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* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route during NewGamePlus with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for UsefulNotes/WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'', and ''Ghosts 'n Goblins Resurrection''.

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* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route during NewGamePlus with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for UsefulNotes/WonderSwan'', Platform/WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'', and ''Ghosts 'n Goblins Resurrection''.
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* ReferencedBy: Arthur himself shows up in the background of Castle Hellstrom from ''VideoGame/JitsuSquad'' - as an [[DeathByCameo armored skeleton]]. He can be identified through his helmet and lance.

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* ReferencedBy: Arthur himself shows up in the background of Castle Hellstrom from ''VideoGame/JitsuSquad'' - -- as an [[DeathByCameo armored skeleton]]. He can be identified through his helmet and lance.
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* AscendedFanNickname: The Cyclops name became canon in ''Ghosts 'N Goblins Resurrection''.

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* AscendedFanNickname: The Cyclops name became canon in ''Ghosts 'N 'n Goblins Resurrection''.

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* AscendedFanNickname: The Cyclops name became canon in Ghosts 'N Goblins Resurrection.

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* AscendedFanNickname: The Cyclops name became canon in Ghosts ''Ghosts 'N Goblins Resurrection.Resurrection''.



* ReferencedBy:
** Arthur himself shows up in the background of Castle Hellstrom from ''VideoGame/JitsuSquad'' - as an [[DeathByCameo armoured skeleton]]. He can be identified through his helmet and lance.

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* ReferencedBy:
**
ReferencedBy: Arthur himself shows up in the background of Castle Hellstrom from ''VideoGame/JitsuSquad'' - as an [[DeathByCameo armoured armored skeleton]]. He can be identified through his helmet and lance.



* WhatCouldHaveBeen: If Capcom had been able to pull it together, [[https://www.youtube.com/watch?v=dqbxe2LynG4 we could've had]] [[https://www.youtube.com/watch?v=K_k7ltA8mqM Ghouls 'N Ghosts Online]].

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* WhatCouldHaveBeen: If Capcom had been able to pull it together, [[https://www.youtube.com/watch?v=dqbxe2LynG4 we could've had]] [[https://www.''[[https://www.youtube.com/watch?v=K_k7ltA8mqM Ghouls 'N 'n Ghosts Online]].Online]]''.
----
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* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route during NewGamePlus with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for UsefulNotes/WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'' and ''Ghosts 'n Goblins Resurrection''.

to:

* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route during NewGamePlus with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for UsefulNotes/WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'' Ghosts'', and ''Ghosts 'n Goblins Resurrection''.
Is there an issue? Send a MessageReason:
None


* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'' and ''Ghosts 'n Goblins Resurrection''.

to:

* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route during NewGamePlus with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for WonderSwan'', UsefulNotes/WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'' and ''Ghosts 'n Goblins Resurrection''.
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* RefittedForSequel: ''Ghouls 'n Ghosts'' was originally going to have branching paths, in which the player would have to choose its route between two levels after finishing the previous one. Once the player decided their own route for the first playthrough, they would have to play a second route with the levels that weren't completed the first time. This was meant to add more replay value and variety to the game, but the idea had to be scrapped because of the CPS-1's limited memory. The scrapped levels were repurposed for ''Super Ghouls 'n Ghosts'' while the idea of branching paths was later reused for ''Makaimura for WonderSwan'', the Game Boy Advance port of ''Super Ghouls 'n Ghosts'' and ''Ghosts 'n Goblins Resurrection''.
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None

Added DiffLines:

* ReferencedBy:
** Arthur himself shows up in the background of Castle Hellstrom from ''VideoGame/JitsuSquad'' - as an [[DeathByCameo armoured skeleton]]. He can be identified through his helmet and lance.
Tabs MOD

Changed: 187

Removed: 1595

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YMMV


* FanNickname: Crossing with AlternateCharacterInterpretation. It's often bandied about that Arthur is in fact Myth/KingArthur, with the Princess being Guinevere.
** Rob Strangman of the [[{{VideoGame/Splatterhouse}} West Mansion]] fan page used to run a similar site dedicated to the original trilogy, referring to St. Michael from the second game as "Merlin", as well as sticking with the Genesis name for its final boss "Loki" rather than the arcade's "Lucifer". Rob uses this to invoke the OneSteveLimit by referring to Astaroth as "Lucifer". Rob also refers to the Red Arremers as "[[MeaningfulName Red Destroyers]]"
*** Rob's inspiration Rene L. Gonzalez Berrios had a similar idea crossing over into fan fiction. Here he refers to the Satan enemies as "Red Guards" as they are Astaroth's closest conspirators against the power of God. Astaroth is given many nicknames as Satan, notably listing the names of "{{ComicBook/Mephisto}}" and "Lucifer". The Red Arremers are called "Sons of Satan" with each appearance being them at an older age. Much like Rob, Rene refers to Lucifer as "Loki" like in the Genesis version, also saying that he was once one of the Red Guard. Samael is also given his DubNameChange on the page as Sardius, but his description on there states that he was one of the conspirators alongside Loki and Astaroth in [[Literature/ParadiseLost the rebellion against God]]. Rene also refers to Michael as Merlin, giving him the title of "[[ComicBook/DoctorStrange Sorcerer Supreme]]".
** Several bosses have also had a few nicknames over the years. The [[CallARabbitASmeerp Unicorn]] is often called "The Cyclops", the Shielder is often called "Dullahan".
*** AscendedFanon: The Cyclops name became canon in Ghosts 'N Goblins Resurrection.

to:

* FanNickname: Crossing with AlternateCharacterInterpretation. It's often bandied about that Arthur is in fact Myth/KingArthur, with the Princess being Guinevere.
** Rob Strangman of the [[{{VideoGame/Splatterhouse}} West Mansion]] fan page used to run a similar site dedicated to the original trilogy, referring to St. Michael from the second game as "Merlin", as well as sticking with the Genesis name for its final boss "Loki" rather than the arcade's "Lucifer". Rob uses this to invoke the OneSteveLimit by referring to Astaroth as "Lucifer". Rob also refers to the Red Arremers as "[[MeaningfulName Red Destroyers]]"
*** Rob's inspiration Rene L. Gonzalez Berrios had a similar idea crossing over into fan fiction. Here he refers to the Satan enemies as "Red Guards" as they are Astaroth's closest conspirators against the power of God. Astaroth is given many nicknames as Satan, notably listing the names of "{{ComicBook/Mephisto}}" and "Lucifer". The Red Arremers are called "Sons of Satan" with each appearance being them at an older age. Much like Rob, Rene refers to Lucifer as "Loki" like in the Genesis version, also saying that he was once one of the Red Guard. Samael is also given his DubNameChange on the page as Sardius, but his description on there states that he was one of the conspirators alongside Loki and Astaroth in [[Literature/ParadiseLost the rebellion against God]]. Rene also refers to Michael as Merlin, giving him the title of "[[ComicBook/DoctorStrange Sorcerer Supreme]]".
** Several bosses have also had a few nicknames over the years. The [[CallARabbitASmeerp Unicorn]] is often called "The Cyclops", the Shielder is often called "Dullahan".
*** AscendedFanon:
AscendedFanNickname: The Cyclops name became canon in Ghosts 'N Goblins Resurrection.

Added: 253

Changed: 869

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** Several bosses have also had a few nicknames over the years. The [[CallARabbitASmeerp Unicorn]] is often called "The Cyclops", the Shielder is often called "Dullahan"

to:

*** Rob's inspiration Rene L. Gonzalez Berrios had a similar idea crossing over into fan fiction. Here he refers to the Satan enemies as "Red Guards" as they are Astaroth's closest conspirators against the power of God. Astaroth is given many nicknames as Satan, notably listing the names of "{{ComicBook/Mephisto}}" and "Lucifer". The Red Arremers are called "Sons of Satan" with each appearance being them at an older age. Much like Rob, Rene refers to Lucifer as "Loki" like in the Genesis version, also saying that he was once one of the Red Guard. Samael is also given his DubNameChange on the page as Sardius, but his description on there states that he was one of the conspirators alongside Loki and Astaroth in [[Literature/ParadiseLost the rebellion against God]]. Rene also refers to Michael as Merlin, giving him the title of "[[ComicBook/DoctorStrange Sorcerer Supreme]]".
** Several bosses have also had a few nicknames over the years. The [[CallARabbitASmeerp Unicorn]] is often called "The Cyclops", the Shielder is often called "Dullahan""Dullahan".
*** AscendedFanon: The Cyclops name became canon in Ghosts 'N Goblins Resurrection.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanNickname: Crossing with AlternateCharacterInterpretation. It's often bandied about that Arthur is in fact Myth/KingArthur, with the Princess being Guinevere.
** Rob Strangman of the [[{{VideoGame/Splatterhouse}} West Mansion]] fan page used to run a similar site dedicated to the original trilogy, referring to St. Michael from the second game as "Merlin", as well as sticking with the Genesis name for its final boss "Loki" rather than the arcade's "Lucifer". Rob uses this to invoke the OneSteveLimit by referring to Astaroth as "Lucifer". Rob also refers to the Red Arremers as "[[MeaningfulName Red Destroyers]]"
** Several bosses have also had a few nicknames over the years. The [[CallARabbitASmeerp Unicorn]] is often called "The Cyclops", the Shielder is often called "Dullahan"
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Added DiffLines:

* SequelGap: There are significant lengths of time between each ''Ghosts 'n Goblins'' game, though ''Gargoyle's Quest'' and ''Maximo'' were released in-between them. The longest break for the series and its spinoffs has been the 11-year gap between ''Gold Knights II'' and ''Ghosts 'n Goblins Resurrection'' (15 years if you don't count the mobile games, since ''Ultimate Ghosts 'n Goblins'' was released in 2006).
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* PortOverdosed: Not only did ''Ghosts 'n Goblins'' end up on almost every home computer of the era, but it's been one of Capcom's most favored games (along with ''1942'') for re-releases and compilations. It's hard to name a system that cannot play the game.

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