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Badass Mustache and Badass Beard were merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. Having facial hair is not enough to qualify. To qualify for Manly Facial Hair, the facial hair must be associated with manliness in some way. Please read the trope description before re-adding to make sure the example qualifies.


* FanNickname: The unnamed bassist in ''III'' seen during single player mode. He wears a Zildjian shirt (which had no logo in his previous appearances in the two first games), jeans, and has a face completely covered by long, shaggy hair, a [[BadassMustache thick mustache]] and [[BadassBeard massive beard]]. And thus, "Hairpile" was born!

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* FanNickname: The unnamed bassist in ''III'' seen during single player mode. He wears a Zildjian shirt (which had no logo in his previous appearances in the two first games), jeans, and has a face completely covered by long, shaggy hair, a [[BadassMustache thick mustache]] mustache and [[BadassBeard massive beard]].beard. And thus, "Hairpile" was born!
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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could ([[NintendoHard and often would]]) win. He said that losing to devil undermined the whole meaning of the song, and only reason why it appeared in the game was because he lost the rights to the song. Had he still owned them, he would have never approved of its inclusion.

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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could ([[NintendoHard and often would]]) win. He said that losing to devil undermined the whole meaning of the song, and the only reason why it appeared in the game was because he lost the rights to the song. Had he still owned them, he would have never approved of its inclusion.
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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could ([[NintendoHard and often would]]) win. He said that losing to devil undermined the whole meaning of the song, and only reason why it appeared in that game was because he lost the rights to the song and would have never approved of its inclusion had he still owned them.

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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could ([[NintendoHard and often would]]) win. He said that losing to devil undermined the whole meaning of the song, and only reason why it appeared in that the game was because he lost the rights to the song and song. Had he still owned them, he would have never approved of its inclusion had he still owned them.inclusion.
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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned them.

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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could ([[NintendoHard and often would]]) win. He said that losing to devil undermined the whole meaning of the song, and only reason why it appeared in that game was because he lost the rights to the song, song and would have never approved of its inclusion had he still owned them.
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** In the Wii version of Guitar Hero 5, there were going to be 5 extra songs. These songs were "Free Bird" by Lynyrd Skynrd[[note]]It would later get official chart exclusively for that systems[[/note]], a live version of Led Zeppelin's "Black Dog", "March of the Pigs" by Nine Inch Nails, "Bug Eyes" by dredg, and a medley consisting of "Beautiful Disaster" by 311, "Freak on a Leash" by Korn, "About a Girl (Unplugged)" by Nirvana, "What I've Done" by Linkin Park, "Are You Gonna Go My Way" by Lenny Kravits, "Feel the Pain" by Dinosaur Jr., "Prisoner of Society" by The Living End, and "Dammit" by blink-182.

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** In the Wii version of Guitar Hero 5, there were going to be 5 extra songs. These songs were "Free Bird" by Lynyrd Skynrd[[note]]It would later get official chart exclusively for that systems[[/note]], system[[/note]], a live version of Led Zeppelin's "Black Dog", "March of the Pigs" by Nine Inch Nails, "Bug Eyes" by dredg, and a medley consisting of "Beautiful Disaster" by 311, "Freak on a Leash" by Korn, "About a Girl (Unplugged)" by Nirvana, "What I've Done" by Linkin Park, "Are You Gonna Go My Way" by Lenny Kravits, "Feel the Pain" by Dinosaur Jr., "Prisoner of Society" by The Living End, and "Dammit" by blink-182.
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** In the Wii version of Guitar Hero 5, there were going to be 5 extra songs. These songs were "Free Bird" by Lynyrd Skynrd, a live version of Led Zeppelin's Black Dog, "March of the Pigs" by Nine Inch Nails, "Bug Eyes" by dredg, and a medley consisting of "Beautiful Disaster" by 311, "Freak on a Leash" by Korn, "About a Girl (Unplugged)" by Nirvana, "What I've Done" by Linkin Park, "Are You Gonna Go My Way" by Lenny Kravits, "Feel the Pain" by Dinosaur Jr., "Prisoner of Society" by The Living End, and "Dammit" by blink-182.

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** In the Wii version of Guitar Hero 5, there were going to be 5 extra songs. These songs were "Free Bird" by Lynyrd Skynrd, Skynrd[[note]]It would later get official chart exclusively for that systems[[/note]], a live version of Led Zeppelin's Black Dog, "Black Dog", "March of the Pigs" by Nine Inch Nails, "Bug Eyes" by dredg, and a medley consisting of "Beautiful Disaster" by 311, "Freak on a Leash" by Korn, "About a Girl (Unplugged)" by Nirvana, "What I've Done" by Linkin Park, "Are You Gonna Go My Way" by Lenny Kravits, "Feel the Pain" by Dinosaur Jr., "Prisoner of Society" by The Living End, and "Dammit" by blink-182.
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** In the Wii version of Guitar Hero 5, there were going to be 5 extra songs. These songs were "Free Bird" by Lynyrd Skynrd, a live version of Led Zeppelin's Black Dog, "March of the Pigs" by Nine Inch Nails, "Bug Eyes" by dredg, and a medley consisting of "Beautiful Disaster" by 311, "Freak on a Leash" by Korn, "About a Girl (Unplugged)" by Nirvana, "What I've Done" by Linkin Park, "Are You Gonna Go My Way" by Lenny Kravits, "Feel the Pain" by Dinosaur Jr., "Prisoner of Society" by The Living End, and "Dammit" by blink-182.
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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in ''Legends of Rock'', mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned them.

to:

* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down to Georgia” that appeared in ''Legends of Rock'', mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned them.
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** Music/LivingColour also re-recorded a new version of “Cult of Personality” for ''Legends of Rock'', which would later be used for ''Smash Hits''. Strangely, the original 1988 recording would be used in ''Rock Band''.

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** Music/LivingColour also re-recorded a new version of “Cult of Personality” for ''Legends of Rock'', which would later be used for ''Smash Hits''. Strangely, the original 1988 recording would be used in ''Live'' and ''Rock Band''.
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* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in Legends of Rock, mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned the rights.

to:

* DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in Legends ''Legends of Rock, Rock'', mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned the rights.them.



** Music/LivingColour also re-recorded a new version of “Cult of Personality” for Legends of Rock, which would later be used for Smash Hits. Strangely, the original 1988 recording would be used in Rock Band.

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** Music/LivingColour also re-recorded a new version of “Cult of Personality” for Legends ''Legends of Rock, Rock'', which would later be used for Smash Hits. ''Smash Hits''. Strangely, the original 1988 recording would be used in Rock Band.''Rock Band''.
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** Music/LivingColour also re-recorded a new version of “Cult of Personality” for Legends of Rock, which would later be used for Smash Hits. Strangely, the original 1988 recording would be used in Rock Band.
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* DisownedAdpation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in Legends of Rock, mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned the rights.

to:

* DisownedAdpation: DisownedAdaptation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in Legends of Rock, mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned the rights.
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* DisownedAdpation: Charlie Daniels hated the version of “The Devil Went Down Georgia” that appeared in Legends of Rock, mainly because the devil could win. He said the only reason why it appeared in that game was because he lost the rights to the song, and would have never approved of its inclusion had he still owned the rights.
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** Though you can find the main console versions in just about any used game store, the same can not be said for the PC version of ''World Tour'', which all cost way more in comparison (assuming you can actually find a copy).

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** Though you can find the main console versions version in just about any used game store, the same can not be said for the PC version of ''World Tour'', which all cost costs way more in comparison (assuming you can actually find a copy).
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* KeepCirculatingTheTapes: Barring the delisted DLC, there are two other instances that makes playing the game cost as much as a real guitar.
** There exists another variation of the chart for "We Three Kings" in ''III'' that for unknown reasons was replaced with the more common version that re-arranges some patterns and removed three notes (hence, the first revision is known as the "1100 version"). Those who already own the previous version will still keep it even after it was replaced.
** Though you can find the main console versions in just about any used game store, the same can not be said for the PC version of ''World Tour'', which all cost way more in comparison (assuming you can actually find a copy).
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* DummiedOut: "Trippolette" and "Graveyard Shift" in the original game, which are both accessible through the use of a cheat device. "Trippolette" was planned to be part of the main game, but was cut last second due to someone in QA sneaking it in last second before anyone on the dev team was able to find out.

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* DummiedOut: "Trippolette" and "Graveyard Shift" in the original game, which are both accessible through the use of a cheat device. "Trippolette" was planned to be part of the main game, but was cut last second due to someone in QA sneaking it in at the last second before anyone on the dev team was able to find out.
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* DummiedOut: "Trippolette" and "Graveyard Shift" in the original game, which are both accessible through the use of a cheat device. "Trippolette" was planned to be part of the main game, but was cut last second due to someone in QA sneaking it in last second before anyone on the dev team was able to find out.
--->''"Needless to say, he doesn't work at Harmonix anymore."''
**"Trippolette" was eventually recomposed and released for the ''Rock Band Network'' service.
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** Activision then attempted to revive the franchise with ''VideoGame/GuitarHeroLive''. However, its own poor sales, alomgside divided reactions among fans of the series, only managed to kill it even more conclusively.

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** Activision then attempted to revive the franchise with ''VideoGame/GuitarHeroLive''. However, its own poor sales, alomgside alongside divided reactions among fans of the series, fanbase, only managed to kill it even more conclusively.
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** Activision then attempted to revive the franchise with ''VideoGame/GuitarHeroLive''. However, its own poor sales, alomgside divided reactions among fans of the series, only managed to kill it even more conclusively.
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** Activision and [=RedOctane=] had applied for numerous trademarks that were probably meant to be used for more games, including ''Guitar Villain, Drum Villain, Drum Hero, Keyboard Hero, Sing Hero'' and ''Dance Hero''.
** There was also meant to be a fourth band-centric game based on the Music/RedHotChiliPeppers that never materialized.
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** The first three games mostly used covers as opposed to the original songs. Awesome, sometimes hard to distinguish from the original, but covers nonetheless. Outside bonus songs, every song in the original game is a cover. Outside "[[Music/JanesAddiction Stop]]" and "[[Music/{{Primus}} John the Fisherman]]" (plus "[[Music/MyChemicalRomance Dead!]]" and "[[Music/{{Toadies}} Possum Kingdom,]]" plus some DLC in the 360 version), every song but bonus songs in Guitar Hero II is a cover. Same for ''Rocks the '80s'', where the originals were "[[Music/AFlockOfSeagulls I Ran (So Far Away),]]" "[[Music/JudasPriest The Hellion/Electric Eye]]" (okay, they credit only "Electric Eye" in the game, but...), "[[Music/TwistedSister I Wanna Rock]] and "[[Music/{{Scandal}} The Warrior]]" (and that's without mentioning "[[WebAnimation/HomestarRunner Because It's Midnite]]" which, for what it's worth, was as close to a bonus song as this game got). The widespread use of masters didn't start until [=GH=]3 and the first ''Rock Band.''
** Ironically, the cover of ''What I Like About You'' was apparently so good, TheRomantics tried to ''sue'' Harmonix over it. Which is doubly ironic when you consider it's not even one of the games' best covers.

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** The first three games mostly used covers as opposed to the original songs. Awesome, sometimes hard to distinguish from the original, but covers nonetheless. Outside bonus songs, every song in the original game is a cover. Outside "[[Music/JanesAddiction Stop]]" and "[[Music/{{Primus}} John the Fisherman]]" (plus "[[Music/MyChemicalRomance Dead!]]" and "[[Music/{{Toadies}} Possum Kingdom,]]" plus some DLC in the 360 version), every non-bonus song but bonus songs in Guitar Hero II is a cover. Same for ''Rocks the '80s'', where the originals were "[[Music/AFlockOfSeagulls I Ran (So Far Away),]]" "[[Music/JudasPriest The Hellion/Electric Eye]]" (okay, they credit only "Electric Eye" in the game, but...), "[[Music/TwistedSister I Wanna Rock]] and "[[Music/{{Scandal}} The Warrior]]" (and that's without mentioning "[[WebAnimation/HomestarRunner Because It's Midnite]]" which, for what it's worth, was as close to a bonus song as this game got). The widespread use of masters didn't start until [=GH=]3 and the first ''Rock Band.''
** Ironically, the cover of ''What I Like About You'' was apparently so good, TheRomantics Music/TheRomantics tried to ''sue'' Harmonix over it. Which is doubly ironic when you consider it's not even one of the games' best covers.
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Because the idea came from Red Octane to begin with.


* FranchiseKiller: Though its not one specific game responsible, the absolutely ridiculous number of released titles since Activision took over on the franchise in 2006 (and especially so since they booted Harmonix, who created the series in the first place, out of it in the next year - 13 new titles in the years between 2007 and 2010) have been pretty much confirmed to be the cause of the killing of at least the franchise, if the not the [[GenreKiller the whole band game genre.]]

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* FranchiseKiller: Though its not one specific game responsible, the absolutely ridiculous number of released titles since Activision took over on the franchise in 2006 (and especially so since they booted Harmonix, who created co-created the series in the first place, out of it in the next year - 13 new titles in the years between 2007 and 2010) have been pretty much confirmed to be the cause of the killing of at least the franchise, if the not the [[GenreKiller the whole band game genre.]]
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* CrossDressingVoices: It doesn't matter if your singer is male or female, it'll sing whatever song is selected regardless. {{Justified|Trope}} because they could just be lip syncing... {{Handwave}}d in ''World Tour'', where a microphone was added as an instrument.
* DevelopmentHell: Creator/{{Activision}} claimed that a new game in this series would be released in 2012. Assuming they were telling the truth, and the fact that no ''VideoGame/GuitarHero'' game was released in 2012, it probably fell into this, and ended up being cancelled anyhow.
* DuelingGames: with ''VideoGame/RockBand''. With the death of the GH series, Rock Band appears to be the victor.

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* CrossDressingVoices: It doesn't matter if your singer is male or female, it'll sing whatever song is selected regardless. {{Justified|Trope}} because they could just be lip syncing... {{Handwave}}d in ''World Tour'', where a microphone was added as an instrument.
instrument. Averted in the guitar-based entries, where the singer's genre was matched with the song.
* DevelopmentHell: Creator/{{Activision}} claimed that a new game in this series would be released in 2012. Assuming they were telling the truth, and the fact that no ''VideoGame/GuitarHero'' game was released in 2012, it probably fell into this, and ended up being cancelled anyhow.
anyhow. That, or it morphed into ''Live'' somewhere during development.
* DuelingGames: with ''VideoGame/RockBand''. With the death of the GH series, Rock Band ''Rock Band'' appears to be the victor.victor (even though it, too, was affected by the decline of the genre).
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* FandomLifeCycle: Started at Stage 0-b for the original game; after the original became a SleeperHit, its sequel quickly catapulted the series to Stage 3, if not Stage 4, the series reached Stage 5 when ''Guitar Hero III'' was released, slipped to Stage 6-a with the series' oversaturation in 2009, and slipped further to Stage 6-b when Activision shelved the series.

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! Trivia with their own pages



! Miscellaneous Trivia



* ''Guitar Hero Smash Hits'' (Beenox) and ''Guitar Hero Van Halen'' (Underground Development) were handled by third parties, which would explain some of the chart discrepancies between those games and earlier appearances. In the case of Smash Hits, it's mostly because masters were used instead of covers, but for Guitar Hero Van Halen (which has [[ThatOneBoss Hot For Teacher]], which appeared on World Tour but didn't export), there really isn't much of a reason to change the chart itself if you're using the same masters.
** ...and on the other hand, some of the charts were changed just to make the tracks more [[FakeDifficulty assholish]]. The five-note chord at the end of "Raining Blood", anyone?
** For Smash Hits, it's worth bearing in mind that some note types were added in World Tour which weren't in previous games (tapped notes, extended sustains, open notes on bass). This meant that in songs which weren't covers in their initial appearance (such as Miss Murder), various parts could be represented more accurately. This also applies to One in ''Guitar Hero Metallica''.
* You know that tiny print on the Guitar Hero II newspaper screen? [[http://www.scorehero.com/forum/viewtopic.php?t=16460&postdays=0&postorder=asc&start=12 Someone found exactly what it says.]]

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* ''Guitar Hero Smash Hits'' (Beenox) and ''Guitar Hero Van Halen'' (Underground Development) were handled by third parties, which would explain some of the chart discrepancies between those games and earlier appearances. In the case of Smash Hits, it's mostly because masters were used instead of covers, and because some note types weren't in the older games (tapped notes, extended sustains, open notes on bass), but for Guitar Hero Van Halen (which has [[ThatOneBoss Hot For Teacher]], Teacher, which appeared on World Tour but didn't export), export, and was essentially the same base game), there really isn't much of a reason to change the chart itself if you're using the same masters.
** ...and on the other hand, some of the charts were changed just to make the tracks more [[FakeDifficulty assholish]]. The five-note chord at the end of "Raining Blood", anyone?
** For Smash Hits, it's worth bearing in mind that some note types were added in World Tour which weren't in previous games (tapped notes, extended sustains, open notes on bass). This meant that in songs which weren't covers in their initial appearance (such as Miss Murder), various parts could be represented more accurately. This also applies to One in ''Guitar Hero Metallica''.
* You know that tiny print on the Guitar Hero II newspaper screen? [[http://www.scorehero.com/forum/viewtopic.php?t=16460&postdays=0&postorder=asc&start=12 Someone found exactly what it says.]]]] It's the Arts and Entertainment column from the March 13th, 2004 issue of the Palos Verdes Peninsula News.
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* RevivalByCommercialization: The runaway success of the ''Guitar Hero'' franchise in the mid-to-late 00s exposed many young people to classic hard rock and heavy metal songs. As a result, the genres of hard rock and heavy metal returned to a level of mainstream popularity they had not seen since probably the early 1990s. Many of the songs that appeared in the games became popular downloads from digital music services such as [=iTunes=].
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* CashCowFranchise: The series broke the $1 billion milestone in 2007 and there was much rejoicing on Activision's part. However; an oversaturation of products released in 2009[[note]]GH 5, GH Metallica, GH Van Halen, GH Smash Hits, Band Hero, and DJ Hero were all released that year across ''over 25 [=SKUs=] (standalone software discs and hardware bundles)''[[/note]] hurt sales severely, ultimately causing the franchise to collapse. [[NiceJobBreakingItHero Good going, Activision]].

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* CashCowFranchise: The series broke the $1 billion milestone in 2007 and there was much rejoicing on Activision's part. However; an oversaturation of products released in 2009[[note]]GH 5, GH Metallica, GH Van Halen, GH Smash Hits, Band Hero, and DJ Hero were all released that year across ''over 25 [=SKUs=] (standalone software discs and hardware bundles)''[[/note]] hurt sales severely, severely[[note]]Which also affected the sales of ''Warriors of Rock'' the following year, with the game failing to reach 1 million sold units across its three platforms[[/note]], ultimately causing the franchise to collapse. [[NiceJobBreakingItHero Good going, Activision]].



* ExecutiveMeddling: Minor example: While ''Guitar Hero: Metallica'' was in production, [[Music/{{Metallica}} Lars Ulrich]] originally wanted Music/{{Slayer}}'s "Angel of Death" in the game, but the development team, deeming the lyrics too offensive, forced Lars to change his choice to "War Ensemble" instead. Justified, as the song ''is'' about the experiments of Josef Mengele. It's not that the development team didn't like Slayer's song or anything, it's that they would have had to censor it so heavily they might as well have had an instrumental. Which is funny, considering that the song was in ''Tony Hawk's Project 8'' without any problem...

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* ExecutiveMeddling: Minor example: While ''Guitar Hero: Metallica'' was in production, [[Music/{{Metallica}} Lars Ulrich]] originally wanted Music/{{Slayer}}'s "Angel of Death" in the game, but the development team, deeming the lyrics too offensive, forced Lars to change his choice to "War Ensemble" instead. Justified, as the song ''is'' about the experiments of Josef Mengele. It's not that the development team didn't like Slayer's song or anything, it's that they would have had to censor it so heavily they might as well have had an instrumental. Which is funny, considering that the song was in ''Tony ''[[VideoGame/TonyHawksProSkater Tony Hawk's Project 8'' 8]]'' without any much of a problem...
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* ExecutiveMeddling: Minor example: While ''Guitar Hero: Metallica'' was in production, [[Music/{{Metallica}} Lars Ulrich]] originally wanted Music/{{Slayer}}'s "Angel of Death" in the game, but the development team, deeming the lyrics too offensive, forced Lars to change his choice to "War Ensemble" instead. Justified, as the song ''is'' about the experiments of Josef Mengele. It's not that the development team didn't like Slayer's song or anything, it's that they would have had to censor it so heavily they might as well have had an instrumental.

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* ExecutiveMeddling: Minor example: While ''Guitar Hero: Metallica'' was in production, [[Music/{{Metallica}} Lars Ulrich]] originally wanted Music/{{Slayer}}'s "Angel of Death" in the game, but the development team, deeming the lyrics too offensive, forced Lars to change his choice to "War Ensemble" instead. Justified, as the song ''is'' about the experiments of Josef Mengele. It's not that the development team didn't like Slayer's song or anything, it's that they would have had to censor it so heavily they might as well have had an instrumental. Which is funny, considering that the song was in ''Tony Hawk's Project 8'' without any problem...
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