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Trope was cut/disambiguated due to cleanup


** All of Bonk's seemingly random transformations make ''some'' sense in Japanese, as they are similar puns or cultural references, [[LostInTranslation but these names were either changed or not mentioned at all in localization, leaving some to wonder why Bonk is now a chicken.]] PC Enjin ("Ape-man" Bonk's first level of transformation from the first game), PC Henjin ("Weirdo" Bonk's second level of transformation from the first game), PC Bijin ("Beautiful Man" and Bonk's GenderBender or DistaffCounterpart depending on the game), PC Funjin ("Eruption Man", the form where Bonk spurts angry explosions from his noggin), PC Ganjin ("Rock Man", Where Bonk's head becomes a rock), PC Sakebujin ([[MakeMeWannaShout "Shout Man"]]), Golgo Genjin (as in Golgo13 - Bonk's initial transformation in Super Bonk).

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** All of Bonk's seemingly random transformations make ''some'' sense in Japanese, as they are similar puns or cultural references, [[LostInTranslation but these names were either changed or not mentioned at all in localization, leaving some to wonder why Bonk is now a chicken.]] PC Enjin ("Ape-man" Bonk's first level of transformation from the first game), PC Henjin ("Weirdo" Bonk's second level of transformation from the first game), PC Bijin ("Beautiful Man" and Bonk's GenderBender or DistaffCounterpart depending on the game), PC Funjin ("Eruption Man", the form where Bonk spurts angry explosions from his noggin), PC Ganjin ("Rock Man", Where Bonk's head becomes a rock), PC Sakebujin ([[MakeMeWannaShout "Shout Man"]]), ("Shout Man"), Golgo Genjin (as in Golgo13 - Bonk's initial transformation in Super Bonk).
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** Bonk's Japanese name, ''PC Genjin'' (which is referred to as PC Kid by Japan's [[BlindIdiotTranslation translation]]), is supposed to sound like PC Engine, the name of the system where the series began, combined with "genjin", Japanese for "caveman." This was played with in the ports, with his name becoming FC Genjin on the Famicom, and GB Genjin on the UsefulNotes/GameBoy.

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** Bonk's Japanese name, ''PC Genjin'' (which is referred to as PC Kid by Japan's [[BlindIdiotTranslation translation]]), is supposed to sound like PC Engine, the name of the system where the series began, combined with "genjin", Japanese for "caveman." This was played with in the ports, with his name becoming FC Genjin on the Famicom, and GB Genjin on the UsefulNotes/GameBoy.Platform/GameBoy.



* ReformulatedGame: The UsefulNotes/GameBoy and UsefulNotes/ArcadeGame versions of Bonk's Adventure are not ports of the original game, but are in fact completely different games with unique levels and bosses.

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* ReformulatedGame: The UsefulNotes/GameBoy Platform/GameBoy and UsefulNotes/ArcadeGame versions of Bonk's Adventure are not ports of the original game, but are in fact completely different games with unique levels and bosses.



* UpdatedRerelease: A remake of the first game was released for the [[UsefulNotes/NintendoGameCube GameCube]] and UsefulNotes/PlayStation2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]

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* UpdatedRerelease: A remake of the first game was released for the [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]] and UsefulNotes/PlayStation2 Platform/PlayStation2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]
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''Bonk'', known as ''PC Genjin'' in Japan and ''BC Kid'' in Europe, started life as a comic series in a magazine promoting Creator/HudsonSoft's UsefulNotes/PCEngine (or the UsefulNotes/TurboGrafx16, as it was sold in North America). Many people liked the comic so much, Hudson decided to make a game based off it and even made Bonk the mascot for the system. The games follow the story of a [[SuperDeformed big-headed]] caveman named Bonk as he protects his land from the evil King Drool.

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''Bonk'', known as ''PC Genjin'' in Japan and ''BC Kid'' in Europe, started life as a comic series in a magazine promoting Creator/HudsonSoft's UsefulNotes/PCEngine Platform/PCEngine (or the UsefulNotes/TurboGrafx16, Platform/TurboGrafx16, as it was sold in North America). Many people liked the comic so much, Hudson decided to make a game based off it and even made Bonk the mascot for the system. The games follow the story of a [[SuperDeformed big-headed]] caveman named Bonk as he protects his land from the evil King Drool.



The next major title of the series came on the UsefulNotes/SuperNES. Titled ''Super Bonk'' (''Chō Genjin'' in Japan, ''Super BC Kid'' in Europe), it followed Bonk's attempt to return to the past after King Drool sent him to the future.

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The next major title of the series came on the UsefulNotes/SuperNES.Platform/SuperNES. Titled ''Super Bonk'' (''Chō Genjin'' in Japan, ''Super BC Kid'' in Europe), it followed Bonk's attempt to return to the past after King Drool sent him to the future.



* ''VideoGame/BonksAdventure'' (1989, [[UsefulNotes/TurboGrafx16 TurboGrafx-16]], [[UsefulNotes/NintendoEntertainmentSystem NES]], [[UsefulNotes/GameBoy Game Boy]], Arcade)

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* ''VideoGame/BonksAdventure'' (1989, [[UsefulNotes/TurboGrafx16 [[Platform/TurboGrafx16 TurboGrafx-16]], [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]], [[UsefulNotes/GameBoy [[Platform/GameBoy Game Boy]], Arcade)



* ''Super Bonk'' (1994, [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]])

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* ''Super Bonk'' (1994, [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem SNES]])
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Added DiffLines:

** Punchy Pedro, after being defeated, is revealed to look just like joe Yabuki from ''Manga/TomorrowsJoe'', and his Japanese name, Apollo, appears to be a reference to the antagonist of ''Film/{{Rocky}}'', Apollo Creed.

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Paragraph removed per wick cleanup.


* BookEnds: ''Super Bonk'' begins with Bonk falling into a trap by King Drool and being sent into the future, [[spoiler: the game also ends this way, only with King Drool in his own trap while Bonk watches him get teleported into the future.]]

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* BookEnds: ''Super Bonk'' begins with Bonk falling into a trap by King Drool and being sent into the future, [[spoiler: the [[spoiler:the game also ends this way, only with King Drool in his own trap while Bonk watches him get teleported into the future.]]



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* EveryTenThousandPoints: You get an extra life at 10,000 points, 20,000 points and then for every 20,000 points thereafter.

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* EveryTenThousandPoints: Every10000Points: You get an extra life at 10,000 points, 20,000 points and then for every 20,000 points thereafter.
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Disambiguated


This has nothing to do with the Scout's {{catchphrase}} from ''VideoGame/TeamFortress2''. Or about the cartoony sound effect of [[PlankGag being hit by a plank]].

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This has nothing to do with the Scout's {{catchphrase}} catchphrase from ''VideoGame/TeamFortress2''. Or about the cartoony sound effect of [[PlankGag being hit by a plank]].
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cut per TRS


* KingKoopaCopy: Bonk's nemesis King Drool is a massive, green, monstrous, TRexpy with wings who kidnaps and brainwashes Princess Za in ''Bonk's Adventure''. He just settles for [[TakeOverTheWorld world domination]] afterwards, though.

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* WombLevel: Bonk (with one exception) can't spend a game without becoming dino chow at least once. In ''Bonk's Adventure'', it is an entire level, while in all future games save ''Bonk's Revenge'', a (much) smaller enemy would have to snatch up and swallow Bonk whole, leading to a fleshy MiniDungeon with some bonus pickups for grabs before exiting through its intestines.

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* WombLevel: WombLevel:
**
Bonk (with one exception) can't spend a game without becoming dino chow at least once. In ''Bonk's Adventure'', it is an entire level, while in all future games save ''Bonk's Revenge'', a (much) smaller enemy would have to snatch up and swallow Bonk whole, leading to a fleshy MiniDungeon with some bonus pickups for grabs before exiting through its intestines.
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* ''Bonk's Revenge'' (1991, TG-16)

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* ''Bonk's Revenge'' ''VideoGame/BonksRevenge'' (1991, TG-16)
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