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** There was a common rumor that there was a neighboring park outside of yours, and if you intentionally launched a roller coaster train, it would lower ''their'' park rating instead of yours.

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** There was a common rumor [[https://web.archive.org/web/20130502162240/http://funnypictures.co.uk/post/46840555015/pro-tip A fake Facebook post that there was went viral]] describes a neighboring mission with a rival neighbor park, and asserts that launching coasters off the map and into this rival park outside of yours, and if you intentionally launched a roller coaster train, it would cause the game to erroneously blame the deaths on them and lower ''their'' their park rating instead of yours.yours. There is no mission involving a rival neighbor park in the first place, but people believed it for years based on this post.
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Adding the rumors about "salty" foods.

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** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games.

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* AscendedFanNickname: ''[=RCT3=]'' and onwards calls guests "peeps", which was an common FanNickname for guests in the ''[=RCT1/2=]'' community.

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* AscendedFanNickname: ''[=RCT3=]'' and onwards calls call guests "peeps", which was an a common FanNickname for guests in the ''[=RCT1/2=]'' community.



* KeepCirculatingTheTapes: In 2017, due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale. It was eventually rescued with the release of ''[=RCT3=] Complete'' in 2020, which was self-published by Frontier.

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* KeepCirculatingTheTapes: In 2017, due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale. It was eventually rescued with the release of ''[=RCT3=] Complete'' in 2020, which was self-published by Frontier.Frontier (and thus removed all references to Atari).



** [=OpenRCT2=] includes building pieces by [=ToonTowner=] as part of its default scenery selection.

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** [=OpenRCT2=] ''[=OpenRCT2=]'' includes building pieces by [=ToonTowner=] as part of its default scenery selection.selection.
* ParodyAssistance: Two examples with ''[=OpenRCT2=]'' involving its new music tracks:
** Allister Brimble, the composer of the first two ''[=RollerCoaster Tycoon=]'' games, composed a new menu theme.
** Herman Riddering, the current owner of the Bressingham Voigt (the fairground organ that the original game's merry-go-round songs were recorded from), allowed the developers to record new tracks using the Voigt.
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** There was a common rumor that there was a neighboring park outside of yours, and if you intentionally launched a roller coaster train, it would lower ''their'' park rating instead of yours.
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now definition-only


* TheWikiRule: [[https://rct.fandom.com/wiki/RollerCoaster_Tycoon_Wiki RollerCoaster Tycoon Wiki]] on Fandom.

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* DummiedOut:
** Via the efforts of the ''[=OpenRCT2=]'' developers, [[https://www.reddit.com/r/rct/comments/3n0qga/rct2_two_new_previously_unknown_cheats/cvjtnyt/ it is established]] that Chris Sawyer actually coded a cheat to [[SpontaneousHumanCombustion randomly blow peeps up]] in ''[=RCT2=]'', but did not provide any legitimate way for players to use it in the game's official releases.

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* DummiedOut:
**
DummiedOut: Via the efforts of the ''[=OpenRCT2=]'' developers, [[https://www.reddit.com/r/rct/comments/3n0qga/rct2_two_new_previously_unknown_cheats/cvjtnyt/ it is established]] that Chris Sawyer actually coded a cheat to [[SpontaneousHumanCombustion randomly blow peeps up]] in ''[=RCT2=]'', but did not provide any legitimate way for players to use it in the game's official releases.
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* ApprovalOfGod: According to Allister Brimble, composer of the first two games who also composed a menu theme for ''[=OpenRCT2=]'', Chris Sawyer "[[https://media.discordapp.net/attachments/493167642853638164/1107803006042378371/image.png is really pleased that people want to celebrate his game like this]]" in regards to ''[=OpenRCT2=]'', and has also heard Allister's theme for the open source remake and enjoys it.
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** Although not official, ''[=OpenRCT2=]'' has a lot of quality of life changes that try to combine the first and second games to make the best of both worlds. It also makes it much easier to pick rides (during scenario creation, they're categorized by what game they were added in, allowing you to easily filter rides you don't want), and tweaks the stats of rides considered {{Low Tier Letdown}}s. The new save format even allows you to accumulate far more guests/staff/rides than before, and allows footpaths to be customized like they were in ''[=RCT1=]''.

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** Although not official, ''[=OpenRCT2=]'' has a lot of quality of life quality-of-life changes that try to combine the first and second games to make the best of both worlds. It also makes it much easier to pick rides (during scenario creation, they're categorized by what game they were added in, allowing you to easily filter rides you don't want), and tweaks the stats of rides considered {{Low Tier Letdown}}s. The new save format even allows you to accumulate far more guests/staff/rides than before, and allows footpaths to be customized like they were in ''[=RCT1=]''.



** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Despite having the most recognizable name, ''RCT World'' lost [[CurbStompBattle big time]].

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** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Despite having the most recognizable name, ''RCT World'' lost [[CurbStompBattle big time]]. And that's before including ''[=OpenRCT2=]'' in the mix.
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* TheWikiRule: [[https://rct.fandom.com/wiki/RollerCoaster_Tycoon_Wiki RollerCoaster Tycoon Wiki]] on Fandom.
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* AscendedFanNickname: ''[=RCT3=]'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RCT2=]'' community.

to:

* AscendedFanNickname: ''[=RCT3=]'' and onwards calls guests "peeps", which was an uncommon common FanNickname for guests in the ''[=RCT2=]'' ''[=RCT1/2=]'' community.
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** A common belief among ''[=RCT1/2=]'' fans is that bobsleigh coasters will crash if they take turns too quickly. Actually, they only crash if they take hills too quickly; they can go through small unbanked turns at 100 km/h with no problem except ridiculous Intensity from the off-the-charts lateral G's. The opposite is actually true in ''RCT 3'', where the bobsleigh trains will derail when taking a curve at too great a speed, but will remain on the track when going through hills a ludicrous speeds.

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** A common belief among ''[=RCT1/2=]'' fans is that bobsleigh coasters will crash if they take turns too quickly. Actually, they only crash if they take hills too quickly; they can go through small unbanked turns at 100 km/h with no problem except ridiculous Intensity from the off-the-charts lateral G's. The opposite is actually true in ''RCT 3'', where the bobsleigh trains will derail when taking a curve at too great a speed, but will remain on the track when going through hills a even at ludicrous speeds.
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None


** A common belief among ''[=RCT1/2=]'' fans is that bobsleigh coasters will crash if they take turns too quickly. Actually, they only crash if they take hills too quickly; they can go through small unbanked turns at 100 km/h with no problem except ridiculous Intensity from the off-the-charts lateral G's.

to:

** A common belief among ''[=RCT1/2=]'' fans is that bobsleigh coasters will crash if they take turns too quickly. Actually, they only crash if they take hills too quickly; they can go through small unbanked turns at 100 km/h with no problem except ridiculous Intensity from the off-the-charts lateral G's. The opposite is actually true in ''RCT 3'', where the bobsleigh trains will derail when taking a curve at too great a speed, but will remain on the track when going through hills a ludicrous speeds.
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* OfficialFanSubmittedContent:
** The track designs known as "u(XXXX)" in ''[=RCT Deluxe=]'' are fanmade track designs.
** [=OpenRCT2=] includes building pieces by [=ToonTowner=] as part of its default scenery selection.
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* AuthorsSavingThrow:
** ''RCT Classic'' can effectively be considered an apology letter from Atari for the universally-panned ''4 Mobile'' adaptation and the TroubledProduction and ObviousBeta nature of ''World'', as it is a straight-up mobile port of ''[=RCT2=]'' with almost all the scenarios from ''[=RCT1=]'', both being almost universally beloved games.
** Although not official, ''[=OpenRCT2=]'' has a lot of quality of life changes that try to combine the first and second games to make the best of both worlds. It also makes it much easier to pick rides (during scenario creation, they're categorized by what game they were added in, allowing you to easily filter rides you don't want), and tweaks the stats of rides considered {{Low Tier Letdown}}s. The new save format even allows you to accumulate far more guests/staff/rides than before, and allows footpaths to be customized like they were in ''[=RCT1=]''.
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It's possible to see this stat penalty if you make the chairlift ride consist of only a single station and no other track. This is possible to do even in the vanilla version.


** The chair lift has a stat penalty setting its excitement to 0 if it doesn't have at least two stations. However, all the modes it operates in won't let you even start it up without at least two stations anyway, so this behavior is never seen.
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** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Despite having the most recognizable name, ''RCT World'' lost big time.

to:

** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Despite having the most recognizable name, ''RCT World'' lost [[CurbStompBattle big time.time]].
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* AscendedFanon: ''[=RCT3=]'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RCT2=]'' community.

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* AscendedFanon: AscendedFanNickname: ''[=RCT3=]'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RCT2=]'' community.
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** With ''VideoGame/ThemePark'' early on.
** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' lost big time.

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** With ''VideoGame/ThemePark'' early on.
on, though as ''Theme Park'' is an older and more obscure game, it faded quickly.
** ''World'' was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite Despite having the most recognizable name, ''RCT World'' lost big time.
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not trivia


* ImageSource: StockFoodDepictions
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* ImageSource: StockFoodDepictions
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** A common belief among ''[=RCT1/2=]'' fans is that bobsleigh coasters will crash if they take turns too quickly. Actually, they only crash if they take hills too quickly; they can go through small unbanked turns at 100 km/h with no problem except ridiculous Intensity from the off-the-charts lateral G's.
Is there an issue? Send a MessageReason:
None


* FranchiseZombie: After ''Rollercoaster Tycoon 3'', the series reputation became downhill really fast especially as the original developers moved on from Atari's mismanagement of the series.

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* FranchiseZombie: After ''Rollercoaster Tycoon 3'', ''[=RCT3=]'', the series series' reputation became downhill really fast especially as the original developers moved on from took a dive due to Atari's mismanagement of the series.series, especially since the original developers moved on to different projects.

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* WhatCouldHaveBeen: [[http://www.nicscorner.com/evo_of_rct.htm This page]] relating the development of ''[=RCT1=]'' shows several rides and features that never made it into the game, such as rusty tracks and exploded tracks. The above-linked official FAQ also mentions that an early Beta version of the game had the ability to build rides underground (similar to the "press Shift to adjust the ride's height" feature introduced in ''[=RCT2=]''), which was eventually scrapped due to it causing too many problems.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
[[http://www.nicscorner.com/evo_of_rct.htm This page]] relating the development of ''[=RCT1=]'' shows several rides and features that never made it into the game, such as rusty tracks and exploded tracks. The above-linked official FAQ also mentions that an early Beta version of the game had the ability to build rides underground (similar to the "press Shift to adjust the ride's height" feature introduced in ''[=RCT2=]''), which was eventually scrapped due to it causing too many problems.problems.
** There are 13 .dat files assigned for the merry-go-round organ music in ''[=RCT1=]'' and ''[=RCT2=]'', but only 10 of them are used in the former and 11 in the latter. The Bressingham Voigt LP from which the organ music is sourced just so happens to have 13 tracks, which means Chris Sawyer probably intended to use the entire LP but had to cut a few tracks due to disk space and/or copyright concerns. The omitted songs are "[[https://www.youtube.com/watch?v=MDZ41ztX714 Stars and Stripes Forever]]", the "[[https://www.youtube.com/watch?v=Qbv030Juxs4 Medley of 1954]]" ("Bella Bella Bimba" from that medley was added in ''[=RCT2=]'') and "[[https://www.youtube.com/watch?v=HFXCldIXnVM Petersburgher Schilttenfahrt (St. Petersburgh Sleighride)]]".

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* FranchiseZombie: After ''Rollercoaster Tycoon 3'', the series reputation became downhill really fast especially as the original developers moved on from Atari's mismanagement of the series.



* ScrewedByTheNetwork: For some people, ''[=RCT3=]''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.

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* ScrewedByTheNetwork: For some people, ''[=RCT3=]''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory. Interestingly, its SpiritualSuccessor ''Videogame/PlanetCoaster'' underwent the same issue, but since release, the reception has been positive by both the majority of reviewers and fans.
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* DummiedOut:
** Via the efforts of the ''[=OpenRCT2=]'' developers, [[https://www.reddit.com/r/rct/comments/3n0qga/rct2_two_new_previously_unknown_cheats/cvjtnyt/ it is established]] that Chris Sawyer actually coded a cheat to [[SpontaneousHumanCombustion randomly blow peeps up]] in ''[=RCT2=]'', but did not provide any legitimate way for players to use it in the game's official releases.
** The chair lift has a stat penalty setting its excitement to 0 if it doesn't have at least two stations. However, all the modes it operates in won't let you even start it up without at least two stations anyway, so this behavior is never seen.
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None


** For unknown reasons, the ''Loopy Landscapes'' scenario Urban Jungle is not available to play in ''RCT Classic''.

to:

** For unknown reasons, the ''Loopy Landscapes'' scenario Urban Jungle is not available to play in ''RCT Classic''. This may have to do with the particular terrain used and how it wasn't compatible with the general engine.
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* KeepCirculatingTheTapes: As of 2017, due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale.

to:

* KeepCirculatingTheTapes: As of In 2017, due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale.sale. It was eventually rescued with the release of ''[=RCT3=] Complete'' in 2020, which was self-published by Frontier.
Is there an issue? Send a MessageReason:
None


** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.

to:

** ''World'' is currently going was up against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'' series, but this game was also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' is losing lost big time.



* TroubledProduction: ''World'', a hundred times over, ''World''. Between going through no fewer than '''[[DevelopmentHell four developers]]''', a year's worth of delays and development restarts, a trailer and an early access that both garnered scathing reception, and being released the day before [[VideoGame/PlanetCoaster another game that had already won past fans of the franchise after it was far too late for this game to make any recoveries]], plus also being close to [[VideoGame/{{Parkitect}} yet another theme park sim's release]], ''RCTW'' is pretty much in the running as a ''de facto'' example of how not to cash in on a brand AAA game name.

to:

* TroubledProduction: ''World'', a hundred times over, ''World''. Between going through no fewer than '''[[DevelopmentHell four developers]]''', a year's worth of delays and development restarts, a trailer and an early access that both garnered scathing reception, and being released the day before [[VideoGame/PlanetCoaster another game that had already won past fans of the franchise after it was far too late for this game to make any recoveries]], plus also being close to [[VideoGame/{{Parkitect}} yet another theme park sim's release]], ''RCTW'' ''World'' is pretty much in the running as a ''de facto'' example of how not to cash in on a triple-A brand AAA game name.name. It didn't help that [[DuelingGames it was competing]] with a plethora of other ''RCT''-inspired games, including ''itself'' in the form of ''[=OpenRCT2=]''; releasing the day before ''VideoGame/PlanetCoaster'' also put a damper on things.
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* KeepCirculatingTheTapes: As of 2017, Due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale.

to:

* KeepCirculatingTheTapes: As of 2017, Due due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''[=RCT3=]'' were pulled from sale.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: As of 2017, Due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''RCT3'' were pulled from sale.

to:

* KeepCirculatingTheTapes: As of 2017, Due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''RCT3'' ''[=RCT3=]'' were pulled from sale.

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