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* KeepCirculatingTheTapes: As of 2017, Due to an ongoing lawsuit between Atari and Frontier Developments, all digital releases of ''RCT3'' were pulled from sale.
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* MissingEpisode: The Promo & Competition parks for the original seemed to have been lost to the public, until they were rediscovered and uploaded [[http://www.jumpjet.info/Classic-Games/Windows/RCT/Scenarios/Scenarios.html here]].

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* MissingEpisode: MissingEpisode:
**
The Promo & Competition parks for the original seemed to have been lost to the public, until they were rediscovered and uploaded [[http://www.jumpjet.info/Classic-Games/Windows/RCT/Scenarios/Scenarios.html here]].here]].
** For unknown reasons, the ''Loopy Landscapes'' scenario Urban Jungle is not available to play in ''RCT Classic''.
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* MissingEpisode: The Promo & Competition parks for the original seemed to have been lost to the public, until they were rediscovered and uploaded [[http://www.jumpjet.info/Classic-Games/Windows/RCT/Scenarios/Scenarios.html here]].

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* DevelopmentHell: ''World'' was originally announced in 2014, later slated for an early 2015 release date at first. However, consistently poor feedback from testers and underwhelming reception caused the project to restart numerous times and shuffle developers, with the final product not getting released until November 2016. And even then, it still ended up in an ObviousBeta state at best.

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* DevelopmentHell: DevelopmentHell:
**
''World'' was originally announced in 2014, later slated for an early 2015 release date at first. However, consistently poor feedback from testers and underwhelming reception caused the project to restart numerous times and shuffle developers, with the final product not getting released until November 2016. And even then, it still ended up in an ObviousBeta state at best.best.
** A hybrid live action/CGI film based on the games (yes, really) was announced back in 2010. However, beyond a single announcement, the movie never did come to fruition and nothing was mentioned of it after that.
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* DevelopmentHell: ''World'' is suffering from this as the game's development has been constantly switching developers and delayed a few times as a result.

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* DevelopmentHell: ''World'' is suffering was originally announced in 2014, later slated for an early 2015 release date at first. However, consistently poor feedback from this as testers and underwhelming reception caused the game's development has been constantly switching developers and delayed a few project to restart numerous times as a result.and shuffle developers, with the final product not getting released until November 2016. And even then, it still ended up in an ObviousBeta state at best.
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Minor edits.


** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to ''Theme Park'', but it this one's also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.

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** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to the ''Theme Park'', Park'' series, but it this one's game was also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.
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Some edits.


** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments) and ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.

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** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''[=RCT3=]'' developers Frontier Developments) and Developments), ''VideoGame/{{Parkitect}}'' (a 3D ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).Website/{{Kickstarter}}), and ''Theme Park Studio'' (no relation to ''Theme Park'', but it this one's also funded via Kickstarter, and has VR support along with a handful of unique features). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.
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Minor edits.


* TroubledProduction: ''World'', a hundred times over, ''World''. Between going through no fewer than '''[[DevelopmentHell four developers]]''', a year's worth of delays and development restarts, a trailer and an early access that both garnered scathing reception, and being released the day before [[VideoGame/PlanetCoaster another game that had already won past fans of the franchise after it was far too late for this game to make any recoveries]], plus also being close to [[VideoGame/{{Parkitect}} yet another theme park sim's release]], RCTW is pretty much in the running as a de-facto example of how not to cash in on a brand AAA game name.

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* TroubledProduction: ''World'', a hundred times over, ''World''. Between going through no fewer than '''[[DevelopmentHell four developers]]''', a year's worth of delays and development restarts, a trailer and an early access that both garnered scathing reception, and being released the day before [[VideoGame/PlanetCoaster another game that had already won past fans of the franchise after it was far too late for this game to make any recoveries]], plus also being close to [[VideoGame/{{Parkitect}} yet another theme park sim's release]], RCTW ''RCTW'' is pretty much in the running as a de-facto ''de facto'' example of how not to cash in on a brand AAA game name.
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* TroubledProduction: ''World'', a hundred times over, ''World''. Between going through no fewer than '''[[DevelopmentHell four developers]]''', a year's worth of delays and development restarts, a trailer and an early access that both garnered scathing reception, and being released the day before [[VideoGame/PlanetCoaster another game that had already won past fans of the franchise after it was far too late for this game to make any recoveries]], plus also being close to [[VideoGame/{{Parkitect}} yet another theme park sim's release]], RCTW is pretty much in the running as a de-facto example of how not to cash in on a brand AAA game name.
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* AscendedFanon: ''[=RollerCoaster=] Tycoon 3'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RollerCoaster=] Tycoon 2'' community.

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* AscendedFanon: ''[=RollerCoaster=] Tycoon 3'' ''[=RCT3=]'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RollerCoaster=] Tycoon 2'' ''[=RCT2=]'' community.



** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitect}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.

to:

** ''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' ''[=RCT3=]'' developers Frontier Developments) and ''VideoGame/{{Parkitect}}'' (a 3D ''RCT'' 1 and ''2'' ''[=RCT1/2=]'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.



* ScrewedByTheNetwork: For some people, ''[=RollerCoaster=] Tycoon 3''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.

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* ScrewedByTheNetwork: For some people, ''[=RollerCoaster=] Tycoon 3''[='=]s ''[=RCT3=]''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.



* UrbanLegendOfZelda: There's a lot of fake cheats that circulate on "cheat codes" websites for [=RCT1=], such as:

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* UrbanLegendOfZelda: There's a lot of fake cheats that circulate on "cheat codes" websites for [=RCT1=], ''[=RCT1=]'', such as:



* WhatCouldHaveBeen: [[http://www.nicscorner.com/evo_of_rct.htm This page]] relating the development of [=RCT1=] shows several rides and features that never made it into the game, such as rusty tracks and exploded tracks. The above-linked official FAQ also mentions that an early Beta version of the game had the ability to build rides underground (similar to the "press Shift to adjust the ride's height" feature introduced in [=RCT2=]), which was eventually scrapped due to it causing too many problems.

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* WhatCouldHaveBeen: [[http://www.nicscorner.com/evo_of_rct.htm This page]] relating the development of [=RCT1=] ''[=RCT1=]'' shows several rides and features that never made it into the game, such as rusty tracks and exploded tracks. The above-linked official FAQ also mentions that an early Beta version of the game had the ability to build rides underground (similar to the "press Shift to adjust the ride's height" feature introduced in [=RCT2=]), ''[=RCT2=]''), which was eventually scrapped due to it causing too many problems.
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* WhatCouldHaveBeen: [[http://www.nicscorner.com/evo_of_rct.htm This page]] relating the development of [=RCT1=] shows several rides and features that never made it into the game, such as rusty tracks and exploded tracks. The above-linked official FAQ also mentions that an early Beta version of the game had the ability to build rides underground (similar to the "press Shift to adjust the ride's height" feature introduced in [=RCT2=]), which was eventually scrapped due to it causing too many problems.
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*** Renaming Guest 1 to "E=[=MC2=]" and Guest 2 to "E=[=MC3=]" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 (for example, the first Forest Frontiers guest is #3).
*** According to [[http://www.chrissawyergames.com/faq1.htm this official FAQ]], there were many rumors that used circulate that naming the guests after terrorists or other evil characters will cause them to wreak havoc in the park. We say "used to" since the FAQ says the publishers will take [[ScrewedByTheLawyers legal action]] against websites that perpetuate those rumors and they seem to have been successful in that matter.

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*** Renaming Guest 1 to "E=[=MC2=]" and Guest 2 to "E=[=MC3=]" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 due to guests wandering in and out during the park creation process (for example, the first Forest Frontiers guest is #3).
*** According to [[http://www.chrissawyergames.com/faq1.htm this official FAQ]], there were many rumors that used to circulate that naming the guests after terrorists or other evil characters will cause them to wreak havoc in the park. We say "used to" since the FAQ says the publishers will take [[ScrewedByTheLawyers legal action]] against websites that perpetuate those rumors and they seem to have been successful in that matter.
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*** Renaming Guest 1 to "E=MC2" and Guest 2 to "E=MC3" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 (for example, the first Forest Frontiers guest is #3).

to:

*** Renaming Guest 1 to "E=MC2" "E=[=MC2=]" and Guest 2 to "E=MC3" "E=[=MC3=]" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 (for example, the first Forest Frontiers guest is #3).
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* UrbanLegendOfZelda: There's a lot of fake cheats that circulate on "cheat codes" websites for [=RCT1=], such as:
** Fake "guest name" cheats:
*** Big Bucks, who never runs out of money.
*** Richard Branson, who gives a lot of money to every guest.
*** Tony Day, who eats a lot of hamburgers.
*** John Mace, who either pays double for ride entry or rides for free depending on your source.
*** Richard Tan, who pickpockets guests.
*** Renaming Guest 1 to "E=MC2" and Guest 2 to "E=MC3" would make a dialog window appear asking if you want to be part of their enhancement team. If you accept, this would supposedly give better rides and much faster R&D. The tricky part is to find those exact two guests: even in parks that start out empty, the guest numbering doesn't necessarily start at #1 (for example, the first Forest Frontiers guest is #3).
*** According to [[http://www.chrissawyergames.com/faq1.htm this official FAQ]], there were many rumors that used circulate that naming the guests after terrorists or other evil characters will cause them to wreak havoc in the park. We say "used to" since the FAQ says the publishers will take [[ScrewedByTheLawyers legal action]] against websites that perpetuate those rumors and they seem to have been successful in that matter.
** Pressing Enter + "M" while the Finances window is open will give the player $5,000, but it can only be done once a month.
** Removing a segment from a past-its-prime rollercoaster and rebuilding the exact same one is supposedly enough to trick the guests into thinking it's a new ride, making it popular again. Similarly, repainting it would also do the trick, but painting it orange or green would cause the guests to complain.
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* FollowTheLeader: ''VideoGame/RailroadTycoon'', the first game with "Tycoon" in the name, predates this game by nine years, and Chris Sawyer's very own ''VideoGame/TransportTycoon'' also predates it by five years. Nonetheless, it was ''[=RollerCoaster=] Tycoon'' that codified and popularized the idea, and the vast majority of simulation games with "Tycoon" in their name were created by other companies in order to capitalize on this game's success. The magazine ''[=PC=] Gamer'' eventually created a "Tycoon" genre for classification in their game reviews because of this. With the exception of ''VideoGame/ZooTycoon'', they were pretty much all UsefulNotes/{{Shovelware}}.
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* ScheduleSlip: ''World'' was initially supposed to be released in December 2015, but after the first of two beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.

to:

* ScheduleSlip: ''World'' was initially supposed to be released have a full release in December 2015, but after the first of two beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing changing it back to Early Access in early 2016.
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Potholed trope name in examples list


* [[ScrewedByTheNetwork Screwed by the Developers]]: For some people, ''[=RollerCoaster=] Tycoon 3''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.

to:

* [[ScrewedByTheNetwork Screwed by the Developers]]: ScrewedByTheNetwork: For some people, ''[=RollerCoaster=] Tycoon 3''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.



* WorkingTitle: For most of the development the game was called ''White Knuckle''.

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* WorkingTitle: For most of the development development, the original game was called ''White Knuckle''.

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Several edits.


* DuelingGames: With ''VideoGame/ThemePark''. ''World'' is going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitect}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).

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* DuelingGames: DuelingGames:
**
With ''VideoGame/ThemePark''. ''VideoGame/ThemePark'' early on.
**
''World'' is currently going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitect}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).Website/{{Kickstarter}}). Needless to say, despite having the most recognizable name, ''RCT World'' is losing big time.



* ScheduleSlip: ''World'' was initially supposed to be released in December 2015, but after the first of two Beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.

to:

* ScheduleSlip: ''World'' was initially supposed to be released in December 2015, but after the first of two Beta beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.
Is there an issue? Send a MessageReason:
None


* DuelingGames: With ''VideoGame/ThemePark''. ''World'' is going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitech}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).

to:

* DuelingGames: With ''VideoGame/ThemePark''. ''World'' is going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitech}}'' ''VideoGame/{{Parkitect}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).
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Added trivia.


* DuelingGames: With ''VideoGame/ThemePark''.

to:

* DuelingGames: With ''VideoGame/ThemePark''. ''World'' is going against ''VideoGame/PlanetCoaster'' (which is made by ''RCT 3'' developers Frontier Developments) and ''VideoGame/{{Parkitech}}'' (a 3D ''RCT'' 1 and ''2'' throwback made by a smaller development team named Texel Raptor that was funded via Website/{{Kickstarter}}).



* ScheduleSlip: World was initially supposed to be released in December 2015, but after the first of two Beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.

to:

* ScheduleSlip: World ''World'' was initially supposed to be released in December 2015, but after the first of two Beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.
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Added DiffLines:

* ScheduleSlip: World was initially supposed to be released in December 2015, but after the first of two Beta weekends, Nvizzio accounted for the feedback they received and decided that they needed more time to finish the game, pushing it back to early 2016.

Added: 45

Changed: 152

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Added trivia.


* DuelingGames: With ''Videogame/ThemePark''.

to:

* DevelopmentHell: ''World'' is suffering from this as the game's development has been constantly switching developers and delayed a few times as a result.
* DuelingGames: With ''Videogame/ThemePark''.''VideoGame/ThemePark''.
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Added DiffLines:

* DuelingGames: With ''Videogame/ThemePark''.
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Minor edit.


* AscendedFanon: ''[=RollerCoaster=] Tycoon 3'' calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RollerCoaster=] Tycoon 2'' community.

to:

* AscendedFanon: ''[=RollerCoaster=] Tycoon 3'' and onwards calls guests "peeps", which was an uncommon FanNickname for guests in the ''[=RollerCoaster=] Tycoon 2'' community.
Is there an issue? Send a MessageReason:
Added trivia content originally from the main page.

Added DiffLines:

* [[ScrewedByTheNetwork Screwed by the Developers]]: For some people, ''[=RollerCoaster=] Tycoon 3''[='=]s poor performance was an example of this, with people blaming the developers for not spending more time to fix it. Given that TechnologyMarchesOn, however, the game has become much more VindicatedByHistory.
Is there an issue? Send a MessageReason:
Minor edits.


* AscendedFanon: [=RollerCoaster=] Tycoon 3 calls guests "peeps", which was an uncommon FanNickname for guests in the [=RollerCoaster=] Tycoon 2 community.

to:

* AscendedFanon: [=RollerCoaster=] ''[=RollerCoaster=] Tycoon 3 3'' calls guests "peeps", which was an uncommon FanNickname for guests in the [=RollerCoaster=] ''[=RollerCoaster=] Tycoon 2 2'' community.
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Added DiffLines:

* SleeperHit: The developers had no intentions of creating the next big thing, especially when you consider that this was a 2D game in the middle of the VideoGame3DLeap era, but it was a massive success.
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* WorkingTitle: For most of te development the game was called ''White Knuckle''.

to:

* WorkingTitle: For most of te the development the game was called ''White Knuckle''.
Is there an issue? Send a MessageReason:
None


* AscendedFanon: [=RollerCoaster=] Tycoon 3 calls guests "peeps", which was an uncommon FanNickname for guests in the [=RollerCoaster=] Tycoon 2 community.

to:

* AscendedFanon: [=RollerCoaster=] Tycoon 3 calls guests "peeps", which was an uncommon FanNickname for guests in the [=RollerCoaster=] Tycoon 2 community.community.
* WorkingTitle: For most of te development the game was called ''White Knuckle''.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* AscendedFanon: [=RollerCoaster=] Tycoon 3 calls guests "peeps", which was an uncommon FanNickname for guests in the [=RollerCoaster=] Tycoon 2 community.

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