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* CashCowFranchise: You wouldn't know it by just looking at the ''Global'' playerbase, but ''Dungeon & Fighter'' is ''wildly'' popular in Asia, to the point where it prints more money than Nexon's [[VideoGame/MapleStory other popular MMORPG]]. In fact, it makes so much money, [[https://mmos.com/news/dungeon-fighter-online-bigger-franchise-star-wars it's made more money in 15 years]] than the aggregate box office sales of ''the entire Franchise/StarWars franchise'', grossing at least 1 ''billion USD every year for the past decade''! For comparison's sake, [[https://cdn.discordapp.com/attachments/625060205310378006/698454687631802378/unknown.png these]] are the total earnings of every version of the game. China is ''two whole orders of magnitude'' more profitable in USD than in its home country of Korea.[[labelnote:Translation]]Top to bottom: Korea, China, Japan, Global, Total; Left to right: 2018, 2019[[/labelnote]] It certainly helps when top CDNF streamers are willing to drop [[https://www.reddit.com/r/DFO/comments/cs58ks/popular_cdnf_stream_asked_how_much_he_spent_on/?st=jzhnkcic&sh=dd560bce more than 20 million yuan]] on their accounts to be the best at the game.

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* CashCowFranchise: You wouldn't know it by just looking at the ''Global'' playerbase, but ''Dungeon & Fighter'' is ''wildly'' popular in Asia, to the point where it prints more money than Nexon's [[VideoGame/MapleStory other popular MMORPG]]. In fact, it makes so much money, [[https://mmos.com/news/dungeon-fighter-online-bigger-franchise-star-wars it's made more money in 15 years]] than the aggregate box office sales of ''the entire Franchise/StarWars franchise'', grossing at least 1 ''billion USD every year for the past decade''! For comparison's sake, [[https://cdn.discordapp.com/attachments/625060205310378006/698454687631802378/unknown.png these]] are the total earnings of every version of the game. China is ''two whole orders of magnitude'' more profitable in USD than in its home country of Korea.[[labelnote:Translation]]Top to bottom: Korea, China, Japan, Global, Total; Left to right: 2018, 2019[[/labelnote]] It certainly helps when top CDNF streamers are willing to drop [[https://www.reddit.com/r/DFO/comments/cs58ks/popular_cdnf_stream_asked_how_much_he_spent_on/?st=jzhnkcic&sh=dd560bce more than 20 million yuan]] on their accounts to be the best at the game. As of 2021 it is now [[http://www.koreaherald.com/view.php?ud=20220323000612 the single highest grossing video game ever made]], eclipsing most ''multimedia franchises.''
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*** Sometime in 2018, there were plans announced to introduce a "rune" system for specific skills (think ''VideoGame/Diablo2'') that changed their mechanics/damage/hitboxes/etc. to keep Chronicle set effects around after the planned removal of said sets. It took the DNF team an entire year and the sacking of at least one director to put out [[https://www.reddit.com/r/DFO/comments/chh6ra/hitman_can_finally_summon_his_men_o/ something resembling a tech demo]] for this concept in August 2019, with the real thing finally coming out later that month.

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*** Sometime in 2018, there were plans announced to introduce a "rune" system for specific skills (think ''VideoGame/Diablo2'') ''VideoGame/DiabloII'') that changed their mechanics/damage/hitboxes/etc. to keep Chronicle set effects around after the planned removal of said sets. It took the DNF team an entire year and the sacking of at least one director to put out [[https://www.reddit.com/r/DFO/comments/chh6ra/hitman_can_finally_summon_his_men_o/ something resembling a tech demo]] for this concept in August 2019, with the real thing finally coming out later that month.
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now definition-only


* TheWikiRule: The [[http://wiki.dfo-world.com/ DFO World Wiki]], Wikia [[http://dfo.wikia.com/wiki/Dungeon_Fighter_Online_Wiki Dungeon Fighter Online Wiki]], and [=StrategyWiki=] [[https://strategywiki.org/wiki/Dungeon_Fighter_Online Dungeon Fighter Online Wiki]].
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** The 2021 [=WinterFes=] stream revealed a bunch of quality of life changes slated for 2022 to address a bevy of complaints that players currently have with the game. This includes reintroducing difficulty levels into Scenario Quests to give new players optional difficulty choices and ways to get gear as well as giving endgame players more content to do, adding a ticket system for "advanced" dungeons like Oculus[[note]]Instead of consuming 30 FP to enter a dungeon, you can now spend 30 FP to buy a ticket that lets you enter the dungeon, with the ticket having no expiration and no limit on weekly entries, allowing players to spend unused FP to buy dungeon entries on characters they don't have time to play on and postpone them for when they're comfortable[[/note]], and a greatly overhauled gear system for Lv. 105 equipment[[note]]Rare/Unique Lv. 105 gear will become the new standard for "early-game" gearing and buff swap gear, while Legendary Lv. 105 gear will become equivalent to Epics in power but as tradable items. Epic Lv. 105 armor/accessories/specials will do away with SetBonus in favor of a growth system that lets you feed unwanted Epics into a 105 Epic to power up its Equipment Options, giving players flexibility while also deemphasizing Epic sets, Epic Lv. 105 weapons will have a greatly boosted drop rate for the character's class, and the Epic farming process will move to normal dungeons rather than Hell Party or Guide of Wisdom[[/note]].

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** The 2021 [=WinterFes=] stream revealed a bunch of quality of life changes slated for 2022 to address a bevy of complaints that players currently have with the game. This includes reintroducing difficulty levels into Scenario Quests to give new players optional difficulty choices and ways to get gear as well as giving endgame players more content to do, adding a ticket system for "advanced" dungeons like Oculus[[note]]Instead of consuming 30 FP to enter a dungeon, you can now spend 30 FP to buy a ticket that lets you enter the dungeon, with the ticket having no expiration and no limit on weekly entries, allowing players to spend unused FP to buy dungeon entries on characters they don't have time to play on and postpone them for when they're comfortable[[/note]], and a Lv. 110 cap greatly overhauled endgame progression in response to numerous complaints about the extremely grindy nature of Lv. 100 cap. Compared to previous level caps, where Epics were incredibly rare and worked best in sets due to SetBonus, Lv. 105 Epics by comparison are extremely easy to get, are completely functional as independent pieces and allow players to fully gear a single character in less than a month. The new grind takes the form of a new EquipmentUpgrade system called Option Growth, which allows players to build towards endgame by slowly upgrading the potency of their gear's effects over time, making the process of upgrading to endgame feel more natural. The options to farm for Lv. 105 equipment[[note]]Rare/Unique Lv. 105 gear will become the new Epics are also incredibly diverse between standard for "early-game" gearing and buff swap gear, while Legendary Lv. 105 gear will become equivalent to Epics in power but as tradable items. Epic Lv. 105 armor/accessories/specials will do away with SetBonus in favor of a growth system that lets you feed unwanted Epics into a 105 Epic to power up its Equipment Options, Advanced dungeons, giving players flexibility while also deemphasizing Epic sets, Epic Lv. 105 weapons will have a greatly boosted drop rate for the character's class, and the Epic farming process will move ton of breathing room to normal dungeons grind how they want rather than Hell Party or Guide of Wisdom[[/note]].being funneled into time-gated content as it were in Lv. 100 cap. As an added bonus, the Daily/Weekly dungeon system was overhauled into the Play Point system, where players can use Play Points earned by completing DFO Missions to buy entry tickets into advanced content without being arbitrarily limited in daily/weekly runs.
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* AuthorsSavingThrow: Neople developer MJ is well-known for pulling these on ''DFO Global''.
** Avatars released in 2018 onwards were made tradeable between players due to numerous complaints about Avatars being untradeable.
** After MJ had a rather spectacular RandomNumberGod-induced [[HeroicBSOD meltdown]] on the official DFO Discord server regarding the Korean version's [[Music/{{Vocaloid}} MIKUMIKU]] [[https://www.dfoneople.com/news/sales/MIKUMIKU-Package package]][[labelnote:Say what now?]]He spent hundreds of USD worth in Korean won trying to roll an aura MJ designed himself, and he [[ShaggyDogStory still never got it]][[/labelnote]], he promised that ''Global'''s version of the package would have none of that. Indeed, when the package released on August 4th, 2018, no RNG elements were present.
** Averted with the stealth removal of the [=NeoPremium=] contract from Canna's slot machine. MJ [[LockedOutOfTheLoop wasn't informed of the change]] and the best he could do was [[https://www.twitch.tv/videos/348770099?t=53m18s lay out the problem]][[labelnote:*]]People were getting too much of a supposedly subscription service for free, plain and simple[[/labelnote]] without the "PR speak" that [[BrokenBase incensed the fanbase]] in the first place. The reveal that [=NeoPremium=]'s monthly subscription price was going to be dropped from roughly US$30 to US$9 did nothing to stem the anger. As one [[Website/{{Reddit}} /r/dfo]] user puts it:
--> "Reminder that 9$ is not a reduction from 30$, but an increase from the 0$ they left in so long it turned into the default state of our server."
** For the Korean version, the gearing changes made after the release of the level 95 cap are this. Raid-ready Epic gear is orders of magnitude faster to get than in level 90 cap, and one can even change the armor type of said equipment through recipes if need be. Even so, Kang Jung Ho, the game's director as of December 2018, [[https://www.reddit.com/r/DFO/comments/a9dtk9/kdnf_122519_directors_note_on_winter_update/ noted]] that more long-overdue quality of life improvements are in order, such as the unusual difficulty in obtaining swap gear.
** The 2021 [=WinterFes=] stream revealed a bunch of quality of life changes slated for 2022 to address a bevy of complaints that players currently have with the game. This includes reintroducing difficulty levels into Scenario Quests to give new players optional difficulty choices and ways to get gear as well as giving endgame players more content to do, adding a ticket system for "advanced" dungeons like Oculus[[note]]Instead of consuming 30 FP to enter a dungeon, you can now spend 30 FP to buy a ticket that lets you enter the dungeon, with the ticket having no expiration and no limit on weekly entries, allowing players to spend unused FP to buy dungeon entries on characters they don't have time to play on and postpone them for when they're comfortable[[/note]], and a greatly overhauled gear system for Lv. 105 equipment[[note]]Rare/Unique Lv. 105 gear will become the new standard for "early-game" gearing and buff swap gear, while Legendary Lv. 105 gear will become equivalent to Epics in power but as tradable items. Epic Lv. 105 armor/accessories/specials will do away with SetBonus in favor of a growth system that lets you feed unwanted Epics into a 105 Epic to power up its Equipment Options, giving players flexibility while also deemphasizing Epic sets, Epic Lv. 105 weapons will have a greatly boosted drop rate for the character's class, and the Epic farming process will move to normal dungeons rather than Hell Party or Guide of Wisdom[[/note]].
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** [[https://www.reddit.com/r/DFO/comments/d6ou9a/confirmations_on_the_september_19th_exstream/ A developer stream]] confirmed that the reason why the ''LightNovel/REZero'' avatar package had so many RandomNumberGod features implemented into it (in stark contrast to the [[Music/{{Vocaloid}} MIKUMIKU package]]) was because of [[MoneyDearBoy contractual and licensing fees]].
** Shortly after the level 100 cap released, the official Twitch team was repeatedly asked why ''Global'' hasn't gotten the DummiedOut ''LightNovel/FateZero'' and ''LightNovel/SwordArtOnline'' collab avatars yet. Once again, the issue was licensing fees, and this time around the ''Global'' team couldn't afford them. MJ lamented that these collabs probably would've been doable a few years ago when both properties were less popular.

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** [[https://www.reddit.com/r/DFO/comments/d6ou9a/confirmations_on_the_september_19th_exstream/ A developer stream]] confirmed that the reason why the ''LightNovel/REZero'' ''Literature/REZero'' avatar package had so many RandomNumberGod features implemented into it (in stark contrast to the [[Music/{{Vocaloid}} MIKUMIKU package]]) was because of [[MoneyDearBoy contractual and licensing fees]].
** Shortly after the level 100 cap released, the official Twitch team was repeatedly asked why ''Global'' hasn't gotten the DummiedOut ''LightNovel/FateZero'' ''Literature/FateZero'' and ''LightNovel/SwordArtOnline'' ''Literature/SwordArtOnline'' collab avatars yet. Once again, the issue was licensing fees, and this time around the ''Global'' team couldn't afford them. MJ lamented that these collabs probably would've been doable a few years ago when both properties were less popular.
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This is actually Development Heaven since there's no statement about valuing art over profit.


* DoingItForTheArt: The entirety of the "[[https://www.dfoneople.com/news/events/Once-Upon-A-Time-In-Arad Once Upon a Time in Arad]]" event. The [[TheWildWest wild west-themed]] event consists of all new assets designed for DFO Global (barring some music tracks), notably with English dubbing from Neople themselves - with quite a bit of SurprisinglyGoodEnglish, to boot. The devs were clearly quite proud of themselves, considering how happy they were to announce the event on their Twitch stream. After the event ended, Neople published three behind the scenes articles on their website, revolving around the event's exclusive artwork. ([[https://www.dfoneople.com/news/notices/view/Event-Dungeon-Illustration-Notes-Wyatt Wyatt]], [[https://www.dfoneople.com/news/notices/view/Event-Dungeon-Illustration-Notes-Sheriff-Kid the Sheriff Kid]], [[https://www.dfoneople.com/news/notices/view/Event-Dungeon-Illustration-Notes-Dungeon-Loading-Cutscene Loading screen artwork]])
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YMMV


* FanNickname: Plenty.
** "Sword Mom" or just "Mom" for Sword Master, mostly because of her hairstyle in her [[http://wiki.dfo-world.com/images/2/28/Majesty_Render.png 2nd Awakening art]].
** "Red Dog" for Berserker, primarily by Chinese players, since his level 85 skill briefly turns him into what appears to be [[{{Hellhound}} a dog]] [[ExactlyWhatItSaysOnTheTin made out of]] [[BloodyMurder blood]].
** "Bug Mage" for Battle Mage, because of her numerous [[GameBreakingbug gameplay bugs]] and the fact that Neople is content with not fixing them.
** "Milk" for Crusaders, because of a [[MemeticMutation Chinese meme]] (see the YMMV page for details).
** "Ebins" for Epic equipment, [[RougeAnglesOfSatin an intentional misspelling]].
** "Duffo" for DFO as a whole, which is what happens when applying FunWithAcronyms to acronyms that aren't actually words.
** "Fashion Fighter Online", since many people regard [[VirtualPaperDoll avatars]] as the real endgame of DFO.
** "Solo Fighter Online" for both the ease of leveling and gearing a character by yourself, and the fact that the developers keep making solo versions of endgame dungeons.
** "Ghostboob" for Spectre, given her gameplay and aesthetic similarities to her SpearCounterpart, the Ghostblade. Sometimes also called "female Secret Agent" due to her relatively more modern style of dress compared to her other subclasses (especially her CoolShades) and both subclasses being the BadassNormal of their base classes.

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* BannedInChina: The sale of Skeleton Keys was [[https://www.dfoneople.com/news/notices/2253/Notice-Regarding-Local-Consumer-Law-Restrictions?page=1 banned specifically in Belgium, Slovakia, and the Netherlands]] for running afoul of local legislation regarding gambling and LootBoxes.


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* EditedForSyndication: The sale of Skeleton Keys was [[https://www.dfoneople.com/news/notices/2253/Notice-Regarding-Local-Consumer-Law-Restrictions?page=1 banned specifically in Belgium, Slovakia, and the Netherlands]] for running afoul of local legislation regarding gambling and LootBoxes.
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** The Incubating Booster Package has [[https://www.reddit.com/r/DFO/comments/t2i2n4/can_someone_explain_why_the_incubating_booster/ what appears to be]] a ''Manga/FairyTail''-related item icon (specifically, the insignia of the eponymous Fairy Tail guild), suggesting that porting the crossover to ''DFO Global'' might have been plausible enough in the past to not completely delete these assets.

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** [[https://1.bp.blogspot.com/-W5HGt1l8M_k/YIuRwYRJkXI/AAAAAAAAPRg/OBFmB3IfsAQmAEVlpKV7YNgFY7do30AYACLcBGAsYHQ/s2048/KDnF%2B15th%2BAnniversary%2BArtbook%2B179.jpg Early Spectre concept art]] implied that she was supposed to have [[CanineCompanion a doberman]] accompanying her in combat, wearing a [[ScarfOfAsskicking distinctive red scarf]]. She was also originally designed with a rougher appearance, having a messy ponytail, wearing a {{Sarashi}}, wearing [[EyepatchOfPower an eyepatch]] over her right eye, and generally looking less refined than her current design. Both of these things were kept around as a DevelopmentGag for events related to her, with her old design being a free pre-release avatar set and the doberman being reworked into a paid RewardsPass creature that specifically syngerizes with the Spectre class (said item also reveals that the dog's name is "Edge").

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** [[https://1.bp.blogspot.com/-W5HGt1l8M_k/YIuRwYRJkXI/AAAAAAAAPRg/OBFmB3IfsAQmAEVlpKV7YNgFY7do30AYACLcBGAsYHQ/s2048/KDnF%2B15th%2BAnniversary%2BArtbook%2B179.jpg Early Spectre concept art]] from the [=KDnF=] 15th Anniversary Art Book implied that she was supposed to have [[CanineCompanion a doberman]] accompanying her in combat, wearing a [[ScarfOfAsskicking distinctive red scarf]]. She was also originally designed with a rougher appearance, having a messy ponytail, wearing a {{Sarashi}}, wearing [[EyepatchOfPower an eyepatch]] over her right eye, and generally looking less refined than her current design. Both of these things were kept around as a DevelopmentGag for events related to her, with her old design being a free pre-release avatar set and the doberman being reworked into a paid RewardsPass creature that specifically syngerizes with the Spectre class (said item also reveals that the dog's name is "Edge")."Edge").
** The aforementioned art book also had [[https://1.bp.blogspot.com/-wbCA-nrb6tc/YIuR0ubt5CI/AAAAAAAAPSA/tFxylpCaJ7chsvuE1vUTYbZKBQRCuOrJgCLcBGAsYHQ/s2048/KDnF%2B15th%2BAnniversary%2BArtbook%2B187.jpg concept art of a female Monk]], an idea that never made it into ''DFO'' proper, only seeing the light of day with the first ''Project BBQ'' trailer.
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** [[https://1.bp.blogspot.com/-W5HGt1l8M_k/YIuRwYRJkXI/AAAAAAAAPRg/OBFmB3IfsAQmAEVlpKV7YNgFY7do30AYACLcBGAsYHQ/s2048/KDnF%2B15th%2BAnniversary%2BArtbook%2B179.jpg Early Spectre concept art]] implied that she was supposed to have [[CanineCompanion a doberman]] accompanying her in combat, wearing a [[ScarfOfAsskicking distinctive red scarf]]. She was also originally designed with a rougher appearance, having a messy ponytail, wearing a {{Sarashi}}, wearing [[EyepatchOfPower an eyepatch]] over her right eye, and generally looking less refined than her current design. Both of these things were kept around as a DevelopmentGag for events related to her, with her old design being a free pre-release avatar set and the doberman being reworked into a paid RewardsPass creature that specifically syngerizes with the Spectre class (said item also reveals that the dog's name is "Edge").

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* ReferencedBy: In ''VideoGame/Disgaea5AllianceOfVengeance'', one of [[VideoGame/Disgaea3AbsenceOfJustice Almaz]]'s new skills is [[https://www.youtube.com/watch?v=akISyJ9UDek&t=75s an almost direct copy]] of the Weapon Master's 1st Awakening skill, with a little extra dramatic flair at the end.

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* ReferencedBy: ReferencedBy:
**
In ''VideoGame/Disgaea5AllianceOfVengeance'', one of [[VideoGame/Disgaea3AbsenceOfJustice Almaz]]'s new skills is [[https://www.youtube.com/watch?v=akISyJ9UDek&t=75s an almost direct copy]] of the Weapon Master's 1st Awakening skill, with a little extra dramatic flair at the end.end.
** One of the BlandNameProduct games pivotal to the plot of ''Literature/TheKingsAvatar'', an MMO named ''Glory'', is the source of many a ''DFO'' ShoutOut.
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** During [=WinterFes=] 2021, it was revealed that, among other quality-of-life, a system to obsolete and replace the existing Talisman/Rune system was also planned, but due to running short on time and resources it had to be discarded and at the moment they are only touching Talismans/Runes by adding tradeable items.
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* NewbieBoom: The unexpected popularity of ''VideoGame/DNFDuel'' in the West lead to a sudden spike in new and returning players for the Global version of ''DFO'', mainly from those who were attracted to the game's style and lore.
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* ColbertBump: Fighting game spinoff ''VideoGame/DNFDuel'' attracted several new players between its pre-release promotional trailers and first open beta test. Most of them didn't even know what ''DFO'' was or its CashCowFranchise status in east Asia, mostly only coming from the trailers, word of mouth from fighting game-focused [=YouTube=] channels like LetsPlay/TheOnlineWarrior, [[https://www.youtube.com/c/Koefficient Koefficient]], and [[https://www.youtube.com/c/ANIMEILLUMINATI Jiyuna]], and the simple fact that Creator/ArcSystemWorks (''VideoGame/BlazBlue'', ''VideoGame/GuiltyGear'') was publishing the game and Creator/EightingRaizing (''VideoGame/FateUnlimitedCodes'', ''VideoGame/MarvelVsCapcom3'') was in charge of development.
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No such thing as a slight inversion.


** DFOG in some ways slightly inverts this as [[RegionalBonus there's certain tweaks like drop rates of normal gear/quest items being boosted that make it stand out compared to most versions.]] Otherwise it's very much on par with kDnF.

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** DFOG in some ways slightly inverts this as [[RegionalBonus there's certain tweaks like drop rates of normal gear/quest items being boosted that make it stand out compared to most versions.]] Otherwise it's very much on par with kDnF.
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** "Ghostboob" for Spectre, given her gameplay and aesthetic similarities to her SpearCounterpart, the Ghostblade. Sometimes also called "female Secret Agent" due to her relatively more modern style of dress compared to her other subclasses (especially her CoolShades) and both subclasses being the BadassNormal of their base classes.
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* ContentLeak: Happens fairly often in ''Global'', as planned updates are often grouped together in large downloads and dripfed over the course of several weeks, unlike the Korean version. Future content updates such as new endgame dungeons and Awakenings are often spoiled weeks to months in advance by players data-mining these downloads.
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brain fart


* BannedInChina: The sale of Skeleton Keys was [[https://www.dfoneople.com/news/notices/2253/Notice-Regarding-Local-Consumer-Law-Restrictions?page=1 banned specifically in Bulgaria, Slovakia, and the Netherlands]] for running afoul of local legislation regarding gambling and LootBoxes.

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* BannedInChina: The sale of Skeleton Keys was [[https://www.dfoneople.com/news/notices/2253/Notice-Regarding-Local-Consumer-Law-Restrictions?page=1 banned specifically in Bulgaria, Belgium, Slovakia, and the Netherlands]] for running afoul of local legislation regarding gambling and LootBoxes.
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* BannedInChina: The sale of Skeleton Keys was [[https://www.dfoneople.com/news/notices/2253/Notice-Regarding-Local-Consumer-Law-Restrictions?page=1 banned specifically in Bulgaria, Slovakia, and the Netherlands]] for running afoul of local legislation regarding gambling and LootBoxes.
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* ReferencedBy: In ''VideoGame/Disgaea5AllianceOfVengeance'', one of [[VideoGame/Disgaea3AbsenceOfJustice Almaz]]'s new skills is [[https://www.youtube.com/watch?v=akISyJ9UDek&t=75s an almost direct copy]] of the Weapon Master's 1st Awakening skill, with a little extra dramatic flair at the end.
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* CreatorsPest: The developers have outright stated that they consider Creator and Dark Knight "a mistake", a belief that largely contributed to them being locked behind a level requirement and their exclusion from multiple in-game mechanics and events.

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* CreatorsPest: The developers have outright stated that they consider Creator and Dark Knight "a mistake", a mistake" since they both failed at their intended purpose of being beginner-friendly characters due to their [[MechanicallyUnusualClass unusual gameplay]]. This belief that largely contributed to them being locked behind a level requirement and their exclusion from multiple in-game mechanics and events.
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* CreatorsPest: The developers have outright stated that they consider Creator and Dark Knight "a mistake", a belief that largely contributed to them being locked behind a level requirement and their exclusion from multiple in-game mechanics and events.
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** The Korean version's

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* CashCowFranchise: You wouldn't know it by just looking at the ''Global'' playerbase, but ''Dungeon & Fighter'' is ''wildly'' popular in Asia, to the point where it prints more money than Nexon's [[VideoGame/MapleStory other popular MMORPG]]. In fact, it makes so much money, [[https://mmos.com/news/dungeon-fighter-online-bigger-franchise-star-wars it's made more money in 15 years]] than the aggregate box office sales of ''the entire Franchise/StarWars franchise'', grossing at least 1 ''billion'' USD for the past decade! For comparison's sake, [[https://cdn.discordapp.com/attachments/625060205310378006/698454687631802378/unknown.png these]] are the total earnings of every version of the game. China is ''two whole orders of magnitude'' more profitable in USD than in its home country of Korea.[[labelnote:Translation]]Top to bottom: Korea, China, Japan, Global, Total; Left to right: 2018, 2019[[/labelnote]] It certainly helps when top CDNF streamers are willing to drop [[https://www.reddit.com/r/DFO/comments/cs58ks/popular_cdnf_stream_asked_how_much_he_spent_on/?st=jzhnkcic&sh=dd560bce more than 20 million yuan]] on their accounts to be the best at the game.
* ChristmasRushed: The first Twitch stream that aired after the level 100 cap release had one of the developers admit the update was rushed, and it clearly showed; a fairly important endgame farming dungeon was completely omitted until the next maintenance and the dev team was rushing to fix optimization issues they accidentally re-introduced with the patch, including a GameBreakingBug concerning the game's 32-bit nature (the game crashed when more than 3 GB of memory was reserved).
* CreatorsFavorite: In [[https://www.dfoneople.com/news/notices/1102/dfo-staff-favorite-characters-gerri?page=1 an interview with Gerri]], she states that her favorite class is the Light Bringer and that she has a crush on Woon Lyonir and Ludmilla.

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* CashCowFranchise: You wouldn't know it by just looking at the ''Global'' playerbase, but ''Dungeon & Fighter'' is ''wildly'' popular in Asia, to the point where it prints more money than Nexon's [[VideoGame/MapleStory other popular MMORPG]]. In fact, it makes so much money, [[https://mmos.com/news/dungeon-fighter-online-bigger-franchise-star-wars it's made more money in 15 years]] than the aggregate box office sales of ''the entire Franchise/StarWars franchise'', grossing at least 1 ''billion'' ''billion USD every year for the past decade! decade''! For comparison's sake, [[https://cdn.discordapp.com/attachments/625060205310378006/698454687631802378/unknown.png these]] are the total earnings of every version of the game. China is ''two whole orders of magnitude'' more profitable in USD than in its home country of Korea.[[labelnote:Translation]]Top to bottom: Korea, China, Japan, Global, Total; Left to right: 2018, 2019[[/labelnote]] It certainly helps when top CDNF streamers are willing to drop [[https://www.reddit.com/r/DFO/comments/cs58ks/popular_cdnf_stream_asked_how_much_he_spent_on/?st=jzhnkcic&sh=dd560bce more than 20 million yuan]] on their accounts to be the best at the game.
* ChristmasRushed: ChristmasRushed:
**
The first Twitch stream that aired after the level 100 cap release had one of the developers admit the update was rushed, and it clearly showed; a fairly important endgame farming dungeon was completely omitted until the next maintenance and the dev team was rushing to fix optimization issues they accidentally re-introduced with the patch, including a GameBreakingBug concerning the game's 32-bit nature (the game crashed when more than 3 GB of memory was reserved).
** As noted under ExecutiveMeddling, the male Slayer's 3rd Awakening had to be released earlier as a response to the Chinese version of [=DnF=] announcing the content earlier than expected.
** The Korean version's
* CreatorsFavorite: CreatorsFavorite:
**
In [[https://www.dfoneople.com/news/notices/1102/dfo-staff-favorite-characters-gerri?page=1 an interview with Gerri]], she states that her favorite class is the Light Bringer and that she has a crush on Woon Lyonir and Ludmilla.Ludmilla.
** Although MJ often plays himself up as a ComedicLolicon on stream, he truly does love mage classes, especially ones that can nuke huge areas. He only presents himself the way he does because the female Mage has been around for far longer than the male Mage in all versions of [=DnF=].



* ExecutiveMeddling: An interview by the Korean version's director [[https://youtu.be/5hFVv73vJu8?t=145 revealed]] that the male Slayer third Awakenings were basically ChristmasRushed, explaining the perceived lower quality of them compared to the female Slayer and male Fighter [=3As=] released earlier in the year. Some people speculate that this is because the Chinese version unexpectedly made the male Slayer 3A announcement first, presumably forcing Neople to speed up their development to cater to the version of [=DnF=] that [[https://www.koreatimes.co.kr/www/tech/2018/09/134_247195.html nets the most money]] for Neople.



** An interview by the Korean version's director [[https://youtu.be/5hFVv73vJu8?t=145 revealed]] that the male Slayer third Awakenings were basically ChristmasRushed, explaining the perceived lower quality of them compared to the female Slayer and male Fighter [=3As=] released earlier in the year. Some people speculate that this is because the Chinese version made the male Slayer 3A announcement first, presumably forcing Neople to speed up their development to cater to the version of [=DnF=] that [[https://www.koreatimes.co.kr/www/tech/2018/09/134_247195.html nets the most money]] for Neople.
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* CreatorsFavorite: In [[https://www.dfoneople.com/news/notices/1102/dfo-staff-favorite-characters-gerri?page=1 an interview with Gerri]], she states that her favorite class is the Light Bringer and that she has a crush on Woon Lyonir and Ludmilla.
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** The [[Music/{{Vocaloid}} MIKUMIKU avatar package]] came with SuperDeformed versions of the Vocaloid characters that solely spoke in Japanese. While there ''are'' Vocaloid software packages available for other languages (including in English), the characters associated with the Japanese version of Vocaloid are the most popular of the bunch.

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