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* InfantImmortality: Not infants, but the child protagonists are literally unkillable. They can be hurt, scared, and get too messed up to keep going until they have a chance to recover, but permanent harm just isn't part of the equation.

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* InfantImmortality: Not infants, but the child protagonists are literally unkillable. They can be hurt, scared, and get too messed up to keep going until they have a chance to recover, someone helps them, but permanent harm just isn't part of the equation.
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* InfantImmortality: Not infants, but the child protagonists are literally unkillable. They can be hurt, scared, and get too messed up to keep going until they have a chance to recover, but permanent harm is out of the equation.

to:

* InfantImmortality: Not infants, but the child protagonists are literally unkillable. They can be hurt, scared, and get too messed up to keep going until they have a chance to recover, but permanent harm is out just isn't part of the equation.
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* InfantImmortality: Not infants, but the child protagonists are literally unkillable. They can be hurt, scared, and get too messed up to keep going until they have a chance to recover, but permanent harm is out of the equation.
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It gained a {{sequel}} set in TheNineties called ''Things from the Flood'' where you play as teenagers after a flood of mysterious dark water.
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''In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

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''In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.
technology, "the Loop".
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[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/tales_from_the_loop_logo_8.jpg]]

''[[{{Tagline}} Roleplaying in the 80's That Never Was]]''

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''[[{{Tagline}} Roleplaying in the 80's '80s That Never Was]]''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tales_from_the_loop_logo_8.jpg]]

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[[quoteright:350:https://static.[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/tales_from_the_loop_logo_8.jpg]]



Acclaimed scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.

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Acclaimed scifi sci-fi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.



In this game, you play teenagers in the late Eighties, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied.

to:

In this game, you play teenagers in the late Eighties, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid Kid, and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tales_from_the_loop_logo_8.jpg]]



Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Website/{{Kickstarter}} campaign, which got full funding and was able to print it simulaneously in English and Swedish.

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Website/{{Kickstarter}} campaign, which got full funding and was able to print it simulaneously simultaneously in English and Swedish.



* WorldOfWeirdness: Robots roaming around, government has access to technology such as anti-gravity vehicles, there are dinosaurs in them thar woods... and that's just the tip of the iceberg.

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* WorldOfWeirdness: Robots roaming around, the government has access to technology such as anti-gravity vehicles, there are dinosaurs in them thar woods... and that's just the tip of the iceberg.
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Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Website/{{Kickstarter}} campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.

Currently,[[https://www.hollywoodreporter.com/live-feed/tales-loop-tv-series-set-at-amazon-1127706 Amazon Studios plans to release an eight-episode TV series through their Amazon Prime Video service.]]

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Website/{{Kickstarter}} campaign, which got full funding and was possible able to print it out simulaneously in English and Swedish.

Currently,[[https://www.Currently, [[https://www.hollywoodreporter.com/live-feed/tales-loop-tv-series-set-at-amazon-1127706 Amazon Studios plans to release an eight-episode TV series through their Amazon Prime Video service.]]



* ChildrenAreInnocent: The reason why the rules enforce being child characters and not adults: the innocence of a child is supposed to see all of the weirdness with a sense of wonder (rather than [[KillEmAll going murderhobo]] or [[ForScience dissect everything to see how it works]], which is what adults would do). As well, children are also Vulnerable -- having less methods to run away or fight.

to:

* ChildrenAreInnocent: The reason why the rules enforce being child characters and not adults: the innocence of a child is supposed to see all of the weirdness with a sense of wonder (rather than [[KillEmAll going murderhobo]] or [[ForScience dissect everything to see how it works]], which is what adults would do). As well, children are also Vulnerable -- having less fewer methods to run away or fight.



* {{Mundanger}}: Enforced by the rules. A PlayerCharacter can just as easily reach the DespairEventHorizon both from being attacked by the robo-saurus from the ninth circle of Hell or from being bullied one time too many at school.

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* {{Mundanger}}: Enforced by the rules. A PlayerCharacter can just as easily reach the DespairEventHorizon both from (a) being attacked by the robo-saurus from the ninth circle of Hell Hell, or from (b) being bullied one time too many at school.
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* DarkerAndEdgier: What the expansion/second rulebook ''Things From The Flood'' promises, with the option of using now-older characters and the risk of them being KilledOffForReal.

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* DarkerAndEdgier: What the expansion/second rulebook ''Things From The Flood'' promises, with the option of using now-older characters and the risk of them being KilledOffForReal.KilledOffForReal and an overall "things within The Loop are going FromBadToWorse" feeling.

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* GrowingUpSucks: One of the possible interpretations of the aging mechanics (trading off Luck Points for additional Skill Points, plus characters older than 15 cannot be played), plus the SequelDifficultySpike of the ''Things From The Flood'' RPG (which can be used as an expansion of ''Tales From The Loop''), which allows players to take their characters past that cut-off point of 15 at the trade-off of maybe getting them ''killed''.



* MundaneFantastic: Overall, the roleplaying focus is in how wonderful being a kid is... set against the backdrop of a countryside that has become increasingly weird.

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* MundaneFantastic: Overall, the roleplaying focus is in how wonderful being a kid is... set against the backdrop of a countryside that has become increasingly (and even life-threateningly) weird.



* NeverSayDie: Enforced by the rules. Characters cannot be killed -- they just hit the DespairEventHorizon once they reach the end of their "health" track and need time to put themselves back together.

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* NeverSayDie: Enforced by the rules. Characters cannot be killed -- they just hit the DespairEventHorizon once they reach the end of their "health" track and need time to put themselves back together. Then averted as part of the SequelDifficultySpike of ''Things From The Flood'', wherein Player Characters ''can'' be KilledOffForReal.



* SequelDifficultySpike: ''Things From The Flood'' advertises itself as such, with the capacity to kill off player characters (which can be OlderAndWiser versions of those characters designed in ''Tales From The Loop'').



* TwentyMinutesIntoThePast: Set in TheEighties. A Kickstarter goal that was reached is a book based on Stålenhag's "Things From The Flood", which will expand the timeline into TheNineties (time will tell whether it's an expansion book or a separate RPG, though).

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* TwentyMinutesIntoThePast: Set in TheEighties. A Kickstarter goal that was reached is a book based on Stålenhag's "Things From The Flood", Flood" (which can be used both as an expansion book or a stand-alone RPG), which will expand the timeline into TheNineties (time will tell whether it's an expansion book or a separate RPG, though).TheNineties.
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* FearlessFool: The EquivalentExchange for younger heroes is having less stats and skills but having more Luck Points to carry them through an adventure.

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* CompetenceZone: Characters are kids aged between ten to fifteen years old. If they age to 16, they are to be turned into Non-Player Characters.

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* CompetenceZone: Characters are kids aged between ten to fifteen years old. If they age to 16, they are to be turned into Non-Player Characters. The expansion ''Things From The Flood'' provides rules for playing characters in their late teens.
* DarkerAndEdgier: What the expansion/second rulebook ''Things From The Flood'' promises, with the option of using now-older characters and the risk of them being KilledOffForReal.
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Currently, [[https://www.hollywoodreporter.com/live-feed/tales-loop-tv-series-set-at-amazon-1127706 Amazon Studios plans to release an eight-episode TV series through their Amazon Prime Video service.]]

to:

Currently, [[https://www.Currently,[[https://www.hollywoodreporter.com/live-feed/tales-loop-tv-series-set-at-amazon-1127706 Amazon Studios plans to release an eight-episode TV series through their Amazon Prime Video service.]]
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* LuckManipulationMechanic: Player Characters start their game (and each adventure) with a set amount of Luck Points that provides them with the ability to re-roll dice, among other effects. Interestingly, the older the characters become, the lower their Luck Point cap is -- but they get higher stats in exchange.
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Currently, [[https://www.hollywoodreporter.com/live-feed/tales-loop-tv-series-set-at-amazon-1127706 Amazon Studios plans to release an eight-episode TV series through their Amazon Prime Video service.]]
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* {{Mundanger}}: Enforced by the rules. A PlayerCharacter can just as easily reach the DespairEventHorizon both from being attacked by the robo-saurus from the ninth circle of Hell or from being bullied one time too many in school.

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* {{Mundanger}}: Enforced by the rules. A PlayerCharacter can just as easily reach the DespairEventHorizon both from being attacked by the robo-saurus from the ninth circle of Hell or from being bullied one time too many in at school.
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* AdultsAreUseless: A trope enforced by the rules.

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* AdultsAreUseless: A trope enforced by the rules. Connections are a subversion -- they may be useless to fight the MonsterOfTheWeek, but they are an important part of the recovering of a player character's health and will to carry on the fight.
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Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter Website/{{Kickstarter}} campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.
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* SceneryPorn: All of the book art by [[http://www.simonstalenhag.se/ Simon Stålenhag]]. ''''[[https://geekandsundry.com/wp-content/uploads/2016/11/book.jpg All]] [[https://geekandsundry.com/wp-content/uploads/2016/11/dino.jpg of]] [[https://geekandsundry.com/wp-content/uploads/2016/11/america.jpg it]]''''.

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* SceneryPorn: All of the book art by [[http://www.simonstalenhag.se/ Simon Stålenhag]]. ''''[[https://geekandsundry.'''''[[https://geekandsundry.com/wp-content/uploads/2016/11/book.jpg All]] [[https://geekandsundry.com/wp-content/uploads/2016/11/dino.jpg of]] [[https://geekandsundry.com/wp-content/uploads/2016/11/america.jpg it]]''''.it]]'''''.
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* SceneryPorn: All of the book art by [[http://www.simonstalenhag.se/ Simon Stålenhag]]. ''''[[https://geekandsundry.com/wp-content/uploads/2016/11/book.jpg All]] [[https://geekandsundry.com/wp-content/uploads/2016/11/dino.jpg of]] [[https://geekandsundry.com/wp-content/uploads/2016/11/america.jpg it]]''''.
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* AliensInCardiff: The sample CityOfAdventure locations on the core rulebook are suburban Sweden and Boulder City, Nevada.
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* ChildrenAreInnocent: The reason why the rules enforce being child characters and not adults: the innocence of a child is supposed to see all of the weirdness with a sense of wonder (rather than [[KillEmAll going murderhobo]] or [[ForScience dissect everything to see how it works]], which is what adults would do). As well, children are also Vulnerable -- have less methods to run away or fight.

to:

* ChildrenAreInnocent: The reason why the rules enforce being child characters and not adults: the innocence of a child is supposed to see all of the weirdness with a sense of wonder (rather than [[KillEmAll going murderhobo]] or [[ForScience dissect everything to see how it works]], which is what adults would do). As well, children are also Vulnerable -- have having less methods to run away or fight.
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* {{Mundanger}}: Enforced by the rules. A PlayerCharacter can just as easily reach the DespairEventHorizon both from being attacked by the robo-saurus from the ninth circle of Hell or from being bullied one time too many in school.
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* RagTagBunchOfMisfits: The player group, by design, will end up looking like a combat-ready pre-teen or early-teens version of ''Film/TheBreakfastClub''--composed of possible character templates like the Jock with a (possibly hidden) heart of gold, the AlphaBitch with a (possibly hidden) heart of gold, the geek, the class "weirdo", TheQuincyPunk rocker, the CountryMouse, and others.

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* RagTagBunchOfMisfits: RagtagBunchOfMisfits: The player group, by design, will end up looking like a combat-ready pre-teen or early-teens version of ''Film/TheBreakfastClub''--composed of possible character templates like the Jock with a (possibly hidden) heart of gold, the AlphaBitch with a (possibly hidden) heart of gold, the geek, the class "weirdo", TheQuincyPunk rocker, the CountryMouse, and others.

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Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'', ''Series/StrangerThings'' and ''Series/EerieIndiana'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.



* RagTagBunchOfMisfits: The player group, by design, will end up looking like a combat-ready pre-teen or early-teens version of ''Film/TheBreakfastClub''--composed of possible character templates like the Jock with a (possibly hidden) heart of gold, the AlphaBitch with a (possibly hidden) heart of gold, the geek, the class "weirdo", TheQuincyPunk rocker, the CountryMouse, and others.



* TwentyMinutesIntoThePast: Set in the 1980s. A Kickstarter goal that was reached is a book based on Stålenhag's "Things From The Flood", which will expand the timeline into the Nineties (time will tell whether it's an expansion book or a separate RPG, though).

to:

* TwentyMinutesIntoThePast: Set in the 1980s. TheEighties. A Kickstarter goal that was reached is a book based on Stålenhag's "Things From The Flood", which will expand the timeline into the Nineties TheNineties (time will tell whether it's an expansion book or a separate RPG, though).
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* MagicalParticleAccelerator: All this weirdness because of the Loop, the world’s largest particle accelerator.

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Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraTerrestial'', ''Film/ETTheExtraTerrestrial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.


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* MundaneFantastic: Overall, the roleplaying focus is in how wonderful being a kid is... set against the backdrop of a countryside that has become increasingly weird.
Is there an issue? Send a MessageReason:
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Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraterrestial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag.

to:

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraterrestial'', ''Film/ETTheExtraTerrestial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag.
Stålenhag. It had a pretty notable Kickstarter campaign, which got full funding and was possible to print it out simulaneously in English and Swedish.
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Added DiffLines:

''[[{{Tagline}} Roleplaying in the 80's That Never Was]]''

From the Publisher:

''In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.

Acclaimed scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.

Now, for the first time, you will get the chance to step into the amazing world of the Loop.

In this game, you play teenagers in the late Eighties, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied.

The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous.''

Inspired by Eighties films such as ''Film/TheGoonies'' and ''Film/ETTheExtraterrestial'', as well as ''Series/StrangerThings'', and based on the art book of the same name by Simon Stålenhag.

----
!!This Tabletop RPG provides examples of:

* AdultsAreUseless: A trope enforced by the rules.
* ChildrenAreInnocent: The reason why the rules enforce being child characters and not adults: the innocence of a child is supposed to see all of the weirdness with a sense of wonder (rather than [[KillEmAll going murderhobo]] or [[ForScience dissect everything to see how it works]], which is what adults would do). As well, children are also Vulnerable -- have less methods to run away or fight.
* CompetenceZone: Characters are kids aged between ten to fifteen years old. If they age to 16, they are to be turned into Non-Player Characters.
* KidHero: The {{PlayerCharacter}}s.
* MinovskyParticle: The Magnetrine Effect.
* NeverSayDie: Enforced by the rules. Characters cannot be killed -- they just hit the DespairEventHorizon once they reach the end of their "health" track and need time to put themselves back together.
* ThePlace: The titular "loop" is a particle accelerator, and the cities surrounding it have become full-blown WeirdnessMagnet material.
* TwentyMinutesIntoThePast: Set in the 1980s. A Kickstarter goal that was reached is a book based on Stålenhag's "Things From The Flood", which will expand the timeline into the Nineties (time will tell whether it's an expansion book or a separate RPG, though).
* WorldOfWeirdness: Robots roaming around, government has access to technology such as anti-gravity vehicles, there are dinosaurs in them thar woods... and that's just the tip of the iceberg.

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