsACheatingBastard: In duel mode, the computer opponent is more resistant and does more damage on the same attacks, and those who use the (one-hit kill) Laser hand can charge it before you can take control of your character.
* ContractualBossImmunity: Averted, the bosses are as vulnerable to the instant-kill torso rip move as everyone else.
* CopyAndPasteEnvironments: Each level has three acts. The only graphical difference between the acts is the color palette.
* EasilyDetachableRobotParts: As a gameplay feature.
* PhlebotinumRebel: The player character.
* RocketPunch: The launch arm, which needs to be picked up after being thrown.
* SomeDexterityRequired: The game feature a rather unintuitive, clunky and ''bizarre'' control scheme much more akin to traditional one-on-one fighting games.
* VideogameFlamethrowersSuck: The fire hand does pathetic damage, doesn't stun for long and has a long startup.
----

Added DiffLines:

''Cyborg Justice'' is a side-scrolling beat 'em up video game developed by Novotrade and released in 1993 for the Sega Mega Drive.

The game's opening cinematic shows a spaceship crashing onto a mining colony. The ship's occupant dies shortly after the crash. The space-traveler's brain is saved and it is transplanted into cyborg body. His memory is erased so that he can be put to work. The memory wipe fails and the player, as the unwilling cyborg, must escape.

NeedsWikiMagicLove.

!!This VideoGame contains examples of:

Showing 12 edit(s) of 12

Top

Example of:

/
/

Feedback