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Set in the original fictional world of Etheril, [[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] is a forum roleplay that follows many traditions present in the Franchise/FireEmblem franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. Five hundred years later, one of those immortal heroes, now accused of treachery, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it, and decide to stand in his way.
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learns of these forgotten stones and demands more than a fair share by threatening to break their pact unless Levare hands them over.
The prequel to the original story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
[[https://tvtropes.org/pmwiki/pmwiki.php/Characters/RuneOfShadows Character page.]]
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learns of these forgotten stones and demands more than a fair share by threatening to break their pact unless Levare hands them over.
The prequel to the original story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
[[https://tvtropes.org/pmwiki/pmwiki.php/Characters/RuneOfShadows Character page.]]
to:
Set in the original fictional world of Etheril, [[http://neoseeker.''[[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] Shadows]]'' is a forum roleplay that follows many traditions present in the Franchise/FireEmblem ''Franchise/FireEmblem'' franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem ''Fire Emblem'' story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. Five hundred years later, one of those immortal heroes, now accused of treachery, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it, and decide to stand in his way.
The original story,Fire ''Fire Emblem: Rune Of Shadows, Shadows'', was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learns of these forgotten stones and demands more than a fair share by threatening to break their pact unless Levare hands them over.
The prequel to the original story,Fire ''Fire Emblem: Rune of Shadows - Chronicles of the Holy War, War'', starts more than 500 years before the beginning of its predecessor. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
[[https://tvtropes.org/pmwiki/pmwiki.php/Characters/RuneOfShadows [[Characters/RuneOfShadows Character page.]]
The original story,
The prequel to the original story,
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%%* {{The Alliance}}: Werace in the original
%%* {{Anarchy Is Chaos}}: Averted with the original's Levare.
%%* {{Anarchy Is Chaos}}: Averted with the original's Levare.
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%%* {{The Alliance}}: TheAlliance: Werace in the original
%%*{{Anarchy Is Chaos}}: AnarchyIsChaos: Averted with the original's Levare.
%%*
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* {{Animal Theme Naming}}: The companies of the original's Resistance army are named after animals.
* {{Anyone Can Die}}: A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.
* {{Anyone Can Die}}: A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.
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* {{Animal Theme Naming}}: AnimalThemeNaming: The companies of the original's Resistance army are named after animals.
*{{Anyone Can Die}}: AnyoneCanDie: A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.
*
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* {{Big Bad}}: [[spoiler:Chaos. The origin of the multiverse itself!]]
%%* {{Black And Grey Morality}}: A lighter shade of grey, but hardly white.
* {{Canon Discontinuity}}: Some (player) characters disappeared without a trace and haven't been mentioned since.
* {{Cessation Of Existence}}: Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]]
* {{Command Roster}}
%%* {{Black And Grey Morality}}: A lighter shade of grey, but hardly white.
* {{Canon Discontinuity}}: Some (player) characters disappeared without a trace and haven't been mentioned since.
* {{Cessation Of Existence}}: Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]]
* {{Command Roster}}
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* {{Big Bad}}: BigBad: [[spoiler:Chaos. The origin of the multiverse itself!]]
%%*{{Black And Grey Morality}}: BlackAndGreyMorality: A lighter shade of grey, but hardly white.
*{{Canon Discontinuity}}: CanonDiscontinuity: Some (player) characters disappeared without a trace and haven't been mentioned since.
*{{Cessation Of Existence}}: CessationOfExistence: Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]]
*{{Command Roster}}CommandRoster
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*
*
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*** {{The Captain}}: Katrine
*** {{Number Two}}: Griez
*** {{Mr Fixit}}: Mithos (With magic.)
*** {{Number Two}}: Griez
*** {{Mr Fixit}}: Mithos (With magic.)
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*** {{The Captain}}: TheCaptain: Katrine
***{{Number Two}}: NumberTwo: Griez
***{{Mr Fixit}}: MrFixit: Mithos (With magic.)
***
***
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*** {{The Captain}}: Simon
*** {{Number Two}}: Damon, on a provisional basis
*** {{The Medic}}: Olin, Auterria
*** {{Number Two}}: Damon, on a provisional basis
*** {{The Medic}}: Olin, Auterria
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*** {{The Captain}}: TheCaptain: Simon
***{{Number Two}}: NumberTwo: Damon, on a provisional basis
***{{The Medic}}: TheMedic: Olin, Auterria
***
***
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%%* {{Conveniently An Orphan}}: Quite a few characters.
%%* {{Corrupt Church}}
* {{The Corruption}}: Being touched by a Shadow eventually turns you into one.
%%* {{Crapsack World}}: Poor Levarians. Even their "allies" take advantage of their plight.
%%* {{Crystal Dragon Jesus}}: The Olerene religion is a subversion. Their values are different.
%%* {{Darker And Edgier}}
%%* {{Death Is A Sad Thing}}
%%* {{Doomed Hometown}}: That's how it all began.
%%* {{Corrupt Church}}
* {{The Corruption}}: Being touched by a Shadow eventually turns you into one.
%%* {{Crapsack World}}: Poor Levarians. Even their "allies" take advantage of their plight.
%%* {{Crystal Dragon Jesus}}: The Olerene religion is a subversion. Their values are different.
%%* {{Darker And Edgier}}
%%* {{Death Is A Sad Thing}}
%%* {{Doomed Hometown}}: That's how it all began.
to:
%%* {{Conveniently An Orphan}}: ConvenientlyAnOrphan: Quite a few characters.
%%*{{Corrupt Church}}
CorruptChurch
*{{The Corruption}}: TheCorruption: Being touched by a Shadow eventually turns you into one.
%%*{{Crapsack World}}: CrapsackWorld: Poor Levarians. Even their "allies" take advantage of their plight.
%%*{{Crystal Dragon Jesus}}: CrystalDragonJesus: The Olerene religion is a subversion. Their values are different.
%%*{{Darker And Edgier}}
DarkerAndEdgier
%%*{{Death Is A Sad Thing}}
DeathIsASadThing
%%*{{Doomed Hometown}}: DoomedHometown: That's how it all began.
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%%* {{Eldritch Abomination}}: [[spoiler:Loki in his OneWingedAngel form.]]
%%* {{Enemy Summoner}}: Necromancers.
%%* {{Grim Up North}}: Played straight by the original's King of Shadows, whose stronghold was up there.
%%* {{Healing Factor}}: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.
%%* {{The Horde}}: Kregea in the original.
%%* {{I Call It Vera}}: Any rune-enhanced weapon has the potential for this.
%%* {{Knight Templar}}: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.
%%* {{La Resistance}}: The Levarian Resistance in the original, though against TheHorde, not TheEmpire.
%%* {{Light Is Not Good}}
%%* {{Magic Knight}}: The way magic works encourages this.
%%* {{Enemy Summoner}}: Necromancers.
%%* {{Grim Up North}}: Played straight by the original's King of Shadows, whose stronghold was up there.
%%* {{Healing Factor}}: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.
%%* {{The Horde}}: Kregea in the original.
%%* {{I Call It Vera}}: Any rune-enhanced weapon has the potential for this.
%%* {{Knight Templar}}: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.
%%* {{La Resistance}}: The Levarian Resistance in the original, though against TheHorde, not TheEmpire.
%%* {{Light Is Not Good}}
%%* {{Magic Knight}}: The way magic works encourages this.
to:
%%* {{Eldritch Abomination}}: EldritchAbomination: [[spoiler:Loki in his OneWingedAngel form.]]
%%*{{Enemy Summoner}}: EnemySummoner: Necromancers.
%%*{{Grim Up North}}: GrimUpNorth: Played straight by the original's King of Shadows, whose stronghold was up there.
%%*{{Healing Factor}}: HealingFactor: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.
%%*{{The Horde}}: TheHorde: Kregea in the original.
%%*{{I Call It Vera}}: ICallItVera: Any rune-enhanced weapon has the potential for this.
%%*{{Knight Templar}}: KnightTemplar: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.
%%*{{La Resistance}}: LaResistance: The Levarian Resistance in the original, though against TheHorde, not TheEmpire.
%%*{{Light Is Not Good}}
LightIsNotGood
%%*{{Magic Knight}}: MagicKnight: The way magic works encourages this.
%%*
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%%* {{Neglectful Precursors}}: Thoroughly averted.
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%%* {{Neglectful Precursors}}: NeglectfulPrecursors: Thoroughly averted.
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%%* {{Point Buy}}
* {{Power Glows}}: The runestones of power give a faint glow.
%%* {{Ragtag Bunch Of Misfits}}: The original's Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.
%%* {{Random Number God}}: ''At its worst''.
%%* {{Sealed Evil In A Can}}: The King of Shadows in the original.
* {{Sliding Scale of Idealism Versus Cynicism}}: As you have probably guessed, both versions are more cynical than your average Fire Emblem story.
%%* {{Socketed Equipment}}
* {{Summon Magic}}: Of the "instant ally" variety, particularly useful when the [=PCs=] are screwed. [[spoiler: Which is always.]]
* {{Wake Up Call Boss}}: The original's Harald with his troops decimated the Raven company.
* {{We Cannot Go On Without You}}: Averted in the original. The Raven Company kept on fighting even after both of their leaders were killed.
* {{Zombie Apocalypse}}: The ruins in the side quest for the original's Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.
* {{Power Glows}}: The runestones of power give a faint glow.
%%* {{Ragtag Bunch Of Misfits}}: The original's Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.
%%* {{Random Number God}}: ''At its worst''.
%%* {{Sealed Evil In A Can}}: The King of Shadows in the original.
* {{Sliding Scale of Idealism Versus Cynicism}}: As you have probably guessed, both versions are more cynical than your average Fire Emblem story.
%%* {{Socketed Equipment}}
* {{Summon Magic}}: Of the "instant ally" variety, particularly useful when the [=PCs=] are screwed. [[spoiler: Which is always.]]
* {{Wake Up Call Boss}}: The original's Harald with his troops decimated the Raven company.
* {{We Cannot Go On Without You}}: Averted in the original. The Raven Company kept on fighting even after both of their leaders were killed.
* {{Zombie Apocalypse}}: The ruins in the side quest for the original's Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.
to:
%%* {{Point Buy}}
PointBuy
*{{Power Glows}}: PowerGlows: The runestones of power give a faint glow.
%%*{{Ragtag Bunch Of Misfits}}: RagtagBunchOfMisfits: The original's Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.
%%*{{Random Number God}}: RandomNumberGod: ''At its worst''.
%%*{{Sealed Evil In A Can}}: SealedEvilInACan: The King of Shadows in the original.
*{{Sliding Scale of Idealism Versus Cynicism}}: Sliding caleOfIdealismVersusCynicism: As you have probably guessed, both versions are more cynical than your average Fire Emblem story.
%%*{{Socketed Equipment}}
SocketedEquipment
*{{Summon Magic}}: SummonMagic: Of the "instant ally" variety, particularly useful when the [=PCs=] are screwed. [[spoiler: Which is always.]]
*{{Wake Up Call Boss}}: WakeUpCallBoss: The original's Harald with his troops decimated the Raven company.
*{{We Cannot Go On Without You}}: WeCannotGoOnWithoutYou: Averted in the original. The Raven Company kept on fighting even after both of their leaders were killed.
*{{Zombie Apocalypse}}: ZombieApocalypse: The ruins in the side quest for the original's Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.
*
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Page is now a redirect to the Hair Colors index. Also, ZCE comment-outs.
Changed line(s) 19,21 (click to see context) from:
* {{The Alliance}}: Werace in the original
* {{Anarchy Is Chaos}}: Averted with the original's Levare.
* {{Angst}}: Oh, yeah.
* {{Anarchy Is Chaos}}: Averted with the original's Levare.
* {{Angst}}: Oh, yeah.
to:
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* {{Arcadia}}: Levare in the original used to be this.
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* {{Black And Grey Morality}}: A lighter shade of grey, but hardly white.
to:
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* {{Conveniently An Orphan}}: Quite a few characters.
* {{Corrupt Church}}
* {{Corrupt Church}}
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** {{Body Horror}}s ensue.
* {{Crapsack World}}: Poor Levarians. Even their "allies" take advantage of their plight.
* {{Crystal Dragon Jesus}}: The Olerene religion is a subversion. Their values are different.
* {{Darker And Edgier}}
* {{Death Is A Sad Thing}}
* {{Doomed Hometown}}: That's how it all began.
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]]: [[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]]
* {{Eldritch Abomination}}: [[spoiler:Loki in his OneWingedAngel form.]]
* {{Enemy Summoner}}: Necromancers.
* {{Grim Up North}}: Played straight by the original's King of Shadows, whose stronghold was up there.
* {{Healing Factor}}: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.
* {{The Horde}}: Kregea in the original.
* {{I Call It Vera}}: Any rune-enhanced weapon has the potential for this.
* {{Knight Templar}}: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.
* {{La Resistance}}: The Levarian Resistance in the original, though against TheHorde, not TheEmpire.
* {{Light Is Not Good}}
* {{Magic Knight}}: The way magic works encourages this.
* {{Mooks}}: Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.
** {{Mook Chivalry}} is non-existent.
* {{Neglectful Precursors}}: Thoroughly averted.
* {{Crapsack World}}: Poor Levarians. Even their "allies" take advantage of their plight.
* {{Crystal Dragon Jesus}}: The Olerene religion is a subversion. Their values are different.
* {{Darker And Edgier}}
* {{Death Is A Sad Thing}}
* {{Doomed Hometown}}: That's how it all began.
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]]: [[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]]
* {{Eldritch Abomination}}: [[spoiler:Loki in his OneWingedAngel form.]]
* {{Enemy Summoner}}: Necromancers.
* {{Grim Up North}}: Played straight by the original's King of Shadows, whose stronghold was up there.
* {{Healing Factor}}: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.
* {{The Horde}}: Kregea in the original.
* {{I Call It Vera}}: Any rune-enhanced weapon has the potential for this.
* {{Knight Templar}}: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.
* {{La Resistance}}: The Levarian Resistance in the original, though against TheHorde, not TheEmpire.
* {{Light Is Not Good}}
* {{Magic Knight}}: The way magic works encourages this.
* {{Mooks}}: Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.
** {{Mook Chivalry}} is non-existent.
* {{Neglectful Precursors}}: Thoroughly averted.
to:
*
*
* {{Mooks}}: Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player
** {{Mook Chivalry}}
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* {{Physical God}}: All six ancient heroes
** Although [[GodInHumanForm Gods In Human Form]] would probably be more accurate.
* {{Point Buy}}
** Although [[GodInHumanForm Gods In Human Form]] would probably be more accurate.
* {{Point Buy}}
to:
** Although [[GodInHumanForm Gods In Human Form]] would probably be more accurate.
*
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* {{Ragtag Bunch Of Misfits}}: The original's Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.
* {{Random Number God}}: ''At its worst''.
* {{Sealed Evil In A Can}}: The King of Shadows in the original.
* {{Random Number God}}: ''At its worst''.
* {{Sealed Evil In A Can}}: The King of Shadows in the original.
to:
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* {{Socketed Equipment}}
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* {{You Gotta Have Blue Hair}}: Mostly averted in the original, where Shelby is the only character with a completely unnatural hair color. In Chronicles, played straighter with some green and blue hair.
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<<|WebOriginal|>>
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* {{One Steve Limit}}: Averted. There was a Katrine and a Katherine.
* {{Our Souls Are Different}}: Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]]
* {{Our Souls Are Different}}: Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]]
to:
* {{One Steve Limit}}: OneSteveLimit: Averted. There was a Katrine and a Katherine.
*{{Our Souls Are Different}}: OurSoulsAreDifferent: Unconscious, colorful and glowing balls of LifeForce LifeEnergy that float around, [[spoiler:which can be used to create runes of power.]]
*
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Misuse
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* {{AuthorExistenceFailure}}: When a character's player leaves, the character tends to fall out of the focus or disappear completely.
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Changed line(s) 7,8 (click to see context) from:
Set in the original fictional world of Etheril, [[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] is a forum roleplay that follows many traditions present in the FireEmblem franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. Five hundred years later, one of those immortal heroes, now accused of treachery, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it, and decide to stand in his way.
to:
Set in the original fictional world of Etheril, [[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] is a forum roleplay that follows many traditions present in the FireEmblem Franchise/FireEmblem franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. Five hundred years later, one of those immortal heroes, now accused of treachery, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it, and decide to stand in his way.
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Natter
Deleted line(s) 29 (click to see context) :
** Although some deserved to be PutOnABus instead.
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<<|WebOriginal|>>
to:
<<|WebOriginal|>>
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[[quoteright:225:http://static.tvtropes.org/pmwiki/pub/images/Chapter1Enemies_6761.jpg]]
[[caption-width-right:225: [-Approximately half of the enemies from level one of Chronicles of the Holy War.-] ]]
[[caption-width-right:225: [-Approximately half of the enemies from level one of Chronicles of the Holy War.-] ]]
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/Chapter1Enemies_6761.jpg]]
[[caption-width-right:298: [-Approximately half of the enemies from level one of Chronicles of the Holy War.-] ]]
[[caption-width-right:298: [-Approximately half of the enemies from level one of Chronicles of the Holy War.-] ]]
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[[quoteright:298:http://static.tvtropes.org/pmwiki/pub/images/Chapter1Enemies_6761.jpg]]
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*** [[TheArcher The Archery Brigade]]: Kiena, Paul, Audrey, Deln
to:
*** [[TheArcher The Archery Brigade]]: Brigade: Kiena, Paul, Audrey, Deln
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It Got Worse cleanup as per this thread. Zero Context Examples, misuse and sinkholes willl be exterminated.
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[[caption-width-right:298: [-Approximately half of the enemies from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
to:
[[caption-width-right:298: [-Approximately half of the enemies from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
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fixing redlinks
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* {{Summon Magic}}: Of the "instant ally" variety, particularly useful when the PCs are screwed. [[spoiler: Which is always.]]
to:
* {{Summon Magic}}: Of the "instant ally" variety, particularly useful when the PCs [=PCs=] are screwed. [[spoiler: Which is always.]]
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Changed line(s) 33,36 (click to see context) from:
** {{The Captain}}: Katrine
** {{Number Two}}: Griez
** {{Mr Fixit}}: Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]]: Sarlok
** {{Number Two}}: Griez
** {{Mr Fixit}}: Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]]: Sarlok
to:
Changed line(s) 38,41 (click to see context) from:
** {{The Captain}}: Simon
** {{Number Two}}: Damon, on a provisional basis
** {{The Medic}}: Olin, Auterria
** [[TheArcher The Archery Brigade]]: Kiena, Paul, Audrey, Deln
** {{Number Two}}: Damon, on a provisional basis
** {{The Medic}}: Olin, Auterria
** [[TheArcher The Archery Brigade]]: Kiena, Paul, Audrey, Deln
to:
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Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:298: [-Approximately half of the enemies, to the player's fifteen units, from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
to:
[[caption-width-right:298: [-Approximately half of the enemies, to the player's fifteen units, enemies from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
Changed line(s) 7,12 (click to see context) from:
Set in the original fictional world of Etheril, [[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] is a forum roleplay that follows many traditions present in the FireEmblem franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. After nearly 500 years have passed, one of those immortal heroes, now claimed a traitor, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it and decide to stand in his way.
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes would give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learned of these forgotten stones and demanded more than a fair share by threatening to break their pact unless Levare complied.
The prequel to this story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor, detailing the story of how Etheril became what it is. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes would give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learned of these forgotten stones and demanded more than a fair share by threatening to break their pact unless Levare complied.
The prequel to this story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor, detailing the story of how Etheril became what it is. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
to:
Set in the original fictional world of Etheril, [[http://neoseeker.com/forums/32359/t1481525-fire-emblem-rune-of-shadows-map-rp/ Fire Emblem: The Rune of Shadows]] is a forum roleplay that follows many traditions present in the FireEmblem franchise of video games (and then subverts them) while introducing some game mechanics not present in the series. Like in any Fire Emblem story, a great evil dominated the land in the ancient past, before it was ultimately banished by the efforts of a band of powerful heroes. After nearly 500 Five hundred years have passed, later, one of those immortal heroes, now claimed a traitor, accused of treachery, returns to Etheril to fulfill his own dark and bloody prophecy. Naturally, the {{Player Character}}s are not too happy about it it, and decide to stand in his way.
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runeswould give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learned learns of these forgotten stones and demanded demands more than a fair share by threatening to break their pact unless Levare complied.
hands them over.
The prequel tothis the original story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor, detailing the story of how Etheril became what it is.predecessor. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes
The prequel to
Changed line(s) 19,27 (click to see context) from:
* {{The Alliance}} (Werace.)
* {{Anarchy Is Chaos}} (Averted with Levare.)
* {{Angst}}
* {{Animal Theme Naming}} (The companies of the Resistance army are named after animals.)
* {{Anyone Can Die}} (A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
* {{Arcadia}} (Levare used to be this.)
* {{Big Bad}} ([[spoiler:Chaos. The origin of the multiverse itself!]])
* {{Black And Grey Morality}} (A lighter shade of grey, but hardly white.)
* {{Canon Discontinuity}} (Some (player) characters have disappeared without trace and haven't been mentioned since.)
* {{Anarchy Is Chaos}} (Averted with Levare.)
* {{Angst}}
* {{Animal Theme Naming}} (The companies of the Resistance army are named after animals.)
* {{Anyone Can Die}} (A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
* {{Arcadia}} (Levare used to be this.)
* {{Big Bad}} ([[spoiler:Chaos. The origin of the multiverse itself!]])
* {{Black And Grey Morality}} (A lighter shade of grey, but hardly white.)
* {{Canon Discontinuity}} (Some (player) characters have disappeared without trace and haven't been mentioned since.)
to:
* {{The Alliance}} (Werace.)
Alliance}}: Werace in the original
* {{Anarchy IsChaos}} (Averted Chaos}}: Averted with Levare.)
the original's Levare.
*{{Angst}}
{{Angst}}: Oh, yeah.
* {{Animal ThemeNaming}} (The Naming}}: The companies of the original's Resistance army are named after animals.)
animals.
* {{Anyone CanDie}} (A Die}}: A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
mook.
*{{Arcadia}} (Levare {{Arcadia}}: Levare in the original used to be this.)
this.
* {{AuthorExistenceFailure}}: When a character's player leaves, the character tends to fall out of the focus or disappear completely.
* {{BigBad}} ([[spoiler:Chaos. Bad}}: [[spoiler:Chaos. The origin of the multiverse itself!]])
itself!]]
* {{Black And GreyMorality}} (A Morality}}: A lighter shade of grey, but hardly white.)
white.
* {{CanonDiscontinuity}} (Some Discontinuity}}: Some (player) characters have disappeared without a trace and haven't been mentioned since.)
* {{Anarchy Is
*
* {{Animal Theme
* {{Anyone Can
*
* {{AuthorExistenceFailure}}: When a character's player leaves, the character tends to fall out of the focus or disappear completely.
* {{Big
* {{Black And Grey
* {{Canon
Changed line(s) 29 (click to see context) from:
* {{Cessation Of Existence}} (Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]])
to:
* {{Cessation Of Existence}} (Lucina Existence}}: Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]])]]
Changed line(s) 32,36 (click to see context) from:
** {{The Captain}} - Katrine
** {{Number Two}} - Griez
** {{Mr Fixit}} - Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]] - Sarlok
* {{Conveniently An Orphan}} (Quite a few characters.)
** {{Number Two}} - Griez
** {{Mr Fixit}} - Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]] - Sarlok
* {{Conveniently An Orphan}} (Quite a few characters.)
to:
** {{The Captain}} - Captain}}: Katrine
** {{NumberTwo}} - Two}}: Griez
** {{MrFixit}} - Fixit}}: Mithos (With magic.)
** [[OmnidisciplinaryScientist OmnidisciplinaryWizard]] - Wizard]]: Sarlok
** In the prequel:
** {{The Captain}}: Simon
** {{Number Two}}: Damon, on a provisional basis
** {{The Medic}}: Olin, Auterria
** [[TheArcher The Archery Brigade]]: Kiena, Paul, Audrey, Deln
* {{Conveniently AnOrphan}} (Quite Orphan}}: Quite a few characters.)
** {{Number
** {{Mr
** [[OmnidisciplinaryScientist Omnidisciplinary
** In the prequel:
** {{The Captain}}: Simon
** {{Number Two}}: Damon, on a provisional basis
** {{The Medic}}: Olin, Auterria
** [[TheArcher The Archery Brigade]]: Kiena, Paul, Audrey, Deln
* {{Conveniently An
Changed line(s) 38 (click to see context) from:
* {{The Corruption}} (Being touched by a Shadow eventually turns you into one.)
to:
* {{The Corruption}} (Being Corruption}}: Being touched by a Shadow eventually turns you into one.)
Changed line(s) 40,41 (click to see context) from:
* {{Crapsack World}} (Poor Levarians. Even their "allies" take advantage of their plight.)
* {{Crystal Dragon Jesus}} (The Olerene religion is a subversion. Their values are different.)
* {{Crystal Dragon Jesus}} (The Olerene religion is a subversion. Their values are different.)
to:
* {{Crapsack World}} (Poor World}}: Poor Levarians. Even their "allies" take advantage of their plight.)
plight.
* {{Crystal DragonJesus}} (The Jesus}}: The Olerene religion is a subversion. Their values are different.)
* {{Crystal Dragon
Changed line(s) 44,53 (click to see context) from:
* {{Doomed Hometown}} (That's how it all began.)
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]] ([[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]])
* {{Eldritch Abomination}} ([[spoiler:Loki in his OneWingedAngel form.]])
* {{Enemy Summoner}} (Necromancers.)
* {{Grim Up North}} (Played straight by the King of Shadows whose stronghold was up there.)
* {{Healing Factor}} (The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.)
* {{The Horde}} (Kregea.)
* {{I Call It Vera}} (Any rune-enhanced weapon has the potential for this.)
* {{Knight Templar}} (The theocratic state of Olerin is full of these. Doesn't help that its founder was one.)
* {{La Resistance}} (The Levarian Resistance, though against TheHorde, not TheEmpire.)
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]] ([[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]])
* {{Eldritch Abomination}} ([[spoiler:Loki in his OneWingedAngel form.]])
* {{Enemy Summoner}} (Necromancers.)
* {{Grim Up North}} (Played straight by the King of Shadows whose stronghold was up there.)
* {{Healing Factor}} (The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.)
* {{The Horde}} (Kregea.)
* {{I Call It Vera}} (Any rune-enhanced weapon has the potential for this.)
* {{Knight Templar}} (The theocratic state of Olerin is full of these. Doesn't help that its founder was one.)
* {{La Resistance}} (The Levarian Resistance, though against TheHorde, not TheEmpire.)
to:
* {{Doomed Hometown}} (That's Hometown}}: That's how it all began.)
began.
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of TheUniverse]] ([[spoiler:Averted.Universe]]: [[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]])
]]
* {{EldritchAbomination}} ([[spoiler:Loki Abomination}}: [[spoiler:Loki in his OneWingedAngel form.]])
]]
* {{EnemySummoner}} (Necromancers.)
Summoner}}: Necromancers.
* {{Grim UpNorth}} (Played North}}: Played straight by the original's King of Shadows Shadows, whose stronghold was up there.)
there.
* {{HealingFactor}} (The Factor}}: The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.)
solution.
* {{TheHorde}} (Kregea.)
Horde}}: Kregea in the original.
* {{I Call ItVera}} (Any Vera}}: Any rune-enhanced weapon has the potential for this.)
this.
* {{KnightTemplar}} (The Templar}}: The theocratic state of Olerin in the original is full of these. Doesn't help that its founder was one.)
one.
* {{LaResistance}} (The Resistance}}: The Levarian Resistance, Resistance in the original, though against TheHorde, not TheEmpire.)
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The
* {{Eldritch
* {{Enemy
* {{Grim Up
* {{Healing
* {{The
* {{I Call It
* {{Knight
* {{La
Changed line(s) 55,56 (click to see context) from:
* {{Magic Knight}} (The way magic works encourages this.)
* {{Mooks}} (Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.)
* {{Mooks}} (Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.)
to:
* {{Magic Knight}} (The Knight}}: The way magic works encourages this.)
this.
*{{Mooks}} (Subverted.{{Mooks}}: Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.)
*
Changed line(s) 58,61 (click to see context) from:
* {{Neglectful Precursors}} (Thoroughly averted.)
* {{One Steve Limit}} (Averted. There was a Katrine and a Katherine.)
* {{Our Souls Are Different}} (Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]])
* {{Physical God}} (All six ancient heroes)
* {{One Steve Limit}} (Averted. There was a Katrine and a Katherine.)
* {{Our Souls Are Different}} (Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]])
* {{Physical God}} (All six ancient heroes)
to:
* {{Neglectful Precursors}} (Thoroughly averted.)
Precursors}}: Thoroughly averted.
* {{One SteveLimit}} (Averted. Limit}}: Averted. There was a Katrine and a Katherine.)
Katherine.
* {{Our Souls AreDifferent}} (Unconscious, Different}}: Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]])
]]
* {{PhysicalGod}} (All God}}: All six ancient heroes)heroes
* {{One Steve
* {{Our Souls Are
* {{Physical
Changed line(s) 64,68 (click to see context) from:
* {{Power Glows}} (The runestones of power give a faint glow.)
* {{Ragtag Bunch Of Misfits}} (The Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.)
* {{Random Number God}} (''At it's worst''.)
* {{Sealed Evil In A Can}} (The King of Shadows)
* {{Sliding Scale of Idealism Versus Cynicism}} (As you have probably guessed, it's more cynical than your average Fire Emblem story.)
* {{Ragtag Bunch Of Misfits}} (The Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.)
* {{Random Number God}} (''At it's worst''.)
* {{Sealed Evil In A Can}} (The King of Shadows)
* {{Sliding Scale of Idealism Versus Cynicism}} (As you have probably guessed, it's more cynical than your average Fire Emblem story.)
to:
* {{Power Glows}} (The Glows}}: The runestones of power give a faint glow.)
glow.
* {{Ragtag Bunch OfMisfits}} (The Misfits}}: The original's Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.)
anyway.
* {{Random NumberGod}} (''At it's worst''.)
God}}: ''At its worst''.
* {{Sealed Evil In ACan}} (The Can}}: The King of Shadows)
Shadows in the original.
* {{Sliding Scale of Idealism VersusCynicism}} (As Cynicism}}: As you have probably guessed, it's both versions are more cynical than your average Fire Emblem story.)
* {{Ragtag Bunch Of
* {{Random Number
* {{Sealed Evil In A
* {{Sliding Scale of Idealism Versus
Changed line(s) 70,75 (click to see context) from:
* {{Summon Magic}} (Of the "instant ally" variety.)
* {{Wake Up Call Boss}} (Harald with his troops.)
* {{We Cannot Go On Without You}} (Averted. The Raven Company kept on fighting even after both of their leaders were killed.)
* {{You Gotta Have Blue Hair}} (Mostly averted. Shelby is the only character with a completely unnatural hair color.)
* {{Zombie Apocalypse}} (The ruins in the side quest of Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.)
* {{Wake Up Call Boss}} (Harald with his troops.)
* {{We Cannot Go On Without You}} (Averted. The Raven Company kept on fighting even after both of their leaders were killed.)
* {{You Gotta Have Blue Hair}} (Mostly averted. Shelby is the only character with a completely unnatural hair color.)
* {{Zombie Apocalypse}} (The ruins in the side quest of Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.)
to:
* {{Summon Magic}} (Of Magic}}: Of the "instant ally" variety.)
variety, particularly useful when the PCs are screwed. [[spoiler: Which is always.]]
* {{Wake Up CallBoss}} (Harald Boss}}: The original's Harald with his troops.)
troops decimated the Raven company.
* {{We Cannot Go On WithoutYou}} (Averted. You}}: Averted in the original. The Raven Company kept on fighting even after both of their leaders were killed.)
killed.
* {{You Gotta Have BlueHair}} (Mostly averted. Hair}}: Mostly averted in the original, where Shelby is the only character with a completely unnatural hair color.)
color. In Chronicles, played straighter with some green and blue hair.
* {{ZombieApocalypse}} (The Apocalypse}}: The ruins in the side quest of for the original's Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.)
ZombieApocalypse.
* {{Wake Up Call
* {{We Cannot Go On Without
* {{You Gotta Have Blue
* {{Zombie
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Changed line(s) 1,3 (click to see context) from:
[[quoteright:298:http://i155.photobucket.com/albums/s292/Imperialbucket/chapter1-3.png]]
[[caption-width-right:298: [-The map from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
[[caption-width-right:298: [-The map from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
to:
[[caption-width-right:298:
Changed line(s) 5,6 (click to see context) from:
->--Every single player
to:
Is there an issue? Send a MessageReason:
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Added DiffLines:
[[quoteright:298:http://i155.photobucket.com/albums/s292/Imperialbucket/chapter1-3.png]]
[[caption-width-right:298: [-The map from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
->''"Wait, is this the first level?"''
->--Every single player
[[caption-width-right:298: [-The map from level one of Chronicles of the Holy War. {{It Got Worse}}.-] ]]
->''"Wait, is this the first level?"''
->--Every single player
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,69 (click to see context) from:
* {{The Alliance}} (Werace.)
* {{Anarchy Is Chaos}} (Averted with Levare.)
* {{Angst}}
* {{Animal Theme Naming}} (The companies of the Resistance army are named after animals.)
* {{Anyone Can Die}} (A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
* {{Arcadia}} (Levare used to be this.)
* {{Big Bad}} ([[spoiler:Chaos. The origin of the multiverse itself!]])
* {{Black And Grey Morality}} (A lighter shade of grey, but hardly white.)
* {{Canon Discontinuity}} (Some (player) characters have disappeared without trace and haven't been mentioned since.)
** Although some deserved to be PutOnABus instead.
* {{Cessation Of Existence}} (Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]])
* {{Command Roster}}
** In the original RoS we have:
** {{The Captain}} - Katrine
** {{Number Two}} - Griez
** {{Mr Fixit}} - Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]] - Sarlok
* {{Conveniently An Orphan}} (Quite a few characters.)
* {{Corrupt Church}}
* {{The Corruption}} (Being touched by a Shadow eventually turns you into one.)
** {{Body Horror}}s ensue.
* {{Crapsack World}} (Poor Levarians. Even their "allies" take advantage of their plight.)
* {{Crystal Dragon Jesus}} (The Olerene religion is a subversion. Their values are different.)
* {{Darker And Edgier}}
* {{Death Is A Sad Thing}}
* {{Doomed Hometown}} (That's how it all began.)
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]] ([[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]])
* {{Eldritch Abomination}} ([[spoiler:Loki in his OneWingedAngel form.]])
* {{Enemy Summoner}} (Necromancers.)
* {{Grim Up North}} (Played straight by the King of Shadows whose stronghold was up there.)
* {{Healing Factor}} (The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.)
* {{The Horde}} (Kregea.)
* {{I Call It Vera}} (Any rune-enhanced weapon has the potential for this.)
* {{Knight Templar}} (The theocratic state of Olerin is full of these. Doesn't help that its founder was one.)
* {{La Resistance}} (The Levarian Resistance, though against TheHorde, not TheEmpire.)
* {{Light Is Not Good}}
* {{Magic Knight}} (The way magic works encourages this.)
* {{Mooks}} (Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.)
** {{Mook Chivalry}} is non-existent.
* {{Neglectful Precursors}} (Thoroughly averted.)
* {{One Steve Limit}} (Averted. There was a Katrine and a Katherine.)
* {{Our Souls Are Different}} (Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]])
* {{Physical God}} (All six ancient heroes)
** Although [[GodInHumanForm Gods In Human Form]] would probably be more accurate.
* {{Point Buy}}
* {{Power Glows}} (The runestones of power give a faint glow.)
* {{Ragtag Bunch Of Misfits}} (The Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.)
* {{Random Number God}} (''At it's worst''.)
* {{Sealed Evil In A Can}} (The King of Shadows)
* {{Sliding Scale of Idealism Versus Cynicism}} (As you have probably guessed, it's more cynical than your average Fire Emblem story.)
* {{Socketed Equipment}}
* {{Summon Magic}} (Of the "instant ally" variety.)
* {{Wake Up Call Boss}} (Harald with his troops.)
* {{We Cannot Go On Without You}} (Averted. The Raven Company kept on fighting even after both of their leaders were killed.)
* {{You Gotta Have Blue Hair}} (Mostly averted. Shelby is the only character with a completely unnatural hair color.)
* {{Zombie Apocalypse}} (The ruins in the side quest of Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.)
* {{Anarchy Is Chaos}} (Averted with Levare.)
* {{Angst}}
* {{Animal Theme Naming}} (The companies of the Resistance army are named after animals.)
* {{Anyone Can Die}} (A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
* {{Arcadia}} (Levare used to be this.)
* {{Big Bad}} ([[spoiler:Chaos. The origin of the multiverse itself!]])
* {{Black And Grey Morality}} (A lighter shade of grey, but hardly white.)
* {{Canon Discontinuity}} (Some (player) characters have disappeared without trace and haven't been mentioned since.)
** Although some deserved to be PutOnABus instead.
* {{Cessation Of Existence}} (Lucina hinted that this is what happens to bad guys, while others are 'rewarded' with eternal rest while retaining their existence. [[spoiler:The reason: can't let those Shadows get their hands on them.]])
* {{Command Roster}}
** In the original RoS we have:
** {{The Captain}} - Katrine
** {{Number Two}} - Griez
** {{Mr Fixit}} - Mithos (With magic.)
** [[OmnidisciplinaryScientist Omnidisciplinary Wizard]] - Sarlok
* {{Conveniently An Orphan}} (Quite a few characters.)
* {{Corrupt Church}}
* {{The Corruption}} (Being touched by a Shadow eventually turns you into one.)
** {{Body Horror}}s ensue.
* {{Crapsack World}} (Poor Levarians. Even their "allies" take advantage of their plight.)
* {{Crystal Dragon Jesus}} (The Olerene religion is a subversion. Their values are different.)
* {{Darker And Edgier}}
* {{Death Is A Sad Thing}}
* {{Doomed Hometown}} (That's how it all began.)
* [[strike:Earth]] [[EarthIsTheCenterOfTheUniverse Etheril Is The Center Of The Universe]] ([[spoiler:Averted. The home planet of the main characters is just one world among many that has been attacked by the Shadows. However, it is one of the few that has survived such an invasion. Still, notice "one of".]])
* {{Eldritch Abomination}} ([[spoiler:Loki in his OneWingedAngel form.]])
* {{Enemy Summoner}} (Necromancers.)
* {{Grim Up North}} (Played straight by the King of Shadows whose stronghold was up there.)
* {{Healing Factor}} (The Shadows, and how! Here, [[ThereIsNoKillLikeOverkill overkill]] is a practical solution.)
* {{The Horde}} (Kregea.)
* {{I Call It Vera}} (Any rune-enhanced weapon has the potential for this.)
* {{Knight Templar}} (The theocratic state of Olerin is full of these. Doesn't help that its founder was one.)
* {{La Resistance}} (The Levarian Resistance, though against TheHorde, not TheEmpire.)
* {{Light Is Not Good}}
* {{Magic Knight}} (The way magic works encourages this.)
* {{Mooks}} (Subverted. The nameless enemy soldiers are actually competent and, in terms of raw power, often even stronger than the player characters.)
** {{Mook Chivalry}} is non-existent.
* {{Neglectful Precursors}} (Thoroughly averted.)
* {{One Steve Limit}} (Averted. There was a Katrine and a Katherine.)
* {{Our Souls Are Different}} (Unconscious, colorful and glowing balls of LifeForce that float around, [[spoiler:which can be used to create runes of power.]])
* {{Physical God}} (All six ancient heroes)
** Although [[GodInHumanForm Gods In Human Form]] would probably be more accurate.
* {{Point Buy}}
* {{Power Glows}} (The runestones of power give a faint glow.)
* {{Ragtag Bunch Of Misfits}} (The Levarian Resistance tries to avert this in-story, but the Raven Company ends up being one, anyway.)
* {{Random Number God}} (''At it's worst''.)
* {{Sealed Evil In A Can}} (The King of Shadows)
* {{Sliding Scale of Idealism Versus Cynicism}} (As you have probably guessed, it's more cynical than your average Fire Emblem story.)
* {{Socketed Equipment}}
* {{Summon Magic}} (Of the "instant ally" variety.)
* {{Wake Up Call Boss}} (Harald with his troops.)
* {{We Cannot Go On Without You}} (Averted. The Raven Company kept on fighting even after both of their leaders were killed.)
* {{You Gotta Have Blue Hair}} (Mostly averted. Shelby is the only character with a completely unnatural hair color.)
* {{Zombie Apocalypse}} (The ruins in the side quest of Chapter 2 were infested by those mindless creatures. Fortunately they were trapped in there, thus averting a real ZombieApocalypse.)
to:
* {{Animal
*{{Animal Theme Naming}} (The companies of the Resistance army are named after animals.)
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Changed line(s) 3,4 (click to see context) from:
The first part, or 'book', of the roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes would give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learned of these forgotten stones and demanded more than a fair share by threatening to break their pact unless Levare complied.
to:
The original story, Fire Emblem: Rune Of Shadows, was planned to be divided into several lengthy 'books'. The first part, or 'book', book of the original roleplay is centered around the so-called 'Raven Company', a part of the Levarian Resistance that fights against the invading horde of 'barbarians' called the Kregeans. Needless to say, the odds are not in their favor, so they must find something special to win the war - namely, the ancient runes of power; ancient artifacts crafted during the darkest of times. Through a magical infusion, these runes would give greater power to both weapons and spells, giving the Resistance a decisive advantage over the overwhelming force of Kregeans. To complicate things a bit, their 'ally', the Weracian Alliance, learned of these forgotten stones and demanded more than a fair share by threatening to break their pact unless Levare complied.
complied.
The prequel to this story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor, detailing the story of how Etheril became what it is. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
The prequel to this story, Fire Emblem: Rune of Shadows - Chronicles of the Holy War, starts more than 500 years before the beginning of its predecessor, detailing the story of how Etheril became what it is. It is centered around the regiment of North Milirin in the Grand Etherilian army, a ragtag band of mercenaries and militia recruits trying to stamp out banditry in the northern reaches of the original Grand Etherilian Empire. Much to their chagrin, they get wrapped up in something much bigger than themselves.
Changed line(s) 15 (click to see context) from:
*{{Anyone Can Die}} (A major point. The apparent protagonist was killed by a lucky archer mook.)
to:
*{{Anyone Can Die}} (A major point. The apparent protagonist of the original RP was killed by a lucky archer mook.)
**In the original RoS we have:
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*{{Conveniently An Orphan}} (Quite many characters.)
to:
*{{Conveniently An Orphan}} (Quite many a few characters.)