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* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to be self-reliant, he never puts him through the same experiences that he did growing up and explicitly states that he refuses to raise him as a Spartan. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no child should have to go through such a thing.

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* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to be self-reliant, he never puts him through the same experiences that he did growing up and explicitly states that he refuses to raise him as a Spartan. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no child should have to go through such a thing.

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Alphabetizing example(s), Crosswicking (Exocolonist)


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* Unsurprisingly, this shows up in ''VideoGame/AssassinsCreedOdyssey'' as the main character is Spartan and part of the plot takes place in Sparta. However, the main character is given the option [[MySpeciesDothProtestTooMuch call them out]] on the unnecessary brutality and waste it produces, should you desire.



* The literally-named Spartan-[=II=]s from the ''Franchise/{{Halo}}'' franchise were all kidnapped by the military at the age of six to be put through incredibly harsh training, complemented by high-level education. By the time the trainees turned 14, they all had the physiques of 18-year old Olympic athletes and, with nothing but dart guns and stun grenades, were fully capable of outfighting adult Marines armed with live ammunition. By the end their instructor had them going up against squads who were ''actually trying'' to kill them. And that's all ''before'' they received their [[PoweredArmor armor]] and [[BioAugmentation augmentations]]. The incredibly stringent selection criteria to become a trainee in the first place is probably the only reason why none of them were killed before they qualified for augmentation.
** The training of the young [[LaserGuidedTykeBomb war orphans]] who were to become the Spartan-[=III=]s was arguably even harsher, considering that most of them were expected to see [[SuicideMission action]] by the time they turned ''10-12 years old''.
** Averted with the Spartan-[=IV=]s, who are adult volunteers transferring from other branches who receive more standard (though still rigorous) training. The fact that they ''weren't'' trained this way may partly explain why they are notably inferior to the [=II=]s.



* Unsurprisingly, this shows up in ''VideoGame/AssassinsCreedOdyssey'' as the main character is Spartan and part of the plot takes place in Sparta. However, the main character is given the option [[MySpeciesDothProtestTooMuch call them out]] on the unnecessary brutality and waste it produces, should you desire.



* Arguably, {{VideoGame/XCOM}} soldiers aren't recruited from "the best of the best". Some are complete cowards who will panic and run at the first sign of danger. They get all of their combat experience from live combat exercises, often against aliens with roughly twice their number and better weapons. Training soldiers will be a pain until you at least get Laser Weapons, Medikits and Personal Armor.
** The trope really comes into play when in order to refill your ranks of veterans, you throw a squad of rookies against the aliens, knowing that some of them will die, in the hopes that the survivors will be tougher.

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* Arguably, {{VideoGame/XCOM}} soldiers aren't recruited The literally-named Spartan-[=II=]s from "the best of the best". Some are complete cowards ''Franchise/{{Halo}}'' franchise were all kidnapped by the military at the age of six to be put through incredibly harsh training, complemented by high-level education. By the time the trainees turned 14, they all had the physiques of 18-year old Olympic athletes and, with nothing but dart guns and stun grenades, were fully capable of outfighting adult Marines armed with live ammunition. By the end their instructor had them going up against squads who will panic were ''actually trying'' to kill them. And that's all ''before'' they received their [[PoweredArmor armor]] and run at [[BioAugmentation augmentations]]. The incredibly stringent selection criteria to become a trainee in the first sign place is probably the only reason why none of danger. They get all them were killed before they qualified for augmentation.
** The training of the young [[LaserGuidedTykeBomb war orphans]] who were to become the Spartan-[=III=]s was arguably even harsher, considering that most of them were expected to see [[SuicideMission action]] by the time they turned ''10-12 years old''.
** Averted with the Spartan-[=IV=]s, who are adult volunteers transferring from other branches who receive more standard (though still rigorous) training. The fact that they ''weren't'' trained this way may partly explain why they are notably inferior to the [=II=]s.
* In ''VideoGame/IWasATeenageExocolonist'': Soldiers of the ''Heliopause'' are trained from the ground up by being made to beat up anyone they consider weak. New recruits are also hazed by stronger members as part
of their combat experience from live combat exercises, often against aliens with roughly twice initiation rites.
* The Rakkor tribe in ''VideoGame/LeagueOfLegends'', being [[{{Expy}} expies]] of the Spartan had this way as a ritual as they worship the arts of war. However, they have another reason why they revel in it: Their food supplies were constantly strained so they only have foods for the strong ones. Those who completed the training will turn out to be utter badasses who lent
their number and better weapons. Training soldiers will be a pain until you at least get Laser Weapons, Medikits and Personal Armor.
** The trope really comes into play
services to anyone who wants war, but they'll only accept when in order to refill your ranks of veterans, you throw a squad of rookies against the aliens, knowing that some of them will die, side they fight for is outnumbered by one to ten. This is very much exemplified in the hopes that the survivors will be tougher.champion named Pantheon, considered a paragon to this tribe.



* The Rakkor tribe in ''VideoGame/LeagueOfLegends'', being [[{{Expy}} expies]] of the Spartan had this way as a ritual as they worship the arts of war. However, they have another reason why they revel in it: Their food supplies were constantly strained so they only have foods for the strong ones. Those who completed the training will turn out to be utter badasses who lent their services to anyone who wants war, but they'll only accept when the side they fight for is outnumbered by one to ten. This is very much exemplified in the champion named Pantheon, considered a paragon to this tribe.


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* ''VideoGame/{{XCOM}}'': Arguably, X-COM soldiers aren't recruited from "the best of the best". Some are complete cowards who will panic and run at the first sign of danger. They get all of their combat experience from live combat exercises, often against aliens with roughly twice their number and better weapons. Training soldiers will be a pain until you at least get Laser Weapons, Medikits and Personal Armor.
** The trope really comes into play when in order to refill your ranks of veterans, you throw a squad of rookies against the aliens, knowing that some of them will die, in the hopes that the survivors will be tougher.
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* The war between the ARKS and the DOLLS in ''VideoGame/PhantasyStarOnline2NewGenesis'' involves the former training at intense levels within assorted facilities across the surface of planet Halpha so they can fight the latter. [[spoiler:The whole thing was what three hundred years of combat experimentation by Zephetto amounted to, all of it being his ongoing war game to prepare ARKS for the return of the Starless, which annihilated ARKS at large five hundred years prior to the events of the game itself. He immediately dismissed the notion of going easy because he was strained for time and needed the results desperately to save humanity from extinction, and yet the entire first generation of new ARKS defenders was wiped out to the last, and the second - from his perspective - failed to yield the levels of photon sensitivity required to fight on. The player character is part of the third generation - the last generation before the Starless are scheduled to return.]]
* Solstice Warriors in ''VideoGame/SeaOfStars'' are isolated from their communities at a young age when their powers manifest, are trained in strict and unforgiving regiments, taught etiquette with controlled knowledge of the outside world, [[ArsonMurderAndJaywalking and made to sew their own protective garments]]. While this is brutal, you can't argue with the requirements when you consider they are sent into battle with society-wrecking {{eldritch abomination}}s that stand to become apocalyptic threats if left uncontested. [[spoiler:Moraine coming back alone after accompanying a couple dozen Solstice Warriors into battle against the Dweller of Strife shatters Erlina and Brugaves' faith in the order, yet Moraine taught them - and, later, Zale and Valere - in a similarly strict fashion, if not moreso, simply because they are so few in number that someone ''has'' to take a stand against the Fleshmancer's creations, against which the Solstice Warriors' solar and lunar magics are the only real advantage.]]
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* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to be self-reliant, he never puts him through the same experiences that he did growing up and explicitly states that he refuses to raise him as a Spartan. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children should have to go through such a thing.

to:

* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to be self-reliant, he never puts him through the same experiences that he did growing up and explicitly states that he refuses to raise him as a Spartan. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children child should have to go through such a thing.
Is there an issue? Send a MessageReason:
None


* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to learn to fight, he never puts him through the same experiences that he did growing up. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children should have to go through such a thing.
--->'''Kratos''': [[https://www.youtube.com/watch?v=W_c0yCGd9V0#t=15s In Sparta]], we were taken from our homes as children and raised in the [[https://en.wikipedia.org/wiki/Agoge Agoge]]. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.

to:

* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to learn to fight, be self-reliant, he never puts him through the same experiences that he did growing up.up and explicitly states that he refuses to raise him as a Spartan. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children should have to go through such a thing.
--->'''Kratos''': -->'''Kratos''': [[https://www.youtube.com/watch?v=W_c0yCGd9V0#t=15s In Sparta]], we were taken from our homes as children and raised in the [[https://en.wikipedia.org/wiki/Agoge Agoge]]. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.
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* The Mantid of ''VideoGame/WorldOfWarcraft'' are born from massive clutches laid by their Empress. To cull the weak, each clutch is sent to assault the Pandaren defenses to the east, resulting in a bloody slaughter for both sides. The surviving swarm-born return to their empire with trophies of their victories and are given a position based on their achievements.
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* ''VideoGame/SystemShock2'', has one option in the player's character creation being a survival course with a "21.2% mortality rate". This actually seems quite low, considering it takes place on [[http://en.wikipedia.org/wiki/Io_%28moon%29#Volcanism Io, the moon with 400 volcanoes]].

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* ''VideoGame/SystemShock2'', has one option in the player's character creation being a survival course with a "21.2% mortality rate". This actually seems quite low, considering it takes place on [[http://en.wikipedia.org/wiki/Io_%28moon%29#Volcanism Io, the moon with 400 volcanoes]].volcanoes]].
----
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* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the Norse series however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to learn to fight, he never puts him through the same experiences that he did growing up. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children should have to go through such a thing.

to:

* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him). This is subverted in the Norse series [[Videogame/GodOfWarPS4 Norse]] [[Videogame/GodOfWarRagnarok series]] however where while Kratos is incredibly stern and harsh towards his son Atreus and expects him to learn to fight, he never puts him through the same experiences that he did growing up. Not because he saw Atreus as weak, but Kratos (now OlderAndWiser) believes that no children should have to go through such a thing.

Changed: 616

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Is there an issue? Send a MessageReason:
None


* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him), whereas he is shown in [[VideoGame/GodOfWarPS4 the most recent title]] to continue the tradition by scolding his son for not beating the living shit out of his enemies nearly hard enough. Not to mention that brief time when Kratos [[VideoGame/GodOfWarII actually took on divine functions]] as titular God of War, meaning his people were not only taught the Spartan Way, but were also taught by an exceptionally angry, gigantic deity.
** In ''Videogame/GodOfWarRagnarok'' Kratos recounts his brutal childhood experiences and tells Atreus that he specifically did not give him such an upbringing. Not because he saw Atreus as weak, but because he believes that no child deserves to go through such an experience.

to:

* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him), whereas he him). This is shown subverted in [[VideoGame/GodOfWarPS4 the most recent title]] to continue the tradition by scolding Norse series however where while Kratos is incredibly stern and harsh towards his son for not beating Atreus and expects him to learn to fight, he never puts him through the living shit out of his enemies nearly hard enough. Not to mention that brief time when Kratos [[VideoGame/GodOfWarII actually took on divine functions]] as titular God of War, meaning his people were not only taught the Spartan Way, but were also taught by an exceptionally angry, gigantic deity.
** In ''Videogame/GodOfWarRagnarok'' Kratos recounts his brutal childhood
same experiences and tells Atreus that he specifically did not give him such an upbringing. growing up. Not because he saw Atreus as weak, but because he Kratos (now OlderAndWiser) believes that no child deserves children should have to go through such an experience.a thing.
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--->'''Kratos''': In Sparta, we were taken from our homes and raised in the [[https://en.wikipedia.org/wiki/Agoge Agoge]]. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.

to:

--->'''Kratos''': [[https://www.youtube.com/watch?v=W_c0yCGd9V0#t=15s In Sparta, Sparta]], we were taken from our homes as children and raised in the [[https://en.wikipedia.org/wiki/Agoge Agoge]]. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.
Is there an issue? Send a MessageReason:
None


--->'''Kratos''': In Sparta, we were taken from our homes and raised in the Agoge. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.

to:

--->'''Kratos''': In Sparta, we were taken from our homes and raised in the Agoge.[[https://en.wikipedia.org/wiki/Agoge Agoge]]. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.
Is there an issue? Send a MessageReason:
None

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** In ''Videogame/GodOfWarRagnarok'' Kratos recounts his brutal childhood experiences and tells Atreus that he specifically did not give him such an upbringing. Not because he saw Atreus as weak, but because he believes that no child deserves to go through such an experience.
--->'''Kratos''': In Sparta, we were taken from our homes and raised in the Agoge. We marched or we drowned. Fought for scraps or starved. Our elders beat us 'til we could not stand. At night we made our way home, alone, or were food for wolves. ''That'' is how Spartans are made.
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None

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* The Ravens of the ''VideoGame/ArmoredCore'' series are trained in this manner as well. Although the initial stages of the training are unknown, all applicants have prior combat experience as [[CannonFodder MT pilots]] and the final stage involves a literal do-or-die test against several opponents.
* Surprisingly, GDI's (the good guys') commando program in ''VideoGame/CommandAndConquerTiberiumWars'', with a 22% fatality rate among the recruits and a 95% failure rate among the survivors, with the Commandoes starting off as the best the world has to offer.. Sounds bad until you [[FridgeBrilliance realize]] these commandos are ''always'' in training, there is no such thing as graduation, so it's literally the 5% of the troops who are still actively serving as a Commando.
** To make matters even more ridiculous, the Brotherhood of Nod's commando program is ''even worse.''
* The Silencer Corps of the ''VideoGame/{{Crusader}}'' series of games ''likely'' have something like this; the alternative is that they are vat-born and come preprogrammed with the requisite skills. This is implied to be true for the latest generation of Silencers; the older ones are indicated to be "old-fashioned".
* ''VideoGame/DwarfFortress'', brutal as it is, has some examples:
** Training pretty much WAS The Spartan Way prior to 31.01; casualty rates for sparring were brutally high, and the only way to safely train was to already '''be''' a legendary soldier. Now soldiers can train individually and have access to wooden training weapons, but you can always give them [[VideogameCrueltyPotential steel ones]]...
** The infamous community's version of [[http://www.bay12forums.com/smf/index.php?topic=91093.0 Dwarven "Child Care"]]. "It's like regular childcare, except with more dogs, and less care." The basic version is dumping children in small pits with irritable, semi-feral dogs and food, though more dementedly sophisticated methods have been dreamed up in the forums to instill physical toughness and psychological numbness.
* ''VideoGame/FieldCommander'' does this with both sides, while A.T.L.A.S is a more humane "You need a Medal of Honor and some sort of task that makes you a damn badass" to become a grunt, Shadow Nation's training of their appropriately named fodder is rather inhumane, cooped up in tiny cells being fed food devoid of nutrients, it turns their men to insane bloodthirsty beasts as a result, and their division commanders do not treat their men well even after they are sent out to the field.
* The Deep Ground Soldiers in ''VideoGame/FinalFantasyVII: VideoGame/DirgeOfCerberus''. To the point that, when they're set free, they start a war because that's literally all they know how to do.
* In ''VideoGame/FinalFantasyVIII'', the final exam for [=SeeD=] candidates consists of sending the teenage cadets into a cave to beat up a god, then inserting them into a ''real'' military engagement and sending them in small units to engage numerically superior hordes of professional soldiers. Makes you wonder how [=SeeDs=] are tested when there aren't any wars going on. (Or, perhaps, would if there were EVER not a war going on.)
* The literally-named Spartan-[=II=]s from the ''Franchise/{{Halo}}'' franchise were all kidnapped by the military at the age of six to be put through incredibly harsh training, complemented by high-level education. By the time the trainees turned 14, they all had the physiques of 18-year old Olympic athletes and, with nothing but dart guns and stun grenades, were fully capable of outfighting adult Marines armed with live ammunition. By the end their instructor had them going up against squads who were ''actually trying'' to kill them. And that's all ''before'' they received their [[PoweredArmor armor]] and [[BioAugmentation augmentations]]. The incredibly stringent selection criteria to become a trainee in the first place is probably the only reason why none of them were killed before they qualified for augmentation.
** The training of the young [[LaserGuidedTykeBomb war orphans]] who were to become the Spartan-[=III=]s was arguably even harsher, considering that most of them were expected to see [[SuicideMission action]] by the time they turned ''10-12 years old''.
** Averted with the Spartan-[=IV=]s, who are adult volunteers transferring from other branches who receive more standard (though still rigorous) training. The fact that they ''weren't'' trained this way may partly explain why they are notably inferior to the [=II=]s.
* ''VideoGame/GhostReconWildlands'' has Carl Bookhart, a former Army Ranger whose methods of training Santa Blanca's sicarios fall into this with live ammo and eating knives during combat drills. Those that manage to survive are elite soldiers for the cartel.
* The ''VideoGame/GodOfWar'' has one of the most literal examples of this trope. The protagonist Kratos is a Spartan himself, and although he rarely holds full discussions with anyone, he does make mentions of the exceptionally tough and hardy training of his own people. Flashbacks in ''VideoGame/GodOfWarGhostOfSparta'' show Kratos applying this training on his own brother (by repeatedly beating the ever living shit out of him while scolding him), whereas he is shown in [[VideoGame/GodOfWarPS4 the most recent title]] to continue the tradition by scolding his son for not beating the living shit out of his enemies nearly hard enough. Not to mention that brief time when Kratos [[VideoGame/GodOfWarII actually took on divine functions]] as titular God of War, meaning his people were not only taught the Spartan Way, but were also taught by an exceptionally angry, gigantic deity.
* Unsurprisingly, this shows up in ''VideoGame/AssassinsCreedOdyssey'' as the main character is Spartan and part of the plot takes place in Sparta. However, the main character is given the option [[MySpeciesDothProtestTooMuch call them out]] on the unnecessary brutality and waste it produces, should you desire.
* In ''VideoGame/HalfLife1: Opposing Force'', during part of the training, there's a line of three people on the opposite side of a field firing full-powered machine guns. It's not only possible to die during this part, it's kind of hard NOT to die on the first try. All this just to learn cover.
* Arguably, {{VideoGame/XCOM}} soldiers aren't recruited from "the best of the best". Some are complete cowards who will panic and run at the first sign of danger. They get all of their combat experience from live combat exercises, often against aliens with roughly twice their number and better weapons. Training soldiers will be a pain until you at least get Laser Weapons, Medikits and Personal Armor.
** The trope really comes into play when in order to refill your ranks of veterans, you throw a squad of rookies against the aliens, knowing that some of them will die, in the hopes that the survivors will be tougher.
* ''VideoGame/{{Mousehunt}}'' has the [[TheHorde Marching Flame]], who train scouts like this:
--> "Training scouts in the art of hand-to-hand combat is a bit unique in the Marching Flame, though. Rather than spending months on the training grounds, they throw them directly into the first wave of the battle. If they survive, maybe they'll be promoted to something more. If not, there will always be another to step up in its place."
* The Rakkor tribe in ''VideoGame/LeagueOfLegends'', being [[{{Expy}} expies]] of the Spartan had this way as a ritual as they worship the arts of war. However, they have another reason why they revel in it: Their food supplies were constantly strained so they only have foods for the strong ones. Those who completed the training will turn out to be utter badasses who lent their services to anyone who wants war, but they'll only accept when the side they fight for is outnumbered by one to ten. This is very much exemplified in the champion named Pantheon, considered a paragon to this tribe.
* The Spartan faction in ''VideoGame/SidMeiersAlphaCentauri''. Not only are they ''named'' after the Spartans, their leader's big quote is ''"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate."'' Naturally, their training methods are revealed to be quite brutal, as yet ''another'' quote tells about a Spartan training officer breaking a recruit's arm to make him relearn his sloppy combat techniques.
** It is shown to be even ''more'' brutal than that in Michael Ely's ''Centauri Dawn'' novel, where children that were weaker than their peers were taken outside and had their throats cut by their teachers. The only exception ever made was for Victor Santiago, Colonel Corazon Santiago's son. By all rights he should've been killed as a boy, but his mother protected him (even though it went against their rules). Later, though, he manages to rally the Spartan troops in their hour of need to fight off the [[FaceFullOfAlienWingWong mind worms]].
* ''VideoGame/SystemShock2'', has one option in the player's character creation being a survival course with a "21.2% mortality rate". This actually seems quite low, considering it takes place on [[http://en.wikipedia.org/wiki/Io_%28moon%29#Volcanism Io, the moon with 400 volcanoes]].

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