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* TheChewToy: One of the maps, River Point, starts with a C-130 being shot down by a [=SAM=], every single time, without fail, the wreckage becoming a feature in the town in the middle of the map. About half the time this map comes up, expect someone to mention it.[[note]]"Maybe he'll make it this time!", "There goes my Amazon shipment," "But he has a wife and kids!" and "[[WesternAnimation/SouthPark Oh my god, they killed Kenny!]]" are some of the most common variants.

to:

* TheChewToy: One of the maps, River Point, starts with a C-130 being shot down by a [=SAM=], every single time, without fail, the wreckage becoming a feature in the town in the middle of the map. About half the time this map comes up, expect someone to mention it.[[note]]"Maybe he'll make it this time!", "There goes my Amazon shipment," "But he has a wife and kids!" and "[[WesternAnimation/SouthPark Oh my god, they killed Kenny!]]" are some of the most common variants.[[/note]]


* TheChewToy: One of the maps, River Point, starts with a C-130 being shot down by a [=SAM=], every single time, without fail, the wreckage becoming a feature in the town in the middle of the map. About half the time this map comes up, expect someone to mention it.[[note]]"Maybe he'll make it this time!", "There goes my Amazon shipment," "But he has a wife and kids!" and "[[WesternAnimation/SouthPark Oh my god, they killed Kenny!]]" are some of the most common variants.[[/note]]

to:

* TheChewToy: One of the maps, River Point, starts with a C-130 being shot down by a [=SAM=], every single time, without fail, the wreckage becoming a feature in the town in the middle of the map. About half the time this map comes up, expect someone to mention it.[[note]]"Maybe he'll make it this time!", "There goes my Amazon shipment," "But he has a wife and kids!" and "[[WesternAnimation/SouthPark Oh my god, they killed Kenny!]]" are some of the most common variants.[[/note]]


** The British Main Battle Tanks,[[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2.[[/note]]part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.

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** The British Main Battle Tanks,[[note]]The Tanks [[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2.[[/note]]part [[/note]], part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.


** The British Main Battle Tanks, [[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2.[[/note]] part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.

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** The British Main Battle Tanks, [[note]]The Tanks,[[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2.[[/note]] part [[/note]]part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.


** The British Main Battle Tanks [[note]] The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2 [[/note]] part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.

to:

** The British Main Battle Tanks [[note]] The Tanks, [[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2 2.[[/note]] part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.


** The British Main Battle Tanks[[note]]The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2[[/note]] part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.

to:

** The British Main Battle Tanks[[note]]The Tanks [[note]] The Tier 5 Chieftain Mk.5, the Tier 7 Challenger 1, and the Tier 9 Challenger 2[[/note]] 2 [[/note]] part of Marat Shishkin's Western Main Battle Tank lines play this trope straight as possible in this game. Slower than just about everything else in the same tier as them, that even an SPG can keep up, or overtake them in a straight line drag race. They also have rather lackluster guns, with only access to Armor Piercing Fin-Stabilized Discarding Sabot (APFSDS) and High Explosive Squash Head rounds (HESH). However, once they get their armor upgrades, they can effectively NoSell just about everything that hits the front of the turret and most frontal hull hits, while shrugging off Shaped Charge and HE munitions that hit functioning ERA plates. Demonstrated [[https://youtu.be/ICb6FDOYiw4?t=24m7s here]] by Jingles in an armor package upgrade equipped Challenger 1, facing Tier 9 tanks.


** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's private army always in hot pursuit right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and the journey ultimately left the Seahawks completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industries himself- in disguise; through orchestrating the exploits of the Seahawks, Clayburn was able to weed out incompetent corporate officers (by having them killed in combat against the Seahawks) and expand his influence into North America. Joshua and Kathryn are one of the few survivors and eventually went on to found the Black Company.

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** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's private army always in hot pursuit right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and the journey ultimately left the Seahawks completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industries himself- in disguise; through orchestrating the exploits of the Seahawks, Clayburn was able to weed out incompetent corporate officers (by having them killed in combat against the Seahawks) and expand his influence into North America. Joshua and Kathryn are one of the few survivors and eventually went on to offer their service to the ISD and found the Black Company.


** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's private army always in hot pursuit right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and the journey ultimately left the Seahawks completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through orchestrating the exploits of the Seahawks, Clayburn was able to weed out incompetent corporate officers (by having them killed in combat against the Seahawks) and expand his influence into North America. Joshua and Kathryn are one of the few survivors and eventually went on to found the Black Company.

to:

** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's private army always in hot pursuit right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and the journey ultimately left the Seahawks completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry Industries himself- in disguise; through orchestrating the exploits of the Seahawks, Clayburn was able to weed out incompetent corporate officers (by having them killed in combat against the Seahawks) and expand his influence into North America. Joshua and Kathryn are one of the few survivors and eventually went on to found the Black Company.


** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's forces always right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and by the end of the journey, the Seahawks was completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through their actions, Clayburn was able to weed out incompetent corporate officers and expand his influence into the US. Joshua and Kathryn are one of the few survivors and eventually founded the Black Company.

to:

** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's forces private army always in hot pursuit right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and by the end of the journey, journey ultimately left the Seahawks was completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through their actions, orchestrating the exploits of the Seahawks, Clayburn was able to weed out incompetent corporate officers (by having them killed in combat against the Seahawks) and expand his influence into the US. North America. Joshua and Kathryn are one of the few survivors and eventually founded went on to found the Black Company.


** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's forces always right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain|forced to leave her family behind]] to distract Clayburn from doing the same to them, and by the end of the journey, the Seahawks was completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through their actions, Clayburn was able to weed out incompetent corporate officers and expand his influence into the US. Joshua and Kathryn are one of the few survivors and eventually founded the Black Company.

to:

** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's forces always right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain|forced [[YouCantGoHomeAgain forced to leave her family behind]] to distract Clayburn from doing the same to them, and by the end of the journey, the Seahawks was completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through their actions, Clayburn was able to weed out incompetent corporate officers and expand his influence into the US. Joshua and Kathryn are one of the few survivors and eventually founded the Black Company.


** Joshua Seagrove and Kathryn Grey (campaign characters). They are former members of the Clayburn Seahawks, which rebelled against their corporate master after a failed campaign in the Balkans when they received orders to retaliate against local civilians. They fought their way through Balkan militias and Middle Eastern mercenaries to find a way to the US, which was at the time outside of Clayburn's controls, only to find Clayburn's forces always right behind them. Clayburn [[RevengeByProxy executed Joshua's parents]], Kathryn was [[YouCantGoHomeAgain|forced to leave her family behind]] to distract Clayburn from doing the same to them, and by the end of the journey, the Seahawks was completely annihilated. But the worst part of it outside of their loss of families and friends is that their commanding officer is Andrew Clayburn- the head honcho of Clayburn Industry himself- in disguise; through their actions, Clayburn was able to weed out incompetent corporate officers and expand his influence into the US. Joshua and Kathryn are one of the few survivors and eventually founded the Black Company.



* EliteMook: As far as PvE mode goes, there are five different "models" of enemies: Salvaged, FFragile, no prefix, Upgraded, and Superior. With the last two being moderately tougher than average.

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* EliteMook: As far as PvE mode goes, there are five different "models" of enemies: Salvaged, FFragile, Fragile, no prefix, Upgraded, and Superior. With the last two being moderately tougher than average.


It's currently in public beta.

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It's currently in public beta.
beta. In February 2018, it was given a beta release on the Playstation 4.


* AwesomePersonnelCarrier: There are many different examples in game, such as the [[UsefulNotes/YanksWithTanks M113]], the [[BritsWithBattleships Warrior]], the [[RedsWithRockets BMP series]], the [[UsefulNotes/GaulsWithGrenades AMX 10P]], and more. Ingame their troop compartments offer bonus to their ability to capture objectives.

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* AwesomePersonnelCarrier: There are many different examples in game, such as the [[UsefulNotes/YanksWithTanks M113]], the [[BritsWithBattleships [[UsefulNotes/BritsWithBattleships Warrior]], the [[RedsWithRockets [[UsefulNotes/RedsWithRockets BMP series]], the [[UsefulNotes/GaulsWithGrenades AMX 10P]], and more. Ingame their troop compartments offer bonus to their ability to capture objectives.

Added DiffLines:

* InterfaceScrew: Your screen shakes if you are near another vehicle that loses all it's health.


* AwesomePersonnelCarrier: There are many different examples in game, such as the [[YanksWithTanks M113]], the [[BritsWithBattleships Warrior]], the [[RedsWithRockets BMP series]], the [[UsefulNotes/GaulsWithGrenades AMX 10P]], and more. Ingame their troop compartments offer bonus to their ability to capture objectives.

to:

* AwesomePersonnelCarrier: There are many different examples in game, such as the [[YanksWithTanks [[UsefulNotes/YanksWithTanks M113]], the [[BritsWithBattleships Warrior]], the [[RedsWithRockets BMP series]], the [[UsefulNotes/GaulsWithGrenades AMX 10P]], and more. Ingame their troop compartments offer bonus to their ability to capture objectives.

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