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* PortOverdosed: The very first ''Worms'' game was ported to just about every contemporary game system of its era with few exceptions, like UsefulNotes/VirtualBoy and UsefulNotes/Sega32X ([[WhatCouldHaveBeen A ports that were planned at some point, but scrapped]]).

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* PortOverdosed: The very first ''Worms'' game was ported to just about every contemporary game system of its era with few exceptions, like UsefulNotes/VirtualBoy Platform/VirtualBoy and UsefulNotes/Sega32X Platform/Sega32X ([[WhatCouldHaveBeen A ports that were planned at some point, but scrapped]]).
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* KeepCirculatingTheTapes: ''Worms 4: Mayhem'' is a particular case, as the game got an UpdatedRerelease as ''Worms: Ultimate Mayhem'', which includes content from ''Worms 3D'', updated graphics and better compatibility with modern systems, but also a few differences such as a completely new soundtrack and voice acted cutscenes, whereas the annellids in the original ''Worms 4'' spoke with their signature "me-me" language. ''Very'' nostalgic players who care more about the original experience rather than technical improvements will have a hard time finding copies of the old ''Worms 4'' since it hasn't seen yet a digital release.

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* DevelopmentHell: A 3D ''Worms 5'' did officially enter development shortly before the release of ''Worms 4: Mayhem'', but never progressed beyond the early planning stages, with the developers trying various ways of adapting the series' formula to 3D gameplay, but never finding anything they liked. With the series reinvigorated in the early [=2010s=] by a new TwoAndAHalfD style, Team 17 finally pulled the plug on ''Worms 5'' around 2014 and have since confirmed that there will never, '''ever''' be another fully-3D ''Worms'' game.

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* CashCowFranchise: For Creator/Team17, especially during TurnOfTheMillennium, when the games were releasing at least once a year and very little of their production was not related to ''Worms'' (At least until early 10's, when the company started prioritising publishing duties for indie developers).
* DevelopmentHell: A 3D ''Worms 5'' did officially enter development shortly before the release of ''Worms 4: Mayhem'', but never progressed beyond the early planning stages, with the developers trying various ways of adapting the series' formula to 3D gameplay, but never finding anything they liked. With the series reinvigorated in the early [=2010s=] by a new TwoAndAHalfD style, Team 17 [=Team17=] finally pulled the plug on ''Worms 5'' around 2014 and have since confirmed that there will never, '''ever''' be another fully-3D ''Worms'' game.



* FranchiseZombie: ''Worms Armageddon'' was going to be the last in the series during its development and was also the last to involve the series creator Andy Davidson, who departed due to CreativeDifferences[[note]]Although he would temporarily return in 2012, just in time for the release of ''Revolution''[[/note]]. ''Armageddon'' was extremely successful and is still the most well-acclaimed entry, so the series would eventually continue with the release of ''World Party'', followed by more games down the line.
* PortOverdosed: The very first ''Worms'' game was ported to just about every contemporary game system of its era with few exceptions, like UsefulNotes/VirtualBoy and UsefulNotes/Sega32X ([[WhatCouldHaveBeen A ports that were planned at some point, but scrapped]]).



** Those who preorder ''Worms Revolution'' on UsefulNotes/{{Steam}} get ''Worms Armageddon''. Oh yeah, and hats, gravestones and such.

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** Those who preorder preordered ''Worms Revolution'' on UsefulNotes/{{Steam}} get ''Worms Armageddon''. Oh yeah, and hats, gravestones and such.got a free copy of ''Armageddon'', alongside various cosmetics for the main game.

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* TheWikiRule: The [[https://worms.fandom.com/wiki/Worms_Wiki Worms Wiki]].
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* PreOrderBonus:
** ''Worms Reloaded'' comes with extra maps, bonus hats, a discounted price and early access for preorders. There was also an exclusive hat for the Soldier in ''VideoGame/TeamFortress2'', the Lumbricus Lid that replaced his usual grenades with Holy Hand Grenades. It even plays the same Halelujah sound clip should you perform the suicide taunt with The Equalizer.
** Those who preorder ''Worms Revolution'' on UsefulNotes/{{Steam}} get ''Worms Armageddon''. Oh yeah, and hats, gravestones and such.
** ''Worms WMD'' came with ''All Stars Pack'' which included hats, vehicles, weapons and few missions from other video games. [[labelnote: Specifically]]''VideoGame/RocketLeague'', ''VideoGame/SaintsRowIV'', ''VideoGame/TeamFortress2'' (Steam only), ''VideoGame/YookaLaylee'', ''VideoGame/{{Broforce}}'', ''VideoGame/GoatSimulator'', ''VideoGame/PAYDAY2'', ''VideoGame/{{Unturned}}'', ''VideoGame/OrcsMustDieUnchained'', ''VideoGame/TheEscapists'' and various titles by Creator/{{Rare}} (Xbox One only)[[/labelnote]] All of it's content became available to everyone later on.
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Moving to YMMV


* ImageSource: [[TropeCo/HolyHandGrenade TropeCo.Holy Hand Grenade]]



* UnintentionalPeriodPiece: Some of the weapons from ''2'' and ''Armageddon'', such as the nuclear bomb, the French Sheep Strike, and the mad cow, contain references to various events from the mid to late [=90s=], such as French and Indian nuclear testing, strikes in France, and the mad cow disease outbreak.
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* TheWikiRule: The [[https://worms.fandom.com/wiki/Worms_Wiki Worms Wiki]].
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* DuelingGames: ''Armageddon'' vs. ''VideoGame/HogsOfWar''.

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* DuelingGames: ''Armageddon'' vs. ''VideoGame/HogsOfWar''. ''Armageddon'' won by a landslide becoming one of the most beloved computer games of all time, though to the credit of ''Hogs Of War'' it has since become a CultClassic.

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You can't avert a trivia.


* CreatorKiller: Averted by ''Worms 4: Mayhem''... but only just. Afterwards, Team 17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.


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* ImageSource: [[TropeCo/HolyHandGrenade TropeCo.Holy Hand Grenade]]
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* ReferencedBy: The ''VideoGame/HenryStickminSeries'' has several references to ''Worms''.
** At the end of the earpiece route of ''Infiltrating the Airship'', the government's helicopter can shoot a banana bomb at the Toppat's airship.
** In the Bounty/Operative route of ''Completing the Mission'', Henry can use the Suicide Bomber attack from ''Worms Armageddon'' against the Right Hand Man. He will even leave a [[InstantGravestone tombstone]].
** At the beginning of the Executive/Dead route of ''Completing the Mission'', Henry can use a ninja rope to climb a cliff. The game will then suddenly have ''Worms Armageddon'''s physics.
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* UnintentionalPeriodPiece: Some of the weapons from ''2'' and ''Armageddon'', such as the nuclear bomb, the French Sheep Strike, and the mad cow, contain references to various events from the mid to late [=90s=], such as French and Indian nuclear testing, strikes in France, and the mad cow disease outbreak.

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* PromotedFanboy: Four members of Creator/AchievementHunter, Geoff Ramsey, Jack Patillo, Creator/GavinFree and Creator/MichaelJones, have lended their voices to some of the worms in ''Worms W.M.D.''

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* PromotedFanboy: PromotedFanboy:
**
Four members of Creator/AchievementHunter, Geoff Ramsey, Jack Patillo, Creator/GavinFree and Creator/MichaelJones, have lended their voices to some of the worms in ''Worms W.M.D.''
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* CreatorKiller: Averted by ''Worms 4: Mayhem''... but only just. Afterwards, Team17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.
* DevelopmentHell: A 3D ''Worms 5'' has actually been in the early planning stages since 2006 or so. However, the higher-ups at Team17 have admitted that short of someone making a major breakthrough in the game design, we shouldn't expect to ever see it released.

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* CreatorKiller: Averted by ''Worms 4: Mayhem''... but only just. Afterwards, Team17 Team 17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.
* DevelopmentHell: A 3D ''Worms 5'' has actually been in did officially enter development shortly before the release of ''Worms 4: Mayhem'', but never progressed beyond the early planning stages since 2006 or so. However, stages, with the higher-ups at Team17 have admitted that short developers trying various ways of someone making a major breakthrough adapting the series' formula to 3D gameplay, but never finding anything they liked. With the series reinvigorated in the game design, we shouldn't expect to ever see it released.early [=2010s=] by a new TwoAndAHalfD style, Team 17 finally pulled the plug on ''Worms 5'' around 2014 and have since confirmed that there will never, '''ever''' be another fully-3D ''Worms'' game.
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** By that same token, Smith, Trott and Ross of LetsPlay/HatFilms lent their voices to a voice bank of their own, as did fellow LetsPlay/{{Yogscast}} member LetsPlay/InTheLittleWood.
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* PromotedFanboy: Four members of Creator/AchievementHunter, Geoff Ramsey, Jack Patillo, Creator/GavinFree and Creator/MichaelJones, have lended their voices to some of the worms in ''Worms W.M.D.''
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Minor edits.


* CreatorKiller: Averted by ''Worms 4''... but only just. Afterwards, Team 17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.
* DevelopmentHell: A 3D ''Worms 5'' has actually been in the early planning stages since 2006 or so. However, the higher-ups at Team 17 have admitted that short of someone making a major breakthrough in the game design, we shouldn't expect to ever see it released.
* DuelingGames: ''Armageddon'' vs. HogsOfWar.

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* CreatorKiller: Averted by ''Worms 4''...4: Mayhem''... but only just. Afterwards, Team 17 Team17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.
* DevelopmentHell: A 3D ''Worms 5'' has actually been in the early planning stages since 2006 or so. However, the higher-ups at Team 17 Team17 have admitted that short of someone making a major breakthrough in the game design, we shouldn't expect to ever see it released.
* DuelingGames: ''Armageddon'' vs. HogsOfWar.''VideoGame/HogsOfWar''.
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None

Added DiffLines:

* CreatorKiller: Averted by ''Worms 4''... but only just. Afterwards, Team 17 admitted that had ''Worms: Open Warfare'' not been as big a success as it was, the company would have been lucky to survive until the end of 2006.
* DevelopmentHell: A 3D ''Worms 5'' has actually been in the early planning stages since 2006 or so. However, the higher-ups at Team 17 have admitted that short of someone making a major breakthrough in the game design, we shouldn't expect to ever see it released.
* DuelingGames: ''Armageddon'' vs. HogsOfWar.
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