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** When [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon]] dies, he relates [=McCullin=]'s message, but then tells Guzzo that "[[PetTheDog he's alright]]."

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** When [[spoiler:McCullin]] [[spoiler: McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon]] [[spoiler: Dixon]] dies, he relates [=McCullin=]'s [[spoiler: McCullin's]] message, but then tells Guzzo that "[[PetTheDog he's alright]]."
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[[caption-width-right:350:Isabelle! No!]]

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[[caption-width-right:350:Isabelle! No!]]
Non!]]

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** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking, however, was the knowledge that all this was faithful to ''real'' history. [[HoldTheLine The Poles really did give their all in that battle]].

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** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Mace"), based on the real battle for [[https://en.wikipedia.org/wiki/Hill_262 Mont Ormel/Hill 262]]. Facing relentless attacks by German attacks, forces desperate to evade encirclement , your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. another, forcing a constant and desperate retreat up the hill. The Germans gather for a final push on the manor house at the top of the mountain, [[BattleCry bellowing]] to signal their arrival, and the Poles prepare for a LastStand, while [[https://www.youtube.com/watch?v=EM_w4ND4Nps depressing]] music begins to play. Finally, just when all hope seems lost, green flares pop in the sky alongside allied planes and [[BigDamnHeroes Canadian reinforcements arrive.reinforcements]] arrive while the music take an uplifting note. What made it so tear-jerking, however, was the knowledge that all this was faithful to ''real'' history. [[HoldTheLine The Poles really did give their all in that battle]].battle]].
*** Similarily, the ending cutscene, where the Canadian Lieutenant Jean-Guy Robichauld expresses regrets they could not have arrived sooner to Major Stan "[[AFatherToHisMen Papa Jack]]" Jackowicz, who expresses his desire to just go home and bury his men in Poland.
*** Private [[CommunicationsOfficer Leslie]] [[ButtMonkey Baron]]'s death. After being bullied by Robichauld for cowardice, he's sent to The Mace to be the Poles' radio. Tired of being labelled a coward, he refuses to fall back and gets shot, with the only acknowledgement of his death afterwards being that he died of "stupidity".



* When [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon]] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."

to:

* ** When [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon]] dies, he relates McCullin's [=McCullin=]'s message, but then tells Guzzo that "[[PetTheDog he's alright]]."
** At the end of "The Corridor of Death", [[SergeantRock Sergeant Callard]] of the 4th Canadian Armored Division [[HeroicSacrifice sacrifices]] himself to manually detonate the charges set up on an underground ammunition depot, with a Tiger on the streets above. Robichauld tries to stop Callard, even calling him by his first name, from blowing up the charges, and is legitimately grieved by his death, promising to put his name in for a Victoria Cross.
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* When [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."

to:

* When [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler:Dixon] [[spoiler:Dixon]] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."
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* When [[spoiler: McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler: Dixon] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."

to:

* When [[spoiler: McCullin]] [[spoiler:McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler: Dixon] [[spoiler:Dixon] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."
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to:

* When [[spoiler: McCullin]] dies, his last request is for Dixon to tell Guzzo [[DyingDeclarationOfHate to go to hell]]. When [[spoiler: Dixon] dies, he relates McCullin's message, but then tells Guzzo that "[[PetTheDog he's alright]]."
Is there an issue? Send a MessageReason:
None


** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.

to:

** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking, however, was the knowledge that all this was faithful to ''real'' history. [[HoldTheLine The Poles really did give their all in that battle.battle]].

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Removed: 695

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* TearJerker/CallOfDuty2



* ''Call of Duty 2''
** [[TheBigGuy Vic]]'s death in ''Big Red One''. If you've played this game, you'll know why. As well as [[spoiler: Hawk getting medevaced and Brooklyn's death.]]
** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the end of the war for the [=POWs=]. Worse since "The Crossroads" revealed that all but two perished from their wounds.

to:

* ''Call of Duty 2''
**
[[TheBigGuy Vic]]'s death in ''Big Red One''. If you've played this game, you'll know why. As well as [[spoiler: Hawk getting medevaced and Brooklyn's death.]]
** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the end of the war for the [=POWs=]. Worse since "The Crossroads" revealed that all but two perished from their wounds.
]]
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** The death of [[spoiler:Isabelle]] at the end of the British campaign is enough to cause TheStoic Marcel to break up completely. Keith, who has less-than-flattering views on the French and didn't even try to hide it throughout the campaign, comforts him with [[spoiler:"She was a brave lass."]]

to:

** The death of [[spoiler:Isabelle]] at the end of the British campaign is enough to cause TheStoic Marcel to break up completely. Keith, who has less-than-flattering views [[FrenchJerk less-than-flattering]] [[CheeseEatingSurrenderMonkey views]] on the French and didn't even try to hide it throughout the campaign, comforts him with [[spoiler:"She was a brave lass."]]
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* TearJerker/CallOfDutyBlackOps2

to:

* TearJerker/CallOfDutyBlackOps2TearJerker/CallOfDutyBlackOpsII
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index other COD tearjerkers under this page

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[[index]]


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[[/index]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cod3isabelledeath.jpg]]
[[caption-width-right:350:Isabelle! No!]]

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* Tearjerker/CallOfDutyWorldAtWar
* Tearjerker/CallOfDutyBlackOps
* Tearjerker/CallOfDutyBlackOps2
* Tearjerker/CallOfDutyGhosts
* Tearjerker/CallOfDutyInfiniteWarfare
* Tearjerker/CallOfDutyZombies

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* Tearjerker/CallOfDutyWorldAtWar
TearJerker/CallOfDutyWorldAtWar
* Tearjerker/CallOfDutyBlackOps
TearJerker/CallOfDutyBlackOps
* Tearjerker/CallOfDutyBlackOps2
TearJerker/CallOfDutyBlackOps2
* Tearjerker/CallOfDutyGhosts
TearJerker/CallOfDutyGhosts
* Tearjerker/CallOfDutyInfiniteWarfare
TearJerker/CallOfDutyInfiniteWarfare
* Tearjerker/CallOfDutyZombies
TearJerker/CallOfDutyZombies

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Changed: 43

Removed: 10134

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Split into many many pages.


* TearJerker/ModernWarfare
* Tearjerker/CallOfDutyWorldAtWar
* Tearjerker/CallOfDutyBlackOps
* Tearjerker/CallOfDutyBlackOps2
* Tearjerker/CallOfDutyGhosts
* Tearjerker/CallOfDutyInfiniteWarfare
* Tearjerker/CallOfDutyZombies

----



* ''[[VideoGame/CallOfDuty World At War]]''
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind us of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
** After this footage, there are two stark sentences displayed before the end credits:
--> [[spoiler: 60 MILLION LIVES WERE LOST AS A RESULT OF WORLD WAR TWO.]]
--> [[spoiler: IT WAS THE MOST DESTRUCTIVE AND DEADLY CONFLICT IN HUMAN HISTORY.]]
** In World at War, The opening of "Vendetta" the first Russian mission in the game. What happens is [[spoiler:you're laying in the Red fountain, watching as your follow comrades are being killed by Nazi soldiers.]] The Music doesn't help whatsoever.
* ''[[VideoGame/CallOfDutyBlackOps Black Ops]]''
** Call of Duty: Black Ops has [[spoiler:the death of [[VideoGame/CallOfDutyWorldAtWar Dimitri Petrenko]] in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. ]]
--> '''Reznov:''' [[[spoiler:Dimitri]]] should have died in Berlin.
*** Looks like death doesn't like to be cheated.
** The achievement for Project Nova is "some wounds never heal", which is basically the game rubbing in the fact that [[spoiler: the regenerating health and general survival ability Petrenko had as the main Russian PC in World At War couldn't save him in the gas chamber.]]
** The ending of Vorkuta, when it becomes clear only Mason can make the jump onto the train.
--> '''Mason:''' Step Eight, Reznov: [[spoiler: Freedom!]]
--> '''Reznov:''' [[HeroicSacrifice For you, Mason! Not for me!]]
** One of the sadder moments of the game comes in a bombed-out garage in the Hue City level. It's not even a cinematic, but if you glance around at the dead Vietnamese, you'll see a man kneeling by one of the corpses, attempting to perform CPR. After about ten seconds of this, he sits up and sobs hopelessly into his hands before trying desperately to revive his dead friend once more. And you can't even comfort the poor guy.
** Black Ops seems to end in a high note. Mason shrugs off the brainwashing, the attack on America was stopped, and the bad guys are all punished. Then you read the unlocked intel pages, only to find that [[spoiler: Mason never fully recovered, and because of that he was finally considered a threat to national security by the CIA and marked for termination, along with Hudson and Weaver. They escape to South Africa, and the last thing we know is that joint operation between the CIA and MI6 is being prepared in order to assasinate the three heroes that saved America. This is extra sad considering Reznov's words on being betrayed by your own.]] This is made even worse by the fact that one of the "betrayers" might be [[spoiler: Captain Price or [=MacMillan=], two of the most popular characters from the Modern Warfare series.]] Talk about your conflicts of interest.
** Although, in Black Ops 2, [[spoiler: assuming you didn't shoot Mason (disguised as Menendez with a bag over his head) in the head, he survives to the age of 93, and even goes to the Vault to meet up with his old friend Woods. A dose of CrowningMomentOfHeartwarming comes when the two even start bantering like old times.]]
* ''[[VideoGame/CallOfDutyBlackOps2 Black Ops 2]]''
** Farid [[spoiler:executing Harper to maintain his cover as a CIA agent. Made worse by Harper screaming at him to "do your job!" while Farid holds a gun to his head, and then even more so when - even when Section arrives seconds too late and tells Farid that it's okay, that he did what he had to do - the camera shows Farid broken and in a state of shock at having killed Harper]].
*** [[spoiler: Farid is screwed either way. He can kill one of his best friends, or he can try to shoot Menendez. In the latter option, Menendez dodges the gun, shoots farid in the stomach, rants for a bit, and then executes him. Poor guy...]]
*** [[spoiler: No matter what choice you make, Farid dies, either by failing to kill Menendez, or from saving Karma/Chloe from either Defalco or Salazar ]]
** When Woods is ordered to shoot an assassination target, [[spoiler:only to find out he was tricked into shooting Alex Mason. Then we see young David Mason's reaction when he sees his father lying in a pool of his own blood, presumably dead.]] The music that plays as you run up to [[spoiler:Mason]]'s body perfectly captures Woods' OhCrap moment as he realizes [[MyGodWhatHaveIDone what he just did]].
*** Also Hudson [[spoiler:sacrificing himself to save David and Woods. As Menendez is counting down to when he blows David away, Hudson is madly and tearfully begging Menendez to kill him instead and dies a horrible death as a result]]
** [[spoiler: Menendez failing to rescue his sister, and then seeing the grenade explode in her room.]]
*** [[spoiler: Everything about Josefina counts, if only to remind you that Raul Menendez loved his sister more than anything in the world. The masks on the wall always stand out, as if he wanted to protect her from her ugliness. And the terrified, desperate wailing she makes when she's dragged out of bed? Borders on NightmareFuel...]]
** [[spoiler: Wood's death if Karma is dead and Menendez is spared. Menendez infiltrates the Vault, kills Woods with Josefina's locket, and lays him down gently on his bed. Very slightly dulled, considering Woods is currently 95, and doesn't seem too phased by Menendez appearing in his room.]]
** Salazar's [[spoiler: betrayal and subsequent death, if Harper is alive. The guy's been with you in all of the 2025 missions, and is actually a decently coded teammate that helps you push forward on his own if left alone. And he turns out to be in league with Menendez, and through his actions, allows the US Army's drones loose on China and America, causing countless deaths. But unlike your typical traitor in the genre, Slazar allows himself to be arrested and is willing to receive the punishment for his actions from his friends]]
** [[spoiler: Mendendez's suicide in the "worst" ending is a twisted example. After escaping from prison and killing Woods, he goes to his sister's grave, digs her up, smashes open her coffin and calmly pours gasoline over himself. Then, while looking at her remains... he lights a match. It's a poignant yet chilling way to depict a character that was so utterly consumed with vengeance that once he achieved it, he had nothing else to live for. So he decides to end his own life, and be with his sister.]]
*** The excruciating manner of his suicide, coupled with his almost amicable treatment of Woods in the previous scene, gives rise to the AlternateCharacterInterpretation that he underwent a HeelRealization and chose to go out the way he did because he knew it was what he deserved.
** In the same token that it's a [[Heartwarming/CallOfDutyBlackOps2 heartwarming moment]], Mason having to tell his son he's duty-bound to save Woods is a sad moment as well. Alex really doesn't want to break the promise he made to his son that he put his military life behind him and David is also disgusted that his father is going back on his word. It's not a comfortable moment for either party.
** [[spoiler: Admiral Briggs']] death and the [[spoiler: subsequent destruction of the ''Obama'']]. Made worse by the fact that [[spoiler: he's killed by Menendez...except you're controlling him at that moment, meaning it's entirely ''your fault''.]]
* ''[[VideoGame/CallOfDutyGhosts Ghosts]]''
** At the end of ''Legends Never Die'', the pleading look on Rourke's face right before Elias is forced to drop him (keep in mind that at this time Rourke is still one of the good guys).
** Riley takes a bullet in one of the later missions. He doesn't die, fortunately, but it is still one helluva PlayerPunch and he is sidelined for the rest of the game.
** Rorke [[spoiler: brutally kills Elias Walker in front of his sons while they are ForcedToWatch, shooting him [[ThereIsNoKillLikeOverkill three times in the chest & and then once more in the head.]]]]
** The ending once you view the after credit stinger, sadistically subverting what was supposed to be a happy ending. [[spoiler: Despite shooting Gabriel Rorke in the chest and leaving him to drown in a lake, he rises from the waters, kicks Hesh Walker in the guts and gloats about how he's going to turn Logan against his brother and the Ghosts, dragging him off while Hesh screams desperately, utterly helpless to stop the madman. The last shot is of the player trapped in a pit in the Amazon being tortured into becoming loyal to the Federation.]]
* ''[[VideoGame/CallOfDutyInfiniteWarfare Infinite Warfare]]''
** Surprisingly Infinite Warfare has a few tearjerker moments within it especially the ending in which [[spoiler: the majority of your squad end up dying in the final battle by sacrificing themselves for the salvation of earth as well as you being the first time in a Call of Duty game in which the main character you play as does not survive to the end credits. Not to mention that during the ending credits, you can get to hear the final goodbye messages left by those who died along the journey meant for friends and family of the departed.]]

to:

* ''[[VideoGame/CallOfDuty World At War]]''
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind us of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
** After this footage, there are two stark sentences displayed before the end credits:
--> [[spoiler: 60 MILLION LIVES WERE LOST AS A RESULT OF WORLD WAR TWO.]]
--> [[spoiler: IT WAS THE MOST DESTRUCTIVE AND DEADLY CONFLICT IN HUMAN HISTORY.]]
** In World at War, The opening of "Vendetta" the first Russian mission in the game. What happens is [[spoiler:you're laying in the Red fountain, watching as your follow comrades are being killed by Nazi soldiers.]] The Music doesn't help whatsoever.
* ''[[VideoGame/CallOfDutyBlackOps Black Ops]]''
** Call of Duty: Black Ops has [[spoiler:the death of [[VideoGame/CallOfDutyWorldAtWar Dimitri Petrenko]] in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. ]]
--> '''Reznov:''' [[[spoiler:Dimitri]]] should have died in Berlin.
*** Looks like death doesn't like to be cheated.
** The achievement for Project Nova is "some wounds never heal", which is basically the game rubbing in the fact that [[spoiler: the regenerating health and general survival ability Petrenko had as the main Russian PC in World At War couldn't save him in the gas chamber.]]
** The ending of Vorkuta, when it becomes clear only Mason can make the jump onto the train.
--> '''Mason:''' Step Eight, Reznov: [[spoiler: Freedom!]]
--> '''Reznov:''' [[HeroicSacrifice For you, Mason! Not for me!]]
** One of the sadder moments of the game comes in a bombed-out garage in the Hue City level. It's not even a cinematic, but if you glance around at the dead Vietnamese, you'll see a man kneeling by one of the corpses, attempting to perform CPR. After about ten seconds of this, he sits up and sobs hopelessly into his hands before trying desperately to revive his dead friend once more. And you can't even comfort the poor guy.
** Black Ops seems to end in a high note. Mason shrugs off the brainwashing, the attack on America was stopped, and the bad guys are all punished. Then you read the unlocked intel pages, only to find that [[spoiler: Mason never fully recovered, and because of that he was finally considered a threat to national security by the CIA and marked for termination, along with Hudson and Weaver. They escape to South Africa, and the last thing we know is that joint operation between the CIA and MI6 is being prepared in order to assasinate the three heroes that saved America. This is extra sad considering Reznov's words on being betrayed by your own.]] This is made even worse by the fact that one of the "betrayers" might be [[spoiler: Captain Price or [=MacMillan=], two of the most popular characters from the Modern Warfare series.]] Talk about your conflicts of interest.
** Although, in Black Ops 2, [[spoiler: assuming you didn't shoot Mason (disguised as Menendez with a bag over his head) in the head, he survives to the age of 93, and even goes to the Vault to meet up with his old friend Woods. A dose of CrowningMomentOfHeartwarming comes when the two even start bantering like old times.]]
* ''[[VideoGame/CallOfDutyBlackOps2 Black Ops 2]]''
** Farid [[spoiler:executing Harper to maintain his cover as a CIA agent. Made worse by Harper screaming at him to "do your job!" while Farid holds a gun to his head, and then even more so when - even when Section arrives seconds too late and tells Farid that it's okay, that he did what he had to do - the camera shows Farid broken and in a state of shock at having killed Harper]].
*** [[spoiler: Farid is screwed either way. He can kill one of his best friends, or he can try to shoot Menendez. In the latter option, Menendez dodges the gun, shoots farid in the stomach, rants for a bit, and then executes him. Poor guy...]]
*** [[spoiler: No matter what choice you make, Farid dies, either by failing to kill Menendez, or from saving Karma/Chloe from either Defalco or Salazar ]]
** When Woods is ordered to shoot an assassination target, [[spoiler:only to find out he was tricked into shooting Alex Mason. Then we see young David Mason's reaction when he sees his father lying in a pool of his own blood, presumably dead.]] The music that plays as you run up to [[spoiler:Mason]]'s body perfectly captures Woods' OhCrap moment as he realizes [[MyGodWhatHaveIDone what he just did]].
*** Also Hudson [[spoiler:sacrificing himself to save David and Woods. As Menendez is counting down to when he blows David away, Hudson is madly and tearfully begging Menendez to kill him instead and dies a horrible death as a result]]
** [[spoiler: Menendez failing to rescue his sister, and then seeing the grenade explode in her room.]]
*** [[spoiler: Everything about Josefina counts, if only to remind you that Raul Menendez loved his sister more than anything in the world. The masks on the wall always stand out, as if he wanted to protect her from her ugliness. And the terrified, desperate wailing she makes when she's dragged out of bed? Borders on NightmareFuel...]]
** [[spoiler: Wood's death if Karma is dead and Menendez is spared. Menendez infiltrates the Vault, kills Woods with Josefina's locket, and lays him down gently on his bed. Very slightly dulled, considering Woods is currently 95, and doesn't seem too phased by Menendez appearing in his room.]]
** Salazar's [[spoiler: betrayal and subsequent death, if Harper is alive. The guy's been with you in all of the 2025 missions, and is actually a decently coded teammate that helps you push forward on his own if left alone. And he turns out to be in league with Menendez, and through his actions, allows the US Army's drones loose on China and America, causing countless deaths. But unlike your typical traitor in the genre, Slazar allows himself to be arrested and is willing to receive the punishment for his actions from his friends]]
** [[spoiler: Mendendez's suicide in the "worst" ending is a twisted example. After escaping from prison and killing Woods, he goes to his sister's grave, digs her up, smashes open her coffin and calmly pours gasoline over himself. Then, while looking at her remains... he lights a match. It's a poignant yet chilling way to depict a character that was so utterly consumed with vengeance that once he achieved it, he had nothing else to live for. So he decides to end his own life, and be with his sister.]]
*** The excruciating manner of his suicide, coupled with his almost amicable treatment of Woods in the previous scene, gives rise to the AlternateCharacterInterpretation that he underwent a HeelRealization and chose to go out the way he did because he knew it was what he deserved.
** In the same token that it's a [[Heartwarming/CallOfDutyBlackOps2 heartwarming moment]], Mason having to tell his son he's duty-bound to save Woods is a sad moment as well. Alex really doesn't want to break the promise he made to his son that he put his military life behind him and David is also disgusted that his father is going back on his word. It's not a comfortable moment for either party.
** [[spoiler: Admiral Briggs']] death and the [[spoiler: subsequent destruction of the ''Obama'']]. Made worse by the fact that [[spoiler: he's killed by Menendez...except you're controlling him at that moment, meaning it's entirely ''your fault''.]]
* ''[[VideoGame/CallOfDutyGhosts Ghosts]]''
** At the end of ''Legends Never Die'', the pleading look on Rourke's face right before Elias is forced to drop him (keep in mind that at this time Rourke is still one of the good guys).
** Riley takes a bullet in one of the later missions. He doesn't die, fortunately, but it is still one helluva PlayerPunch and he is sidelined for the rest of the game.
** Rorke [[spoiler: brutally kills Elias Walker in front of his sons while they are ForcedToWatch, shooting him [[ThereIsNoKillLikeOverkill three times in the chest & and then once more in the head.]]]]
** The ending once you view the after credit stinger, sadistically subverting what was supposed to be a happy ending. [[spoiler: Despite shooting Gabriel Rorke in the chest and leaving him to drown in a lake, he rises from the waters, kicks Hesh Walker in the guts and gloats about how he's going to turn Logan against his brother and the Ghosts, dragging him off while Hesh screams desperately, utterly helpless to stop the madman. The last shot is of the player trapped in a pit in the Amazon being tortured into becoming loyal to the Federation.]]
* ''[[VideoGame/CallOfDutyInfiniteWarfare Infinite Warfare]]''
** Surprisingly Infinite Warfare has a few tearjerker moments within it especially the ending in which [[spoiler: the majority of your squad end up dying in the final battle by sacrificing themselves for the salvation of earth as well as you being the first time in a Call of Duty game in which the main character you play as does not survive to the end credits. Not to mention that during the ending credits, you can get to hear the final goodbye messages left by those who died along the journey meant for friends and family of the departed.]]

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* ''[[VideoGame/CallOfDutyInfiniteWarfare Infinite Warfare]]''
**Surprisingly Infinite Warfare has a few tearjerker moments within it especially the ending in which [[spoiler: the majority of your squad end up dying in the final battle by sacrificing themselves for the salvation of earth as well as you being the first time in a Call of Duty game in which the main character you play as does not survive to the end credits. Not to mention that during the ending credits, you can get to hear the final goodbye messages left by those who died along the journey meant for friends and family of the departed.]]
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*** The excruciating manner of his suicide, coupled with his almost amicable treatment of Woods in the previous scene, gives rise to the AlternateCharacterInterpretation that he underwent a HeelRealization and chose to go out the way he did because he knew it was what he deserved.
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--> '''Dimitri:''' 'You should have died in Berlin.'

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--> '''Dimitri:''' 'You '''Reznov:''' [[[spoiler:Dimitri]]] should have died in Berlin.'
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** At the end of ''Legends Never Die'', the pleading look on Rourke's face right before Elias lets him fall (keep in mind that at this time Rourke is still one of the good guys).

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** At the end of ''Legends Never Die'', the pleading look on Rourke's face right before Elias lets is forced to drop him fall (keep in mind that at this time Rourke is still one of the good guys).
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*** [[spoiler: No matter what choice you make, Farid dies, either by failing to kill Menendez, or from saving Karma/Chloe from either DeFalco or Salazar ]]

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*** [[spoiler: No matter what choice you make, Farid dies, either by failing to kill Menendez, or from saving Karma/Chloe from either DeFalco Defalco or Salazar ]]
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*** [[spoiler: Farid dies in most of the endings, either by failing to kill Menendez, or trying to stop Salazar from shooting Karma/Chloe.]]

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*** [[spoiler: No matter what choice you make, Farid dies in most of the endings, dies, either by failing to kill Menendez, or trying to stop from saving Karma/Chloe from either DeFalco or Salazar from shooting Karma/Chloe.]]
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** [[TheBigGuy Vic]]'s death in Big Red One. If you've played this game, you'll know why.
** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the need of the war for the [=POWs=]. Worse since "The Crossroads" revealed that all but two perished from their wounds.

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** [[TheBigGuy Vic]]'s death in Big ''Big Red One. One''. If you've played this game, you'll know why.
why. As well as [[spoiler: Hawk getting medevaced and Brooklyn's death.]]
** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the need end of the war for the [=POWs=]. Worse since "The Crossroads" revealed that all but two perished from their wounds.
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** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the need of the war for the POWs. Worse since "The Crossroads" revealed that all but two perished from their wounds.

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** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the need of the war for the POWs.[=POWs=]. Worse since "The Crossroads" revealed that all but two perished from their wounds.
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** "Prisoners of War" in the British Campaign has your squadron finding two Germans surrendering to you, saying they have some wounded American soldiers nearby they were tending to. You can see the wounded soldiers and hear their coughs and cries of agony. One of your soldiers contemplates on just shooting at the Germans before Price tells him off. After you get the truck to tow them away, Price said that it's the need of the war for the POWs. Worse since "The Crossroads" revealed that all but two perished from their wounds.
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** The death of [[spoiler:Isabelle]] at the end of the British campaign is enough to cause TheStoic Marcel to break up completely. Keith, who has less-than-flattering views on the French and didn't even try to hide it throughout the campaign, comforts him with [[spoiler:"She was a brave lass."]]

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** Call of Duty: Black Ops has [[spoiler:the death of Dimitri Petrenko in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. ]]

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** Call of Duty: Black Ops has [[spoiler:the death of [[VideoGame/CallOfDutyWorldAtWar Dimitri Petrenko Petrenko]] in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. ]]]]


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** The achievement for Project Nova is "some wounds never heal", which is basically the game rubbing in the fact that [[spoiler: the regenerating health and general survival ability Petrenko had as the main Russian PC in World At War couldn't save him in the gas chamber.]]
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** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.

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** The penultimate level for the 1st Polish Tank Division in ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, tear-jerking, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.

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