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** The manual for ''1'' also warns about rides with spinning rafts and whirlpools. The only ride that has both of those things is the River Rapids. While the tip does make sense in real life, in the game, the River Rapids has a low nausea rating, even with the whirlpools.

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** The manual for ''1'' also warns about rides with spinning rafts and whirlpools.whirlpools, as they have a high nausea rating. The only ride that has both of those things is the River Rapids. While the tip does make sense in real life, in the game, the River Rapids has a low nausea rating, even with the whirlpools.



** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games. This myth came from a tip in the manual, which stated that drinks stands are more popular when they're placed near food stalls that sell thirst-inducing food.

to:

** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games. This myth came may have come from a tip in the manual, which stated that drinks stands are more popular when they're placed near food stalls that sell thirst-inducing food.



** The is a belief that guests will throw up in restrooms, and that placing restrooms next to nauseating rides will help stop guests from throwing up on the path. Players also believed that guests will throw up in litter bins. Neither of those beliefs are true in the game. Guests use the First-Aid stall to alleviate nausea, and they may seek a bench to sit on to recover from their nausea.

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** The There is a belief that guests will throw up in restrooms, and that placing restrooms next to nauseating rides will help stop guests from throwing up on the path. Players also believed that guests will throw up in litter bins. Neither of those beliefs are true in the game. Guests use the First-Aid stall to alleviate nausea, and they may seek a bench to sit on to recover from their nausea.
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** The manual for ''2'' features several real life roller coasters and shows what type they are in-game. Most of the coaster type names match the ones found in-game. But for X [[note]]Now known as X2[[/note]] at Six Flags Magic Mountain, it lists its coaster type as the Multi-Dimension'''al''' Coaster instead of Multi-Dimension Coaster. It's an easy and understandable mistake to make, given that Multi-Dimensional rolls off the tongue better than Multi-Dimension, but it's still a mistake.
** In the section about the ride window of the manual of ''2'', it has a segment explaining what each statistic on a ride means. However, it's missing Lateral G-forces, number of drops, and max drop height, even those those statistics are displayed in a ride's stat window.

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** The manual for ''2'' features several real life roller coasters and shows what type they are in-game. Most of the coaster type names match the ones found in-game. But for X [[note]]Now known as X2[[/note]] at Six Flags Magic Mountain, it lists its coaster type as the Multi-Dimension'''al''' Coaster instead of Multi-Dimension Coaster. It's an easy and understandable mistake to make, given that Multi-Dimensional rolls may roll off the tongue better than Multi-Dimension, but it's still a mistake.
** In the section about the ride window of the manual of ''2'', it has a segment explaining what each statistic on a ride means. However, it's There are two errors in this, however. The first is that the manual explains that a ride's Intensity is based solely on g-forces, when in reality there are many things that factor into Intensity. The second is that the section is missing Lateral explanations for lateral G-forces, number of drops, and max highest drop height, even those though those statistics are displayed in a ride's stat window.

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Adding in more innacuracies in the manual.


* ManualMisprint: The manuals for ''[=RCT1=]'' and ''2'' are full of errors, some of which led to myths within the community.

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* ManualMisprint: The manuals for ''[=RCT1=]'' and ''2'' are full of errors, errors and inaccuracies, some of which led to myths within the community.


Added DiffLines:

** The manual for ''2'' features several real life roller coasters and shows what type they are in-game. Most of the coaster type names match the ones found in-game. But for X [[note]]Now known as X2[[/note]] at Six Flags Magic Mountain, it lists its coaster type as the Multi-Dimension'''al''' Coaster instead of Multi-Dimension Coaster. It's an easy and understandable mistake to make, given that Multi-Dimensional rolls off the tongue better than Multi-Dimension, but it's still a mistake.
** In the section about the ride window of the manual of ''2'', it has a segment explaining what each statistic on a ride means. However, it's missing Lateral G-forces, number of drops, and max drop height, even those those statistics are displayed in a ride's stat window.
Is there an issue? Send a MessageReason:
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* ManualMisprint: The manual for ''[=RCT1=]'' and ''2'' is full of errors, some of which led to myths within the community.

to:

* ManualMisprint: The manual manuals for ''[=RCT1=]'' and ''2'' is are full of errors, some of which led to myths within the community.


Added DiffLines:

** The manual for ''1'' also warns about rides with spinning rafts and whirlpools. The only ride that has both of those things is the River Rapids. While the tip does make sense in real life, in the game, the River Rapids has a low nausea rating, even with the whirlpools.


Added DiffLines:

** The is a belief that guests will throw up in restrooms, and that placing restrooms next to nauseating rides will help stop guests from throwing up on the path. Players also believed that guests will throw up in litter bins. Neither of those beliefs are true in the game. Guests use the First-Aid stall to alleviate nausea, and they may seek a bench to sit on to recover from their nausea.
Is there an issue? Send a MessageReason:
None


* ManualMisprint: The manual for ''[=RCT1=]'' and ''2'' is full of errors, some of which led to myths within the community.
** The manual for ''[=RCT1=]'' implies that guests can drop food on footpaths. Guests only drop empty food and drink containers if they can't find a litter bin in time.



** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games. This myth came from a tip in the manual, which stated that drinks stands are more popular when they're placed near food stalls that thirst-inducing food.

to:

** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games. This myth came from a tip in the manual, which stated that drinks stands are more popular when they're placed near food stalls that sell thirst-inducing food.food.
** Some players believe that if the merry-go-round gets the control failure breakdown and doesn't get fixed fast enough, it will explode. As funny as that sounds, no ride will ever destroy itself if it breaks down and never gets fixed. You can let your guests remain on a broken down ride for as long as possible, as they'll be completely fine, aside from the complaints about wanting to get off a ride.
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* UrbanLegendOfZelda: There's a lot of fake cheats that circulate on "cheat codes" websites for ''[=RCT1=]'', such as:
** Fake "guest name" cheats:

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* UrbanLegendOfZelda: UrbanLegendOfZelda:
**
There's a lot of fake cheats that circulate on "cheat codes" websites for ''[=RCT1=]'', such as:
** Fake "guest name" cheats:
as:



*** Renaming Guest 1 to "E=[=MC2=]" and Guest 2 to "E=[=MC3=]" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 due to guests wandering in and out during the park creation process (for example, the first Forest Frontiers guest is #3).
*** According to [[http://www.chrissawyergames.com/faq1.htm this official FAQ]], there were many rumors that used to circulate that naming the guests after terrorists or other evil characters will cause them to wreak havoc in the park. We say "used to" since the FAQ says the publishers will take [[ScrewedByTheLawyers legal action]] against websites that perpetuate those rumors and they seem to have been successful in that matter.

to:

*** ** Renaming Guest 1 to "E=[=MC2=]" and Guest 2 to "E=[=MC3=]" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 due to guests wandering in and out during the park creation process (for example, the first Forest Frontiers guest is #3).
*** ** According to [[http://www.chrissawyergames.com/faq1.htm this official FAQ]], there were many rumors that used to circulate that naming the guests after terrorists or other evil characters will cause them to wreak havoc in the park. We say "used to" since the FAQ says the publishers will take [[ScrewedByTheLawyers legal action]] against websites that perpetuate those rumors and they seem to have been successful in that matter.



** Removing a segment from a past-its-prime rollercoaster and rebuilding the exact same one is supposedly enough to trick the guests into thinking it's a new ride, making it popular again. Similarly, repainting it would also do the trick, but painting it orange or green would cause the guests to complain.

to:

** Removing a segment from a past-its-prime rollercoaster roller coaster and rebuilding the exact same one is supposedly enough to trick the guests into thinking it's a new ride, making it popular again. Similarly, repainting it would also do the trick, but painting it orange or green would cause the guests to complain.



** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games.

to:

** Many players of ''[=RCT1=]'' or ''2'' believed that some foods are saltier than others, and that feeding your guests salty food would make them thirstier which would make them buy more drinks. However, no such "saltiness" rating exists in those two games. This myth came from a tip in the manual, which stated that drinks stands are more popular when they're placed near food stalls that thirst-inducing food.

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