Follow TV Tropes

Following

History VideoGame / AssassinsCreedRogue

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* CanadaEh: A miniaturized version of Halifax, Nova Scotia can be visited via the North Atlantic.

Changed: 9

Removed: 258

Is there an issue? Send a MessageReason:
not a trope


* GrandFinale: It is the final installment of the franchise's colonial era, and of the Kenway family saga. It's also the final entry of the series into UsefulNotes/TheSeventhGenerationOfConsoleVideoGames.

to:

* GrandFinale: It is the final installment of the franchise's colonial era, and of the Kenway family saga. It's also the final entry of the series into UsefulNotes/TheSeventhGenerationOfConsoleVideoGames.MediaNotes/TheSeventhGenerationOfConsoleVideoGames.



* UsefulNotes/NewYorkState: Albany can be visited in the game and at one point you even end up infiltrating the Albany Congress, though it's miniaturized compared to the modern day settlement.



* UsefulNotes/SevenYearsWar: Takes place during this time period.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


** Edward had a blowpipe that fired [[BrainwashedAndCrazy berserk]], [[InstantSedation sleep]], and [[VariableLengthChain rope darts]]. Shay has an [[CoolGuns air rifle]] that can fire all of those, plus firecrackers for [[IncendiaryExponent blowing up gunpowder barrels and poison gas casks]] and [[ThrowingTheDistraction distracting enemies]], ''plus'' it has an optional GrenadeLauncher with sleep, berserk, and plain ole fragmentation ammo that can take out whole crowds of enemies.

to:

** Edward had a blowpipe that fired [[BrainwashedAndCrazy berserk]], [[InstantSedation sleep]], and [[VariableLengthChain rope darts]]. Shay has an [[CoolGuns air rifle]] rifle that can fire all of those, plus firecrackers for [[IncendiaryExponent blowing up gunpowder barrels and poison gas casks]] and [[ThrowingTheDistraction distracting enemies]], ''plus'' it has an optional GrenadeLauncher with sleep, berserk, and plain ole fragmentation ammo that can take out whole crowds of enemies.

Changed: 61

Removed: 445

Is there an issue? Send a MessageReason:
None


''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to both ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox 360}} (playable on UsefulNotes/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the UsefulNotes/{{North America}}n portion of the UsefulNotes/SevenYearsWar, the French and Indian War.

to:

''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to both ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox Platform/{{Xbox 360}} (playable on UsefulNotes/XboxOne Platform/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation Platform/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 Platform/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the UsefulNotes/{{North America}}n portion of the UsefulNotes/SevenYearsWar, the French and Indian War.



* Inverted with the pistols. Edward can carry up to four, Shay is stuck with two.

to:

* ** Inverted with the pistols. Edward can carry up to four, Shay is stuck with two.



* SpiritualSuccessor: To ''[[VideoGame/AssassinsCreedIII III]]'' and ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'', as the main character Shay happens to be a sailor with his own ship and its naval elements return and likewise the action takes place in North America just like ''[[VideoGame/AssassinsCreedIII III]],'' revisiting sub-plots like the formation of the Templars of the Colonial Rite and the Fall of the Colonial Brotherhood.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:

Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* ThematicSequelLogoChange: The Assassin sigil is shattered to represent Shay breaking with the Assassins and joining the Templar Order.

to:

* ThematicSequelLogoChange: The Assassin sigil is shattered to represent Shay breaking with the Assassins and joining the Templar Order. The title screen goes one step further by having the sigil rotate 90 degrees to have the shards form the Templar Cross.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThematicSequelLogoChange: The Assassin sigil is shattered to represent Shay breaking with the Assassins and joining the Templar Order.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HuntingTheRogue: Due to betraying the order and joining the Templar cause, Shay finds himself regularly ambushed by Assassins (who can take out most of his health bar if they manage to strike). He has a sixth sense/detector sense of sorts to spot them in advance.
Is there an issue? Send a MessageReason:
None


** When Shay confronts Chevalier on the ''Gerfaut'', the latter states French that this time he "won't miss." [[spoiler:This foreshadows Liam telling Shay during their final confrontation that it was in fact Chevalier who shot him in the back when Shay accuses him of betraying him first.]]

to:

** When Shay confronts Chevalier on the ''Gerfaut'', the latter states in French that this time he "won't miss." [[spoiler:This foreshadows Liam telling Shay during their final confrontation that it was in fact Chevalier who shot him in the back when Shay accuses him of betraying him first.]]
Is there an issue? Send a MessageReason:
None


''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox 360}} (playable on UsefulNotes/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the UsefulNotes/{{North America}}n portion of the UsefulNotes/SevenYearsWar, the French and Indian War.

to:

''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to both ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox 360}} (playable on UsefulNotes/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the UsefulNotes/{{North America}}n portion of the UsefulNotes/SevenYearsWar, the French and Indian War.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameMod: In universe, no less. Some of the anachronistic and otherwise out of place equipment in the game is modded into the Animus. The description for the katana actually outright states this.
Is there an issue? Send a MessageReason:


** The [[http://en.wikipedia.org/wiki/Puckle_gun Puckle Gun]] and [[http://en.wikipedia.org/wiki/Girandoni_Air_Rifle air rifle]] were real weapons though the former never entered mass production due to being too expensive. Even Shay's grenade launcher is based off the [[http://en.wikipedia.org/wiki/Hand_mortar very real hand mortar]], despite [[AluminumChristmasTrees appearing anachronistic]].

to:

** The [[http://en.wikipedia.org/wiki/Puckle_gun Puckle Gun]] and [[http://en.wikipedia.org/wiki/Girandoni_Air_Rifle air rifle]] were real weapons though the former never entered mass production due to being too expensive. Even Shay's grenade launcher is based off the [[http://en.wikipedia.org/wiki/Hand_mortar very real hand mortar]], despite [[AluminumChristmasTrees appearing anachronistic]].anachronistic.
Is there an issue? Send a MessageReason:
None


The game revisits the New England setting of ''[[VideoGame/AssassinsCreedIII Assassin's Creed III]]'', including the city of New York, in addition to featuring the North Atlantic Coast and the Arctic Ocean, whose cold waters can be sailed on Shay's brigantine, ''Morrigan''.

to:

The game revisits the New England setting of ''[[VideoGame/AssassinsCreedIII Assassin's Creed III]]'', including the city of New York, in addition to featuring the North Atlantic Coast and the Arctic Ocean, UsefulNotes/TheArctic, whose cold waters can be sailed on Shay's brigantine, ''Morrigan''.
''Morrigan''.



Is there an issue? Send a MessageReason:
None


''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox 360}} (playable on UsefulNotes/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the North American portion of the UsefulNotes/SevenYearsWar, the French and Indian War.

to:

''Assassin's Creed: Rogue'' is a game in the ''Franchise/AssassinsCreed'' series that serves as the SpiritualSuccessor to ''VideoGame/AssassinsCreedIII'' and ''VideoGame/AssassinsCreedIVBlackFlag'' and a prequel to ''VideoGame/AssassinsCreedUnity'', released on November 11, 2014 for UsefulNotes/{{Xbox 360}} (playable on UsefulNotes/XboxOne via backward compatibility) and UsefulNotes/{{PlayStation 3}}, March 10th, 2015 for the PC, on the Xbox One and UsefulNotes/PlayStation4 in March 2018, and December 6, 2019 alongside ''Black Flag'' as part of ''The Rebel Collection''. It has you playing as an Assassin turned Templar named Shay Patrick Cormac as he hunts his former brothers up and down the Atlantic coast during the North American UsefulNotes/{{North America}}n portion of the UsefulNotes/SevenYearsWar, the French and Indian War.
Is there an issue? Send a MessageReason:
None


* PreviousPlayerCharacterCameo: More than cameos obviously, but Haytham from the prologue of ''[[VideoGame/AssassinsCreedIII III]]'' and Adéwalé from ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'' and ''[[VideoGame/AssassinsCreedFreedomCry Freedom Cry]]'' are major supporting characters in the story.

to:

* PreviousPlayerCharacterCameo: More than cameos obviously, but Haytham from the prologue of ''[[VideoGame/AssassinsCreedIII III]]'' and Adéwalé from ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'' and ''[[VideoGame/AssassinsCreedFreedomCry Freedom Cry]]'' are major supporting characters in the story. Arno from ''[[VideoGame/AssassinsCreedUnity Unity]]'' makes a brief appearance as a child in Versailles.

Changed: 190

Removed: 192

Is there an issue? Send a MessageReason:
None


* GrandFinale:
** It is the final installment of the franchise's colonial era, and of the Kenway family saga. It's also the final entry of the series into UsefulNotes/TheSeventhGenerationOfConsoleVideoGames.

to:

* GrandFinale:
**
GrandFinale: It is the final installment of the franchise's colonial era, and of the Kenway family saga. It's also the final entry of the series into UsefulNotes/TheSeventhGenerationOfConsoleVideoGames.
Is there an issue? Send a MessageReason:
Cut trope per TRS


* SeldomSeenSpecies: Rogue has Great Auks, a penguin-like creature in the Arctic which would become extinct in the 19th Century.
Is there an issue? Send a MessageReason:
Working on fixing *numerous* formatting issues and misspellings.


* ObviouslyEvil: Abstergo Entertainment becomes this in ''Rogue''. The first few hours of the game let you know that Abstergo is a creepy company to work for. In ''Black Flag'', this only becomes apparent towards the end of the game (assuming you didn't know who Abstergo was to begin with), with Abstergo Entertainment coming across as more painfully corporate than sinister.

to:

* ObviouslyEvil: Abstergo Entertainment becomes this in ''Rogue''. The first few hours of the game let you know that Abstergo is a creepy company to work for. In ''Black Flag'', ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]],'' this only becomes apparent towards the end of the game (assuming you didn't know who Abstergo was to begin with), with Abstergo Entertainment coming across as more painfully corporate than sinister.



** [[spoiler:At the end you are presented with an alternative between a Templar Ring or the End of the Gun, you are assured that you can choose to live as a Templar or die. Numbskull's diary even mentions that they don't know if they want to join cause their eyes have been opened...or because they are scared of dying]].

to:

** [[spoiler:At the end you are presented with an alternative between a Templar Ring or the End of the Gun, you are assured that you can choose to live as a Templar or die. Numbskull's diary even mentions that they don't know if they want to join cause their eyes have been opened... or because they are scared of dying]].



* RammingAlwaysWorks: A naval battle feature returning from VideoGame/AssassinsCreedIVBlackFlag, as the respective game mechanics are largely identical. What's new is that the ''Morrigan's'' charged ram attack is far easier to unlock than the ''Jackdaw's'' due to having been incorporated into the regular naval ram upgrades. It doesn't sound like much but actually goes a long way toward making [[OneHitKill one-hit-ramming]] enemy ships a dangerous yet very useful tactic throughout much of the game whereas in ''Black Flag'' it was more of a BraggingRightsReward because of how late in the game it became available.

to:

* RammingAlwaysWorks: A naval battle feature returning from VideoGame/AssassinsCreedIVBlackFlag, as the respective game mechanics are largely identical. What's new is that the ''Morrigan's'' charged ram attack is far easier to unlock than the ''Jackdaw's'' due to having been incorporated into the regular naval ram upgrades. It doesn't sound like much but actually goes a long way toward making [[OneHitKill one-hit-ramming]] enemy ships a dangerous yet very useful tactic throughout much of the game whereas in ''Black Flag'' ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'' it was more of a BraggingRightsReward because of how late in the game it became available.



* SequelLogoInRuins: ''Rogue'''s logo has a shattered Assassin's symbol to signify Shay's break with the Assassins and ThePurge of the Colonial Assassins, and the title screen goes a step further by having the shattered symbol turn to reveal a Templar cross formed from the shards.

to:

* SequelLogoInRuins: ''Rogue'''s ''Rogue's'' logo has a shattered Assassin's symbol to signify Shay's break with the Assassins and ThePurge of the Colonial Assassins, and the title screen goes a step further by having the shattered symbol turn to reveal a Templar cross formed from the shards.



** More than the series' usual [[ForegoneConclusion Foregone Conclusions]], ''[[VideoGame/AssassinsCreedIII III]]'' has already established that Connor will undo all the Templar influence Shay helps to spread and rebuilds the Brotherhood Shay erased stronger than ever. Lampshaded in the final mission where [[spoiler:Charles Dorian]] reminds Shay of this.

to:

** More than the series' usual [[ForegoneConclusion Foregone Conclusions]], ''[[VideoGame/AssassinsCreedIII III]]'' has already established that Connor will undo all the Templar influence Shay helps to spread and rebuilds the Brotherhood Shay erased stronger than ever. Lampshaded [[LampshadeHanging Lampshaded]] in the final mission where [[spoiler:Charles Dorian]] reminds Shay of this.



** In the fight with Hope. She [[Film/{{Crank}} inject Shay with a poison that stops his heart if he stops moving]].

to:

** In the fight with Hope. She [[Film/{{Crank}} inject injects Shay with a poison that stops his heart if he stops moving]].



** The [[http://en.wikipedia.org/wiki/Puckle_gun Puckle Gun]] and [[http://en.wikipedia.org/wiki/Girandoni_Air_Rifle air rifle]] were real weapons though the former never entered mass production due to being too expensive. Even Shay's grenade launcher is based off the [[http://en.wikipedia.org/wiki/Hand_mortar very real hand mortar]], despite [[AluminumChristmasTrees appearing]] anachronistic.

to:

** The [[http://en.wikipedia.org/wiki/Puckle_gun Puckle Gun]] and [[http://en.wikipedia.org/wiki/Girandoni_Air_Rifle air rifle]] were real weapons though the former never entered mass production due to being too expensive. Even Shay's grenade launcher is based off the [[http://en.wikipedia.org/wiki/Hand_mortar very real hand mortar]], despite [[AluminumChristmasTrees appearing]] anachronistic.appearing anachronistic]].



* SpiritualSuccessor: To ''III'' and ''Black Flag'', as the main character Shay happens to be a sailor with his own ship and its naval elements return and likewise the action takes place in North America just like ''III'', revisiting sub-plots like the formation of the Templars of the Colonial Rite and the Fall of the Colonial Brotherhood.
* StealthyMook: ''Rogue'' features a different variation of the Stalkers from ''Revelations''. These ones lie in wait in various hiding places that Shay would normally use--haystacks, brush, benches, even rooftops from which they can ''air assassinate the player''--and wait for the player to approach before they strike. They can be detected by ominous whispering noises, and activating [[AuraVision Eagle Vision]] will display a proximity/direction sensor that allows the player to track them down and kill them first.
* StealthSequel: [[spoiler:The game serves as a Stealth Prequel to ''VideoGame/AssassinsCreedUnity'', with the epilogue of the game taking place during the prologue of ''Unity''.]]

to:

* SpiritualSuccessor: To ''III'' ''[[VideoGame/AssassinsCreedIII III]]'' and ''Black Flag'', ''[[VideoGame/AssassinsCreedIVBlackFlag Black Flag]]'', as the main character Shay happens to be a sailor with his own ship and its naval elements return and likewise the action takes place in North America just like ''III'', ''[[VideoGame/AssassinsCreedIII III]],'' revisiting sub-plots like the formation of the Templars of the Colonial Rite and the Fall of the Colonial Brotherhood.
* StealthyMook: ''Rogue'' features a different variation of the Stalkers from ''Revelations''. ''Revelations.'' These ones lie in wait in various hiding places that Shay would normally use--haystacks, use — haystacks, brush, benches, even rooftops from which they can ''air assassinate the player''--and player'' — and wait for the player to approach before they strike. They can be detected by ominous whispering noises, and activating [[AuraVision Eagle Vision]] will display a proximity/direction sensor that allows the player to track them down and kill them first.
* StealthSequel: [[spoiler:The game serves as a Stealth Prequel ''Prequel'' to ''VideoGame/AssassinsCreedUnity'', ''VideoGame/AssassinsCreedUnity,'' with the epilogue of the game taking place during the prologue of ''Unity''.]]''Unity.'']]



* TooDumbToLive: Assassin Stalkers are hilariously lethal enemies... or they would be if they didn't announce their imminent pounce attack by screaming "Templar!" at Shay's back. Unless you're the exceptionally slow type of player, this should give you all the warning you need to hit the parry button in time to counter the Stalker's attack.

to:

* TooDumbToLive: Assassin Stalkers are hilariously lethal enemies... or they would be if they didn't announce their imminent pounce attack by screaming "Templar!" at Shay's back. Unless you're the exceptionally you have very slow type of player, reflexes, this should give you all the warning you need to hit the parry button in time to counter the Stalker's attack.



** Also, to the annoyance of fans, Shay's Templar outfit in-game doesn't have the a hood attached as it does in the trailer, and ''on the cover of the game itself''. There is a "Dark Assassin" costume complete with hood, but it's a moodier version of his initial outfit. This seems to have been removed from the game late in development, as Shay will still move as if pulling a hood up when entering restricted areas, popping the collar on his Templar outfit instead.

to:

** Also, to the annoyance of fans, Shay's Templar outfit in-game doesn't have the a hood attached as it does in the trailer, and ''on the cover of the game itself''. itself.'' There is a "Dark Assassin" costume complete with hood, but it's a moodier version of his initial outfit. This seems to have been removed from the game late in development, as Shay will still move as if pulling a hood up when entering restricted areas, popping the collar on his Templar outfit instead.



* VideoGameCrueltyPotential: All over the place. The berserk grenades, especially, seem to have been specifically designed to indulge the player's darker urges.

to:

* VideoGameCrueltyPotential: All over the place. The berserk grenades, especially, grenades especially seem to have been specifically designed to indulge the player's darker urges.



* VillainEpisode: The first full entry of the Franchise to tackle the Templar viewpoint, with the only Templar PlayerCharacter before this being Haytham Kenway, the DecoyProtagonist of ''III''.

to:

* VillainEpisode: The first full entry of the Franchise to tackle the Templar viewpoint, with the only Templar PlayerCharacter before this being Haytham Kenway, the DecoyProtagonist of ''III''.''[[VideoGame/AssassinsCreedIII III]]''.



* WhamEpisode: Sequence 02 Memory 04 "Kyrie Eleison" [[spoiler:Retrieving the Piece of Eden caused the 1755 Lisbon Earthquake. This broke Shay down to break his allegiance to the Assassins as a result of this mission.]]

to:

* WhamEpisode: Sequence 02 Memory 04 "Kyrie Eleison" [[spoiler:Retrieving Eleison:" [[spoiler:retrieving the Piece of Eden caused the 1755 Lisbon Earthquake. This broke Shay down to break his allegiance to the Assassins as a result of this mission.]]

Top