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** To be fair, Creator/BandaiNamcoEntertainment and Creator/ToeiAnimation combined currently own the American distribution rights of virtually all new series. However, anything ''Anime/{{Macross}}''-related is caught in the legal snarl preventing most of it from ever making it overseas ([[ScrewedByTheLawyers Thank you Harmony Gold, Big West]], Creator/StudioNue and Creator/TatsunokoProduction), and series picked up for distribution by third-parties always makes things a little harder. In fact, ''V'', ''X'' and ''T'' are able to avoid getting blocked because they don't feature any ''Macross'' properties whatsoever. With 2021 bringing an settlement between all three parties to allow the release of more ''Macross'' properties overseas, this may likely change for future title post-''30''.

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** To be fair, Creator/BandaiNamcoEntertainment and Creator/ToeiAnimation combined currently own the American distribution rights of virtually all new series. However, anything ''Anime/{{Macross}}''-related is caught in the legal snarl preventing most of it from ever making it overseas ([[ScrewedByTheLawyers Thank you Harmony Gold, Big West]], Creator/StudioNue and Creator/TatsunokoProduction), and series picked up for distribution by third-parties always makes things a little harder. In fact, ''V'', ''X'' and ''T'' are able to avoid getting blocked because they don't feature any ''Macross'' properties whatsoever. With 2021 bringing an settlement between all three parties to allow the release of more ''Macross'' properties overseas, this may likely change for future SRW titles post-''30''. (As of this writing, despite being Japan-only, ''DD'' has yet to bring in any Macross title post-''30''.in the game.)
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Misplaced, moving to the correct tab


* ActorAllusion
** Plentiful; there are quite a few jokes stemming from characters from different series being played by the same voice actor. One example would be [[Anime/MobileSuitGundam Amuro Ray]] and [[Anime/MobileSuitGundam00 Ribbons Almark]] in ''Saisei-hen'', both voiced by Creator/ToruFuruya.
** ''Anime/SailorMoon'' is especially popular to reference, given Creator/ToruFuruya ([[Anime/SailorMoon Tuxedo Kamen]]) is in most games by virtue of playing Amuro, and Creator/KotonoMitsuishi (Anime/SailorMoon) shows up extremely often as well, most famously as [[Anime/NeonGenesisEvangelion Misato Katsuragi]]. Expect this trope to occur frequently during save-quit intermission dialogue.
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Trope was cut/disambiguated due to cleanup


** Players had thought a HumongousMecha series originating from {{Eroge}} VisualNovels can never be included in the franchise because of their premise, even if they are given a BleachedUnderpants adaptation. With ''VisualNovel/{{Demonbane}}'' as part of ''VideoGame/SuperRobotWarsUX'', this was another theory proven false[[note]]While ''UX'' primarily uses ''Kishin Houkou'', the AnimatedAdaptation of ''Demonbane'', the game does have a few elements coming from the ''Zanma Taisei'' VisualNovel[[/note]].

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** Players had thought a HumongousMecha series originating from {{Eroge}} VisualNovels can never be included in the franchise because of their premise, even if they are given a BleachedUnderpants adaptation.[[SelfCensoredRelease clean adaptation]]. With ''VisualNovel/{{Demonbane}}'' as part of ''VideoGame/SuperRobotWarsUX'', this was another theory proven false[[note]]While ''UX'' primarily uses ''Kishin Houkou'', the AnimatedAdaptation of ''Demonbane'', the game does have a few elements coming from the ''Zanma Taisei'' VisualNovel[[/note]].

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* NoExportForYou: Another notorious example from Japan

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* NoExportForYou: Another notorious example from JapanJapan:



** To be fair, Creator/BandaiNamcoEntertainment and Creator/ToeiAnimation combined currently own the American distribution rights of virtually all new series. However, anything ''Anime/{{Macross}}''-related is caught in the legal snarl preventing most of it from ever making it overseas ([[ScrewedByTheLawyers Thank you Harmony Gold, Big West]], Creator/StudioNue and Creator/TatsunokoProduction), and series picked up for distribution by third-parties always makes things a little harder. In fact, ''V'', ''X'' and ''T'' are able to avoid getting blocked because they don't feature any ''Macross'' properties whatsoever. With 2021 bringing an settlement between all three parties to allow the release of more ''Macross'' properties overseas, this may likely change.

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*** In fact, you can blame Creator/SonyInteractiveEntertainment for having ''Original Generations'' (The [=PS2=] remake of both OG and [=OG2=]), ''OG Gaiden'' and ''[=2nd OGs=]'' staying in Japan as their stance at the time required that they need an English voice track before they can be allowed to be localized, despite being easy to localize for international markets like the first two Original Generation games before it.
** To be fair, Creator/BandaiNamcoEntertainment and Creator/ToeiAnimation combined currently own the American distribution rights of virtually all new series. However, anything ''Anime/{{Macross}}''-related is caught in the legal snarl preventing most of it from ever making it overseas ([[ScrewedByTheLawyers Thank you Harmony Gold, Big West]], Creator/StudioNue and Creator/TatsunokoProduction), and series picked up for distribution by third-parties always makes things a little harder. In fact, ''V'', ''X'' and ''T'' are able to avoid getting blocked because they don't feature any ''Macross'' properties whatsoever. With 2021 bringing an settlement between all three parties to allow the release of more ''Macross'' properties overseas, this may likely change.change for future title post-''30''.



** One of the most frustrating examples, however, would go to ''Alpha'': Creator/{{Banpresto}} was able to get the green light from almost of all the license-holders stateside to use their properties, and it would have been the ideal time to release it, as ''Anime/MobileSuitGundamWing'' was at the height of its popularity. There was even a significant amount of work put into localizing it until the aforementioned Harmony Gold said no, not wanting ''Anime/SuperDimensionFortressMacross'' to be brought stateside and interfere with the sales of ''Anime/{{Robotech}}'' (a series which had ended over 10 years prior). As ''Macross'' was essential to the plot of ''Alpha'', this pretty much killed any chance of the game being released.

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*** A panel with Media Blasters claimed the license for Voltron was in order for this game... until {{Creator/Nickelodeon}} optioned ''WesternAnimation/VoltronForce''. The optioning prevented games with the Voltron license from being released without Nick's approval, and the ensuing legal drama kept the game from being exported.
** One of the most frustrating examples, however, would go to ''Alpha'': ''Alpha'' (Specifically the Dreamcast version): Creator/{{Banpresto}} was able to get the green light from almost of all the license-holders stateside to use their properties, and it would have been the ideal time to release it, as ''Anime/MobileSuitGundamWing'' was at the height of its popularity. There was even a significant amount of work put into localizing it until the aforementioned Harmony Gold said no, not wanting ''Anime/SuperDimensionFortressMacross'' to be brought stateside and interfere with the sales of ''Anime/{{Robotech}}'' (a series which had ended over 10 years prior). As ''Macross'' was essential to the plot of ''Alpha'', this pretty much killed any chance of the game being released.
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* AwesomeDearBoy: A lot of voice actors toss in extra voice lines that aren't part of the original script, giving us some fun crossover interactions. Notable examples include Creator/TakahiroSakurai, Creator/AmiKoshimizu and Creator/KenichiSuzumura, but the most standout case is Creator/HikaruMidorikawa, who holds the record for most recorded voice lines in the franchise thanks to all his characters.
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** The lack of series that featured/starred Creator/AkiraKamiya (1970's ''Manga/GetterRobo'', ''Anime/{{Raideen}}'', ''Anime/{{Daimos}}'', ''Anime/{{Dangaioh}}'' and ''Anime/SuperDimensionFortressMacross'') after the ''VideoGame/SuperRobotWarsZ'' saga, including Kamiya's old age and personal statements that he strained his voice after so many HotBlooded recordings in his prime, created rumors that those series won't ever be included in modern ''Super Robot Wars'' installments out of respect for his health or that it was because Kamiya signed a retirement contract that prevents him from getting paid for recycled voiceovers or that his reputable voice actor status means it would be expensive to even re-use his pre-recorded lines. This was also compounded with how the mobile game ''Iron Saga'' once collaborated with ''Dangaioh'', yet featured no voiceovers. These rumors were quickly swept away in the franchise's 30th anniversary live-stream: when Kamiya guest-starred in the early talk show with Terada, both revealed that Kamiya's absence weren't because he requested not to appear or that he can't do normal voiceovers that aren't HotBlooded roles again (in fact, he [[RoleReprise reprised]] as [[Manga/CityHunter Ryo Saeba]] recently), but rather that Terada felt it wasn't the right time to use those aforementioned shows yet - it's just mere coincidence[[note]]Since ''Iron Saga'' isn't a Bandai Namco property, it's implied the retirement contract would prevent Kamiya from recording new dialogue for them or that negotiations with him failed. On the other hand, it didn't forbid the usage of pre-recorded lines that was made for Bandai Namco and B.B. Studio[[/note]].

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** The lack of series that featured/starred Creator/AkiraKamiya (1970's ''Manga/GetterRobo'', ''Anime/{{Raideen}}'', ''Anime/{{Daimos}}'', ''Anime/{{Dangaioh}}'' and ''Anime/SuperDimensionFortressMacross'') after the ''VideoGame/SuperRobotWarsZ'' saga, including Kamiya's old age and personal statements that he strained his voice after so many HotBlooded recordings in his prime, created rumors that those series won't ever be included in modern ''Super Robot Wars'' installments out of respect for his health or that it was because Kamiya signed a retirement contract that prevents him from getting paid for recycled voiceovers or that his reputable voice actor status means it would be expensive to even re-use his pre-recorded lines. This was also compounded with how the mobile game ''Iron Saga'' once collaborated with ''Dangaioh'', yet featured no voiceovers. These rumors were quickly swept away in the franchise's 30th anniversary live-stream: when Kamiya guest-starred in the early talk show with Terada, both revealed that Kamiya's absence weren't because he requested not to appear or that he can't do normal voiceovers that aren't HotBlooded roles again (in fact, he [[RoleReprise reprised]] as [[Manga/CityHunter Ryo Saeba]] recently), but rather that Terada felt it wasn't the right time to use those aforementioned shows yet - it's just mere coincidence[[note]]Since ''Iron Saga'' isn't a Bandai Namco property, it's implied the retirement contract would prevent Kamiya from recording new dialogue for them or that negotiations with him failed. On the other hand, it didn't forbid the usage of pre-recorded lines that was made for Bandai Namco and B.B. Studio[[/note]]. This rumor is finally debunked for good with ''Anime/{{Raideen}}'' being featured in ''VideoGame/SuperRobotWarsDD'' starting from August 2023.

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Two TRS efforts


** Plentiful; there are quite a few jokes stemming from characters from different series [[TalkingToHimself being played by the same voice actor]]. One example would be [[Anime/MobileSuitGundam Amuro Ray]] and [[Anime/MobileSuitGundam00 Ribbons Almark]] in ''Saisei-hen'', both voiced by Creator/ToruFuruya.

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** Plentiful; there are quite a few jokes stemming from characters from different series [[TalkingToHimself being played by the same voice actor]].actor. One example would be [[Anime/MobileSuitGundam Amuro Ray]] and [[Anime/MobileSuitGundam00 Ribbons Almark]] in ''Saisei-hen'', both voiced by Creator/ToruFuruya.



* TheWikiRule: [[https://superrobotwars.fandom.com/wiki/Main_Page See it here]].

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* TheWikiRule: [[https://superrobotwars.fandom.com/wiki/Main_Page See it here]].
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** Ironically, the series lineup in ''VideoGame/SuperRobotWarsW'' consisted entirely of Bandai Namco and Toei Animation-held, American-released shows, which could have made it overseas before ''V''. Unfortunately, the rights for ''Anime/{{Voltron}}'' in America are held by World Events Productions (who have reportedly been in off-again, on-again disputes over it with Toei for the rights to make a movie), ''Anime/GaoGaiGar'' and ''Anime/TekkamanBlade'' are Creator/MediaBlasters properties, while ''Anime/{{Mazinkaiser}}'', ''Anime/MartianSuccessorNadesico'' and ''LightNovel/FullMetalPanic'' were part of Creator/ADVFilms and may still belong to Creator/SentaiFilmworks or Aesir Holdings. ''W'' would have been one of the simplest titles to sort out, licensing-wise, but nothing came of it. In short, the hurdles facing any ''Super Robot Wars'' installment legally are formidable due to the way {{Anime}} sub-licensing has worked and continues to work.

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** Ironically, the series lineup in ''VideoGame/SuperRobotWarsW'' consisted entirely of Bandai Namco and Toei Animation-held, American-released shows, which could have made it overseas before ''V''. Unfortunately, the rights for ''Anime/{{Voltron}}'' in America are held by World Events Productions (who have reportedly been in off-again, on-again disputes over it with Toei for the rights to make a movie), ''Anime/GaoGaiGar'' and ''Anime/TekkamanBlade'' are Creator/MediaBlasters properties, while ''Anime/{{Mazinkaiser}}'', ''Anime/MartianSuccessorNadesico'' and ''LightNovel/FullMetalPanic'' ''Literature/FullMetalPanic'' were part of Creator/ADVFilms and may still belong to Creator/SentaiFilmworks or Aesir Holdings. ''W'' would have been one of the simplest titles to sort out, licensing-wise, but nothing came of it. In short, the hurdles facing any ''Super Robot Wars'' installment legally are formidable due to the way {{Anime}} sub-licensing has worked and continues to work.

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