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* AdaptationalJerkass: The Harpers. While [[GoodIsNotNice not always kind]] in the ''Forgotten Realms'' setting they are an organisation devoted to doing good and generally quite accepting of different sorts of people regardless of background. In ''Shadows of Amn'' the Harpers will often treat the protagonist like a terrible threat even if they've done nothing but good deeds since they left Candlekeep. Granted the Harpers doing so are stated to be selfish types trying to use the idea of defeating a dangerous Bhaalspawn to advance their careers but the other Harpers seem to make little effort to investigate their claims.
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* DramaticIrony: [[spoiler: Jon Irencius' quest to become a god is something that would ''never'' have worked because the Seldarine would never accept him even if he ascended. The avatar of Rillifane says as much. However, he ''does'' have a divine spark of a Bhaalspawn in him and if he'd killed the others then he would have ascended to become a god anyway.]]
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** While Viconia can't hold a candle to Anomen when it comes to melee (who has high STR, CON and fighter levels), her WIS 18 makes her a superior caster (the DEX 19) aren't too shabby either.

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** While Viconia can't hold a candle to Anomen when it comes to melee (who has high STR, CON and fighter levels), her WIS 18 makes her a superior caster (the caster. Her DEX 19) aren't 19 isn't too shabby either.
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An Axe To Grind is no longer a trope


* FlamingSword: Several weapons in ''[=BG2=]'' deal fire damage, including [[AnAxeToGrind "Stonefire"]], [[ExactlyWhatItSaysOnTheTin "Blade of Searing" and "Sword of Flame"]], and [[InfinityPlusOneSword "Angurvadal"]]. Most are useful for killing trolls.

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* FlamingSword: Several weapons in ''[=BG2=]'' deal fire damage, including [[AnAxeToGrind "Stonefire"]], "Stonefire", [[ExactlyWhatItSaysOnTheTin "Blade of Searing" and "Sword of Flame"]], and [[InfinityPlusOneSword "Angurvadal"]]. Most are useful for killing trolls.

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* BagOfSpilling: Justified by getting captured between games. You get to keep all your skills, though, and a few special items are kept in a locker. Though indirectly it actually can be of the variant that your character is inexplicably no longer capable of what they were before. Since ''[=BG1=]'' had no kits and a different proficiency system, importing a ''[=BG1=]'' character into ''[=BG2=]'' allows you to change from your base class to a kit and makes you reassign your proficiency points. So it's possible that your thief that backstabbed their way through ''[=BG1=]'' will turn into a swashbuckler that can't backstab at all and will lose their proficiency in short swords because they are now specialized in daggers.

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* BagOfSpilling: BagOfSpilling:
**
Justified by getting captured between games. You get to keep all your skills, though, and a few special items are kept in a locker. Though indirectly it actually can be of the variant that your character is inexplicably no longer capable of what they were before. Since ''[=BG1=]'' had no kits and a different proficiency system, importing a ''[=BG1=]'' character into ''[=BG2=]'' allows you to change from your base class to a kit and makes you reassign your proficiency points. So it's possible that your thief that backstabbed their way through ''[=BG1=]'' will turn into a swashbuckler that can't backstab at all and will lose their proficiency in short swords because they are now specialized in daggers.



* TheBeastmaster: A ranger kit that specialises in summoning animals to help out and has a familiar function. Is not very popular as it has the same armor restrictions as druids.

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* TheBeastmaster: TheBeastmaster:
**
A ranger kit that specialises in summoning animals to help out and has a familiar function. Is not very popular as it has the same armor restrictions as druids.



* BiggerOnTheInside: The circus tent accessible from Waukeen's Promenade, although it turns out to be merely an illusion that makes it appear that way.



* CircusOfFear: An early quest has the party explore a circus tent that, when entered, is much BiggerOnTheInside and filled with monstrous creatures. It turns out to be an illusion; once the illusionist is killed, it reverts back to normal.



** A quest involves a conflict between a cabal of vampires and a thieves guild, who are at best ALighterShadeOfBlack.



* NiceJobBreakingItHero: [[spoiler:Kangaxx]] congratulates you for yours after you release him.

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* NiceJobBreakingItHero: NiceJobBreakingItHero:
**
[[spoiler:Kangaxx]] congratulates you for yours after you release him.



* NoSell: At one point, [[spoiler: Bodhi]] kidnaps your love interest [[spoiler: to turn them into a vampire]]... ''Unless'' the love interest is an Enhanced Edition NPC, in which case they get away by using their class skills [[spoiler: or already being a vampire in Hexxat's case]], two of which also fits perfectly here by simply being the character shrugging the attempt off. This has received some criticism, since while it is indeed in-character and reasonable for all of them, it marks them out as different from the original characters and highlights the way the kidnapping went down was ''out'' of character for some of the originals (they all use divine magic, but [[HolyHandGrenade Anomen]] and [[WhiteMagicianGirl Viconia]] are powerful clerics). It also reduces the villain's effectiveness at being a villain.

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* NoSell: NoSell:
**
At one point, [[spoiler: Bodhi]] kidnaps your love interest [[spoiler: to turn them into a vampire]]... ''Unless'' the love interest is an Enhanced Edition NPC, in which case they get away by using their class skills [[spoiler: or already being a vampire in Hexxat's case]], two of which also fits perfectly here by simply being the character shrugging the attempt off. This has received some criticism, since while it is indeed in-character and reasonable for all of them, it marks them out as different from the original characters and highlights the way the kidnapping went down was ''out'' of character for some of the originals (they all use divine magic, but [[HolyHandGrenade Anomen]] and [[WhiteMagicianGirl Viconia]] are powerful clerics). It also reduces the villain's effectiveness at being a villain.



*** There's an area in hell where you have two branching paths. One is filled with high level Beholders, the other with a wall that bombards you with nearly impossible to roll against save fear spells. If you're playing a Cavalier, you're *immune* to fear so you can just carelessly stroll past the latter corridor and get the MacGuffin.

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*** ** There's an area in hell where you have two branching paths. One is filled with high level Beholders, the other with a wall that bombards you with nearly impossible to roll against save fear spells. If you're playing a Cavalier, you're *immune* to fear so you can just carelessly stroll past the latter corridor and get the MacGuffin.



* OmnicidalManiac: Kangaxx.

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* %%* OmnicidalManiac: Kangaxx.



* RescueIntroduction: Aerie, Cernd, Haer'Dalis, Viconia (again!), Mazzy, and (technically) Minsc and Jaheira in the sequel.

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* RescueIntroduction: Aerie, Cernd, Haer'Dalis, RescueIntroduction:
** Aerie: Held captive and disguised as an ogre in a circus tent; the party can choose to free her.
** Cernd: Has been captured by the people of Trademeet, who hold Druids responsible for the ongoing animal attaches.
** Haer'Dalis: Has been kidnapped and mind controlled by the wizard Mekrath.
**
Viconia (again!), Mazzy, (again!): Being pursued by an officer of the Flaming Fist, although it's unclear if he has a valid reason or is just prejudiced because she's a Drow.
** Mazzy: Was part of a group of adventurers who tried to clear out the Temple Ruins, but the rest of her party was killed
and (technically) she was imprisoned there.
**
Minsc and Jaheira in Jaheira: Imprisoned with Charname at the sequel.beginning of the game; you can choose whether or not to free them or leave them there.



* VideoGameCrueltyPotential: On the ''other'' hand, having better-developed party members lets you be personally cruel on a level the first game never allowed. Modest examples include [[spoiler: letting the daughter of Jan's beloved be killed by her abusive father]], [[spoiler: forcing Keldorn to lock up his wife and alienate his family]], and [[spoiler: leaving Jaheira and Minsc imprisoned in Irenicus's lab]]. To say nothing of putting together incompatible party members, which eventually ends in a fight to the death. Many of the romance banters also have at least one dialogue option that breaks the relationship off rudely, abruptly, and permanently.

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* VideoGameCrueltyPotential: On the ''other'' hand, having VideoGameCrueltyPotential:
** Having
better-developed party members lets you be personally cruel on a level the first game never allowed. Modest examples include [[spoiler: letting the daughter of Jan's beloved be killed by her abusive father]], [[spoiler: forcing Keldorn to lock up his wife and alienate his family]], and [[spoiler: leaving Jaheira and Minsc imprisoned in Irenicus's lab]]. To say nothing of putting together incompatible party members, which eventually ends in a fight to the death. Many of the romance banters also have at least one dialogue option that breaks the relationship off rudely, abruptly, and permanently.



* VoluntaryShapeshifting: A special ability of druids. Interplay touted it a fair bit prior to the release of ''Baldur's Gate II'', though in the final game it's essentially useless.

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* VoluntaryShapeshifting: VoluntaryShapeshifting:
**
A special ability of druids. Interplay touted it a fair bit prior to the release of ''Baldur's Gate II'', though in the final game it's essentially useless.useless.
** A side quest involves


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* WouldHurtAChild: A side quest involves a child killer; the party must retrieve a teddy bear from him so the ghost of the victim can rest in peace.
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The game picks up almost immediately after the conclusion of the first. Once again, the [[LateArrivalSpoiler player character's heritage]] has gotten them in some serious trouble. After being ambushed and captured, the player character is dragged to an underground fortress, wherein they meet the local BigBad of the week- [[ObviouslyEvil Irenicus]], a mad wizard intent on torturing the protagonist until he achieves some unknown goal. After an exchange of wills, the protagonist escapes their bondage, meets back up with their party from the first game and eventually escapes the fortress, emerging into the city of Athkatla. After a short exchange and some further conflict, Irenicus makes off with one of your party members. Determined to get them back, take revenge on Irenicus and figure out what he's up to, you and your party set off into Athkatla, unaware of the dangers that lurk within...

While ''Baldur's Gate'' was far from sunshine and rainbows, it should be obvious from the above description that ''Baldur's Gate II'' is a far darker story than the first. It deals with themes of torture, dealing with a dark lineage, and revels in topics like murder, greed, and revenge. The game still tries to keep some of the humor around however, which manifests in returning characters like Minsc and Boo. Also notable are the expanded gameplay mechanics, such as a higher level cap, more spells and weapons, and the ability to import your character from the first game, with all their powers and equipment intact.
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* SupernaturalRepellent: Some magic spells act as this, providing varying degrees of protection from certain types of creatures. A protection from undead spell in particular can make the otherwise extremely dangerous liches and demiliches compeletly unable to do ''anything''.

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disambig page, not a trope


* EverythingsBetterWithCows: A Wild Mage surge in ''[=BG2=]'' can cause a cow to materialize and fall on one of your party members.


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* SurrealHumor A Wild Mage surge in ''[=BG2=]'' can cause a cow to materialize and fall on one of your party members.
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** The second path, the "ScrewThisImOuttaHere" path, begins with a noble called [[NamesToRunAwayFromReallyFast Maleficus]]. Maleficus offers a path for the evil or disinterested characters who don't care enough about rescuing Imoen or getting revenge on Irenicus to put in the effort; for doing three simple errands, he will allow them to leave Amn and sail to Maztica, leaving their problems and the Bhaalspawn Crisis behind. If the player isn't suspicous when his "employer" wants them to clear out the Shadow Thieves, they will be suspicious when their ship takes them to Brynnlaw, the location of Spellhold, [[ButThouMust as dictated by canon]]. At this point it is revealed that Maleficus was working for Bodhi.

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** The second path, the "ScrewThisImOuttaHere" path, begins with a noble called [[NamesToRunAwayFromReallyFast Maleficus]]. Maleficus offers a path for the evil or disinterested characters who don't care enough about rescuing Imoen or getting revenge on Irenicus to put in the effort; for doing three simple errands, he will allow them to leave Amn and sail to Maztica, leaving their problems and the Bhaalspawn Crisis behind. If the player isn't suspicous suspicious when his "employer" wants them to clear out the Shadow Thieves, they will be suspicious when their ship takes them to Brynnlaw, the location of Spellhold, [[ButThouMust as dictated by canon]]. At this point it is revealed that Maleficus was working for Bodhi.
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It had an expansion pack, ''[[VideoGame/BaldursGateIIThroneOfBhaal Baldur's Gate II: Throne of Bhaal]]'', which was just about large enough to count as a new game. Just like the original game, an ''Enhanced Edition'' was released in Nov 2013.

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It had an expansion pack, ''[[VideoGame/BaldursGateIIThroneOfBhaal Baldur's Gate II: Throne of Bhaal]]'', which was just about large enough to count as a new game. Just like the original game, an ''Enhanced Edition'' was released in Nov November 2013.

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* ButThouMust: At the start of chapter 1, Gaelan will offer you the help of his group, [[spoiler:the Shadow Thieves]], for a very high price indeed, which he justifies as reaching the BigBad will be very risky and troublesome. You cannot refuse his help and go figure on your own what to do. You cannot even refuse to follow him to his home and listen his proposal (even if you pretend to be someone else, you will be forcefully-railroaded there in an immediate change of scene).



* {{Railroading}}: At the end of chapter 1, it doesn't matter what you say: Gaelan will take you to his house and propose the deal, which you '''cannot''' refute. Any other dialogue choice will just loop until you finally accept. You also generally have no choice but to pursue the BigBad thanks to said deal, you can't simply walk away from Amn and go anywhere else forever.

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* {{Railroading}}: At the end of chapter 1, it doesn't matter what you say: say, not even if you deny to be the main character: Gaelan will take you to his house and propose the his deal, which you '''cannot''' refute. Any other dialogue choice will just loop until you finally accept. refute (see ButThouMust above) in order to set in motion the money-catching quests for Chapter 2. You also generally have no choice but to pursue the BigBad thanks to said deal, either to get revenge/answers or to rescue your childhood friend, you can't simply [[ScrewThisImOuttaHere walk away from Amn and go anywhere else else]] forever.
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* {{Railroading}}: At the end of chapter 1, it doesn't matter what you say: Gaelan will take you to his house and propose the deal, which you '''cannot''' refute. Any other dialogue choice will just loop until you finally accept. You also generally have no choice but to pursue the BigBad thanks to said deal, you can't simply walk away from Amn and go anywhere else forever.
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* NearVillainVictory: The only reason why Irenicus plans ended with fiasco was because his sister Bohdi [[BondVillainStupidity wanted to play a cruel cat and mouse game at the expense of main character.]]

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* NearVillainVictory: The only reason why Irenicus plans ended with fiasco was because his sister Bohdi Bodhi [[BondVillainStupidity wanted to play a cruel cat and mouse game at the expense of main character.]]
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* NearVillainVictory: The only reason why Irenicus plans ended with fiasco was because his sister Bohdi [[BondVillainStupidity wanted to play a cruel cat and mouse game at the expense of main character.]]
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* GameMod: Lots. Even though this game is over a decade and a half old, the modding community has remained active, undertaking and completing extremely ambitious projects. One of the more popular mods is "Unfinished Business", which restores a lot of [[DummiedOut cut content]]. There is even a set of utilities, the BiG World Project, that allows players to choose from hundreds of mods, install them, solve compatibility issues, and debug the whole setup.

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* GameMod: Lots. Even though this game is over a decade and a half old, the modding community has remained active, undertaking and completing extremely ambitious projects. One of the more popular mods is "Unfinished Business", which restores a lot of [[DummiedOut cut content]]. There is even a set of utilities, the BiG [=BiG=] World Project, that allows players to choose from hundreds of mods, install them, solve compatibility issues, and debug the whole setup.
Tabs MOD

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* LandmarkSale: A thief in Athkatla's slums tries this with the Planar Sphere. Needless to say, Valygar is ''not'' happy if he is in the party to hear it.

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** When you fight [[spoiler:Irenicus in Spellhold]] without adequate support, he simply casts Wish, and it is TotalPartyKill time for you.

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** When you fight [[spoiler:Irenicus in Spellhold]] without adequate support, he simply casts Wish, and it is a TotalPartyKill time for you.spell (it's called "Rapture of the Father" in the game and apparently has something to do with the ritual he did on you earlier).
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** Unless you're idling around to an extreme degree, the timespan from ''[=BG1=]'' to ''[=BG2:ToB=]'' takes a year tops. Which means that you (and your entire group) climbed from level 1 to epic levels within that time.

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** Unless you're idling around to an extreme degree, the timespan from ''[=BG1=]'' to ''[=BG2:ToB=]'' takes a year tops.about two years. Which means that you (and your entire group) climbed from level 1 to epic levels within that time.
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** The mercenary mages an old enemy of Jaheira's hires to curse her can be convinced to abandon their employer, a former slaver, if you offer to pay them more money when you track them down. Pay extra and they will even backstab him the moment he tries to summon them to his aid. You even ask their leader how much you would have to pay to get them to betray their contract. This adds an extra layer of defeat for the slaver, since he spent his last savings on this revenge scheme while the few thousand gold you pay to turn his own mercs against him might be chicken feed to you at this point.

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** The mercenary mages that an old enemy of Jaheira's hires to put her under a curse her (one with "extra suffering" per his request) can be convinced to abandon their employer, a former slaver, if you offer to pay them more money when you track them down.down – an offer they'll be more than happy to accept. Pay extra and they will even backstab him the moment he tries to summon them to his aid. You even ask their leader how much you would have to pay to get them to betray their contract. This adds an extra layer of defeat for the slaver, since he spent his last savings on this revenge scheme while the few thousand gold you pay to turn his own mercs against him might be chicken feed to you at this point.
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** The first time is while escaping from [[BigBad Irenicus]]' dungeon. You run across an imprisoned man in a [[GildedCage rather luxurious]] cell, with a large number of booby-trapped treasure chests to boot. If you let him out, he shortly afterward reveals he's a doppelganger and attacks, with rather predictable results.

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** The first time is while escaping from [[BigBad Irenicus]]' dungeon. You run across an imprisoned man in a [[GildedCage rather luxurious]] cell, with a large number of booby-trapped treasure chests to boot. If you let him out, he shortly afterward afterwards reveals he's a doppelganger and attacks, with rather predictable results.results. If you're instead suspicious, he'll ask if you'd be more willing to help a little wee child and shapeshifts into a boy.
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Viekang may also survive the plot of BG 2: https://forgottenrealms.fandom.com/wiki/Viekang
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Viekang may also survive the plot of BG 2


* YouCantThwartStageOne: You can't stop Irenicus [[spoiler:from stealing your's and Imoen's souls]] in ''[=SoA=]'', and in ''[=ToB=]'' you can't stop [[spoiler: Yaga-Shura from razing Saradush]], nor can you stop [[spoiler: Melissan's plan to kill all the Bhaalspawn until it's only you and (possibly) Imoen left.)]]

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* YouCantThwartStageOne: You can't stop Irenicus [[spoiler:from stealing your's and Imoen's souls]] in ''[=SoA=]'', and in ''[=ToB=]'' you can't stop [[spoiler: Yaga-Shura from razing Saradush]], nor can you stop [[spoiler: Melissan's plan to kill all the Bhaalspawn until it's only you and (possibly) Imoen and Viekang left.)]]
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* TheAlmightyDollar: Waukeen is the goddess of money, trade, and wealth. Locations such as "Waukeen's Promenade" are named after her.

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* TheAlmightyDollar: Waukeen is Some locations are named after Waukeen, the goddess of money, trade, and wealth. Locations such wealth, also known as "Waukeen's Promenade" are named after her.the "Merchant's Friend". Part of the game backstory is intrigue among merchants.
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* TheAlmightyDollar: Waukeen is the goddess of money, trade, and wealth.

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* TheAlmightyDollar: Waukeen is the goddess of money, trade, and wealth. Locations such as "Waukeen's Promenade" are named after her.
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* TheAlmightyDollar: Waukeen is the goddess of money, trade, and wealth.
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With this, this is the last of the crosswicks for my new trope, at least of those I felt comfortable adding. I hope I got it off to a good start! I think I did.

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* AndYourRewardIsParenthood: If you [[RomanceSidequest romance]] Aerie, she will eventually become pregnant and give birth to your son between that game and ''VideoGame/BaldursGateIIThroneOfBhaal''. The baby doesn't unlock any additional gameplay or story content, however, except for permanently occupying one of Aerie's quick-item slots.
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'''Haer'Dalis:''' [[GettingCrapPastTheRadar One does spring readily to mind...]]

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'''Haer'Dalis:''' [[GettingCrapPastTheRadar One does spring readily to mind...]]

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* GettingCrapPastTheRadar:
** See LeastRhymableWord.
** There's also a lot of "festhalls" and "courtesans" in Athkatla.
** Just before [[spoiler:Irenicus murders the jailors at Spellhold]], we're treated to two of the Cowled Wizards discussing Imoen:
--->'''Wizard 1''': That girl they brought in, she's a cute one, isn't she?
--->'''Wizard 2''': I do believe I'll have to practice some [[PrisonRape enchantment spells]] on that one. [''laughs'']

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%% * GettingCrapPastTheRadar:
** See LeastRhymableWord.
** There's also a lot of "festhalls"
GettingCrapPastThe Radar: Due to overwhelming and "courtesans" persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in Athkatla.
** Just before [[spoiler:Irenicus murders
the jailors at Spellhold]], we're treated to two of future, please check the Cowled Wizards discussing Imoen:
--->'''Wizard 1''': That girl they brought in, she's a cute one, isn't she?
--->'''Wizard 2''': I do believe I'll have
trope page to practice some [[PrisonRape enchantment spells]] on that one. [''laughs'']make sure your example fits the current definition.

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** The second time is about halfway through the game, when [[spoiler:Yoshimo, who had (potentially) joined you near the start, reveals himself as a SixthRangerTraitor for Irenicus, due to a geas placed on him. The next time you meet him after that, there is no way around [[KilledOffForReal killing him off for real]], which he desperately wants anyway.]].

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** The second time is about halfway through the game, when [[spoiler:Yoshimo, who had (potentially) joined you near the start, reveals himself as a SixthRangerTraitor for Irenicus, due to a geas placed on him. The next time you meet him after that, there is no way around [[KilledOffForReal killing him off for real]], which he desperately wants anyway.]].]]
* FalseProphet: Gaal is the High Priest of the Cult of the Unseeing Eye who preach that all other gods but his own are false and have swayed many to his cause. [[spoiler:It turns out that his "god" is a Beholder--a powerful entity, but hardly a god, even in this setting.]]
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No longer a trope.


* YourCheatingHeart: Two instances in the second game: a man you find in the Copper Coronet has been fooling around with one of the girls in the backrooms (and you can get the wife to confront the husband), and Keldorn's wife cheating on him with a lord in Athkatla. In the latter case, you can tell Keldorn to follow the law and put his wife in jail (which makes his daughters hate him), but he's more than happy to find another way. If he reconciles with his wife, you can let him stay at home permanently to try to repair his marriage, or give him a day to patch things up before he accompanies you again.

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