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![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Extroverted Intution]] ('''≖NT≖''')

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![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Extroverted Intution]] ('''≖NT≖''')('''≖-N-P≖''')



![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Introverted Intuition]] ('''≖NF≖''')

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![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Introverted Intuition]] ('''≖NF≖''')
('''≖-N-J≖''')
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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://jung.test.typologycentral.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories. Also, check out [[https://thoughtcatalog.com/heidi-priebe/2015/06/if-youre-confused-about-your-myers-briggs-personality-type-read-this-an-intro-to-cognitive-functions/ cognitive functions]].

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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://jung.test.typologycentral.com/ [[https://www.idrlabs.com/cognitive-function/test.php here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories. Also, check out [[https://thoughtcatalog.com/heidi-priebe/2015/06/if-youre-confused-about-your-myers-briggs-personality-type-read-this-an-intro-to-cognitive-functions/ cognitive functions]].

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![[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]] ('''≖S≖J''')

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![[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]] Introverted Sensing]] ('''≖S≖J''')



![[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]] ('''≖S≖P''')

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![[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]] Extroverted Sensing]] ('''≖S≖P''')



![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]] ('''≖NT≖''')

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![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]] Extroverted Intution]] ('''≖NT≖''')




* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. They'll often be the ones at the center of a JerkToNiceGuyPlot, while female examples may be the DefrostingIceQueen.
* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. [[ControlFreak Fact-driven]] and [[ThePerfectionist picky]], but charismatic nonetheless. [[AuthorityEqualsAsskicking Excellent leaders]], but likely to [[TheSpock leave emotions out of their plans]], then fly into a rage when things don't go their way. A common type for villains: [[YoungConqueror warlords]] on [[GalacticConqueror various scales]], {{CorruptCorporateExecutive}}s, {{EvilOverlord}}s with a note of TheChessmaster, likely to leave [[TheRemnant a surprise]] behind when they're beaten. Good examples will be a ReasonableAuthorityFigure or AFatherToHisMen, but hardly ever TheHero.

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\n* '''[=INTJ=]'''s (Analysts/[[http://www.'''[=INFP=]'''s (Mediators/[[http://www.keirsey.com/4temps/mastermind.com/4temps/healer.asp Masterminds]]) Healers]]) are pragmatic and logical, and are not scared absolute idealists: they have values inside them which they really, really want to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech live by. This makes them good at encouraging other people's growth, but also easily offended when their values are violated. See JeanneDArchetype or even IncorruptiblePurePureness. The AllLovingHero is quite frequently an INFP taken UpToEleven. In children's fiction, they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. They'll often be the ones at the center of almost inevitably a JerkToNiceGuyPlot, FriendToAllLivingThings, while female examples adult-oriented works may be the DefrostingIceQueen.
see them as TheMcCoy.
* '''[=ENTJ=]'''s (Commanders/[[http://www.'''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/fieldmarshal.com/4temps/champion.asp Fieldmarshals]]) enjoy making plans and carrying them out. [[ControlFreak Fact-driven]] and [[ThePerfectionist picky]], but charismatic nonetheless. [[AuthorityEqualsAsskicking Excellent leaders]], but likely Champions]]) like to [[TheSpock leave emotions out of their plans]], then fly into a rage when change things don't go their way. A common type for villains: [[YoungConqueror warlords]] on [[GalacticConqueror various scales]], {{CorruptCorporateExecutive}}s, {{EvilOverlord}}s with a note the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of TheChessmaster, likely others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to leave [[TheRemnant a surprise]] behind when they're beaten. Good the ENTP's TheChessmaster. Female examples will tend to be the ManicPixieDreamGirl while males are often {{Keet}}s. May surprise people by becoming the {{Determinator}} if given a ReasonableAuthorityFigure cause/person to champion that he or AFatherToHisMen, but hardly ever TheHero.she truly feels for or believes in.



![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]] ('''≖NF≖''')

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![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]] Introverted Intuition]] ('''≖NF≖''')




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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. They'll often be the ones at the center of a JerkToNiceGuyPlot, while female examples may be the DefrostingIceQueen.
* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. [[ControlFreak Fact-driven]] and [[ThePerfectionist picky]], but charismatic nonetheless. [[AuthorityEqualsAsskicking Excellent leaders]], but likely to [[TheSpock leave emotions out of their plans]], then fly into a rage when things don't go their way. A common type for villains: [[YoungConqueror warlords]] on [[GalacticConqueror various scales]], {{CorruptCorporateExecutive}}s, {{EvilOverlord}}s with a note of TheChessmaster, likely to leave [[TheRemnant a surprise]] behind when they're beaten. Good examples will be a ReasonableAuthorityFigure or AFatherToHisMen, but hardly ever TheHero.



* '''[=INFP=]'''s (Mediators/[[http://www.keirsey.com/4temps/healer.asp Healers]]) are absolute idealists: they have values inside them which they really, really want to live by. This makes them good at encouraging other people's growth, but also easily offended when their values are violated. See JeanneDArchetype or even IncorruptiblePurePureness. The AllLovingHero is quite frequently an INFP taken UpToEleven. In children's fiction, they're almost inevitably a FriendToAllLivingThings, while adult-oriented works may see them as TheMcCoy.
* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster. Female examples tend to be the ManicPixieDreamGirl while males are often {{Keet}}s. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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* '''[=INFP=]'''s (Mediators/[[http://www.keirsey.com/4temps/healer.asp Healers]]) are absolute idealists: they have values inside them which they really, really want to live by. This makes them good at encouraging other people's growth, but also easily offended when their values are violated. See JeanneDArchetype or even IncorruptiblePurePureness. The AllLovingHero is quite frequently an INFP taken UpToEleven. In children's fiction, they're almost inevitably a FriendToAllLivingThings, while adult-oriented works may see them as TheMcCoy.
* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster. Female examples tend to be the ManicPixieDreamGirl while males are often {{Keet}}s. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.
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This model has been heavily criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for the creation of its supposed "types" -- for example, the test focuses on parsing whether someone is a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], which is often taken as there being no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times.

Note that most testers ''do'' have a sliding percentage scale on which category the subject has traits, and that the type ''may'' change during the lifetime and life situations. For example, an INTJ ("Mastermind") personality may develop ENTJ ("Field Marshall") traits when learning social skills and taking leadership responsibility, or INFJ ("Counselor") if he learns to rely on his emotions and feelings aside his cold reasoning skills. While the four axes (introverted-extraverted, intuitive-sensing, thinking-feeling and judging-spontaneous) certainly ''do'' exist, they are fluid, not immutable and not binary exclusive. MBTI is considered more useful as means of self-knowledge and self-development than a recruitment tool.

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This model has been heavily Note that MBTI is often confused for having "four letter" systems, such as "J' and "P". These systems are inaccurate and simply function on stereotypes. However, these systems are ones people take first, as they are easier to understand. As a resut, MBTI as a whole gets criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for these letters, even though the creation of its supposed "types" -- for example, the test focuses on parsing whether someone actual process is a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], which is often taken as there being no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times.much different.

Note that most testers ''do'' have a sliding percentage scale on which category the subject has traits, and that the type ''may'' change during the lifetime and life situations. For example, an INTJ ("Mastermind") personality may develop ENTJ ("Field Marshall") traits when learning social skills and taking leadership responsibility, or INFJ ("Counselor") if he learns to rely on his emotions and feelings aside his cold reasoning skills. While the four axes (introverted-extraverted, intuitive-sensing, thinking-feeling and judging-spontaneous) certainly ''do'' exist, they are fluid, not immutable and not binary exclusive. MBTI is considered more useful as means of self-knowledge and self-development than a recruitment tool.
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* '''SJ [[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]]''' are "social people" who hunger after stability; these desire to be buttresses of society. Their top skill set is in organization or "logistics" as the writer calls it. Their relational lives to anyone close to them tend to be of an overseeing, protective nature. Typical Guardians might be ThePatriarch, ApronMatron, etc. Many {{Badass Bureaucrat}}s are Guardians, though it is also a profession fit for Artisans, especially when they combine it with being TheScrounger. Most {{violently protective|Girlfriend}} and [[CrazyJealousGuy jealous]] [[ClingyJealousGirl lovers]] (and their UpToEleven cousin {{Yandere}}) tend to fall within this category.
* '''SP [[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]]''' are "utilitarian people" who prefer to live one day at a time. They may spontaneously pursue activities that offer fun or pleasure. Artisan characters might be a BloodKnight (ESTP/ESFP), ColdSniper (ISTP), GadgeteerGenius (ISTP), or GlorySeeker (ESTP/ESFP), and express themselves with their prowess. Or they might express themselves with their looks and be TheFashionista (ISFP/ESFP) or a ChivalrousPervert (ESTP/ESFP). Their top skill is "tactics" or handling things for the moment. They focus on the "short-term" while Rationals focus on the "long-term."
* '''NT [[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]]''' are "psychological people" and hunger after knowledge as something to ''possess'' (like a [[TechnicianVersusPerformer Technician]]) rather than as something to ''play with'' (like a [[TechnicianVersusPerformer Performer]]) as in the Artisans' case. A Rational is likely to be a BadassBookworm (ENTP/INTP), TheChessmaster (INTJ/ENTJ), TheSpock (INTJ/INTP) or a GuileHero (ENTP/ENTJ). Their top skill is "strategy" or planning. While an Artisan knows ''how'' to do things, a Rational knows ''why'' do them.
* '''NF [[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]]''' are "spiritual people" who hunger after "something higher", even those who are [[DesperatelyLookingForAPurposeInLife not sure themselves what their "something higher" is]]. In any case, almost always guaranteed to be TheFettered and prefer HonorBeforeReason. Idealist characters might be a KnightInShiningArmor, a GoodShepherd, TheHeart, or a MessianicArchetype. If an Idealist is not TheChosenOne, he or she will act like it anyway. The Idealist skill set is "diplomatic"; they are good at inspiring people.

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* '''SJ '''SJ(using SI) [[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]]''' are "social people" who hunger after stability; these desire to be buttresses of society. Their top skill set is in organization or "logistics" as the writer calls it. Their relational lives to anyone close to them tend to be of an overseeing, protective nature. Typical Guardians might be ThePatriarch, ApronMatron, etc. Many {{Badass Bureaucrat}}s are Guardians, though it is also a profession fit for Artisans, especially when they combine it with being TheScrounger. Most {{violently protective|Girlfriend}} and [[CrazyJealousGuy jealous]] [[ClingyJealousGirl lovers]] (and their UpToEleven cousin {{Yandere}}) tend to fall within this category.
* '''SP '''SP(using SE) [[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]]''' are "utilitarian people" who prefer to live one day at a time. They may spontaneously pursue activities that offer fun or pleasure. Artisan characters might be a BloodKnight (ESTP/ESFP), ColdSniper (ISTP), GadgeteerGenius (ISTP), or GlorySeeker (ESTP/ESFP), and express themselves with their prowess. Or they might express themselves with their looks and be TheFashionista (ISFP/ESFP) or a ChivalrousPervert (ESTP/ESFP). Their top skill is "tactics" or handling things for the moment. They focus on the "short-term" while Rationals focus on the "long-term."
* '''NT [[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]]''' are "psychological people" and hunger after knowledge as something to ''possess'' (like a [[TechnicianVersusPerformer Technician]]) rather than as something to ''play with'' (like a [[TechnicianVersusPerformer Performer]]) as in the Artisans' case. A Rational is likely to be a BadassBookworm (ENTP/INTP), TheChessmaster (INTJ/ENTJ), TheSpock (INTJ/INTP) or a GuileHero (ENTP/ENTJ). Their top skill is "strategy" or planning. While an Artisan knows ''how'' to do things, a Rational knows ''why'' do them.
'''NJ
* '''NF [[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]]''' are "spiritual people" who hunger after "something higher", even those who are [[DesperatelyLookingForAPurposeInLife not sure themselves what their "something higher" is]]. In any case, almost always guaranteed to be TheFettered and prefer HonorBeforeReason. Idealist characters might be a KnightInShiningArmor, a GoodShepherd, TheHeart, or a MessianicArchetype. If an Idealist is not TheChosenOne, he or she will act like it anyway. The Idealist skill set is "diplomatic"; they are good at inspiring people.
'''NP

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People are scored on four different scales:

* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them.
* '''S'''ensing vs i'''N'''tuition: This scale measures source from which someone's learning is based. Sensing people go for concrete facts, while Intuitors focus more on abstraction. Sensors look at the immediate picture, and Intuitors see the forest for the trees.
* '''T'''hinking vs '''F'''eeling: Thinkers prefer to make decisions on the basis of impersonal inputs and effects (often left-brain), and Feelers make decisions based on how events affect people personally (often right-brain).
* '''J'''udging vs '''P'''erceiving: MBTI classifies Thinking and Feeling as ''judging'' attitudes, while Sensing and Intuition as ''perceiving'' attitudes. Whether you get a J or a P depends on whether you use a judging or perceiving attribute to interact with the world around you. When your judging is extroverted, you show left-brain dominant characteristics: you prefer more order in your worldly dealings. When you have an extroverted perceiving attribute, you show right-brain dominant characteristics; you don't make as many plans and prefer to leave your external dealings more spontaneous where possible.

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People are scored on The four different scales:

* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge
letters are composed of eight functions:

NE vs SE: NE(extroverted intuition) processes information through the abstract outer world. They like to brainstorm and jump
from interacting one idea to another with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them.
* '''S'''ensing vs i'''N'''tuition: This scale measures source from which someone's learning is based. Sensing people go for concrete facts, while Intuitors
seemingly no connection. They like to focus more on abstraction. Sensors look at the immediate picture, and Intuitors see the forest for the trees.
* '''T'''hinking vs '''F'''eeling: Thinkers prefer to make decisions
"what could be". SE(extroverted sensing), focuses on the basis of impersonal inputs "physical" outer world. They tend to be in the present moment, always taking things through their five senses. They see things how they are, not hidden meanings or "what ifs" behind them.

NI vs SI:

TI vs FI: TI(introverted thinking) focuses on their internal, subjective logic when making decisions,
and effects (often left-brain), often wants to find the inner workings of things, creating systems in their head. FI(introverted feeling) focuses on their internal morals and Feelers make decisions based on how events affect people personally (often right-brain).
* '''J'''udging vs '''P'''erceiving: MBTI classifies Thinking and Feeling as ''judging'' attitudes, while Sensing and Intuition as ''perceiving'' attitudes. Whether you get a J or a P depends on
whether you use a judging or perceiving attribute to interact what they will do aligns with those or not.

TE vs FE: TE(extroverted thinking) focuses on
the world logic around you. When your judging is extroverted, you show left-brain dominant characteristics: you prefer more order in your worldly dealings. When you have an extroverted perceiving attribute, you show right-brain dominant characteristics; you don't make as many plans them when making decisions, while FE(extroverted feeling) focuses on the feelings and prefer to leave your external dealings more spontaneous where possible.
harmony around them when making decisions.




A fifth dichotomy is sometimes also measured, though is not found on the original scale, and plays more of a role of determining inner feelings regarding an issue.

* '''A'''ssertive vs. '''T'''urbulent: A person's security in their decisions and identity. Assertive people are, like the name implies, often very secure in their decisions and are confident in how they appear to others. Turbulent individuals are those who find themselves constantly questioning what others may think of what they choose to do, not to mention their own opinions of themselves.

Now, the ''complicated'' part is where we combine all four main scales together into one of sixteen types. Since a person can score anywhere on all four scales, all of the results have to be combinatoric, and they are. The following are short descriptions of all 16 types.

to:

A fifth dichotomy is sometimes also measured, though is not found on the original scale, and plays more of a role of determining inner feelings regarding an issue.

* '''A'''ssertive vs. '''T'''urbulent: A person's security in their decisions and identity. Assertive people are, like the name implies, often very secure in their decisions and are confident in how they appear to others. Turbulent individuals are those who find themselves constantly questioning what others may think of what they choose to do, not to mention their own opinions of themselves.


Now, the ''complicated'' part is where we combine all four main scales together into one of sixteen types. Since a Each person can score anywhere on all four scales, all primarily uses one introverted function and one extroverted function. They also primarily use one T/F function and one S/N function. The "J" letter comes when the T/F function is extroverted, while the "P" letter comes when the N/S letters are extroverted.

Finally, which ever function you use more out
of the results have to two, the second part of it will be combinatoric, and they are.the I/E of your whole type. For example, if you use NE more than FI, then your personality type will be ENFP.

The following are short descriptions of all 16 types.
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* '''[=INTP=]'''s (Logicians/[[http://www.keirsey.com/4temps/architect.asp Architects]]) are loners with a love of information and a knack for logic and knowledge. This can lead to SesquipedalianLoquaciousness, but also the opposite, as [=INTPs=] are best at describing complex ideas simply. Frequently TheSpock, TheProfessor, AbsentMindedProfessor, and sometimes MadScientist fall into this category. The [=NP=] portion of their personality, however, gives them a creative and chaotic streak that [[NotSoAboveItAll contrasts with their outward mannerisms]] and gives them their "architect" title. Woe to the foe who mistakes their [[ComplexityAddiction love of complexity]] for the [=INTJ=]'s rigid planning or their [[ExpertInUnderwaterBasketWeaving eclectic set]] of [[RenaissanceMan mastered skills]] for the [=ISTP=]'s narrow focus, only to find themselves on the wrong side of XanatosSpeedChess or SuddenlyAlwaysKnewThat.

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* '''[=INTP=]'''s (Logicians/[[http://www.keirsey.com/4temps/architect.asp Architects]]) are loners with a love of information and a knack for logic and knowledge. This can lead to SesquipedalianLoquaciousness, but also the opposite, as [=INTPs=] are best at describing complex ideas simply. Frequently TheSpock, TheProfessor, AbsentMindedProfessor, and sometimes MadScientist fall into this category. The [=NP=] portion of their personality, however, gives them a creative and chaotic streak that [[NotSoAboveItAll contrasts with their outward mannerisms]] and gives them their "architect" title. Woe to the foe who mistakes their [[ComplexityAddiction love of complexity]] for the [=INTJ=]'s [[TheChessmaster rigid planning planning]] or their [[ExpertInUnderwaterBasketWeaving eclectic set]] of [[RenaissanceMan mastered skills]] for the [=ISTP=]'s narrow focus, only to find themselves on the wrong side of XanatosSpeedChess or SuddenlyAlwaysKnewThat.
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* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. They make really [[AuthorityEqualsAsskicking good leaders]], but have trouble being ''non''-[[TheSpock objective]] and accounting for emotions. They are fact-driven and good at [[ThePerfectionist highlighting]] [[ControlFreak inefficiencies]]. Possibly a CorruptCorporateExecutive or EvilOverlord as a villain, or a more person-oriented version of TheChessmaster. When shown in positive light, definitely a ReasonableAuthorityFigure.

to:

* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. They make really [[ControlFreak Fact-driven]] and [[ThePerfectionist picky]], but charismatic nonetheless. [[AuthorityEqualsAsskicking good Excellent leaders]], but have trouble being ''non''-[[TheSpock objective]] and accounting likely to [[TheSpock leave emotions out of their plans]], then fly into a rage when things don't go their way. A common type for emotions. They are fact-driven and good at [[ThePerfectionist highlighting]] [[ControlFreak inefficiencies]]. Possibly villains: [[YoungConqueror warlords]] on [[GalacticConqueror various scales]], {{CorruptCorporateExecutive}}s, {{EvilOverlord}}s with a CorruptCorporateExecutive note of TheChessmaster, likely to leave [[TheRemnant a surprise]] behind when they're beaten. Good examples will be a ReasonableAuthorityFigure or EvilOverlord as a villain, or a more person-oriented version of TheChessmaster. When shown in positive light, definitely a ReasonableAuthorityFigure.AFatherToHisMen, but hardly ever TheHero.
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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. You'll find them at the center of a JerkToNiceGuyPlot, while female examples may be the DefrostingIceQueen.

to:

* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. You'll find them They'll often be the ones at the center of a JerkToNiceGuyPlot, while female examples may be the DefrostingIceQueen.



* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently TheTrickster. A common type among TheChessmaster. They often enjoy sarcastic or offensive jokes and trolling, sometimes becoming {{EqualOpportunityOffender}}s.

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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently TheTrickster. A common type among TheChessmaster. They often enjoy sarcastic or offensive jokes and trolling, sometimes with less mature examples becoming {{EqualOpportunityOffender}}s.
the EqualOpportunityOffender.



* '''[=INFJ=]'''s (Confidants/[[http://www.keirsey.com/4temps/counselor.asp Counselors]]) are private, preferring one-on-one friendships to crowds, and often quiet about their own feelings. They are known for [[TheSocialExpert their ability to read people]], though they generally operate behind the scenes. Can be anything from the PsychologistTeacher or TheShrink to the MessianicArchetype. In fantasy, they're often {{Seers}} or oracles.
* '''[=ENFJ=]'''s (Social Workers/[[http://www.keirsey.com/4temps/teacher.asp Teachers]]) are good at making a lot of friends and facilitate community-building without even thinking about it; they act as a counter-balance to almost all social situations. See TheAce, and rarely the [[BrokenAce broken one]] in fiction, or the PrinceCharming. Frequently at the center of AProtagonistShallLEadThem

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* '''[=INFJ=]'''s (Confidants/[[http://www.keirsey.com/4temps/counselor.asp Counselors]]) are private, preferring one-on-one friendships to crowds, and often quiet about their own feelings. They are known for [[TheSocialExpert their ability to read people]], though they generally operate behind the scenes. Can Tend to be anything from the PsychologistTeacher or TheShrink to the MessianicArchetype.TheShrink. In fantasy, they're often {{Seers}} or oracles.
* '''[=ENFJ=]'''s (Social Workers/[[http://www.keirsey.com/4temps/teacher.asp Teachers]]) are good at making a lot of friends and facilitate community-building without even thinking about it; they act as a counter-balance to almost all social situations. See TheAce, and rarely the [[BrokenAce broken one]] in fiction, or the PrinceCharming. Frequently the protagonist at the center of AProtagonistShallLEadThemAProtagonistShallLeadThem.



* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster. Female examples tend to be the ManicPixieDreamGirl while male ones are often a {{Keet}}. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster. Female examples tend to be the ManicPixieDreamGirl while male ones males are often a {{Keet}}.{{Keet}}s. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.
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* '''[=ISTJ=]'''s (Examiners/[[http://www.keirsey.com/4temps/inspector.asp Inspectors]]) are orderly, dependable, practical and dutiful above all. They prefer working with facts and can be conservative in their loyalty to traditions. Tend to resemble TheStoic in fiction, and can become KnightTemplar at their worst.
* '''[=ESTJ=]'''s (Executives/[[http://www.keirsey.com/4temps/supervisor.asp Supervisors]]) are very practical and make good administrators, with a good eye for detail and a flair for setting up logical systems. They sometimes overlook feelings and mood, though. Tend to resemble Type-A {{Tsundere}} in fiction.
* '''[=ISFJ=]'''s (Nurturers/[[http://www.keirsey.com/4temps/protector.asp Protectors]]) are loyal, orderly and sensitive. They can be very shy around people they don't know, but are the sort of person who will always remember your birthday, and are never accidentally offensive. Tend to closer from TheCaretaker and TheStoic when in Fictionland.
* '''[=ESFJ=]'''s (Caregivers/[[http://www.keirsey.com/4temps/provider.asp Providers]]) value security and enjoy making others feel well-cared-for. They are loyal to the belief system of their environment (as opposed to an internal one) and can be outspoken when others fall out of line. Tend to fall somewhere between ManicPixieDreamGirl and TheCaretaker in their portrayals.

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* '''[=ISTJ=]'''s (Examiners/[[http://www.keirsey.com/4temps/inspector.asp Inspectors]]) are orderly, dependable, practical and dutiful above all. They prefer working with facts and can be conservative in their loyalty to traditions. Tend to resemble TheStoic in fiction, and can become KnightTemplar at their worst.
worst, while in comedies they tend to be TheComicallySerious. In group situations, they're usually the OnlySaneMan or the skeptical AgentScully.
* '''[=ESTJ=]'''s (Executives/[[http://www.keirsey.com/4temps/supervisor.asp Supervisors]]) are very practical and make good administrators, with a good eye for detail and a flair for setting up logical systems. They sometimes overlook the feelings and mood, of others, though. Tend to resemble Type-A {{Tsundere}} in fiction.
fiction. You'll often see them in the role of DaChief, and they may have ControlFreak tendencies.
* '''[=ISFJ=]'''s (Nurturers/[[http://www.keirsey.com/4temps/protector.asp Protectors]]) are loyal, orderly and sensitive. They can be very shy around people they don't know, but are the sort of person who will always remember your birthday, and are never accidentally offensive. Bad moods tend to come from AngerBornOfWorry. Tend to closer from be TheCaretaker and TheStoic when in Fictionland.
Fictionland. When female, they're often the GirlNextDoor or the [[BettyAndVeronica Betty]].
* '''[=ESFJ=]'''s (Caregivers/[[http://www.keirsey.com/4temps/provider.asp Providers]]) value security and enjoy making others feel well-cared-for. They are loyal to the belief system of their environment (as opposed to an internal one) and can be outspoken when others fall out of line. Tend to fall somewhere between ManicPixieDreamGirl and TheCaretaker in their portrayals.
portrayals. They're stereotypically seen in the role of the standard sitcom mother, with associated tropes such as TeamMom (shared with ISFJ), MamaBear and MyBelovedSmother. Expect male characters of this type to shed ManlyTears.



* '''[=ESTP=]'''s (Conquerors/[[http://www.keirsey.com/4temps/promoter.asp Promoters]]) are very good at convincing others to do things their way. Having said that, they developed this skill because they are the best at improvising towards a desired result, and enjoy sharing their experiences in life with friends. Can often be a CompetitionFreak or a BoisterousBruiser.
* '''[=ISFP=]'''s (Peacemakers/[[http://www.keirsey.com/4temps/composer.asp Composers]]) live in the moment and are easy-going, preferring a "live and let live" approach. They don't like confrontations and sometimes keep their mouths shut for that reason. They can be anything in portrayals, though mostly a {{Tsundere}} type B.
* '''[=ESFP=]'''s (Ambassadors/[[http://www.keirsey.com/4temps/performer.asp Performers]]) live in the moment, learn by doing, and enjoy promoting harmony and fun. This is a team player to the highest degree, but only if this person isn't bored. They also enjoy their creature comforts. They can be anywhere between TheCasanova and GoodBadGirl in current portrayals.

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* '''[=ESTP=]'''s (Conquerors/[[http://www.keirsey.com/4temps/promoter.asp Promoters]]) are very good at convincing others to do things their way. Having said that, they developed this skill because they are the best at improvising towards a desired result, and enjoy sharing their experiences in life with friends. Can often be a CompetitionFreak or a BoisterousBruiser.
BoisterousBruiser. Male examples are often TheCasanova or TheRockStar, while women of this type are the [[BettyAndVeronica Veronica]].
* '''[=ISFP=]'''s (Peacemakers/[[http://www.keirsey.com/4temps/composer.asp Composers]]) live in the moment and are easy-going, preferring a "live and let live" approach. They don't like confrontations and sometimes keep their mouths shut for that reason. They can be anything in portrayals, though mostly a {{Tsundere}} type B.
to the point where they frequently get the role of TheEveryman or the LeadYouCanRelateTo. They can be prone to DoggedNiceGuy tendencies.
* '''[=ESFP=]'''s (Ambassadors/[[http://www.keirsey.com/4temps/performer.asp Performers]]) live in the moment, learn by doing, and enjoy promoting harmony and fun. This is a team player to the highest degree, player, but only if this they person isn't bored. They also enjoy their creature comforts. They can be anywhere between TheCasanova and GoodBadGirl in current portrayals.
portrayals. You'll also frequently see them as the ComedicHero or the LargeHam.



* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category.

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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category. You'll find them at the center of a JerkToNiceGuyPlot, while female examples may be the DefrostingIceQueen.



* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently TheTrickster. A common type among TheChessmaster.

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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently TheTrickster. A common type among TheChessmaster.
TheChessmaster. They often enjoy sarcastic or offensive jokes and trolling, sometimes becoming {{EqualOpportunityOffender}}s.



* '''[=INFJ=]'''s (Confidants/[[http://www.keirsey.com/4temps/counselor.asp Counselors]]) are private, preferring one-on-one friendships to crowds, and often quiet about their own feelings. They are often creative and artistic, and prefer to operate behind the scenes. Often WaifProphet, PsychologistTeacher, SpiritedYoungLady.
* '''[=ENFJ=]'''s (Social Workers/[[http://www.keirsey.com/4temps/teacher.asp Teachers]]) are good at making a lot of friends and facilitate community-building without even thinking about it; they act as a counter-balance to almost all social situations. See TheAce, and rarely the [[BrokenAce broken one]] in fiction.
* '''[=INFP=]'''s (Mediators/[[http://www.keirsey.com/4temps/healer.asp Healers]]) are absolute idealists: they have values inside them which they really, really want to live by. This makes them good at encouraging other people's growth, but also [[ThePerfectionist raging perfectionists]]. See JeanneDArchetype or even IncorruptiblePurePureness. The AllLovingHero is quite frequently an INFP taken UpToEleven.
* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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* '''[=INFJ=]'''s (Confidants/[[http://www.keirsey.com/4temps/counselor.asp Counselors]]) are private, preferring one-on-one friendships to crowds, and often quiet about their own feelings. They are often creative and artistic, and prefer known for [[TheSocialExpert their ability to read people]], though they generally operate behind the scenes. Often WaifProphet, PsychologistTeacher, SpiritedYoungLady.
Can be anything from the PsychologistTeacher or TheShrink to the MessianicArchetype. In fantasy, they're often {{Seers}} or oracles.
* '''[=ENFJ=]'''s (Social Workers/[[http://www.keirsey.com/4temps/teacher.asp Teachers]]) are good at making a lot of friends and facilitate community-building without even thinking about it; they act as a counter-balance to almost all social situations. See TheAce, and rarely the [[BrokenAce broken one]] in fiction.
fiction, or the PrinceCharming. Frequently at the center of AProtagonistShallLEadThem
* '''[=INFP=]'''s (Mediators/[[http://www.keirsey.com/4temps/healer.asp Healers]]) are absolute idealists: they have values inside them which they really, really want to live by. This makes them good at encouraging other people's growth, but also [[ThePerfectionist raging perfectionists]].easily offended when their values are violated. See JeanneDArchetype or even IncorruptiblePurePureness. The AllLovingHero is quite frequently an INFP taken UpToEleven.
UpToEleven. In children's fiction, they're almost inevitably a FriendToAllLivingThings, while adult-oriented works may see them as TheMcCoy.
* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen or in light works, although darker works may depict them as the manipulator to the ENTP's TheChessmaster.TheChessmaster. Female examples tend to be the ManicPixieDreamGirl while male ones are often a {{Keet}}. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.
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Direct linking.


* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently a {{Trickster|Archetype}}. A common type among TheChessmaster.

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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently a {{Trickster|Archetype}}.TheTrickster. A common type among TheChessmaster.
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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them. (As a side note, there is no in-between, so there is no "'''A'''mbivert".)

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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them. (As a side note, there is no in-between, so there is no "'''A'''mbivert".)
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This model has been heavily criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for the creation of its supposed "types" -- for example, the test assumes that everyone is either a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], with no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times.

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This model has been heavily criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for the creation of its supposed "types" -- for example, the test assumes that everyone focuses on parsing whether someone is either a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], with which is often taken as there being no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times.



* '''[=INTP=]'''s (Logicians/[[http://www.keirsey.com/4temps/architect.asp Architects]]) are loners with a love of information and a knack for logic and knowledge. This can lead to SesquipedalianLoquaciousness, but also the opposite, as [=INTPs=] are best at describing complex ideas simply. Frequently TheSpock, TheProfessor, an AbsentMindedProfessor, and sometimes MadScientist fall into this category.

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* '''[=INTP=]'''s (Logicians/[[http://www.keirsey.com/4temps/architect.asp Architects]]) are loners with a love of information and a knack for logic and knowledge. This can lead to SesquipedalianLoquaciousness, but also the opposite, as [=INTPs=] are best at describing complex ideas simply. Frequently TheSpock, TheProfessor, an AbsentMindedProfessor, and sometimes MadScientist fall into this category.category. The [=NP=] portion of their personality, however, gives them a creative and chaotic streak that [[NotSoAboveItAll contrasts with their outward mannerisms]] and gives them their "architect" title. Woe to the foe who mistakes their [[ComplexityAddiction love of complexity]] for the [=INTJ=]'s rigid planning or their [[ExpertInUnderwaterBasketWeaving eclectic set]] of [[RenaissanceMan mastered skills]] for the [=ISTP=]'s narrow focus, only to find themselves on the wrong side of XanatosSpeedChess or SuddenlyAlwaysKnewThat.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/myers_briggs.png]]
[[caption-width-right:350:A chart version of the Myers-Briggs Type Indicator (MBTI). See it at full resolution [[http://photos3.meetupstatic.com/photos/event/2/c/f/d/highres_433331517.jpeg here]].]]

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1552872631002195000
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/myers_briggs.org/pmwiki/pub/images/myersbriggs.png]]
[[caption-width-right:350:A chart version of the Myers-Briggs Type Indicator (MBTI). See it at full resolution [[http://photos3.meetupstatic.com/photos/event/2/c/f/d/highres_433331517.jpeg here]].]]
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Spelling error


A fifth dichotomy is sometimes also measured, though is not found on the original scale, and plays more of a role of determining inner feeligns regarding an issue.

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A fifth dichotomy is sometimes also measured, though is not found on the original scale, and plays more of a role of determining inner feeligns feelings regarding an issue.
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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories. Also, check out [[https://thoughtcatalog.com/heidi-priebe/2015/06/if-youre-confused-about-your-myers-briggs-personality-type-read-this-an-intro-to-cognitive-functions/ cognitive functions]].

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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.[[http://jung.test.typologycentral.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories. Also, check out [[https://thoughtcatalog.com/heidi-priebe/2015/06/if-youre-confused-about-your-myers-briggs-personality-type-read-this-an-intro-to-cognitive-functions/ cognitive functions]].
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no real life examples


* '''[=ESTP=]'''s (Conquerors/[[http://www.keirsey.com/4temps/promoter.asp Promoters]]) are very good at [[ManipulativeBastard convincing others to do things their way]]. Having said that, they developed this skill because they are the best at improvising towards a desired result, and enjoy sharing their experiences in life with friends. Can often be a CompetitionFreak or a BoisterousBruiser.

to:

* '''[=ESTP=]'''s (Conquerors/[[http://www.keirsey.com/4temps/promoter.asp Promoters]]) are very good at [[ManipulativeBastard convincing others to do things their way]].way. Having said that, they developed this skill because they are the best at improvising towards a desired result, and enjoy sharing their experiences in life with friends. Can often be a CompetitionFreak or a BoisterousBruiser.



* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard to the ENTP's TheChessmaster. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard manipulator to the ENTP's TheChessmaster. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.
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no real life examples


* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently a {{Trickster|Archetype}}. A common type among {{Magnificent Bastard}}s.

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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[BrilliantButLazy bored]]. Frequently a {{Trickster|Archetype}}. A common type among {{Magnificent Bastard}}s.
TheChessmaster.



* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard to the ENTP's MagnificentBastard. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

to:

* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard to the ENTP's MagnificentBastard.TheChessmaster. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.
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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories.

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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories.
JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories. Also, check out [[https://thoughtcatalog.com/heidi-priebe/2015/06/if-youre-confused-about-your-myers-briggs-personality-type-read-this-an-intro-to-cognitive-functions/ cognitive functions]].
----
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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them.

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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts; socializing for too long drains them. (As a side note, there is no in-between, so there is no "'''A'''mbivert".)
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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts.

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* '''I'''ntrovert vs. '''E'''xtrovert: How people regain their energy. Extroverts mostly recharge from interacting with the external world around them; being alone for too long drains them. Introverts find more interest in dealing with mental constructs, ideas, and imagination, and regain their energy from quiet time alone with their thoughts.thoughts; socializing for too long drains them.
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-->''Literature/TheLordOfTheRings''

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-->''Literature/TheLordOfTheRings''
-->--''Literature/TheLordOfTheRings''



-->''Literature/TheLordOfTheRings''

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-->''Literature/TheLordOfTheRings''
-->--''Literature/TheLordOfTheRings''



-->''Literature/TheLordOfTheRings''

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-->''Literature/TheLordOfTheRings''
-->--''Literature/TheLordOfTheRings''



-->''Literature/TheLordOfTheRings''

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-->''Literature/TheLordOfTheRings''
-->--''Literature/TheLordOfTheRings''
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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[FortheLulz bored]]. Frequently a {{Trickster|Archetype}}. A common type among {{Magnificent Bastard}}s.

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* '''[=ENTP=]'''s (Originators/[[http://www.keirsey.com/4temps/inventor.asp Inventors]]) are clever and analytical, often with quick wits and a [[DeadpanSnarker quicker tongue]]. They are very good at thinking outside the box, but can also be, like [=ENFPs=], easily [[FortheLulz [[BrilliantButLazy bored]]. Frequently a {{Trickster|Archetype}}. A common type among {{Magnificent Bastard}}s.



* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[FortheLulz bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard to the ENTP's MagnificentBastard. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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* '''[=ENFP=]'''s (Inspirers/[[http://www.keirsey.com/4temps/champion.asp Champions]]) like to change things for the better, and have contagious enthusiasm, but no patience for crossing I's and dotting T's. They are good at anticipating the needs of others, but they also crave attention and recognition. They (like [=ENTPs=]) get [[FortheLulz [[BrilliantButLazy bored]] easily. Often shown as a DitzyGenius or DramaQueen in light works, although darker works may depict them as the ManipulativeBastard to the ENTP's MagnificentBastard. May surprise people by becoming the {{Determinator}} if given a cause/person to champion that he or she truly feels for or believes in.

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Now, the ''complicated'' part is where we combine all four scales together into one of sixteen types. Since a person can score anywhere on all four scales, all of the results have to be combinatoric, and they are. The following are short descriptions of all 16 types.

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A fifth dichotomy is sometimes also measured, though is not found on the original scale, and plays more of a role of determining inner feeligns regarding an issue.

* '''A'''ssertive vs. '''T'''urbulent: A person's security in their decisions and identity. Assertive people are, like the name implies, often very secure in their decisions and are confident in how they appear to others. Turbulent individuals are those who find themselves constantly questioning what others may think of what they choose to do, not to mention their own opinions of themselves.

Now, the ''complicated'' part is where we combine all four main scales together into one of sixteen types. Since a person can score anywhere on all four scales, all of the results have to be combinatoric, and they are. The following are short descriptions of all 16 types.
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The Myers-Briggs Temperament Indicator is a method of popular psychology which some people believe measures and typifies how people perceive the world and make decisions. Whilst not accepted as scientific, it is nevertheless a popular method of categorizing people as it it simple enough for most people to understand. It is related to BigFivePersonalityTraits indicator and HEXACO indicator.

to:

The Myers-Briggs Temperament Indicator is a method of popular psychology which some people believe measures and typifies how people perceive the world and make decisions. Whilst not accepted as scientific, it is nevertheless a popular method of categorizing people as it it simple enough for most people to understand. It is related to BigFivePersonalityTraits UsefulNotes/BigFivePersonalityTraits indicator and HEXACO indicator.
Is there an issue? Send a MessageReason:
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For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories.

to:

For fun, check out [[http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator the info provided by]] TheOtherWiki, Wiki/TheOtherWiki, learn more information and take a test to determine your temperament [[http://www.16personalities.com/ here]] and [[http://www.humanmetrics.com/cgi-win/jtypes2.asp here]], and see JustForFun/ExamplesOfMyersBriggsPersonalitiesInStories.

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This model has been heavily criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for the creation of its supposed "types" -- for example, the test assumes that everyone is either a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], with no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times. Note that most testers ''do'' have a sliding percentage scale on which category the subject has traits, and that the type ''may'' change during the lifetime and life situations. For example, an INTJ ("Mastermind") personality may develop ENTJ ("Field Marshall") traits when learning social skills and taking leadership responsibility, or INFJ ("Counselor") if he learns to rely on his emotions and feelings aside his cold reasoning skills. MBTI is considered more useful as means of self-knowledge and self-development than a recruitment tool.

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This model has been heavily criticized by psychologists for over-reliance on [[FalseDichotomy false dichotomies]] and [[BlackAndWhiteInsanity black-and-white thinking]] for the creation of its supposed "types" -- for example, the test assumes that everyone is either a [[StrawVulcan pure "Thinking" person]] or a [[StrawmanEmotional pure "Feeling" person]], with no possible overlap between the two, despite the fact that in real life, most people are somewhere in the grey area between the two, and which mindset they prefer to resort to (if not a combination of both) is ''heavily'' reliant on the situation -- and for treating vague, heavily subjective questions with more than two possible answers as infallible sources of hard, objective information, as well as its consistent failure to produce replicable data. Subjects who retake the test after a few weeks have a 50% chance of being "typed" as something completely different from what they were the first time, despite having answered as honestly as the dichotomous questions would allow them to both times.

Note that most testers ''do'' have a sliding percentage scale on which category the subject has traits, and that the type ''may'' change during the lifetime and life situations. For example, an INTJ ("Mastermind") personality may develop ENTJ ("Field Marshall") traits when learning social skills and taking leadership responsibility, or INFJ ("Counselor") if he learns to rely on his emotions and feelings aside his cold reasoning skills. While the four axes (introverted-extraverted, intuitive-sensing, thinking-feeling and judging-spontaneous) certainly ''do'' exist, they are fluid, not immutable and not binary exclusive. MBTI is considered more useful as means of self-knowledge and self-development than a recruitment tool.
tool.

While the MBTI can be an useful tool on understanding various people and how they tend to act, the greatest problem with MBTI is the weak prognosis value. MBTI can tell fairly reliably on how people select their careers. It cannot tell how well they succeed on their careers. For example, an ENTJ is likely to become a leader or manager, but MBTI will not tell whether or not he will be a successful one or a failure.



* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeechwhen they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category.

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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves)]] [[TheReasonYouSuckSpeechwhen [[TheReasonYouSuckSpeech when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category.
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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves) when they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category.
* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. They make really [[AuthorityEqualsAsskicking good leaders]], but have trouble being ''non''-[[TheSpock objective]] and accounting for emotions. They are fact-driven and good at [[ThePerfectionist highlighting]] [[ControlFreak inefficiencies]]. Possibly a CorruptCorporateExecutive or EvilOverlord as a villian, or a more person-oriented version of TheChessmaster.

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* '''[=INTJ=]'''s (Analysts/[[http://www.keirsey.com/4temps/mastermind.asp Masterminds]]) are pragmatic and logical, and are not scared to [[TheSnarkKnight tell others (or themselves) when themselves)]] [[TheReasonYouSuckSpeechwhen they're being stupid]]. They emphasize [[ThePerfectionist efficiency]], making them [[IntelligenceEqualsIsolation simultaneously loners]] and excellent leaders. Many [[TheSpock Spocks]] and {{Byronic Hero}}es (as well as TheChessmaster or TheStrategist, especially in fiction) fall into this category.
* '''[=ENTJ=]'''s (Commanders/[[http://www.keirsey.com/4temps/fieldmarshal.asp Fieldmarshals]]) enjoy making plans and carrying them out. They make really [[AuthorityEqualsAsskicking good leaders]], but have trouble being ''non''-[[TheSpock objective]] and accounting for emotions. They are fact-driven and good at [[ThePerfectionist highlighting]] [[ControlFreak inefficiencies]]. Possibly a CorruptCorporateExecutive or EvilOverlord as a villian, villain, or a more person-oriented version of TheChessmaster.TheChessmaster. When shown in positive light, definitely a ReasonableAuthorityFigure.
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The Myers-Briggs Temperament Indicator is a method of popular psychology which some people believe measures and typifies how people perceive the world and make decisions. Whilst not accepted as scientific, it is nevertheless a popular method of cathegorizing people as it it simple enough for most people to understand. It is related to BigFivePersonalityTraits indicator and HEXACO indicator.

to:

The Myers-Briggs Temperament Indicator is a method of popular psychology which some people believe measures and typifies how people perceive the world and make decisions. Whilst not accepted as scientific, it is nevertheless a popular method of cathegorizing categorizing people as it it simple enough for most people to understand. It is related to BigFivePersonalityTraits indicator and HEXACO indicator.
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David M. Keirsey took Myers's work, and, inspired by one of her observations, made his own adaptation, in which the 16 types are organized into four main groups: Guardians ('''[[superscript:_]]S[[superscript:_]]J'''), Artisans ('''[[superscript:_]]S[[superscript:_]]P'''), Rationals ('''[[superscript:_]]NT[[superscript:_]]'''), and Idealists ('''[[superscript:_]]NF[[superscript:_]]''').[[note]]They can also overlap with FourTemperamentEnsemble and FourPhilosophyEnsemble.[[/note]]

* '''SJ [[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]]''' are "social people" who hunger after stability; these desire to be buttresses of society. Their top skill set is in organization or "logistics" as the writer calls it. Their relational lives to anyone close to them tend to be of an overseeing, protective nature. Typical Guardians might be ThePatriarch, ApronMatron, etc. Many {{Badass Bureaucrat}}s are Guardians, though it is also a profession fit for Artisans, especially when they combine it with being TheScrounger. Most [[ViolentlyProtectiveGirlfriend violently protective lovers]] (and their UpToEleven cousin {{Yandere}}) tend to fall within this category.

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David M. Keirsey took Myers's work, and, inspired by one of her observations, made his own adaptation, in which the 16 types are organized into four main groups: Guardians ('''[[superscript:_]]S[[superscript:_]]J'''), ('''∞S∞J'''), Artisans ('''[[superscript:_]]S[[superscript:_]]P'''), ('''∞S∞P'''), Rationals ('''[[superscript:_]]NT[[superscript:_]]'''), ('''∞NT∞'''), and Idealists ('''[[superscript:_]]NF[[superscript:_]]''').('''∞NF∞''').[[note]]They can also overlap with FourTemperamentEnsemble and FourPhilosophyEnsemble.[[/note]]

* '''SJ [[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]]''' are "social people" who hunger after stability; these desire to be buttresses of society. Their top skill set is in organization or "logistics" as the writer calls it. Their relational lives to anyone close to them tend to be of an overseeing, protective nature. Typical Guardians might be ThePatriarch, ApronMatron, etc. Many {{Badass Bureaucrat}}s are Guardians, though it is also a profession fit for Artisans, especially when they combine it with being TheScrounger. Most [[ViolentlyProtectiveGirlfriend violently protective {{violently protective|Girlfriend}} and [[CrazyJealousGuy jealous]] [[ClingyJealousGirl lovers]] (and their UpToEleven cousin {{Yandere}}) tend to fall within this category.



* '''NT [[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]]''' are "psychological people" and hunger after knowledge as something to ''possess''--like a [[TechnicianVersusPerformer Technician]]--rather than as something to ''play with''--like a [[TechnicianVersusPerformer Performer]]--as in the Artisans' case. A Rational is likely to be a BadassBookworm (ENTP/INTP), TheChessmaster (INTJ/ENTJ), TheSpock (INTJ/INTP) or a GuileHero (ENTP/ENTJ). Their top skill is "strategy" or planning. An Artisan knows ''how'' to do things, while a Rational knows ''why'' to do them.
* '''NF [[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]]''' are "spiritual people" who hunger after "something higher"; even ''they'' may [[DesperatelyLookingForAPurposeInLife themselves not know what their "something higher" is]]. In any case, almost always guaranteed to be TheFettered and prefer HonorBeforeReason. Idealist characters might be a KnightInShiningArmor, a GoodShepherd, TheHeart, or a MessianicArchetype. If an Idealist is not TheChosenOne, he or she will act like it anyway. The Idealist skill set is "diplomatic"; they are good at inspiring people.

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* '''NT [[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]]''' are "psychological people" and hunger after knowledge as something to ''possess''--like ''possess'' (like a [[TechnicianVersusPerformer Technician]]--rather Technician]]) rather than as something to ''play with''--like with'' (like a [[TechnicianVersusPerformer Performer]]--as Performer]]) as in the Artisans' case. A Rational is likely to be a BadassBookworm (ENTP/INTP), TheChessmaster (INTJ/ENTJ), TheSpock (INTJ/INTP) or a GuileHero (ENTP/ENTJ). Their top skill is "strategy" or planning. An While an Artisan knows ''how'' to do things, while a Rational knows ''why'' to do them.
* '''NF [[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]]''' are "spiritual people" who hunger after "something higher"; higher", even ''they'' may those who are [[DesperatelyLookingForAPurposeInLife not sure themselves not know what their "something higher" is]]. In any case, almost always guaranteed to be TheFettered and prefer HonorBeforeReason. Idealist characters might be a KnightInShiningArmor, a GoodShepherd, TheHeart, or a MessianicArchetype. If an Idealist is not TheChosenOne, he or she will act like it anyway. The Idealist skill set is "diplomatic"; they are good at inspiring people.



![[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]] ('''[[superscript:_]]S[[superscript:_]]J''')

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![[MyersBriggs/ExamplesOfGuardianPersonalitiesInStories Guardians]] ('''[[superscript:_]]S[[superscript:_]]J''')
('''≖S≖J''')



![[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]] ('''[[superscript:_]]S[[superscript:_]]P''')

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![[MyersBriggs/ExamplesOfArtisanPersonalitiesInStories Artisans]] ('''[[superscript:_]]S[[superscript:_]]P''')
('''≖S≖P''')



![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]] ('''[[superscript:_]]NT[[superscript:_]]''')

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![[MyersBriggs/ExamplesOfRationalPersonalitiesInStories Rationals]] ('''[[superscript:_]]NT[[superscript:_]]''')('''≖NT≖''')



![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]] ('''[[superscript:_]]NF[[superscript:_]]''')

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![[MyersBriggs/ExamplesOfIdealistPersonalitiesInStories Idealists]] ('''[[superscript:_]]NF[[superscript:_]]''')
('''≖NF≖''')

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