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* PublicDomainSoundtrack: The default background music is a MIDI of "[[Theatre/TheRingOfTheNibelung Ride of the Valkyries]]".
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* AIRoulette: The flying saucer shoots in completely random directions. While it's completely capable of taking out rocks, cronies, and players, it's not really ''trying'' to.
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* CharacterCustomization: In the "Players" menu, a set of five sliders lets you customize your ship's traits, and a radio button option lets you pick which special ability you want. In a distinct lack of ObviousRulePatch, you can even change your ship's traits mid-game.
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* CharacterCustomization: In the "Players" menu, a set of five sliders lets you customize your ship's traits, and a radio button option lets you pick which special ability you want. In a distinct lack of ObviousRulePatch, you can even change your ship's traits mid-game.mid-game -- ''unless'' you're playing online.
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* MeleeATrois: Cronies will charge after the flying saucer just as readily as they'll try to kill you. [[AIRoulette The flying saucer, on the other hand, is oblivious to their bloodlust.]]
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* ExcitedShowTitle: ''Comet Busters!''
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* SpaceFriction: The spaceships encounter resistance to acceleration and slow down if left alone, just like they would in an atmosphere. In later versions, the Disruptor acts as a "space brake" by massively upping this effect.
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* SpaceFriction: The spaceships encounter resistance to acceleration and slow down if left alone, just like they would in an atmosphere. In later versions, the Disruptor acts as a "space brake" by massively upping this effect.effect.
* UnintentionallyUnwinnable: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
* UnintentionallyUnwinnable: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
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* SpaceFriction: Exists, and in later versions, the Disruptor significantly increases it to act as a "space brake".
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* SpaceFriction: Exists, The spaceships encounter resistance to acceleration and slow down if left alone, just like they would in an atmosphere. In later versions, the Disruptor significantly increases it to act acts as a "space brake".brake" by massively upping this effect.
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!Examples!?!? Don't tell me you haven't seen this game before...!
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* KillerRabbit: Cronies. They're cute little yellow smiley faces that burst out of the later levels' rocks and ZergRush the nearest ship.
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* KillerRabbit: Cronies. They're Cronies are cute little yellow smiley faces that burst out of the later levels' rocks and ZergRush the nearest ship.
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* AsteroidsMonster: Just like ''Asteroids''.
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* AsteroidsMonster: Just like ''Asteroids''.in ''Asteroids'', the big rocks break into several smaller rocks when shot, only being fully destroyed when shot at their tiniest size.
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* HaveANiceDaySmile: Cronies are [[KillerRabbit deadly]] smiley faces that live in the rocks on later levels.
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* AsteroidsMonster: Just like the original ''Asteroids''.
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* AsteroidsMonster: Just like the original ''Asteroids''.
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* ExcitedShowTitle: ''Comet Busters!''
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* AsteroidsMonster: Just like the original ''Asteroids''.
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migrating things i forgot were trivia to the trivia page
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* FollowTheLeader: Lampshaded in the help file, which explicitly describes it as "based upon the popular game [=A*teroids=]".
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* SpaceFriction: Exists, and in later versions, the Disruptor significantly increases it to act as a "space brake".
* UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
* UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
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* SpaceFriction: Exists, and in later versions, the Disruptor significantly increases it to act as a "space brake".
* UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.brake".
* UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
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* KillerRabbit: Cronies. They're cute little yellow smiley faces that burst out of the later levels' rocks and ZergRush the nearest ship.
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* CompetitiveMultiplayer: Ended up being the focus of the game.
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* CompetitiveMultiplayer: Ended up being the focus of the game. Tournament Mode disables normal ScoringPoints and just gives 1 point to the last surviving player each round (of 7 total).
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i can not believe i didn't see my cursor on that. that's embarrassing
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/comet_busters.png]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/comet_busters.org/pmwiki/pub/images/comet_busters_0.png]]
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* {{Shareware}}: Mostly honorware, with a very mild case of crippleware as only registered players could use custom music.
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''Comet Busters!'' is a shareware [[UsefulNotes/MicrosoftWindows Windows 3.x]] ''VideoGame/{{Asteroids}}'' [[FollowTheLeader clone]] with simultaneous multiplayer capability.
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''Comet Busters!'' is a shareware {{shareware}} [[UsefulNotes/MicrosoftWindows Windows 3.x]] ''VideoGame/{{Asteroids}}'' [[FollowTheLeader clone]] with simultaneous multiplayer capability.
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* SpaceFriction: Exists, and in later versions, the Disruptor significantly increases it to act as a "space brake".
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/comet_busters.png]]
%% [[caption-width-right:350:some caption text]]
''Comet Busters!'' is a shareware [[UsefulNotes/MicrosoftWindows Windows 3.x]] ''VideoGame/{{Asteroids}}'' [[FollowTheLeader clone]] with simultaneous multiplayer capability.
Play or download it on the Internet Archive: [[https://archive.org/details/win3_CometBus 1.0]], [[https://archive.org/details/CometBusters14Image 1.4]].
!Examples!?!? Don't tell me you haven't seen this game before...!
*CharacterCustomization: In the "Players" menu, a set of five sliders lets you customize your ship's traits, and a radio button option lets you pick which special ability you want. In a distinct lack of ObviousRulePatch, you can even change your ship's traits mid-game.
*CompetitiveMultiplayer: Ended up being the focus of the game.
*FollowTheLeader: Lampshaded in the help file, which explicitly describes it as "based upon the popular game [=A*teroids=]".
*UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.
%% [[caption-width-right:350:some caption text]]
''Comet Busters!'' is a shareware [[UsefulNotes/MicrosoftWindows Windows 3.x]] ''VideoGame/{{Asteroids}}'' [[FollowTheLeader clone]] with simultaneous multiplayer capability.
Play or download it on the Internet Archive: [[https://archive.org/details/win3_CometBus 1.0]], [[https://archive.org/details/CometBusters14Image 1.4]].
!Examples!?!? Don't tell me you haven't seen this game before...!
*CharacterCustomization: In the "Players" menu, a set of five sliders lets you customize your ship's traits, and a radio button option lets you pick which special ability you want. In a distinct lack of ObviousRulePatch, you can even change your ship's traits mid-game.
*CompetitiveMultiplayer: Ended up being the focus of the game.
*FollowTheLeader: Lampshaded in the help file, which explicitly describes it as "based upon the popular game [=A*teroids=]".
*UnwinnableByInsanity: A 2-player Tournament Mode game with no rocks, non-deadly bullets, and neither player has a shield is impossible to conclude in any way but a draw.